|  tildearrow | a0d10aa60b | Game Boy: implement anti-click | 2022-08-03 19:17:18 -05:00 |  | 
				
					
						|  tildearrow | 2932a7281d | implement getChanMacroInt() on supported systems | 2022-06-05 18:17:00 -05:00 |  | 
				
					
						|  tildearrow | 1c3dcae05e | per-channel oscilloscope, part 3 K00/C64/NES fixed
FDS, Game Boy and Sound Unit | 2022-04-30 18:33:12 -05:00 |  | 
				
					
						|  tildearrow | d211170e86 | implement relative pitch macro mode | 2022-04-28 01:31:16 -05:00 |  | 
				
					
						|  tildearrow | 77b4e57c58 | prepare for relative pitch macro | 2022-04-28 00:50:09 -05:00 |  | 
				
					
						|  tildearrow | e8c9b645c5 | GUI: implement instrument preview in file dialog SADLY it's just for the built-in file dialog
but i'll think of a solution for the external one | 2022-04-25 18:58:17 -05:00 |  | 
				
					
						|  tildearrow | fd3d57b1cb | even more improvements to low-latency mode | 2022-04-15 15:01:11 -05:00 |  | 
				
					
						|  tildearrow | 5bd076d13e | initial bring-up of the wave synth issue #16 | 2022-04-08 02:11:33 -05:00 |  | 
				
					
						|  tildearrow | df35b8fb45 | add register view supported chips only. | 2022-02-21 22:31:27 -05:00 |  | 
				
					
						|  tildearrow | 853ade2416 | improve the status bar issue #39 | 2022-02-15 01:46:03 -05:00 |  | 
				
					
						|  tildearrow | b9832abbeb | license clarification, part 3 | 2022-02-14 22:12:20 -05:00 |  | 
				
					
						|  tildearrow | 584b8426ff | GUI: improve debug menu | 2022-02-03 18:38:57 -05:00 |  | 
				
					
						|  tildearrow | d691ec6d76 | add a chip playground in debug menu | 2022-02-01 18:08:19 -05:00 |  | 
				
					
						|  tildearrow | bfed0b3209 | change setPAL to setFlags | 2022-01-28 12:59:53 -05:00 |  | 
				
					
						|  tildearrow | 0e633ea69b | GUI: add a debug window | 2022-01-27 00:29:16 -05:00 |  | 
				
					
						|  tildearrow | 30b012cc5e | Game Boy: initialize uninitialized variable | 2022-01-26 18:03:25 -05:00 |  | 
				
					
						|  tildearrow | 4b43694db0 | fix negative notes | 2022-01-20 16:56:35 -05:00 |  | 
				
					
						|  tildearrow | 345962092e | add notifyWaveChange fixes #8 | 2022-01-18 00:25:10 -05:00 |  | 
				
					
						|  tildearrow | 6d9f5db6a4 | add notifyInsChange see issue #8 | 2022-01-17 23:59:52 -05:00 |  | 
				
					
						|  tildearrow | 91e8ff01cf | add notifyInsDeletion prevent invalid memory access when deleting instruments | 2022-01-13 19:36:02 -05:00 |  | 
				
					
						|  tildearrow | 997c460fc1 | greatly improved playback resume no more song weirding out when changing orders | 2021-12-21 01:29:07 -05:00 |  | 
				
					
						|  tildearrow | b3b66ecbdb | channel mute/solo! | 2021-12-18 03:25:42 -05:00 |  | 
				
					
						|  tildearrow | 52087edceb | lots of changes - GUI: ability to load files
- GUI: arrow key navigation
- fix sample volumes | 2021-12-15 00:37:27 -05:00 |  | 
				
					
						|  tildearrow | a17e91955a | add reset() for every platform | 2021-12-11 13:14:38 -05:00 |  | 
				
					
						|  tildearrow | 6a02754996 | add PAL flag to dispatch now platforms run at their correct clock speed when in PAL mode
also fix clipping in Genesis | 2021-12-08 01:56:40 -05:00 |  | 
				
					
						|  tildearrow | d6fb6b0bb3 | more optimization as of now non-stereo sound chips are only processed once | 2021-12-06 16:51:18 -05:00 |  | 
				
					
						|  tildearrow | 6efcfc2e8a | prepare for possible major optimization by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance. | 2021-12-06 05:21:42 -05:00 |  | 
				
					
						|  tildearrow | 09371f9205 | more game boy playback fixes including fixing the arp+slide thing | 2021-05-28 02:30:09 -05:00 |  | 
				
					
						|  tildearrow | 23dc645ced | out of bounds and non-determinism fixes the soldiers play properly now | 2021-05-28 02:02:54 -05:00 |  | 
				
					
						|  tildearrow | fc87899aa8 | implement the final game boy bits | 2021-05-28 01:26:57 -05:00 |  | 
				
					
						|  tildearrow | 831d2c99fb | game boy progress, part 4 waves are proper now | 2021-05-27 23:33:04 -05:00 |  | 
				
					
						|  tildearrow | 892ea33e77 | game boy progress, part 3 | 2021-05-27 23:03:10 -05:00 |  | 
				
					
						|  tildearrow | d6398ac10e | game boy progress, part 2 | 2021-05-27 16:47:09 -05:00 |  | 
				
					
						|  tildearrow | a1ab7c5d57 | game boy progress, part 1 noise and wave channels don't play correctly yet | 2021-05-27 13:30:37 -05:00 |  | 
				
					
						|  tildearrow | a2e64606c0 | wire up early GB support TODO: check why are envelopes not working | 2021-05-26 17:43:14 -05:00 |  | 
				
					
						|  tildearrow | c2b3d85f77 | bind the game boy TODO: sound | 2021-05-26 03:17:12 -05:00 |  |