GUI: new pattern renderer, part 7

it still doesn't work
This commit is contained in:
tildearrow 2025-12-31 06:38:10 -05:00
parent 8764f1866f
commit 61e3b1c4f2

View file

@ -43,8 +43,6 @@
#define PAT_BORDER_SIZE 1.0f
ImVec2 FurnaceGUI::mapSelPoint(const SelectionPoint& s, float lineHeight) {
int mappedXCoarse=s.xCoarse;
int mappedXFine=s.xFine;
return ImVec2(0,0);
}
@ -249,7 +247,6 @@ void FurnaceGUI::drawPatternNew() {
{
int ord=firstOrd;
int row=firstRow;
bool isPlaying=e->isPlaying();
int curSelFindStage=0;
ImRect selRect;
SETUP_ORDER_ALPHA;
@ -278,7 +275,7 @@ void FurnaceGUI::drawPatternNew() {
selRect.Min,
selRect.Max,
ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_SELECTION])
)
);
curSelFindStage=3;
break;
}