out of bounds and non-determinism fixes

the soldiers play properly now
This commit is contained in:
tildearrow 2021-05-28 02:02:54 -05:00
parent 485c4bbadc
commit 23dc645ced
7 changed files with 74 additions and 16 deletions

View file

@ -3,6 +3,10 @@
void DivMacroInt::next() {
if (ins==NULL) return;
if (finishedVol) finishedVol=false;
if (hadVol!=hasVol) {
finishedVol=true;
}
hadVol=hasVol;
if (hasVol) {
vol=ins->std.volMacro[volPos++];
@ -15,6 +19,10 @@ void DivMacroInt::next() {
}
}
if (finishedArp) finishedArp=false;
if (hadArp!=hasArp) {
finishedArp=true;
}
hadArp=hasArp;
if (hasArp) {
arp=ins->std.arpMacro[arpPos++];
@ -27,6 +35,10 @@ void DivMacroInt::next() {
}
}
if (finishedDuty) finishedDuty=false;
if (hadDuty!=hasDuty) {
finishedDuty=true;
}
hadDuty=hasDuty;
if (hasDuty) {
duty=ins->std.dutyMacro[dutyPos++];
@ -39,6 +51,10 @@ void DivMacroInt::next() {
}
}
if (finishedWave) finishedWave=false;
if (hadWave!=hasWave) {
finishedWave=true;
}
hadWave=hasWave;
if (hasWave) {
wave=ins->std.waveMacro[wavePos++];

View file

@ -10,11 +10,16 @@ class DivMacroInt {
unsigned char vol, arp, duty, wave;
bool hasVol, hasArp, hasDuty, hasWave;
bool hadVol, hadArp, hadDuty, hadWave;
bool finishedVol, finishedArp, finishedDuty, finishedWave;
bool arpMode;
void next();
void init(DivInstrument* which);
DivMacroInt():
ins(NULL),
volPos(0),
arpPos(0),
dutyPos(0),
wavePos(0),
vol(0),
arp(0),
duty(0),
@ -27,6 +32,10 @@ class DivMacroInt {
hadArp(false),
hadDuty(false),
hadWave(false),
finishedVol(false),
finishedArp(false),
finishedDuty(false),
finishedWave(false),
arpMode(false) {}
};

View file

@ -1,3 +1,7 @@
struct DivOrders {
unsigned char ord[32][128];
DivOrders() {
memset(ord,0,32*128);
}
};

View file

@ -68,6 +68,8 @@ void DivPlatformGB::tick() {
} else {
chan[i].baseFreq=chan[i].note+chan[i].std.arp-12;
}
if (chan[i].baseFreq>255) chan[i].baseFreq=255;
if (chan[i].baseFreq<0) chan[i].baseFreq=0;
} else {
if (chan[i].std.arpMode) {
chan[i].baseFreq=round(FREQ_BASE/pow(2.0f,((float)(chan[i].std.arp+24)/12.0f)));
@ -76,6 +78,11 @@ void DivPlatformGB::tick() {
}
}
chan[i].freqChanged=true;
} else {
if (chan[i].std.arpMode && chan[i].std.finishedArp) {
chan[i].baseFreq=round(FREQ_BASE/pow(2.0f,((float)(chan[i].note)/12.0f)));
chan[i].freqChanged=true;
}
}
if (chan[i].std.hadDuty) {
chan[i].duty=chan[i].std.duty;
@ -139,13 +146,6 @@ void DivPlatformGB::tick() {
chan[i].freqChanged=false;
}
}
for (int i=0; i<64; i++) {
if (pendingWrites[i]!=oldWrites[i]) {
GB_apu_write(gb,i,pendingWrites[i]&0xff);
oldWrites[i]=pendingWrites[i];
}
}
}
int DivPlatformGB::dispatch(DivCommand c) {
@ -192,7 +192,7 @@ int DivPlatformGB::dispatch(DivCommand c) {
if (c.chan!=2) break;
chan[c.chan].wave=c.value;
updateWave();
chan[c.chan].freqChanged=true;
chan[c.chan].keyOn=true;
break;
case DIV_CMD_NOTE_PORTA: {
int destFreq=round(FREQ_BASE/pow(2.0f,((float)c.value2/12.0f)));
@ -268,14 +268,9 @@ int DivPlatformGB::init(DivEngine* p, int channels, int sugRate) {
gb->model=GB_MODEL_DMG_B;
GB_apu_init(gb);
GB_set_sample_rate(gb,rate);
for (int i=0; i<64; i++) {
oldWrites[i]=-1;
pendingWrites[i]=-1;
}
// enable all channels
GB_apu_write(gb,0x26,0x80);
GB_apu_write(gb,0x25,0xff);
lastPan=0xff;
updateSNMode=false;
return 4;
}

View file

@ -31,9 +31,6 @@ class DivPlatformGB: public DivDispatch {
};
Channel chan[4];
unsigned char lastPan;
bool updateSNMode;
short oldWrites[64];
short pendingWrites[64];
GB_gameboy_t* gb;
void updateWave();

View file

@ -97,4 +97,36 @@ struct DivSong {
DivInstrument nullIns;
DivWavetable nullWave;
DivSong():
version(0),
system(DIV_SYSTEM_NULL),
name(""),
author(""),
carrier(""),
composer(""),
vendor(""),
category(""),
writer(""),
arranger(""),
copyright(""),
manGroup(""),
manInfo(""),
createdDate(""),
revisionDate(""),
hilightA(4),
hilightB(16),
timeBase(1),
speed1(6),
speed2(6),
arpLen(1),
pal(false),
customTempo(false),
hz(60),
patLen(0),
ordersLen(0),
insLen(0),
waveLen(0),
sampleLen(0) {
}
};

View file

@ -1,4 +1,9 @@
struct DivWavetable {
int len;
int data[32];
DivWavetable():
len(32) {
memset(data,0,32*sizeof(int));
}
};