furnace/src/gui/newPattern.cpp

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/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2025 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
// for suck's fake Clang extension!
#define _USE_MATH_DEFINES
#include "gui.h"
#include "../ta-log.h"
#include "imgui_internal.h"
#include "IconsFontAwesome4.h"
#include "furIcons.h"
#include "misc/cpp/imgui_stdlib.h"
#include "guiConst.h"
#include "../utfutils.h"
#include <fmt/printf.h>
#define SETUP_ORDER_ALPHA \
if (ord==curOrder) { \
ImGui::GetStyle().Alpha=origAlpha; \
} else { \
ImGui::GetStyle().Alpha=disabledAlpha; \
} \
activeColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_ACTIVE]); \
inactiveColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_INACTIVE]); \
rowIndexColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_ROW_INDEX]);
// this is ImGui's TABLE_BORDER_SIZE.
#define PAT_BORDER_SIZE 1.0f
ImVec2 FurnaceGUI::mapSelPoint(const SelectionPoint& s, float lineHeight) {
return ImVec2(0,0);
}
void FurnaceGUI::drawPatternNew() {
if (nextWindow==GUI_WINDOW_PATTERN) {
patternOpen=true;
ImGui::SetNextWindowFocus();
nextWindow=GUI_WINDOW_NOTHING;
}
if (!patternOpen) return;
if (e->isPlaying() && followPattern) {
if (oldRowChanged || !e->isStepping()) {
if (e->isStepping()) pendingStepUpdate=1;
cursor.y=oldRow;
cursor.order=curOrder;
if (selStart.xCoarse==selEnd.xCoarse && selStart.xFine==selEnd.xFine && selStart.y==selEnd.y && selStart.order==selEnd.order && !selecting) {
selStart=cursor;
selEnd=cursor;
}
}
}
sel1=selStart;
sel2=selEnd;
if (sel2.order<sel1.order) {
sel2.order^=sel1.order;
sel1.order^=sel2.order;
sel2.order^=sel1.order;
sel2.y^=sel1.y;
sel1.y^=sel2.y;
sel2.y^=sel1.y;
} else if (sel2.order==sel1.order && sel2.y<sel1.y) {
sel2.y^=sel1.y;
sel1.y^=sel2.y;
sel2.y^=sel1.y;
}
if (sel2.xCoarse<sel1.xCoarse) {
sel2.xCoarse^=sel1.xCoarse;
sel1.xCoarse^=sel2.xCoarse;
sel2.xCoarse^=sel1.xCoarse;
sel2.xFine^=sel1.xFine;
sel1.xFine^=sel2.xFine;
sel2.xFine^=sel1.xFine;
} else if (sel2.xCoarse==sel1.xCoarse && sel2.xFine<sel1.xFine) {
sel2.xFine^=sel1.xFine;
sel1.xFine^=sel2.xFine;
sel2.xFine^=sel1.xFine;
}
//ImVec2 origWinPadding=ImGui::GetStyle().WindowPadding;
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding,ImVec2(0.0f,0.0f));
if (mobileUI) {
patWindowPos=(portrait?ImVec2(0.0f,(mobileMenuPos*-0.65*canvasH)+(0.12*canvasW)):ImVec2((0.16*canvasH)+0.5*canvasW*mobileMenuPos,0.0f));
patWindowSize=(portrait?ImVec2(canvasW,canvasH-(0.16*canvasW)-(0.12*canvasW)-(pianoOpen?(0.4*canvasW):0.0f)):ImVec2(canvasW-(0.16*canvasH),canvasH-(pianoOpen?(0.3*canvasH):0.0f)));
ImGui::SetNextWindowPos(patWindowPos);
ImGui::SetNextWindowSize(patWindowSize);
}
if (e->isPlaying() && followPattern && (!e->isStepping() || pendingStepUpdate)) updateScroll(oldRow);
if (--pendingStepUpdate<0) pendingStepUpdate=0;
if (nextScroll>-0.5f) {
ImGui::SetNextWindowScroll(ImVec2(-1.0f,nextScroll));
nextScroll=-1.0f;
nextAddScroll=0.0f;
nextAddScrollX=0.0f;
}
if (ImGui::Begin("PatternNew",&patternOpen,globalWinFlags|ImGuiWindowFlags_HorizontalScrollbar|(settings.avoidRaisingPattern?ImGuiWindowFlags_NoBringToFrontOnFocus:0)|((settings.cursorFollowsWheel && !selecting)?ImGuiWindowFlags_NoScrollWithMouse:0),_("Pattern"))) {
if (!mobileUI) {
patWindowPos=ImGui::GetWindowPos();
patWindowSize=ImGui::GetWindowSize();
}
ImDrawList* dl=ImGui::GetWindowDrawList();
float patFineOffsets[DIV_MAX_COLS];
char id[64];
int firstOrd=curOrder;
int chans=e->getTotalChannelCount();
/*
int displayChans=0;
for (int i=0; i<chans; i++) {
if (e->curSubSong->chanShow[i]) displayChans++;
}*/
ImGui::PushFont(patFont);
float lineHeight=(ImGui::GetTextLineHeight()+2*dpiScale);
dummyRows=(ImGui::GetWindowSize().y/lineHeight)/2;
int totalRows=e->curSubSong->patLen+dummyRows*2;
int firstRow=-dummyRows+1;
while (firstRow<0) {
firstRow+=e->curSubSong->patLen;
firstOrd--;
}
// calculate sizes
// this could be moved somewhere else for performance...
float oneCharSize=ImGui::CalcTextSize("A").x;
fourChars=ImVec2(oneCharSize*4.0f,lineHeight);
threeChars=ImVec2(oneCharSize*3.0f,lineHeight);
twoChars=ImVec2(oneCharSize*2.0f,lineHeight);
oneChar=ImVec2(oneCharSize,lineHeight);
noteCellSize=threeChars;
noteCellSize.x+=(float)settings.noteCellSpacing*dpiScale;
insCellSize=twoChars;
insCellSize.x+=(float)settings.insCellSpacing*dpiScale;
volCellSize=twoChars;
volCellSize.x+=(float)settings.volCellSpacing*dpiScale;
effectCellSize=twoChars;
effectCellSize.x+=(float)settings.effectCellSpacing*dpiScale;
effectValCellSize=twoChars;
effectValCellSize.x+=(float)settings.effectValCellSpacing*dpiScale;
float cellSizeAccum=0.0f;
patFineOffsets[DIV_PAT_NOTE]=cellSizeAccum;
cellSizeAccum+=noteCellSize.x;
patFineOffsets[DIV_PAT_INS]=cellSizeAccum;
cellSizeAccum+=insCellSize.x;
patFineOffsets[DIV_PAT_VOL]=cellSizeAccum;
cellSizeAccum+=volCellSize.x;
for (int i=0; i<DIV_MAX_EFFECTS; i++) {
patFineOffsets[DIV_PAT_FX(i)]=cellSizeAccum;
cellSizeAccum+=effectCellSize.x;
patFineOffsets[DIV_PAT_FXVAL(i)]=cellSizeAccum;
cellSizeAccum+=effectValCellSize.x;
}
patFineOffsets[DIV_PAT_FX(DIV_MAX_EFFECTS)]=cellSizeAccum;
ImVec2 top=ImGui::GetCursorScreenPos();
ImVec2 pos=top;
ImVec2 size=ImVec2(0.0f,lineHeight*totalRows);
size.x+=threeChars.x+oneChar.x;
size.x+=PAT_BORDER_SIZE;
for (int i=0; i<chans; i++) {
patChanX[i]=size.x;
if (!e->curSubSong->chanShow[i]) {
continue;
}
int chanVolMax=e->getMaxVolumeChan(i);
if (chanVolMax<1) chanVolMax=1;
float thisChannelSize=noteCellSize.x;
if (e->curSubSong->chanCollapse[i]<3) thisChannelSize+=insCellSize.x;
if (e->curSubSong->chanCollapse[i]<2) thisChannelSize+=volCellSize.x;
if (e->curSubSong->chanCollapse[i]<1) thisChannelSize+=(effectCellSize.x+effectValCellSize.x)*e->curSubSong->pat[i].effectCols;
size.x+=thisChannelSize;
size.x+=PAT_BORDER_SIZE;
}
patChanX[chans]=size.x;
size.x+=oneChar.x;
// add scroll if required
if (nextAddScroll!=0.0f) {
float newScroll=ImGui::GetScrollY()+nextAddScroll;
// wrap around and go to previous/next pattern if we're about to go beyond the view
if (newScroll<0.0f && curOrder>0) {
ImGui::SetScrollY(ImGui::GetScrollMaxY()+newScroll);
if (!e->isPlaying() || !followPattern) setOrder(curOrder-1);
} else if (newScroll>ImGui::GetScrollMaxY() && curOrder<(e->curSubSong->ordersLen-1)) {
ImGui::SetScrollY(newScroll-ImGui::GetScrollMaxY());
if (!e->isPlaying() || !followPattern) setOrder(curOrder+1);
} else {
ImGui::SetScrollY(newScroll);
}
// select in empty space
if (nextAddScroll>0.0f) {
updateSelection(selEnd.xCoarse,selEnd.xFine,bottomMostRow,bottomMostOrder);
} else {
updateSelection(selEnd.xCoarse,selEnd.xFine,topMostRow,topMostOrder);
}
nextScroll=-1.0f;
nextAddScroll=0.0f;
}
if (nextAddScrollX!=0.0f) {
ImGui::SetScrollX(ImGui::GetScrollX()+nextAddScrollX);
nextAddScrollX=0.0f;
}
topMostOrder=-1;
topMostRow=-1;
// prepare the view
ImVec2 minArea=top;
ImVec2 maxArea=ImVec2(
minArea.x+size.x,
minArea.y+size.y
);
ImRect rect=ImRect(minArea,maxArea);
ImRect winRect=ImRect(ImGui::GetWindowPos(),ImGui::GetWindowPos()+ImGui::GetWindowSize());
// create the view
ImGui::ItemSize(size,ImGui::GetStyle().FramePadding.y);
if (ImGui::ItemAdd(rect,ImGui::GetID("PatternView1"),NULL,ImGuiItemFlags_AllowOverlap)) {
//bool hovered=ImGui::ItemHoverable(rect,ImGui::GetID("PatternView1"),ImGuiItemFlags_AllowOverlap);
ImU32 activeColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_ACTIVE]);
ImU32 inactiveColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_INACTIVE]);
ImU32 rowIndexColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_ROW_INDEX]);
float origAlpha=ImGui::GetStyle().Alpha;
float disabledAlpha=ImGui::GetStyle().Alpha*ImGui::GetStyle().DisabledAlpha;
// calculate X and Y position of mouse cursor
SelectionPoint pointer=SelectionPoint(-1,0,-1,-1);
ImVec2 pointerPos=ImGui::GetMousePos()+ImVec2(ImGui::GetScrollX(),0);
// special value for row index
if (pointerPos.x>=top.x && pointerPos.x<patChanX[0]) {
pointer.xCoarse=-2;
}
for (int i=0; i<chans; i++) {
if (!e->curSubSong->chanShow[i]) continue;
if (pointerPos.x>=patChanX[i] && pointerPos.x<patChanX[i+1]) {
pointer.xCoarse=i;
// calculate xFine
float fineOffset=pointerPos.x-patChanX[i];
pointer.xFine=0;
if (fineOffset>=noteCellSize.x && e->curSubSong->chanCollapse[i]<3) {
pointer.xFine=1;
fineOffset-=noteCellSize.x;
if (fineOffset>=insCellSize.x && e->curSubSong->chanCollapse[i]<2) {
pointer.xFine=2;
fineOffset-=insCellSize.x;
if (fineOffset>=volCellSize.x && e->curSubSong->chanCollapse[i]<1) {
pointer.xFine=3;
fineOffset-=volCellSize.x;
for (int k=0; k<e->curPat[i].effectCols; k++) {
if (fineOffset>=effectCellSize.x) {
pointer.xFine++;
fineOffset-=effectCellSize.x;
if (fineOffset>=effectValCellSize.x) {
pointer.xFine++;
fineOffset-=effectValCellSize.x;
} else {
break;
}
} else {
break;
}
}
if (pointer.xFine>2+2*e->curPat[i].effectCols) pointer.xFine=2+2*e->curPat[i].effectCols;
}
}
}
break;
}
}
{
int ord=firstOrd;
int row=firstRow;
pos=top;
for (int j=0; j<totalRows; j++) {
if (ord>=0 && ord<e->curSubSong->ordersLen) {
if (pointerPos.y>=pos.y && pointerPos.y<(pos.y+lineHeight)) {
pointer.order=ord;
pointer.y=row;
break;
}
}
if (++row>=e->curSubSong->patLen) {
row=0;
ord++;
}
pos.y+=lineHeight;
}
}
String debugText=fmt::sprintf("CURSOR: %d:%d, %d/%d",pointer.xCoarse,pointer.xFine,pointer.order,pointer.y);
dl->AddText(top+ImGui::GetCurrentWindow()->Scroll,0xffffffff,debugText.c_str());
// row number and highlights
{
int ord=firstOrd;
int row=firstRow;
bool isPlaying=e->isPlaying();
pos=top;
SETUP_ORDER_ALPHA;
for (int j=0; j<totalRows; j++) {
if (ord>=0 && ord<e->curSubSong->ordersLen) {
snprintf(id,63,"%3d",row);
dl->AddText(pos,rowIndexColor,id);
ImU32 thisRowBg=0;
if (edit && cursor.y==row && cursor.order==ord && curWindowLast==GUI_WINDOW_PATTERN) {
if (editClone && !isPatUnique && secondTimer<0.5) {
thisRowBg=ImGui::GetColorU32(uiColors[GUI_COLOR_EDITING_CLONE]);
} else {
thisRowBg=ImGui::GetColorU32(uiColors[GUI_COLOR_EDITING]);
}
} else if (isPlaying && oldRow==row && ord==playOrder) {
thisRowBg=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_PLAY_HEAD]);
} else if (e->curSubSong->hilightB>0 && !(row%e->curSubSong->hilightB)) {
thisRowBg=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_HI_2]);
} else if (e->curSubSong->hilightA>0 && !(row%e->curSubSong->hilightA)) {
thisRowBg=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_HI_1]);
}
if (thisRowBg) {
dl->AddRectFilled(
ImVec2(top.x+patChanX[0],pos.y),
ImVec2(top.x+patChanX[chans],pos.y+lineHeight),
thisRowBg
);
}
}
if (++row>=e->curSubSong->patLen) {
row=0;
ord++;
SETUP_ORDER_ALPHA;
}
pos.y+=lineHeight;
}
}
// selection background
if (sel1.xCoarse>=0 && sel1.xCoarse<chans &&
sel2.xCoarse>=0 && sel2.xCoarse<chans) {
int ord=firstOrd;
int row=firstRow;
int curSelFindStage=0;
ImRect selRect;
pos=top;
SETUP_ORDER_ALPHA;
// we find the selection's Y position.
for (int j=0; j<totalRows; j++) {
// stage 1: find selection start
if (curSelFindStage==0) {
if (sel1.order==ord && sel1.y==row) {
selRect.Min.y=pos.y;
curSelFindStage=1;
}
}
// stage 2: find selection end
if (curSelFindStage==1) {
if (sel2.order==ord && sel2.y==row) {
selRect.Max.y=pos.y+lineHeight;
curSelFindStage=2;
}
}
// stage 3: draw selection rectangle
if (curSelFindStage==2) {
selRect.Min.x=top.x+patChanX[sel1.xCoarse]+patFineOffsets[sel1.xFine&31];
selRect.Max.x=top.x+patChanX[sel2.xCoarse]+patFineOffsets[(1+sel2.xFine)&31];
dl->AddRectFilled(
selRect.Min,
selRect.Max,
ImGui::ColorConvertFloat4ToU32(uiColors[GUI_COLOR_PATTERN_SELECTION])
);
curSelFindStage=3;
break;
}
if (++row>=e->curSubSong->patLen) {
row=0;
ord++;
SETUP_ORDER_ALPHA;
}
pos.y+=lineHeight;
}
}
// cursor background
if (cursor.xCoarse>=0 && cursor.xCoarse<chans) {
int ord=firstOrd;
int row=firstRow;
pos=top;
SETUP_ORDER_ALPHA;
for (int j=0; j<totalRows; j++) {
if (cursor.order==ord && cursor.y==row) {
dl->AddRectFilled(
ImVec2(top.x+patChanX[cursor.xCoarse]+patFineOffsets[cursor.xFine&31],pos.y),
ImVec2(top.x+patChanX[cursor.xCoarse]+patFineOffsets[(1+cursor.xFine)&31],pos.y+lineHeight),
ImGui::ColorConvertFloat4ToU32(uiColors[GUI_COLOR_PATTERN_CURSOR])
);
break;
}
if (++row>=e->curSubSong->patLen) {
row=0;
ord++;
SETUP_ORDER_ALPHA;
}
pos.y+=lineHeight;
}
}
// channels and borders
bool isFirstChan=true;
for (int i=0; i<chans; i++) {
if (!e->curSubSong->chanShow[i]) continue;
ImVec2 thisTop=ImVec2(top.x+patChanX[i],top.y);
pos=thisTop;
// check bounds
if (thisTop.x>=winRect.Max.x) break;
if (top.x+patChanX[i+1]<winRect.Min.x) continue;
dl->AddLine(
ImVec2(thisTop.x-PAT_BORDER_SIZE*0.5,thisTop.y),
ImVec2(thisTop.x-PAT_BORDER_SIZE*0.5,maxArea.y),
ImGui::ColorConvertFloat4ToU32(ImGui::GetStyle().Colors[ImGuiCol_TableBorderLight]),
PAT_BORDER_SIZE
);
int ord=firstOrd;
int row=firstRow;
int chanVolMax=e->getMaxVolumeChan(i);
if (chanVolMax<1) chanVolMax=1;
const DivPattern* pat=NULL;
if (ord>=0 && ord<e->curSubSong->ordersLen) {
pat=e->curSubSong->pat[i].getPattern(e->curOrders->ord[i][ord],true);
}
SETUP_ORDER_ALPHA;
// rows
for (int j=0; j<totalRows; j++) {
if (pos.y>=winRect.Max.y) break;
if (pat && pos.y+lineHeight>=winRect.Min.y) {
if (isFirstChan) {
// set the top-most and bottom-most Y positions
if (topMostOrder==-1) {
topMostOrder=ord;
}
if (topMostRow==-1) {
topMostRow=row;
}
bottomMostOrder=ord;
bottomMostRow=row;
}
// note
snprintf(id,63,"%.31s",noteName(pat->newData[row][DIV_PAT_NOTE]));
if (pat->newData[row][DIV_PAT_NOTE]==-1) {
dl->AddText(pos,inactiveColor,id);
} else {
dl->AddText(pos,activeColor,id);
}
// instrument
if (e->curSubSong->chanCollapse[i]<3) {
pos.x+=threeChars.x;
if (pat->newData[row][DIV_PAT_INS]==-1) {
dl->AddText(pos,inactiveColor,emptyLabel2);
} else {
snprintf(id,63,"%.2X",pat->newData[row][DIV_PAT_INS]);
if (pat->newData[row][DIV_PAT_INS]<0 || pat->newData[row][DIV_PAT_INS]>=e->song.insLen) {
dl->AddText(pos,ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_INS_ERROR]),id);
} else {
DivInstrumentType t=e->song.ins[pat->newData[row][DIV_PAT_INS]]->type;
if (t!=DIV_INS_AMIGA && t!=e->getPreferInsType(i)) {
dl->AddText(pos,ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_INS_WARN]),id);
} else {
dl->AddText(pos,ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_INS]),id);
}
}
}
}
// volume
if (e->curSubSong->chanCollapse[i]<2) {
pos.x+=twoChars.x;
if (pat->newData[row][DIV_PAT_VOL]==-1) {
dl->AddText(pos,inactiveColor,emptyLabel2);
} else {
int volColor=(pat->newData[row][DIV_PAT_VOL]*127)/chanVolMax;
if (volColor>127) volColor=127;
if (volColor<0) volColor=0;
snprintf(id,63,"%.2X",pat->newData[row][DIV_PAT_VOL]);
dl->AddText(pos,ImGui::GetColorU32(volColors[volColor]),id);
}
}
// effects
if (e->curSubSong->chanCollapse[i]<1) {
for (int k=0; k<e->curPat[i].effectCols; k++) {
int index=DIV_PAT_FX(k);
int indexVal=DIV_PAT_FXVAL(k);
ImU32 effectColor=inactiveColor;
// effect
pos.x+=twoChars.x;
if (pat->newData[row][index]==-1) {
dl->AddText(pos,inactiveColor,emptyLabel2);
} else {
if (pat->newData[row][index]>0xff) {
snprintf(id,63,"??");
effectColor=ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_EFFECT_INVALID]);
} else {
const unsigned char data=pat->newData[row][index];
effectColor=ImGui::GetColorU32(uiColors[fxColors[data]]);
if (pat->newData[row][index]>=0x10 || settings.oneDigitEffects==0) {
snprintf(id,63,"%.2X",data);
} else {
snprintf(id,63," %.1X",data);
}
}
dl->AddText(pos,effectColor,id);
}
// effect value
pos.x+=twoChars.x;
if (pat->newData[row][indexVal]==-1) {
dl->AddText(pos,effectColor,emptyLabel2);
} else {
snprintf(id,63,"%.2X",pat->newData[row][indexVal]);
dl->AddText(pos,effectColor,id);
}
}
}
}
// go to next row
if (++row>=e->curSubSong->patLen) {
row=0;
ord++;
if (ord>=0 && ord<e->curSubSong->ordersLen) {
pat=e->curSubSong->pat[i].getPattern(e->curOrders->ord[i][ord],true);
} else {
pat=NULL;
}
SETUP_ORDER_ALPHA;
}
pos.x=thisTop.x;
pos.y+=lineHeight;
}
isFirstChan=false;
}
dl->AddLine(
ImVec2(top.x+patChanX[chans]-PAT_BORDER_SIZE*0.5,top.y),
ImVec2(top.x+patChanX[chans]-PAT_BORDER_SIZE*0.5,maxArea.y),
ImGui::ColorConvertFloat4ToU32(ImGui::GetStyle().Colors[ImGuiCol_TableBorderLight]),
PAT_BORDER_SIZE
);
ImGui::GetStyle().Alpha=origAlpha;
// test for selection
if (pointer.xCoarse>=0 && pointer.y>=0 && pointer.order>=0) {
if (ImGui::IsWindowHovered()) {
if (ImRect(dl->GetClipRectMin(),dl->GetClipRectMax()).Contains(ImGui::GetMousePos())) {
dl->AddText(top+ImVec2(0,lineHeight)+ImGui::GetCurrentWindow()->Scroll,0xffffffff,"Hovered!!!!!!!");
if (ImGui::IsMouseClicked(ImGuiMouseButton_Left)) {
startSelection(pointer.xCoarse,pointer.xFine,pointer.y,pointer.order);
}
updateSelection(pointer.xCoarse,pointer.xFine,pointer.y,pointer.order);
if (ImGui::IsMouseDown(ImGuiMouseButton_Left) && CHECK_LONG_HOLD) {
ImGui::InhibitInertialScroll();
NOTIFY_LONG_HOLD;
mobilePatSel=true;
}
}
}
}
}
ImGui::PopFont();
}
ImGui::PopStyleVar();
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_PATTERN;
ImGui::End();
}