tildearrow
3d8b30f7f9
GUI: new pattern renderer, part 18
...
demandScrollX, the warning and something else
2026-01-04 05:26:15 -05:00
tildearrow
a9bb65feef
GUI: new pattern renderer, part 17
...
working visualizer
2026-01-04 02:42:32 -05:00
tildearrow
1ad8b08054
GUI: new pattern renderer, part 16
...
non-working visualizer
2026-01-03 22:08:22 -05:00
tildearrow
17f4ef081b
GUI: new pattern renderer, part 15
...
clip rect almost there
still a tiny oddity present
2026-01-03 16:55:56 -05:00
tildearrow
351a47871f
GUI: new pattern renderer, part 14
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(mostly) fix channel headers
also fix row number
clip rect still wrong
2026-01-03 04:57:58 -05:00
tildearrow
9ae092ed70
GUI: new pattern renderer, part 13
...
paste channel header code
guaranteed not to work
2026-01-02 20:14:49 -05:00
tildearrow
1ced369a34
GUI: new pattern renderer, part 12
...
prepare for channel headers
2026-01-01 22:57:46 -05:00
tildearrow
f55e244760
GUI: new pattern renderer, part 11
...
clipping
2026-01-01 22:47:00 -05:00
tildearrow
b8f378e20a
GUI: new pattern renderer, part 10
...
prepare for frozen items
once this reaches feature parity I'll merge and begin field trials
2026-01-01 21:04:02 -05:00
tildearrow
308be1bf39
GUI: new pattern renderer, part 9
...
selection and input (no hover yet)
2026-01-01 17:56:54 -05:00
tildearrow
a572fee4e6
GUI: new pattern renderer, part 8
...
cursor/pointer early work
2025-12-31 20:09:47 -05:00
tildearrow
61e3b1c4f2
GUI: new pattern renderer, part 7
...
it still doesn't work
2025-12-31 06:38:10 -05:00
tildearrow
8764f1866f
GUI: my battery is low
2025-12-30 20:11:13 -05:00
tildearrow
f9365a3804
GUI: new pattern renderer, part 6
...
bullshit that doesn't work
2025-12-30 20:09:30 -05:00
tildearrow
96ff998278
GUI: new pattern renderer, part 5
...
stuff
2025-12-30 19:02:02 -05:00
tildearrow
aec2389f03
GUI: new pattern renderer, part 4
...
borders and highlight
2025-12-30 17:26:38 -05:00
tildearrow
591a205a18
GUI: new pattern renderer, part 3
...
dummy rows
2025-12-30 15:54:35 -05:00
tildearrow
95b536f47e
GUI: new pattern renderer, part 2
...
some scrolling
2025-12-30 01:45:57 -05:00
tildearrow
474f80396b
GUI: new pattern renderer, part 1
...
prototype with no scroll or selection
2025-12-27 19:47:31 -05:00
tildearrow
4db4509621
GUI: prepare for new pattern renderer
...
likely two stages, depending on how efficient the first one is
stage 1:
- no more Selectables
- using ImDrawList to draw the pattern
- perhaps even bypassing that and directly firing quads at the draw queue
stage 2:
- using textures and tiles to draw the pattern
2025-12-27 18:16:33 -05:00