929 lines
		
	
	
		
			50 KiB
		
	
	
	
		
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			929 lines
		
	
	
		
			50 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
[<img src="https://github.com/aiekick/ImGuiFileDialog/workflows/Win/badge.svg" width="150"/>](https://github.com/aiekick/ImGuiFileDialog/actions?query=workflow%3AWin)
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[<img src="https://github.com/aiekick/ImGuiFileDialog/workflows/Linux/badge.svg" width="165"/>](https://github.com/aiekick/ImGuiFileDialog/actions?query=workflow%3ALinux)
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[<img src="https://github.com/aiekick/ImGuiFileDialog/workflows/Osx/badge.svg" width="150"/>](https://github.com/aiekick/ImGuiFileDialog/actions?query=workflow%3AOsx)
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# ImGuiFileDialog
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## Purpose
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ImGuiFileDialog is a file selection dialog built for (and using only) [Dear ImGui](https://github.com/ocornut/imgui).
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My primary goal was to have a custom pane with widgets according to file extension. This was not possible using other
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solutions.
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## Structure
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* The library is in [Lib_Only branch](https://github.com/aiekick/ImGuiFileDialog/tree/Lib_Only)
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* A demo app can be found the [master branch](https://github.com/aiekick/ImGuiFileDialog/tree/master)
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This library is designed to be dropped into your source code rather than compiled separately.
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From your project directory:
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```
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mkdir lib    <or 3rdparty, or externals, etc.>
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cd lib
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git clone https://github.com/aiekick/ImGuiFileDialog.git
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git checkout Lib_Only
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```
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These commands create a `lib` directory where you can store any third-party dependencies used in your project, downloads
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the ImGuiFileDialog git repository and checks out the Lib_Only branch where the actual library code is located.
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Add `lib/ImGuiFileDialog/ImGuiFileDialog.cpp` to your build system and include
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`lib/ImGuiFileDialog/ImGuiFileDialog.h` in your source code. ImGuiFileLib will compile with and be included directly in
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your executable file.
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If, for example, your project uses cmake, look for a line like `add_executable(my_project_name main.cpp)`
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and change it to `add_executable(my_project_name lib/ImGuiFileDialog/ImGuiFileDialog.cpp main.cpp)`. This tells the
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compiler where to find the source code declared in `ImGuiFileDialog.h` which you included in your own source code.
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## Requirements:
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You must also, of course, have added [Dear ImGui](https://github.com/ocornut/imgui) to your project for this to work at
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all.
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[dirent v1.23](https://github.com/tronkko/dirent/tree/v1.23) is required to use ImGuiFileDialog under Windows. It is
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included in the Lib_Only branch for your convenience.
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## Features
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- Separate system for call and display
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    - Can have many function calls with different parameters for one display function, for example
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- Can create a custom pane with any widgets via function binding
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    - This pane can block the validation of the dialog
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    - Can also display different things according to current filter and UserDatas
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- Advanced file style for file/dir/link coloring / icons / font
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- Multi-selection (ctrl/shift + click) :
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    - 0 => Infinite
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    - 1 => One file (default)
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    - n => n files
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- Compatible with MacOs, Linux, Windows
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    - Windows version can list drives
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- Supports modal or standard dialog types
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- Select files or directories
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- Filter groups and custom filter names
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- Keyboard navigation (arrows, backspace, enter)
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- Exploring by entering characters (case insensitive)
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- Directory bookmarks
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- Directory manual entry (right click on any path element)
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- Optional 'Confirm to Overwrite" dialog if file exists
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- Thumbnails Display (agnostic way for compatibility with any backend, sucessfully tested with OpenGl and Vulkan)
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- C Api (succesfully tested with CimGui)
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## Singleton Pattern vs. Multiple Instances
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### Single Dialog :
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If you only need to display one file dialog at a time, use ImGuiFileDialog's singleton pattern to avoid explicitly
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declaring an object:
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```cpp
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ImGuiFileDialog::Instance()->method_of_your_choice();
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```
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### Multiple Dialogs :
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If you need to have multiple file dialogs open at once, declare each dialog explicity:
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```cpp
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ImGuiFileDialog instance_a;
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instance_a.method_of_your_choice();
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ImGuiFileDialog instance_b;
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instance_b.method_of_your_choice();
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```
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## Simple Dialog :
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```cpp
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void drawGui()
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{ 
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  // open Dialog Simple
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  if (ImGui::Button("Open File Dialog"))
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    ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".cpp,.h,.hpp", ".");
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  // display
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  if (ImGuiFileDialog::Instance()->Display("ChooseFileDlgKey")) 
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  {
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    // action if OK
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    if (ImGuiFileDialog::Instance()->IsOk())
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    {
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      std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
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      std::string filePath = ImGuiFileDialog::Instance()->GetCurrentPath();
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      // action
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    }
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    // close
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    ImGuiFileDialog::Instance()->Close();
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  }
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}
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```
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## Directory Chooser :
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To have a directory chooser, set the file extension filter to nullptr:
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```cpp
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ImGuiFileDialog::Instance()->OpenDialog("ChooseDirDlgKey", "Choose a Directory", nullptr, ".");
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```
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In this mode you can select any directory with one click and open a directory with a double-click.
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## Dialog with Custom Pane :
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The signature of the custom pane callback is:
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### for C++ :
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```cpp
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void(const char *vFilter, IGFDUserDatas vUserDatas, bool *vCantContinue)
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```
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### for C :
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```c
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void(const char *vFilter, void* vUserDatas, bool *vCantContinue)
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```
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### Example :
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```cpp
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static bool canValidateDialog = false;
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inline void InfosPane(cosnt char *vFilter, IGFDUserDatas vUserDatas, bool *vCantContinue) // if vCantContinue is false, the user cant validate the dialog
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{
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    ImGui::TextColored(ImVec4(0, 1, 1, 1), "Infos Pane");
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    ImGui::Text("Selected Filter : %s", vFilter.c_str());
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    if (vUserDatas)
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        ImGui::Text("UserDatas : %s", vUserDatas);
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    ImGui::Checkbox("if not checked you cant validate the dialog", &canValidateDialog);
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    if (vCantContinue)
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        *vCantContinue = canValidateDialog;
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}
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void drawGui()
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{
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  // open Dialog with Pane
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  if (ImGui::Button("Open File Dialog with a custom pane"))
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    ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".cpp,.h,.hpp",
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            ".", "", std::bind(&InfosPane, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3), 350, 1, UserDatas("InfosPane"));
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  // display and action if ok
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  if (ImGuiFileDialog::Instance()->Display("ChooseFileDlgKey")) 
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  {
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    if (ImGuiFileDialog::Instance()->IsOk())
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    {
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        std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
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        std::string filePath = ImGuiFileDialog::Instance()->GetCurrentPath();
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        std::string filter = ImGuiFileDialog::Instance()->GetCurrentFilter();
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        // here convert from string because a string was passed as a userDatas, but it can be what you want
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        std::string userDatas;
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        if (ImGuiFileDialog::Instance()->GetUserDatas())
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            userDatas = std::string((const char*)ImGuiFileDialog::Instance()->GetUserDatas()); 
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        auto selection = ImGuiFileDialog::Instance()->GetSelection(); // multiselection
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        // action
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    }
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    // close
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    ImGuiFileDialog::Instance()->Close();
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  }
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}
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```
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## File Style : Custom icons and colors by extension
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You can define style for files/dirs/links in many ways :
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the style can be colors, icons and fonts
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the general form is :
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```cpp
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ImGuiFileDialog::Instance()->SetFileStyle(styleType, criteria, color, icon, font);
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styleType can be thoses :
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IGFD_FileStyleByTypeFile				// define style for all files
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IGFD_FileStyleByTypeDir					// define style for all dir
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IGFD_FileStyleByTypeLink				// define style for all link
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IGFD_FileStyleByExtention				// define style by extention, for files or links
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IGFD_FileStyleByFullName				// define style for particular file/dir/link full name (filename + extention)
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IGFD_FileStyleByContainedInFullName		// define style for file/dir/link when criteria is contained in full name
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```
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ImGuiFileDialog accepts icon font macros as well as text tags for file types.
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[ImGuIFontStudio](https://github.com/aiekick/ImGuiFontStudio) is useful here. I wrote it to make it easy to create 
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custom icon sets for use with Dear ImGui.  
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It is inspired by [IconFontCppHeaders](https://github.com/juliettef/IconFontCppHeaders), which can also be used with 
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ImGuiFileDialog.
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samples :
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```cpp
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// define style by file extention and Add an icon for .png files 
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".png", ImVec4(0.0f, 1.0f, 1.0f, 0.9f), ICON_IGFD_FILE_PIC, font1);
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".gif", ImVec4(0.0f, 1.0f, 0.5f, 0.9f), "[GIF]");
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// define style for all directories
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir, "", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FOLDER);
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// can be for a specific directory
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir, ".git", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FOLDER);
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// define style for all files
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile, "", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FILE);
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// can be for a specific file
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile, ".git", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FILE);
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// define style for all links
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeLink, "", ImVec4(0.5f, 1.0f, 0.9f, 0.9f));
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// can be for a specific link
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeLink, "Readme.md", ImVec4(0.5f, 1.0f, 0.9f, 0.9f));
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// define style for any files/dirs/links by fullname
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByFullName, "doc", ImVec4(0.9f, 0.2f, 0.0f, 0.9f), ICON_IGFD_FILE_PIC);
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// define style by file who are containing this string
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByContainedInFullName, ".git", ImVec4(0.9f, 0.2f, 0.0f, 0.9f), ICON_IGFD_BOOKMARK);
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all of theses can be miwed with IGFD_FileStyleByTypeDir / IGFD_FileStyleByTypeFile / IGFD_FileStyleByTypeLink
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like theses by ex :
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir | IGFD_FileStyleByContainedInFullName, ".git", ImVec4(0.9f, 0.2f, 0.0f, 0.9f), ICON_IGFD_BOOKMARK);
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile | IGFD_FileStyleByFullName, "cmake", ImVec4(0.5f, 0.8f, 0.5f, 0.9f), ICON_IGFD_SAVE);
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```
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this sample code of [master/main.cpp](https://github.com/aiekick/ImGuiFileDialog/blob/master/main.cpp) produce the picture above :
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```cpp
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".cpp", ImVec4(1.0f, 1.0f, 0.0f, 0.9f));
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".h", ImVec4(0.0f, 1.0f, 0.0f, 0.9f));
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".hpp", ImVec4(0.0f, 0.0f, 1.0f, 0.9f));
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".md", ImVec4(1.0f, 0.0f, 1.0f, 0.9f));
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".png", ImVec4(0.0f, 1.0f, 1.0f, 0.9f), ICON_IGFD_FILE_PIC); // add an icon for the filter type
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".gif", ImVec4(0.0f, 1.0f, 0.5f, 0.9f), "[GIF]"); // add an text for a filter type
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir, nullptr, ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FOLDER); // for all dirs
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile, "CMakeLists.txt", ImVec4(0.1f, 0.5f, 0.5f, 0.9f), ICON_IGFD_ADD);
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByFullName, "doc", ImVec4(0.9f, 0.2f, 0.0f, 0.9f), ICON_IGFD_FILE_PIC);
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir | IGFD_FileStyleByContainedInFullName, ".git", ImVec4(0.9f, 0.2f, 0.0f, 0.9f), ICON_IGFD_BOOKMARK);
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile | IGFD_FileStyleByContainedInFullName, ".git", ImVec4(0.5f, 0.8f, 0.5f, 0.9f), ICON_IGFD_SAVE);
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```
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## Filter Collections
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You can define a custom filter name that corresponds to a group of filters using this syntax:
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```custom_name1{filter1,filter2,filter3},custom_name2{filter1,filter2},filter1```
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When you select custom_name1, filters 1 to 3 will be applied. The characters `{` and `}` are reserved. Don't use them
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for filter names.
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this code :
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```cpp
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const char *filters = "Source files (*.cpp *.h *.hpp){.cpp,.h,.hpp},Image files (*.png *.gif *.jpg *.jpeg){.png,.gif,.jpg,.jpeg},.md";
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", ICON_IMFDLG_FOLDER_OPEN " Choose a File", filters, ".");
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```
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will produce :
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## Multi Selection
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You can define in OpenDialog/OpenModal call the count file you want to select :
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- 0 => infinite
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- 1 => one file only (default)
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- n => n files only
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See the define at the end of these funcs after path.
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```cpp
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".*,.cpp,.h,.hpp", ".");
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose 1 File", ".*,.cpp,.h,.hpp", ".", 1);
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose 5 File", ".*,.cpp,.h,.hpp", ".", 5);
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose many File", ".*,.cpp,.h,.hpp", ".", 0);
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".png,.jpg",
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   ".", "", std::bind(&InfosPane, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3), 350, 1, "SaveFile"); // 1 file
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```
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## File Dialog Constraints
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						|
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						|
You can set the minimum and/or maximum size of the dialog:
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```cpp
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ImVec2 maxSize = ImVec2((float)display_w, (float)display_h);  // The full display area
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ImVec2 minSize = maxSize * 0.5f;  // Half the display area
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ImGuiFileDialog::Instance()->Display("ChooseFileDlgKey", ImGuiWindowFlags_NoCollapse, minSize, maxSize);
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```
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 | 
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## Detail View Mode
 | 
						|
 | 
						|
Dear ImGui just released an improved table API. If your downloaded version of Dear ImGui includes the beta version of
 | 
						|
table support (included for some time now) you can enable table support by uncommenting `#define USE_IMGUI_TABLES` in
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						|
you custom config file (CustomImGuiFileDialogConfig.h)
 | 
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If your version of Dear ImGui has finalized tables support, it will be enabled by default.
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 | 
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## Exploring by keys
 | 
						|
 | 
						|
You can activate this feature by uncommenting `#define USE_EXPLORATION_BY_KEYS`
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						|
in your custom config file (CustomImGuiFileDialogConfig.h)
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You can also uncomment the next lines to define navigation keys:
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						|
 | 
						|
* IGFD_KEY_UP => Up key for explore to the top
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						|
* IGFD_KEY_DOWN => Down key for explore to the bottom
 | 
						|
* IGFD_KEY_ENTER => Enter key for open directory
 | 
						|
* IGFD_KEY_BACKSPACE => BackSpace for comming back to the last directory
 | 
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 | 
						|
You can also jump to a point in the file list by pressing the corresponding key of the first filename character.
 | 
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 | 
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 | 
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As you see the current item is flashed by default for 1 second. You can define the flashing lifetime with the function
 | 
						|
 | 
						|
```cpp
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						|
ImGuiFileDialog::Instance()->SetFlashingAttenuationInSeconds(1.0f);
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						|
```
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## Bookmarks
 | 
						|
 | 
						|
You can create/edit/call path bookmarks and load/save them.
 | 
						|
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						|
Activate this feature by uncommenting: `#define USE_BOOKMARK` in your custom config file (CustomImGuiFileDialogConfig.h)
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						|
More customization options:
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						|
 | 
						|
```cpp
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						|
#define bookmarkPaneWith 150.0f => width of the bookmark pane
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						|
#define IMGUI_TOGGLE_BUTTON ToggleButton => customize the Toggled button (button stamp must be : (const char* label, bool *toggle)
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						|
#define bookmarksButtonString "Bookmark" => the text in the toggle button
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						|
#define bookmarksButtonHelpString "Bookmark" => the helper text when mouse over the button
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						|
#define addBookmarkButtonString "+" => the button for add a bookmark
 | 
						|
#define removeBookmarkButtonString "-" => the button for remove the selected bookmark
 | 
						|
```
 | 
						|
 | 
						|
* You can select each bookmark to edit the displayed name corresponding to a path
 | 
						|
* Double-click on the label to apply the bookmark
 | 
						|
 | 
						|

 | 
						|
 | 
						|
You can also serialize/deserialize bookmarks (for example to load/save from/to a file):
 | 
						|
```cpp
 | 
						|
Load => ImGuiFileDialog::Instance()->DeserializeBookmarks(bookmarString);
 | 
						|
Save => std::string bookmarkString = ImGuiFileDialog::Instance()->SerializeBookmarks();
 | 
						|
```
 | 
						|
(please see example code for details)
 | 
						|
 | 
						|
## Path Edition :
 | 
						|
 | 
						|
Right clicking on any path element button allows the user to manually edit the path from that portion of the tree.
 | 
						|
Pressing the completion key (GLFW uses `enter` by default) validates the new path. Pressing the cancel key (GLFW
 | 
						|
uses`escape` by default) cancels the manual entry and restores the original path.
 | 
						|
 | 
						|
Here's the manual entry operation in action:
 | 
						|

 | 
						|
 | 
						|
## Confirm Overwrite Dialog :
 | 
						|
 | 
						|
If you want avoid overwriting files after selection, ImGuiFileDialog can show a dialog to confirm or cancel the
 | 
						|
operation.
 | 
						|
 | 
						|
To do so, define the flag ImGuiFileDialogFlags_ConfirmOverwrite in your call to OpenDialog/OpenModal.
 | 
						|
 | 
						|
By default this flag is not set since there is no pre-defined way to define if a dialog will be for Open or Save
 | 
						|
behavior. (by design! :) )
 | 
						|
 | 
						|
Example code For Standard Dialog :
 | 
						|
 | 
						|
```cpp
 | 
						|
ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey",
 | 
						|
    ICON_IGFD_SAVE " Choose a File", filters,
 | 
						|
    ".", "", 1, nullptr, ImGuiFileDialogFlags_ConfirmOverwrite);
 | 
						|
```
 | 
						|
 | 
						|
Example code For Modal Dialog :
 | 
						|
 | 
						|
```cpp
 | 
						|
ImGuiFileDialog::Instance()->OpenModal("ChooseFileDlgKey",
 | 
						|
    ICON_IGFD_SAVE " Choose a File", filters,
 | 
						|
    ".", "", 1, nullptr, ImGuiFileDialogFlags_ConfirmOverwrite);
 | 
						|
```
 | 
						|
 | 
						|
This dialog will only verify the file in the file field, not with `GetSelection()`.
 | 
						|
 | 
						|
The confirmation dialog will be a non-movable modal (input blocking) dialog displayed in the middle of the current
 | 
						|
ImGuiFileDialog window.
 | 
						|
 | 
						|
As usual, you can customize the dialog in your custom config file (CustomImGuiFileDialogConfig.h in this example)
 | 
						|
 | 
						|
Uncomment these line for customization options:
 | 
						|
 | 
						|
```cpp
 | 
						|
//#define OverWriteDialogTitleString "The file Already Exist !"
 | 
						|
//#define OverWriteDialogMessageString "Would you like to OverWrite it ?"
 | 
						|
//#define OverWriteDialogConfirmButtonString "Confirm"
 | 
						|
//#define OverWriteDialogCancelButtonString "Cancel"
 | 
						|
```
 | 
						|
 | 
						|
See the result :
 | 
						|
 | 
						|

 | 
						|
 | 
						|
## Open / Save dialog Behavior :
 | 
						|
 | 
						|
ImGuiFileDialog uses the same code internally for Open and Save dialogs. To distinguish between them access the various
 | 
						|
data return functions depending on what the dialog is doing.
 | 
						|
 | 
						|
When selecting an existing file (for example, a Load or Open dialog), use
 | 
						|
 | 
						|
```cpp
 | 
						|
std::map<std::string, std::string> GetSelection(); // Returns selection via a map<FileName, FilePathName>
 | 
						|
UserDatas GetUserDatas();                          // Get user data provided by the Open dialog
 | 
						|
```
 | 
						|
 | 
						|
To selecting a new file (for example, a Save As... dialog), use:
 | 
						|
 | 
						|
```cpp
 | 
						|
std::string GetFilePathName();                     // Returns the content of the selection field with current file extension and current path
 | 
						|
std::string GetCurrentFileName();                  // Returns the content of the selection field with current file extension but no path
 | 
						|
std::string GetCurrentPath();                      // Returns current path only
 | 
						|
std::string GetCurrentFilter();                    // The file extension
 | 
						|
```
 | 
						|
 | 
						|
## Thumbnails Display
 | 
						|
 | 
						|
You can now, display thumbnails of pictures.
 | 
						|
 | 
						|

 | 
						|
 | 
						|
The file resize use stb/image so the following files extentions are supported :
 | 
						|
 * .png (tested sucessfully)
 | 
						|
 * .bmp (tested sucessfully)
 | 
						|
 * .tga (tested sucessfully)
 | 
						|
 * .jpg (tested sucessfully)
 | 
						|
 * .jpeg (tested sucessfully)
 | 
						|
 * .gif (tested sucessfully_ but not animation just first frame)
 | 
						|
 * .psd (not tested)
 | 
						|
 * .pic (not tested)
 | 
						|
 * .ppm (not tested)
 | 
						|
 * .pgm (not tested)
 | 
						|
 | 
						|
Corresponding to your backend (ex : OpenGl) you need to define two callbacks :
 | 
						|
* the first is a callback who will be called by ImGuiFileDialog for create the backend texture
 | 
						|
* the second is a callback who will be called by ImGuiFileDialog for destroy the backend texture
 | 
						|
 | 
						|
After that you need to call the function who is responsible to create / destroy the textures.
 | 
						|
this function must be called in your GPU Rendering zone for avoid destroying of used texture.
 | 
						|
if you do that at the same place of your imgui code, some backend can crash your app, by ex with vulkan.
 | 
						|
 | 
						|
ex, for opengl :
 | 
						|
 | 
						|
```cpp
 | 
						|
// Create thumbnails texture
 | 
						|
ImGuiFileDialog::Instance()->SetCreateThumbnailCallback([](IGFD_Thumbnail_Info *vThumbnail_Info) -> void
 | 
						|
{
 | 
						|
	if (vThumbnail_Info && 
 | 
						|
		vThumbnail_Info->isReadyToUpload && 
 | 
						|
		vThumbnail_Info->textureFileDatas)
 | 
						|
	{
 | 
						|
		GLuint textureId = 0;
 | 
						|
		glGenTextures(1, &textureId);
 | 
						|
		vThumbnail_Info->textureID = (void*)textureId;
 | 
						|
 | 
						|
		glBindTexture(GL_TEXTURE_2D, textureId);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | 
						|
		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
 | 
						|
			(GLsizei)vThumbnail_Info->textureWidth, (GLsizei)vThumbnail_Info->textureHeight, 
 | 
						|
			0, GL_RGBA, GL_UNSIGNED_BYTE, vThumbnail_Info->textureFileDatas);
 | 
						|
		glFinish();
 | 
						|
		glBindTexture(GL_TEXTURE_2D, 0);
 | 
						|
 | 
						|
		delete[] vThumbnail_Info->textureFileDatas;
 | 
						|
		vThumbnail_Info->textureFileDatas = nullptr;
 | 
						|
 | 
						|
		vThumbnail_Info->isReadyToUpload = false;
 | 
						|
		vThumbnail_Info->isReadyToDisplay = true;
 | 
						|
	}
 | 
						|
});
 | 
						|
```
 | 
						|
 | 
						|
```cpp
 | 
						|
// Destroy thumbnails texture
 | 
						|
ImGuiFileDialog::Instance()->SetDestroyThumbnailCallback([](IGFD_Thumbnail_Info* vThumbnail_Info)
 | 
						|
{
 | 
						|
	if (vThumbnail_Info)
 | 
						|
	{
 | 
						|
		GLuint texID = (GLuint)vThumbnail_Info->textureID;
 | 
						|
		glDeleteTextures(1, &texID);
 | 
						|
		glFinish();
 | 
						|
	}
 | 
						|
});
 | 
						|
```
 | 
						|
 | 
						|
```cpp
 | 
						|
// GPU Rendering Zone // To call for Create/ Destroy Textures
 | 
						|
ImGuiFileDialog::Instance()->ManageGPUThumbnails();
 | 
						|
```
 | 
						|
 | 
						|
## How to Integrate ImGuiFileDialog in your project
 | 
						|
 | 
						|
### Customize ImGuiFileDialog :
 | 
						|
 | 
						|
You can customize many aspects of ImGuiFileDialog by overriding `ImGuiFileDialogConfig.h`.
 | 
						|
 | 
						|
To enable your customizations, define the preprocessor directive CUSTOM_IMGUIFILEDIALOG_CONFIG with the path of your
 | 
						|
custom config file. This path must be relative to the directory where you put the ImGuiFileDialog module.
 | 
						|
 | 
						|
This operation is demonstrated in `CustomImGuiFileDialog.h` in the example project to:
 | 
						|
 | 
						|
* Have a custom icon font instead of labels for buttons or message titles
 | 
						|
* Customize the button text (the button call signature must be the same, by the way! :)
 | 
						|
 | 
						|
The custom icon font used in the example code ([CustomFont.cpp](CustomFont.cpp) and [CustomFont.h](CustomFont.h)) was made
 | 
						|
with [ImGuiFontStudio](https://github.com/aiekick/ImGuiFontStudio), which I wrote. :)
 | 
						|
 | 
						|
ImGuiFontStudio uses ImGuiFileDialog! Check it out.
 | 
						|
 | 
						|
## Api's C/C++ :
 | 
						|
 | 
						|
### C++.
 | 
						|
 | 
						|
this is the base API :
 | 
						|
 | 
						|
```cpp
 | 
						|
static FileDialog* Instance()                      // Singleton for easier accces form anywhere but only one dialog at a time
 | 
						|
 | 
						|
FileDialog();                                      // ImGuiFileDialog Constructor. can be used for have many dialog at same tiem (not possible with singleton)
 | 
						|
 | 
						|
// standard dialog
 | 
						|
void OpenDialog(                                   // open simple dialog (path and fileName can be specified)
 | 
						|
    const std::string& vKey,                       // key dialog
 | 
						|
    const std::string& vTitle,                     // title
 | 
						|
    const char* vFilters,                          // filters
 | 
						|
    const std::string& vPath,                      // path
 | 
						|
    const std::string& vFileName,                  // defaut file name
 | 
						|
    const int& vCountSelectionMax = 1,             // count selection max
 | 
						|
    UserDatas vUserDatas = nullptr,                // user datas (can be retrieved in pane)
 | 
						|
    ImGuiFileDialogFlags vFlags = 0);              // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
void OpenDialog(                                   // open simple dialog (path and filename are obtained from filePathName)
 | 
						|
    const std::string& vKey,                       // key dialog
 | 
						|
    const std::string& vTitle,                     // title
 | 
						|
    const char* vFilters,                          // filters
 | 
						|
    const std::string& vFilePathName,              // file path name (will be decompsoed in path and fileName)
 | 
						|
    const int& vCountSelectionMax = 1,             // count selection max
 | 
						|
    UserDatas vUserDatas = nullptr,                // user datas (can be retrieved in pane)
 | 
						|
    ImGuiFileDialogFlags vFlags = 0);              // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
// with pane
 | 
						|
void OpenDialog(                                   // open dialog with custom right pane (path and fileName can be specified)
 | 
						|
    const std::string& vKey,                       // key dialog
 | 
						|
    const std::string& vTitle,                     // title
 | 
						|
    const char* vFilters,                          // filters
 | 
						|
    const std::string& vPath,                      // path
 | 
						|
    const std::string& vFileName,                  // defaut file name
 | 
						|
    const PaneFun& vSidePane,                      // side pane
 | 
						|
    const float& vSidePaneWidth = 250.0f,          // side pane width
 | 
						|
    const int& vCountSelectionMax = 1,             // count selection max
 | 
						|
    UserDatas vUserDatas = nullptr,                // user datas (can be retrieved in pane)
 | 
						|
    ImGuiFileDialogFlags vFlags = 0);              // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
void OpenDialog(                                   // open dialog with custom right pane (path and filename are obtained from filePathName)
 | 
						|
    const std::string& vKey,                       // key dialog
 | 
						|
    const std::string& vTitle,                     // title
 | 
						|
    const char* vFilters,                          // filters
 | 
						|
    const std::string& vFilePathName,              // file path name (will be decompsoed in path and fileName)
 | 
						|
    const PaneFun& vSidePane,                      // side pane
 | 
						|
    const float& vSidePaneWidth = 250.0f,          // side pane width
 | 
						|
    const int& vCountSelectionMax = 1,             // count selection max
 | 
						|
    UserDatas vUserDatas = nullptr,                // user datas (can be retrieved in pane)
 | 
						|
    ImGuiFileDialogFlags vFlags = 0);              // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
// modal dialog
 | 
						|
void OpenModal(                                    // open simple modal (path and fileName can be specified)
 | 
						|
    const std::string& vKey,                       // key dialog
 | 
						|
    const std::string& vTitle,                     // title
 | 
						|
    const char* vFilters,                          // filters
 | 
						|
    const std::string& vPath,                      // path
 | 
						|
    const std::string& vFileName,                  // defaut file name
 | 
						|
    const int& vCountSelectionMax = 1,             // count selection max
 | 
						|
    UserDatas vUserDatas = nullptr,                // user datas (can be retrieved in pane)
 | 
						|
    ImGuiFileDialogFlags vFlags = 0);              // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
void OpenModal(                                    // open simple modal (path and fielname are obtained from filePathName)
 | 
						|
    const std::string& vKey,                       // key dialog
 | 
						|
    const std::string& vTitle,                     // title
 | 
						|
    const char* vFilters,                          // filters
 | 
						|
    const std::string& vFilePathName,              // file path name (will be decompsoed in path and fileName)
 | 
						|
    const int& vCountSelectionMax = 1,             // count selection max
 | 
						|
    UserDatas vUserDatas = nullptr,                // user datas (can be retrieved in pane)
 | 
						|
    ImGuiFileDialogFlags vFlags = 0);              // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
// with pane
 | 
						|
void OpenModal(                                    // open modal with custom right pane (path and filename are obtained from filePathName)
 | 
						|
    const std::string& vKey,                       // key dialog
 | 
						|
    const std::string& vTitle,                     // title
 | 
						|
    const char* vFilters,                          // filters
 | 
						|
    const std::string& vPath,                      // path
 | 
						|
    const std::string& vFileName,                  // defaut file name
 | 
						|
    const PaneFun& vSidePane,                      // side pane
 | 
						|
    const float& vSidePaneWidth = 250.0f,                               // side pane width
 | 
						|
    const int& vCountSelectionMax = 1,             // count selection max
 | 
						|
    UserDatas vUserDatas = nullptr,                // user datas (can be retrieved in pane)
 | 
						|
    ImGuiFileDialogFlags vFlags = 0);              // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
void OpenModal(                                    // open modal with custom right pane (path and fielname are obtained from filePathName)
 | 
						|
    const std::string& vKey,                       // key dialog
 | 
						|
    const std::string& vTitle,                     // title
 | 
						|
    const char* vFilters,                          // filters
 | 
						|
    const std::string& vFilePathName,              // file path name (will be decompsoed in path and fileName)
 | 
						|
    const PaneFun& vSidePane,                      // side pane
 | 
						|
    const float& vSidePaneWidth = 250.0f,                               // side pane width
 | 
						|
    const int& vCountSelectionMax = 1,             // count selection max
 | 
						|
    UserDatas vUserDatas = nullptr,                // user datas (can be retrieved in pane)
 | 
						|
    ImGuiFileDialogFlags vFlags = 0);              // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
// Display / Close dialog form
 | 
						|
bool Display(                                      // Display the dialog. return true if a result was obtained (Ok or not)
 | 
						|
    const std::string& vKey,                       // key dialog to display (if not the same key as defined by OpenDialog/Modal => no opening)
 | 
						|
    ImGuiWindowFlags vFlags = ImGuiWindowFlags_NoCollapse, // ImGuiWindowFlags
 | 
						|
    ImVec2 vMinSize = ImVec2(0, 0),                // mininmal size contraint for the ImGuiWindow
 | 
						|
    ImVec2 vMaxSize = ImVec2(FLT_MAX, FLT_MAX));   // maximal size contraint for the ImGuiWindow
 | 
						|
void Close();                                      // close dialog
 | 
						|
 | 
						|
// queries
 | 
						|
bool WasOpenedThisFrame(const std::string& vKey);  // say if the dialog key was already opened this frame
 | 
						|
bool WasOpenedThisFrame();                         // say if the dialog was already opened this frame
 | 
						|
bool IsOpened(const std::string& vKey);            // say if the key is opened
 | 
						|
bool IsOpened();                                   // say if the dialog is opened somewhere    
 | 
						|
std::string GetOpenedKey();                        // return the dialog key who is opened, return nothing if not opened
 | 
						|
 | 
						|
// get result
 | 
						|
bool IsOk();                                       // true => Dialog Closed with Ok result / false : Dialog closed with cancel result
 | 
						|
std::map<std::string, std::string> GetSelection(); // Open File behavior : will return selection via a map<FileName, FilePathName>
 | 
						|
std::string GetFilePathName();                     // Save File behavior : will always return the content of the field with current filter extention and current path
 | 
						|
std::string GetCurrentFileName();                  // Save File behavior : will always return the content of the field with current filter extention
 | 
						|
std::string GetCurrentPath();                      // will return current path
 | 
						|
std::string GetCurrentFilter();                    // will return selected filter
 | 
						|
UserDatas GetUserDatas();                          // will return user datas send with Open Dialog/Modal
 | 
						|
        
 | 
						|
// extentions displaying
 | 
						|
void SetExtentionInfos(                            // SetExtention datas for have custom display of particular file type
 | 
						|
    const std::string& vFilter,                    // extention filter to tune
 | 
						|
    const FileExtentionInfosStruct& vInfos);       // Filter Extention Struct who contain Color and Icon/Text for the display of the file with extention filter
 | 
						|
void SetExtentionInfos(                            // SetExtention datas for have custom display of particular file type
 | 
						|
    const std::string& vFilter,                    // extention filter to tune
 | 
						|
    const ImVec4& vColor,                          // wanted color for the display of the file with extention filter
 | 
						|
    const std::string& vIcon = "");                // wanted text or icon of the file with extention filter
 | 
						|
bool GetExtentionInfos(                            // GetExtention datas. return true is extention exist
 | 
						|
    const std::string& vFilter,                    // extention filter (same as used in SetExtentionInfos)
 | 
						|
    ImVec4 *vOutColor,                             // color to retrieve
 | 
						|
    std::string* vOutIcon = 0);                    // icon or text to retrieve
 | 
						|
void ClearExtentionInfos();                        // clear extentions setttings
 | 
						|
 | 
						|
feature : USE_EXPLORATION_BY_KEYS
 | 
						|
void SetFlashingAttenuationInSeconds(              // set the flashing time of the line in file list when use exploration keys
 | 
						|
    float vAttenValue);                            // set the attenuation (from flashed to not flashed) in seconds
 | 
						|
 | 
						|
feature : USE_BOOKMARK
 | 
						|
std::string SerializeBookmarks();                  // serialize bookmarks : return bookmark buffer to save in a file
 | 
						|
void DeserializeBookmarks(                         // deserialize bookmarks : load bookmar buffer to load in the dialog (saved from previous use with SerializeBookmarks())
 | 
						|
    const std::string& vBookmarks);                // bookmark buffer to load
 | 
						|
 | 
						|
feature : USE_THUMBNAILS
 | 
						|
void SetCreateThumbnailCallback(const CreateThumbnailFun vCreateThumbnailFun);		// define the texture creation callback
 | 
						|
void SetDestroyThumbnailCallback(const DestroyThumbnailFun vCreateThumbnailFun);	// define the texture destroy callback
 | 
						|
void ManageGPUThumbnails();															// in gpu rendering zone, whill create or destroy textures
 | 
						|
```
 | 
						|
 | 
						|
### C Api
 | 
						|
 | 
						|
this api was sucessfully tested with CImGui
 | 
						|
 | 
						|
```cpp
 | 
						|
    struct IGFD_Selection_Pair
 | 
						|
    {
 | 
						|
        char* fileName;
 | 
						|
        char* filePathName;
 | 
						|
    };
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API IGFD_Selection_Pair IGFD_Selection_Pair_Get();  // return an initialized IGFD_Selection_Pair            
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_Selection_Pair_DestroyContent(
 | 
						|
	    IGFD_Selection_Pair *vSelection_Pair);                          // destroy the content of a IGFD_Selection_Pair
 | 
						|
    
 | 
						|
    struct IGFD_Selection
 | 
						|
    {
 | 
						|
        IGFD_Selection_Pair* table;
 | 
						|
        size_t count;
 | 
						|
    };
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API IGFD_Selection IGFD_Selection_Get();            // return an initialized IGFD_Selection
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_Selection_DestroyContent(
 | 
						|
	    IGFD_Selection* vSelection);                                    // destroy the content of a IGFD_Selection
 | 
						|
 | 
						|
    // constructor / destructor
 | 
						|
    IMGUIFILEDIALOG_API ImGuiFileDialog* IGFD_Create(void);             // create the filedialog context
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_Destroy(ImGuiFileDialog *vContext);   // destroy the filedialog context
 | 
						|
 | 
						|
    typedef void (*IGFD_PaneFun)(const char*, void*, bool*);            // callback fucntion for display the pane
 | 
						|
    
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_OpenDialog(                           // open a standard dialog
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context
 | 
						|
        const char* vKey,                                               // key dialog
 | 
						|
        const char* vTitle,                                             // title
 | 
						|
        const char* vFilters,                                           // filters/filter collections. set it to null for directory mode 
 | 
						|
        const char* vPath,                                              // path
 | 
						|
        const char* vFileName,                                          // defaut file name
 | 
						|
        const int vCountSelectionMax,                                   // count selection max
 | 
						|
        void* vUserDatas,                                               // user datas (can be retrieved in pane)
 | 
						|
        ImGuiFileDialogFlags vFlags);                                   // ImGuiFileDialogFlags 
 | 
						|
    
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_OpenDialog2(                          // open a standard dialog
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context
 | 
						|
        const char* vKey,                                               // key dialog
 | 
						|
        const char* vTitle,                                             // title
 | 
						|
        const char* vFilters,                                           // filters/filter collections. set it to null for directory mode 
 | 
						|
        const char* vFilePathName,                                      // defaut file path name (path and filename witl be extracted from it)
 | 
						|
        const int vCountSelectionMax,                                   // count selection max
 | 
						|
        void* vUserDatas,                                               // user datas (can be retrieved in pane)
 | 
						|
        ImGuiFileDialogFlags vFlags);                                   // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_OpenPaneDialog(                       // open a standard dialog with pane
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context
 | 
						|
        const char* vKey,                                               // key dialog
 | 
						|
        const char* vTitle,                                             // title
 | 
						|
        const char* vFilters,                                           // filters/filter collections. set it to null for directory mode 
 | 
						|
        const char* vPath,                                              // path
 | 
						|
        const char* vFileName,                                          // defaut file name
 | 
						|
        const IGFD_PaneFun vSidePane,                                   // side pane
 | 
						|
        const float vSidePaneWidth,                                     // side pane base width
 | 
						|
        const int vCountSelectionMax,                                   // count selection max
 | 
						|
        void* vUserDatas,                                               // user datas (can be retrieved in pane)
 | 
						|
        ImGuiFileDialogFlags vFlags);                                   // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_OpenPaneDialog2(                      // open a standard dialog with pane
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context
 | 
						|
        const char* vKey,                                               // key dialog
 | 
						|
        const char* vTitle,                                             // title
 | 
						|
        const char* vFilters,                                           // filters/filter collections. set it to null for directory mode 
 | 
						|
        const char* vFilePathName,                                      // defaut file name (path and filename witl be extracted from it)
 | 
						|
        const IGFD_PaneFun vSidePane,                                   // side pane
 | 
						|
        const float vSidePaneWidth,                                     // side pane base width
 | 
						|
        const int vCountSelectionMax,                                   // count selection max
 | 
						|
        void* vUserDatas,                                               // user datas (can be retrieved in pane)
 | 
						|
        ImGuiFileDialogFlags vFlags);                                   // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_OpenModal(                            // open a modal dialog
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context
 | 
						|
        const char* vKey,                                               // key dialog
 | 
						|
        const char* vTitle,                                             // title
 | 
						|
        const char* vFilters,                                           // filters/filter collections. set it to null for directory mode 
 | 
						|
        const char* vPath,                                              // path
 | 
						|
        const char* vFileName,                                          // defaut file name
 | 
						|
        const int vCountSelectionMax,                                   // count selection max
 | 
						|
        void* vUserDatas,                                               // user datas (can be retrieved in pane)
 | 
						|
        ImGuiFileDialogFlags vFlags);                                   // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_OpenModal2(                           // open a modal dialog
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context
 | 
						|
        const char* vKey,                                               // key dialog
 | 
						|
        const char* vTitle,                                             // title
 | 
						|
        const char* vFilters,                                           // filters/filter collections. set it to null for directory mode 
 | 
						|
        const char* vFilePathName,                                      // defaut file name (path and filename witl be extracted from it)
 | 
						|
        const int vCountSelectionMax,                                   // count selection max
 | 
						|
        void* vUserDatas,                                               // user datas (can be retrieved in pane)
 | 
						|
        ImGuiFileDialogFlags vFlags);                                   // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_OpenPaneModal(                        // open a modal dialog with pane
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context
 | 
						|
        const char* vKey,                                               // key dialog
 | 
						|
        const char* vTitle,                                             // title
 | 
						|
        const char* vFilters,                                           // filters/filter collections. set it to null for directory mode 
 | 
						|
        const char* vPath,                                              // path
 | 
						|
        const char* vFileName,                                          // defaut file name
 | 
						|
        const IGFD_PaneFun vSidePane,                                   // side pane
 | 
						|
        const float vSidePaneWidth,                                     // side pane base width
 | 
						|
        const int vCountSelectionMax,                                   // count selection max
 | 
						|
        void* vUserDatas,                                               // user datas (can be retrieved in pane)
 | 
						|
        ImGuiFileDialogFlags vFlags);                                   // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_OpenPaneModal2(                       // open a modal dialog with pane
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context
 | 
						|
        const char* vKey,                                               // key dialog
 | 
						|
        const char* vTitle,                                             // title
 | 
						|
        const char* vFilters,                                           // filters/filter collections. set it to null for directory mode 
 | 
						|
        const char* vFilePathName,                                      // defaut file name (path and filename witl be extracted from it)
 | 
						|
        const IGFD_PaneFun vSidePane,                                   // side pane
 | 
						|
        const float vSidePaneWidth,                                     // side pane base width
 | 
						|
        const int vCountSelectionMax,                                   // count selection max
 | 
						|
        void* vUserDatas,                                               // user datas (can be retrieved in pane)
 | 
						|
        ImGuiFileDialogFlags vFlags);                                   // ImGuiFileDialogFlags 
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API bool IGFD_DisplayDialog(                        // Display the dialog
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context
 | 
						|
        const char* vKey,                                               // key dialog to display (if not the same key as defined by OpenDialog/Modal => no opening)
 | 
						|
        ImGuiWindowFlags vFlags,                                        // ImGuiWindowFlags
 | 
						|
        ImVec2 vMinSize,                                                // mininmal size contraint for the ImGuiWindow
 | 
						|
        ImVec2 vMaxSize);                                               // maximal size contraint for the ImGuiWindow
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_CloseDialog(                          // Close the dialog
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context            
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API bool IGFD_IsOk(                                 // true => Dialog Closed with Ok result / false : Dialog closed with cancel result
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context        
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API bool IGFD_WasKeyOpenedThisFrame(                // say if the dialog key was already opened this frame
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context        
 | 
						|
        const char* vKey);
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API bool IGFD_WasOpenedThisFrame(                   // say if the dialog was already opened this frame
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context    
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API bool IGFD_IsKeyOpened(                          // say if the dialog key is opened
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context        
 | 
						|
        const char* vCurrentOpenedKey);                                 // the dialog key
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API bool IGFD_IsOpened(                             // say if the dialog is opened somewhere    
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context        
 | 
						|
    
 | 
						|
    IMGUIFILEDIALOG_API IGFD_Selection IGFD_GetSelection(               // Open File behavior : will return selection via a map<FileName, FilePathName>
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context        
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API char* IGFD_GetFilePathName(                     // Save File behavior : will always return the content of the field with current filter extention and current path
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context                
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API char* IGFD_GetCurrentFileName(                  // Save File behavior : will always return the content of the field with current filter extention
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context                
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API char* IGFD_GetCurrentPath(                      // will return current path
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context                    
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API char* IGFD_GetCurrentFilter(                    // will return selected filter
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context                        
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void* IGFD_GetUserDatas(                        // will return user datas send with Open Dialog/Modal
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context                                            
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_SetExtentionInfos(                    // SetExtention datas for have custom display of particular file type
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context 
 | 
						|
        const char* vFilter,                                            // extention filter to tune
 | 
						|
        ImVec4 vColor,                                                  // wanted color for the display of the file with extention filter
 | 
						|
        const char* vIconText);                                         // wanted text or icon of the file with extention filter (can be sued with font icon)
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_SetExtentionInfos2(                   // SetExtention datas for have custom display of particular file type
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context 
 | 
						|
        const char* vFilter,                                            // extention filter to tune
 | 
						|
        float vR, float vG, float vB, float vA,                         // wanted color channels RGBA for the display of the file with extention filter
 | 
						|
        const char* vIconText);                                         // wanted text or icon of the file with extention filter (can be sued with font icon)
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API bool IGFD_GetExtentionInfos(
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context 
 | 
						|
        const char* vFilter,                                            // extention filter (same as used in SetExtentionInfos)
 | 
						|
        ImVec4* vOutColor,                                              // color to retrieve
 | 
						|
        char** vOutIconText);                                           // icon or text to retrieve
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_ClearExtentionInfos(                  // clear extentions setttings
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context
 | 
						|
 | 
						|
feature : USE_EXPLORATION_BY_KEYS
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_SetFlashingAttenuationInSeconds(      // set the flashing time of the line in file list when use exploration keys
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context 
 | 
						|
        float vAttenValue);                                             // set the attenuation (from flashed to not flashed) in seconds
 | 
						|
 | 
						|
feature : USE_BOOKMARK
 | 
						|
    IMGUIFILEDIALOG_API char* IGFD_SerializeBookmarks(                  // serialize bookmarks : return bookmark buffer to save in a file
 | 
						|
        ImGuiFileDialog* vContext);                                     // ImGuiFileDialog context
 | 
						|
 | 
						|
    IMGUIFILEDIALOG_API void IGFD_DeserializeBookmarks(                 // deserialize bookmarks : load bookmar buffer to load in the dialog (saved from previous use with SerializeBookmarks())
 | 
						|
        ImGuiFileDialog* vContext,                                      // ImGuiFileDialog context 
 | 
						|
        const char* vBookmarks);                                        // bookmark buffer to load 
 | 
						|
 | 
						|
feature : USE_THUMBNAILS
 | 
						|
	IMGUIFILEDIALOG_API void SetCreateThumbnailCallback(				// define the callback for create the thumbnails texture
 | 
						|
		ImGuiFileDialog* vContext,										// ImGuiFileDialog context 
 | 
						|
		const IGFD_CreateThumbnailFun vCreateThumbnailFun);				// the callback for create the thumbnails texture
 | 
						|
 | 
						|
	IMGUIFILEDIALOG_API void SetDestroyThumbnailCallback(				// define the callback for destroy the thumbnails texture
 | 
						|
		ImGuiFileDialog* vContext,										// ImGuiFileDialog context 
 | 
						|
		const IGFD_DestroyThumbnailFun vDestroyThumbnailFun);			// the callback for destroy the thumbnails texture
 | 
						|
 | 
						|
	IMGUIFILEDIALOG_API void ManageGPUThumbnails(						// must be call in gpu zone, possibly a thread, will call the callback for create / destroy the textures
 | 
						|
		ImGuiFileDialog* vContext);										// ImGuiFileDialog context 
 | 
						|
```
 |