sound
|
prepare for C64 platform!
|
2021-12-04 02:42:22 -05:00 |
abstract.cpp
|
a lot of work
|
2021-05-16 03:03:23 -05:00 |
c64.cpp
|
kind of C64
|
2021-12-04 23:55:28 -05:00 |
c64.h
|
kind of C64
|
2021-12-04 23:55:28 -05:00 |
dummy.cpp
|
PCE: kind of implement LFO
|
2021-06-09 01:08:42 -05:00 |
dummy.h
|
PCE: kind of implement LFO
|
2021-06-09 01:08:42 -05:00 |
gb.cpp
|
GB: reduce CPU usage
|
2021-06-09 02:17:04 -05:00 |
gb.h
|
more game boy playback fixes
|
2021-05-28 02:30:09 -05:00 |
genesis.cpp
|
genesis: reduce CPU usage
|
2021-06-09 01:57:12 -05:00 |
genesis.h
|
better pitch slides
|
2021-05-19 14:39:39 -05:00 |
genesisext.cpp
|
game boy progress, part 5
|
2021-05-28 00:36:40 -05:00 |
genesisext.h
|
better pitch slides
|
2021-05-19 14:39:39 -05:00 |
genesisshared.h
|
game boy progress, part 3
|
2021-05-27 23:03:10 -05:00 |
nes.cpp
|
one more fix!
|
2021-12-04 02:28:15 -05:00 |
nes.h
|
kind of C64
|
2021-12-04 23:55:28 -05:00 |
pce.cpp
|
PCE: kind of implement LFO
|
2021-06-09 01:08:42 -05:00 |
pce.h
|
NES system! almost
|
2021-12-04 01:19:54 -05:00 |
sms.cpp
|
game boy progress, part 5
|
2021-05-28 00:36:40 -05:00 |
sms.h
|
attempt to fix the volume slide mess
|
2021-05-17 03:06:45 -05:00 |