this chip is an upgrade from the MSM6258 in that it provides 4 ADPCM channels at a fixed output rate up to 32 KHz depending on clock rate. between the late '80s and late '90s, it was one of the most common, if not _the_ most common soundchip used in arcade machines: Capcom, Toaplan, Kaneko, Atari, Tecmo, the list can go on and on...
like MSM6258, MSM6295 is an extremely basic ADPCM sound codec. it has no variable sample rate; it depends on clock rate of the chip itself. the clock can be divided by either 132 or by 165 to get the sample rates listed below:
- **Bankswitched**: add an NMK112 chip to increase sample memory to 16MB and the maximum number of samples to 8192. each bank is up to 63KB with sample headers, and the maximum sample length is 129024 samples.