tildearrow
a17e91955a
add reset() for every platform
2021-12-11 13:14:38 -05:00
tildearrow
f39e2ea112
GUI: play/stop/change order
2021-12-11 03:34:43 -05:00
tildearrow
20a9282efe
neo geo: finish it up
2021-12-10 23:41:00 -05:00
tildearrow
fbd94bbce9
neo geo: ADPCM!!
2021-12-10 22:51:50 -05:00
tildearrow
e365aa4bdb
more neo geo stuff
2021-12-10 04:22:13 -05:00
tildearrow
442180956c
neo geo: more work
2021-12-09 17:06:28 -05:00
tildearrow
d789ae759e
neo geo let's goooooo
2021-12-09 13:25:02 -05:00
tildearrow
6cc0d58624
get things ready for neo geo
2021-12-09 03:37:31 -05:00
tildearrow
248cc6d37a
properly handle note off in PCM
2021-12-09 03:25:00 -05:00
tildearrow
e2a41974ff
PCM sample bank support
2021-12-09 03:13:37 -05:00
tildearrow
2dcf5f890e
PCE: note off disables PCM mode
2021-12-09 02:54:14 -05:00
tildearrow
b358338613
arcade: minor optimization
2021-12-09 01:03:05 -05:00
tildearrow
defaf7397a
arcade: finish it up
...
0.12 feature parityyyyyyyy!
2021-12-09 00:46:48 -05:00
tildearrow
7ac225e839
arcade: even more work
...
PCM tonight
2021-12-08 18:29:50 -05:00
tildearrow
6dcc3416ee
arcade: a bit of extra work
2021-12-08 17:54:14 -05:00
tildearrow
aff0afa7d1
prepare for arcade platform!
2021-12-08 17:40:35 -05:00
tildearrow
9362cfa481
add clock drift for exact tempo
2021-12-08 02:57:41 -05:00
tildearrow
6a02754996
add PAL flag to dispatch
...
now platforms run at their correct clock speed when in PAL mode
also fix clipping in Genesis
2021-12-08 01:56:40 -05:00
tildearrow
fe5f8afa05
uninitialized variables? oh my!
2021-12-08 01:31:35 -05:00
tildearrow
4eec990ec1
when the fix breaks something
2021-12-08 01:16:29 -05:00
tildearrow
db46dd79d2
honor arpeggio macro during legato
2021-12-08 00:56:46 -05:00
tildearrow
65ab3a2b5d
keyOffAffectsArp is now per-channel
2021-12-08 00:33:00 -05:00
tildearrow
3f5b0019dc
C64: fix rael
2021-12-07 16:25:42 -05:00
tildearrow
655ad5139d
PCE: remove clip clicks
2021-12-07 14:29:48 -05:00
tildearrow
3ee761fc87
C64: finish it all
...
all modules play correctly, bar:
- motherfunksignal (almost)
- filters are a bit weird
2021-12-07 01:23:57 -05:00
tildearrow
145403e7dd
Merge branch 'master' of github.com:tildearrow/furnace
2021-12-06 16:52:03 -05:00
tildearrow
d6fb6b0bb3
more optimization
...
as of now non-stereo sound chips are only processed once
2021-12-06 16:51:18 -05:00
tildearrow
6efcfc2e8a
prepare for possible major optimization
...
by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
2021-12-06 05:21:42 -05:00
tildearrow
18fb2a4b9f
C64: more work!
2021-12-06 03:26:39 -05:00
tildearrow
ce4b6c7044
genesis: comment out two debug messages
2021-12-06 03:26:33 -05:00
tildearrow
055b4f9c26
genesis: fix delay bug
2021-12-06 03:07:29 -05:00
tildearrow
8478481466
hmmm
2021-12-06 02:59:12 -05:00
tildearrow
1ac45e27a2
delete several unneeded files
2021-12-05 17:16:30 -05:00
tildearrow
480b26c95c
more C64 work
2021-12-05 16:45:29 -05:00
tildearrow
24956e8177
Merge branch 'master' of github.com:tildearrow/furnace
2021-12-05 16:21:28 -05:00
tildearrow
0f3f173b6e
rework some of the playback logic
...
paving the way for C64
2021-12-05 16:11:12 -05:00
tildearrow
e52f5c9147
wow
2021-12-05 01:30:33 -05:00
tildearrow
ff07a19405
kind of C64
2021-12-04 23:55:28 -05:00
tildearrow
2f7001681c
prepare for C64 platform!
2021-12-04 02:42:22 -05:00
tildearrow
796f9b0cf5
one more fix!
2021-12-04 02:28:15 -05:00
tildearrow
6599eb4f7e
many fixes to NES system playback
2021-12-04 02:19:14 -05:00
tildearrow
3286c3c0c5
NES system! almost
2021-12-04 01:19:54 -05:00
tildearrow
c543553b0f
prepare for NES platform
2021-12-03 16:04:07 -05:00
tildearrow
f7080bb2c1
add parameter parsing
2021-06-09 03:33:03 -05:00
tildearrow
fa445d8614
GB: reduce CPU usage
...
SameBoy works faster if you do multiple runs in the acquire function
2021-06-09 02:17:04 -05:00
tildearrow
b30c5679ae
genesis: reduce CPU usage
...
the chip uses TDM to output the channels one by one
so we just run the chip 6 times and output at 1/6th the rate, which
means less work for blip_buf and less C++ overhead
2021-06-09 01:57:12 -05:00
tildearrow
99e59278ad
PCE: kind of implement LFO
2021-06-09 01:08:42 -05:00
tildearrow
480ddf489a
dummy: more work
2021-06-09 00:10:23 -05:00
tildearrow
1edd633422
PCE: now for 8-bit samples aaaaa
2021-06-08 23:17:38 -05:00
tildearrow
451c35f41b
PCE: sample playback
2021-06-08 23:16:29 -05:00