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								/**
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								 * Furnace Tracker - multi-system chiptune tracker
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											2023-01-19 19:18:40 -05:00
										 
									 
								 
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								 * Copyright (C) 2021-2023 tildearrow and contributors
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								 *
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								 * This program is free software; you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation; either version 2 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License along
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								 * with this program; if not, write to the Free Software Foundation, Inc.,
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								 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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								 */
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											2022-01-16 23:21:27 -05:00
										 
									 
								 
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								#include "safeReader.h"
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								#include <vector>
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											2021-05-11 16:08:08 -04:00
										 
									 
								 
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								struct DivPattern {
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								  String name;
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								  short data[DIV_MAX_ROWS][DIV_MAX_COLS];
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								  /**
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								   * copy this pattern to another.
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								   * @param dest the destination pattern.
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								   */
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								  void copyOn(DivPattern* dest);
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								  DivPattern();
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								};
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								struct DivChannelData {
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								  unsigned char effectCols;
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								  // data goes as follows: data[ROW][TYPE]
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								  // TYPE is:
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								  // 0: note
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								  // 1: octave
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								  // 2: instrument
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								  // 3: volume
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								  // 4-5+: effect/effect value
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								  // do NOT access directly unless you know what you're doing!
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								  DivPattern* data[DIV_MAX_PATTERNS];
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								  /**
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								   * get a pattern from this channel, or the empty pattern if not initialized.
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								   * @param index the pattern ID.
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								   * @param create whether to initialize a new pattern if not init'ed. always use true if you're going to modify it!
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								   * @return a DivPattern.
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								   */
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								  DivPattern* getPattern(int index, bool create);
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											2022-08-16 04:19:16 -04:00
										 
									 
								 
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								  /**
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								   * optimize pattern data.
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								   * not thread-safe! use a mutex!
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								   * @return a list of From -> To pairs
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								   */
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								  std::vector<std::pair<int,int>> optimize();
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								  /**
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								   * re-arrange NULLs.
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								   * not thread-safe! use a mutex!
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								   * @return a list of From -> To pairs
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								   */
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								  std::vector<std::pair<int,int>> rearrange();
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								  /**
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								   * destroy all patterns on this DivChannelData.
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								   */
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								  void wipePatterns();
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								  DivChannelData();
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								};
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