tildearrow
|
5f4a1ed520
|
whoops
|
2024-02-24 21:39:02 -05:00 |
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tildearrow
|
f9ba6809e9
|
GUI: new osc renderer, part 34
to be continued...
|
2024-02-24 18:01:15 -05:00 |
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tildearrow
|
e133cc4d28
|
GUI: new osc renderer, part 33
WHAT THE HELL
|
2024-02-24 03:38:16 -05:00 |
|
tildearrow
|
656107f5ae
|
GUI: new osc renderer, part 32
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2024-02-23 16:30:30 -05:00 |
|
tildearrow
|
f1005afbeb
|
GUI: new osc renderer, part 31
texelFetch
|
2024-02-23 03:49:59 -05:00 |
|
tildearrow
|
7a2e26c6e5
|
GUI: new osc renderer, part 30
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2024-02-22 19:06:57 -05:00 |
|
tildearrow
|
9dbb1f7371
|
GUI: new osc renderer, part 28
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2024-02-21 03:23:48 -05:00 |
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tildearrow
|
e17df27f66
|
GUI: new osc renderer, part 26
sorry another window
|
2024-02-20 15:40:48 -05:00 |
|
tildearrow
|
086c792d33
|
GUI: new osc renderer, part 25
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2024-02-20 14:06:17 -05:00 |
|
tildearrow
|
cdfb65ef1b
|
what's GOING ON
|
2024-02-20 03:08:29 -05:00 |
|
tildearrow
|
6cf570f85b
|
GUI: new osc renderer, part 23
speed hack
|
2024-02-19 18:22:08 -05:00 |
|
tildearrow
|
d046713be4
|
GUI: new osc renderer, part 22
or just use highp
to-do: rewrite using fixed point math?
|
2024-02-19 17:26:58 -05:00 |
|
tildearrow
|
cfee9b3810
|
GUI: new osc renderer, part 21
part 11? I must have been drunk
alternate approach for OpenGL ES (no more hangs)
|
2024-02-19 15:49:56 -05:00 |
|
tildearrow
|
bc32f6d57e
|
GUI: new osc renderer, part 11
ES port
|
2024-02-19 03:06:25 -05:00 |
|
tildearrow
|
894b1f5a3c
|
GUI: new osc renderer, part 19
now with a setting
|
2024-02-19 02:57:48 -05:00 |
|
tildearrow
|
d69e46ce27
|
GUI: new osc renderer, part 17
better
|
2024-02-19 00:57:22 -05:00 |
|
tildearrow
|
b4d505954c
|
GUI: new osc renderer, part 16
still bad
|
2024-02-18 22:01:32 -05:00 |
|
tildearrow
|
2c32ee47b0
|
afsdfadsfasd
|
2024-02-18 03:46:39 -05:00 |
|
tildearrow
|
e4f6dfed20
|
new demo songs
newer_song-lol.fur by Tytanium654
1_bit_bros.fur by src3453
|
2024-02-18 01:55:38 -05:00 |
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tildearrow
|
b157533a37
|
GUI: new osc renderer, part 15 - do not use
does not work
|
2024-02-16 23:33:37 -05:00 |
|
tildearrow
|
45d5f6c714
|
GUI: new osc renderer, part 14
variable point sampling?
|
2024-02-15 17:37:56 -05:00 |
|
tildearrow
|
9d4a900d81
|
GUI: new osc renderer, part 13
much better but still not perfect
|
2024-02-14 17:09:06 -05:00 |
|
tildearrow
|
f021bd0012
|
C219: fix surround chan osc
issue #1762
|
2024-02-14 16:18:05 -05:00 |
|
tildearrow
|
523a290374
|
GUI: new osc renderer, part 12
|
2024-02-14 04:09:24 -05:00 |
|
tildearrow
|
4242e79144
|
GUI: new osc renderer, part 11
|
2024-02-13 17:35:23 -05:00 |
|
tildearrow
|
9eebb45936
|
GUI: new osc renderer, part 10
|
2024-02-13 17:27:23 -05:00 |
|
tildearrow
|
103757f7b1
|
ASDGF;LKJ
|
2024-02-13 01:07:54 -05:00 |
|
tildearrow
|
8dcb36221a
|
GUI: new osc renderer, part 9
|
2024-02-12 18:56:39 -05:00 |
|
tildearrow
|
b9a6a83798
|
GUI: new osc renderer, part 8
only update waveform[] when using old code
|
2024-02-11 17:57:50 -05:00 |
|
tildearrow
|
9ed7364cff
|
GUI: new osc renderer, part 7
fix OpenGL 3.0 osc clamping
|
2024-02-11 02:48:31 -05:00 |
|
tildearrow
|
c606ec8f3f
|
GUI: new osc renderer, part 6
port shader to OpenGL 3.0
|
2024-02-10 18:36:02 -05:00 |
|
tildearrow
|
e6a5e102fe
|
GUI: new osc renderer, part 5
|
2024-02-10 18:30:17 -05:00 |
|
tildearrow
|
3836756115
|
GUI: new osc renderer, part 4
we have a waveform
|
2024-02-10 14:50:23 -05:00 |
|
tildearrow
|
e13444230e
|
GUI: new osc renderer, part 3
now we have something
|
2024-02-10 14:23:33 -05:00 |
|
tildearrow
|
27b1a410eb
|
temporarily disable this crashy code
|
2024-02-10 03:27:58 -05:00 |
|
tildearrow
|
e41e8ed962
|
GUI: new osc renderer, part 2 - warning
why does it crash...
|
2024-02-09 19:20:09 -05:00 |
|
tildearrow
|
1421426b95
|
GUI: new osc renderer, part 1
not working
|
2024-02-08 18:42:24 -05:00 |
|
tildearrow
|
dce0b37f2a
|
prepare for new osc renderer
|
2024-02-08 03:32:47 -05:00 |
|
tildearrow
|
88b42ddd58
|
update copyright year
|
2024-01-16 21:26:57 -05:00 |
|
tildearrow
|
6dbc33dc2a
|
renderGL: fix unusable when font tex fails to load
|
2023-07-09 03:29:32 -05:00 |
|
tildearrow
|
7505915479
|
GUI: render backend recovery, part 6
untested OpenGL implementation
|
2023-07-02 15:10:26 -05:00 |
|
tildearrow
|
5fde2e7e30
|
GUI: render backend recovery, part 1
|
2023-07-02 00:09:39 -05:00 |
|
tildearrow
|
b3b1f3abc6
|
renderGL: don't glFinish
|
2023-06-07 04:36:33 -05:00 |
|
tildearrow
|
9c4a7cd6d4
|
renderGL: fix OpenGL ES stuff
|
2023-06-03 17:08:20 -05:00 |
|
tildearrow
|
b2cf64c117
|
GUI: GL render backend now supports ES
|
2023-06-03 15:05:55 -05:00 |
|
tildearrow
|
20b4ad5cbd
|
PFFFFFFFFFFFFFFFFFF
|
2023-06-03 02:27:37 -05:00 |
|
tildearrow
|
398a896d6e
|
opengl32.lib doesn't provide glActiveTexture
|
2023-06-03 02:10:28 -05:00 |
|
tildearrow
|
541985bd87
|
GUI: add an OpenGL render backend
enable by adding `renderBackend=OpenGL` to furnace.cfg
|
2023-06-03 01:41:34 -05:00 |
|
tildearrow
|
55c2be8cec
|
GUI: prepare for multiple render backends
I want to see whether I can bind OpenGL to this thing
|
2023-06-02 20:21:37 -05:00 |
|