GUI: new pattern renderer, part 1
prototype with no scroll or selection
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4db4509621
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1 changed files with 153 additions and 1 deletions
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@ -90,9 +90,161 @@ void FurnaceGUI::drawPatternNew() {
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patWindowSize=ImGui::GetWindowSize();
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}
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ImGui::Text("The pattern view goes here.");
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ImDrawList* dl=ImGui::GetWindowDrawList();
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char id[64];
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int ord=curOrder;
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int chans=e->getTotalChannelCount();
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int displayChans=0;
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const DivPattern* patCache[DIV_MAX_CHANS];
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for (int i=0; i<chans; i++) {
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if (e->curSubSong->chanShow[i]) displayChans++;
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}
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for (int i=0; i<chans; i++) {
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patCache[i]=e->curSubSong->pat[i].getPattern(e->curOrders->ord[i][ord],true);
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}
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ImGui::PushFont(patFont);
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float lineHeight=(ImGui::GetTextLineHeight()+2*dpiScale);
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// this could be moved somewhere else for performance...
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float oneCharSize=ImGui::CalcTextSize("A").x;
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fourChars=ImVec2(oneCharSize*4.0f,lineHeight);
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threeChars=ImVec2(oneCharSize*3.0f,lineHeight);
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twoChars=ImVec2(oneCharSize*2.0f,lineHeight);
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oneChar=ImVec2(oneCharSize,lineHeight);
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noteCellSize=threeChars;
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noteCellSize.x+=(float)settings.noteCellSpacing*dpiScale;
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insCellSize=twoChars;
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insCellSize.x+=(float)settings.insCellSpacing*dpiScale;
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volCellSize=twoChars;
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volCellSize.x+=(float)settings.volCellSpacing*dpiScale;
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effectCellSize=twoChars;
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effectCellSize.x+=(float)settings.effectCellSpacing*dpiScale;
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effectValCellSize=twoChars;
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effectValCellSize.x+=(float)settings.effectValCellSpacing*dpiScale;
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ImVec2 top=ImGui::GetCursorScreenPos();
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ImVec2 pos=top;
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ImU32 activeColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_ACTIVE]);
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ImU32 inactiveColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_INACTIVE]);
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ImU32 rowIndexColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_ROW_INDEX]);
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// row number
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for (int j=0; j<e->curSubSong->patLen; j++) {
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snprintf(id,63,"%3d",j);
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dl->AddText(pos,rowIndexColor,id);
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pos.y+=lineHeight;
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}
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top.x+=threeChars.x+oneChar.x;
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pos=top;
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// channels
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for (int i=0; i<chans; i++) {
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if (!e->curSubSong->chanShow[i]) continue;
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int chanVolMax=e->getMaxVolumeChan(i);
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if (chanVolMax<1) chanVolMax=1;
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float thisChannelSize=noteCellSize.x;
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if (e->curSubSong->chanCollapse[i]<3) thisChannelSize+=insCellSize.x;
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if (e->curSubSong->chanCollapse[i]<2) thisChannelSize+=volCellSize.x;
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if (e->curSubSong->chanCollapse[i]<1) thisChannelSize+=(effectCellSize.x+effectValCellSize.x)*e->curSubSong->pat[i].effectCols;
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// rows
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for (int j=0; j<e->curSubSong->patLen; j++) {
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const DivPattern* pat=patCache[i];
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// note
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snprintf(id,63,"%.31s",noteName(pat->newData[j][DIV_PAT_NOTE]));
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if (pat->newData[j][DIV_PAT_NOTE]==-1) {
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dl->AddText(pos,inactiveColor,id);
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} else {
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dl->AddText(pos,activeColor,id);
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}
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// instrument
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if (e->curSubSong->chanCollapse[i]<3) {
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pos.x+=threeChars.x;
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if (pat->newData[j][DIV_PAT_INS]==-1) {
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dl->AddText(pos,inactiveColor,emptyLabel2);
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} else {
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snprintf(id,63,"%.2X",pat->newData[j][DIV_PAT_INS]);
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if (pat->newData[j][DIV_PAT_INS]<0 || pat->newData[j][DIV_PAT_INS]>=e->song.insLen) {
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dl->AddText(pos,ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_INS_ERROR]),id);
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} else {
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DivInstrumentType t=e->song.ins[pat->newData[j][DIV_PAT_INS]]->type;
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if (t!=DIV_INS_AMIGA && t!=e->getPreferInsType(i)) {
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dl->AddText(pos,ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_INS_WARN]),id);
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} else {
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dl->AddText(pos,ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_INS]),id);
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}
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}
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}
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}
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// volume
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if (e->curSubSong->chanCollapse[i]<2) {
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pos.x+=twoChars.x;
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if (pat->newData[j][DIV_PAT_VOL]==-1) {
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dl->AddText(pos,inactiveColor,emptyLabel2);
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} else {
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int volColor=(pat->newData[j][DIV_PAT_VOL]*127)/chanVolMax;
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if (volColor>127) volColor=127;
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if (volColor<0) volColor=0;
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snprintf(id,63,"%.2X",pat->newData[j][DIV_PAT_VOL]);
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dl->AddText(pos,ImGui::GetColorU32(volColors[volColor]),id);
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}
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}
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// effects
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if (e->curSubSong->chanCollapse[i]<1) {
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for (int k=0; k<e->curPat[i].effectCols; k++) {
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int index=DIV_PAT_FX(k);
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int indexVal=DIV_PAT_FXVAL(k);
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ImU32 effectColor=inactiveColor;
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// effect
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pos.x+=twoChars.x;
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if (pat->newData[j][index]==-1) {
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dl->AddText(pos,inactiveColor,emptyLabel2);
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} else {
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if (pat->newData[j][index]>0xff) {
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snprintf(id,63,"??");
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effectColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_EFFECT_INVALID]);
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} else {
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const unsigned char data=pat->newData[j][index];
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effectColor=ImGui::GetColorU32(uiColors[fxColors[data]]);
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if (pat->newData[j][index]>=0x10 || settings.oneDigitEffects==0) {
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snprintf(id,63,"%.2X",data);
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} else {
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snprintf(id,63," %.1X",data);
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}
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}
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dl->AddText(pos,effectColor,id);
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}
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// effect value
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pos.x+=twoChars.x;
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if (pat->newData[j][indexVal]==-1) {
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dl->AddText(pos,effectColor,emptyLabel2);
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} else {
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snprintf(id,63,"%.2X",pat->newData[j][indexVal]);
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dl->AddText(pos,effectColor,id);
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}
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}
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}
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// go to next row
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pos.x=top.x;
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pos.y+=lineHeight;
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}
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top.x+=thisChannelSize;
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pos=top;
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}
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ImGui::PopFont();
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}
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ImGui::PopStyleVar();
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