GUI: new pattern renderer, part 17

working visualizer
This commit is contained in:
tildearrow 2026-01-04 02:42:32 -05:00
parent 1ad8b08054
commit a9bb65feef

View file

@ -1087,6 +1087,11 @@ void FurnaceGUI::drawPatternNew() {
thisRowBg=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_HI_1]);
}
if (oldRow==row && ord==playOrder) {
// store playhead position
playheadY=pos.y;
}
if (thisRowBg) {
dl->AddRectFilled(
ImVec2(top.x+patChanX[0],pos.y),
@ -1392,14 +1397,14 @@ void FurnaceGUI::drawPatternNew() {
// TODO: particles
if (fancyPattern) { // visualizer
e->getCommandStream(cmdStream);
ImVec2 off=ImVec2(0.0f,0.0f);
ImVec2 off=ImVec2(top.x,topHeaders.y);
ImVec2 winMin=ImGui::GetWindowPos();
ImVec2 winMax=ImVec2(
winMin.x+ImGui::GetWindowSize().x,
winMin.y+ImGui::GetWindowSize().y
);
// commands
for (DivCommand& i: cmdStream) {
if (i.cmd==DIV_CMD_PITCH) continue;
@ -1525,7 +1530,7 @@ void FurnaceGUI::drawPatternNew() {
for (int j=0; j<num; j++) {
ImVec2 partPos=ImVec2(
off.x+patChanX[i.chan]+fmod(rand(),width),
off.y+(playheadY)+randRange(0,PAT_FONT_SIZE)
(playheadY)+randRange(0,PAT_FONT_SIZE)
);
if (partPos.x<winMin.x || partPos.y<winMin.y || partPos.x>winMax.x || partPos.y>winMax.y) continue;
@ -1577,7 +1582,7 @@ void FurnaceGUI::drawPatternNew() {
));
}
if (width>0.1) for (float j=-patChanSlideY[i]; j<ImGui::GetWindowHeight(); j+=width*0.7) {
if (width>0.1) for (float j=-patChanSlideY[i]; j<ImGui::GetWindowPos().y+ImGui::GetWindowHeight(); j+=width*0.7) {
ImVec2 tMin=ImVec2(off.x+patChanX[i],off.y+j);
ImVec2 tMax=ImVec2(off.x+patChanX[i+1],off.y+j+width*0.6);
if (ch->portaNote<=ch->note) {
@ -1616,7 +1621,7 @@ void FurnaceGUI::drawPatternNew() {
ImVec2 partPos=ImVec2(
off.x+patChanX[i]+(width*0.5+0.5*sin(M_PI*(float)ch->vibratoPosGiant/64.0f)*width),
off.y+(ImGui::GetWindowHeight()*0.5f)+randRange(0,PAT_FONT_SIZE)
playheadY+randRange(lineHeight*0.5,lineHeight*1.5)
);
if (!(partPos.x<winMin.x || partPos.y<winMin.y || partPos.x>winMax.x || partPos.y>winMax.y)) {