443 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			443 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
Backward-cpp [](http://www.conan.io/source/backward/1.3.0/Manu343726/testing)
 | 
						|
============
 | 
						|
 | 
						|
Backward is a beautiful stack trace pretty printer for C++.
 | 
						|
 | 
						|
If you are bored to see this:
 | 
						|
 | 
						|

 | 
						|
 | 
						|
Backward will spice it up for you:
 | 
						|
 | 
						|

 | 
						|
 | 
						|
There is not much to say. Of course it will be able to display the code
 | 
						|
snippets only if the source files are accessible (else see trace #4 in the
 | 
						|
example).
 | 
						|
 | 
						|
All "Source" lines and code snippet prefixed by a pipe "|" are frames inline
 | 
						|
the next frame.
 | 
						|
You can see that for the trace #1 in the example, the function
 | 
						|
`you_shall_not_pass()` was inlined in the function `...read2::do_test()` by the
 | 
						|
compiler.
 | 
						|
 | 
						|
## Installation
 | 
						|
 | 
						|
#### Install backward.hpp
 | 
						|
 | 
						|
Backward is a header only library. So installing Backward is easy, simply drop
 | 
						|
a copy of `backward.hpp` along with your other source files in your C++ project.
 | 
						|
You can also use a git submodule or really any other way that best fits your
 | 
						|
environment, as long as you can include `backward.hpp`.
 | 
						|
 | 
						|
#### Install backward.cpp
 | 
						|
 | 
						|
If you want Backward to automatically print a stack trace on most common fatal
 | 
						|
errors (segfault, abort, un-handled exception...), simply add a copy of
 | 
						|
`backward.cpp` to your project, and don't forget to tell your build system.
 | 
						|
 | 
						|
The code in `backward.cpp` is trivial anyway, you can simply copy what it's
 | 
						|
doing at your convenience. 
 | 
						|
 | 
						|
Note for [folly](https://github.com/facebook/folly) library users: must define `backward::SignalHandling sh;` after `folly::init(&argc, &argv);`.
 | 
						|
 | 
						|
## Configuration & Dependencies
 | 
						|
 | 
						|
### Integration with CMake
 | 
						|
 | 
						|
If you are using CMake and want to use its configuration abilities to save
 | 
						|
you the trouble, you can easily integrate Backward, depending on how you obtained
 | 
						|
the library.
 | 
						|
 | 
						|
#### As a subdirectory:
 | 
						|
 | 
						|
In this case you have a subdirectory containing the whole repository of Backward
 | 
						|
(eg.: using git-submodules), in this case you can do:
 | 
						|
 | 
						|
```
 | 
						|
add_subdirectory(/path/to/backward-cpp)
 | 
						|
 | 
						|
# This will add backward.cpp to your target
 | 
						|
add_executable(mytarget mysource.cpp ${BACKWARD_ENABLE})
 | 
						|
 | 
						|
# This will add libraries, definitions and include directories needed by backward
 | 
						|
# by setting each property on the target.
 | 
						|
add_backward(mytarget)
 | 
						|
```
 | 
						|
 | 
						|
#### Modifying CMAKE_MODULE_PATH
 | 
						|
 | 
						|
In this case you can have Backward installed as a subdirectory:
 | 
						|
 | 
						|
```
 | 
						|
list(APPEND CMAKE_MODULE_PATH /path/to/backward-cpp)
 | 
						|
find_package(Backward)
 | 
						|
 | 
						|
# This will add libraries, definitions and include directories needed by backward
 | 
						|
# through an IMPORTED target.
 | 
						|
target_link_libraries(mytarget PUBLIC Backward::Backward)
 | 
						|
```
 | 
						|
 | 
						|
Notice that this is equivalent to using the the approach that uses `add_subdirectory()`,
 | 
						|
however it uses cmake's [imported target](https://cmake.org/Wiki/CMake/Tutorials/Exporting_and_Importing_Targets) mechanism.
 | 
						|
 | 
						|
#### Installation through a regular package manager
 | 
						|
 | 
						|
In this case you have obtained Backward through a package manager.
 | 
						|
 | 
						|
Packages currently available:
 | 
						|
- [conda-forge](https://anaconda.org/conda-forge/backward-cpp)
 | 
						|
 | 
						|
```
 | 
						|
find_package(Backward)
 | 
						|
 | 
						|
# This will add libraries, definitions and include directories needed by backward
 | 
						|
# through an IMPORTED target.
 | 
						|
target_link_libraries(mytarget PUBLIC Backward::Backward)
 | 
						|
```
 | 
						|
### Libraries to unwind the stack
 | 
						|
 | 
						|
On Linux and macOS, backtrace can back-trace or "walk" the stack using the
 | 
						|
following libraries:
 | 
						|
 | 
						|
#### unwind
 | 
						|
 | 
						|
Unwind comes from libgcc, but there is an equivalent inside clang itself. With
 | 
						|
unwind, the stacktrace is as accurate as it can possibly be, since this is
 | 
						|
used by the C++ runtine in gcc/clang for stack unwinding on exception.
 | 
						|
 | 
						|
Normally libgcc is already linked to your program by default.
 | 
						|
 | 
						|
#### libunwind from the [libunwind project](https://github.com/libunwind/libunwind)
 | 
						|
 | 
						|
	apt-get install binutils-dev (or equivalent)
 | 
						|
 | 
						|
Libunwind provides, in some cases, a more accurate stacktrace as it knows
 | 
						|
to decode signal handler frames and lets us edit the context registers when
 | 
						|
unwinding, allowing stack traces over bad function references.
 | 
						|
 | 
						|
For best results make sure you are using libunwind 1.3 or later, which added
 | 
						|
`unw_init_local2` and support for handling signal frames.
 | 
						|
 | 
						|
CMake will warn you when configuring if your libunwind version doesn't support
 | 
						|
signal frames.
 | 
						|
 | 
						|
On macOS clang provides a libunwind API compatible library as part of its
 | 
						|
environment, so no third party libraries are necessary.
 | 
						|
 | 
						|
### Compile with debug info
 | 
						|
 | 
						|
You need to compile your project with generation of debug symbols enabled,
 | 
						|
usually `-g` with clang++ and g++.
 | 
						|
 | 
						|
Note that you can use `-g` with any level of optimization, with modern debug
 | 
						|
information encoding like DWARF, it only takes space in the binary (it's not
 | 
						|
loaded in memory until your debugger or Backward makes use of it, don't worry),
 | 
						|
and it doesn't impact the code generation (at least on GNU/Linux x86\_64 for
 | 
						|
what I know).
 | 
						|
 | 
						|
If you are missing debug information, the stack trace will lack details about
 | 
						|
your sources.
 | 
						|
 | 
						|
### Libraries to read the debug info
 | 
						|
 | 
						|
Backward supports pretty printed stack traces on GNU/Linux, macOS and Windows,
 | 
						|
it will compile fine under other platforms but will not do anything. **Pull
 | 
						|
requests are welcome :)**
 | 
						|
 | 
						|
Also, by default you will get a really basic stack trace, based on the
 | 
						|
`backtrace_symbols` API:
 | 
						|
 | 
						|

 | 
						|
 | 
						|
You will need to install some dependencies to get the ultimate stack trace.
 | 
						|
Three libraries are currently supported, the only difference is which one is the
 | 
						|
easiest for you to install, so pick your poison:
 | 
						|
 | 
						|
#### libbfd from the [GNU/binutils](http://www.gnu.org/software/binutils/)
 | 
						|
 | 
						|
	apt-get install binutils-dev (or equivalent)
 | 
						|
 | 
						|
And do not forget to link with the lib: `g++/clang++ -lbfd -ldl ...`
 | 
						|
 | 
						|
This library requires dynamic loading. Which is provided by the library `dl`.
 | 
						|
Hence why we also link with `-ldl`.
 | 
						|
 | 
						|
Then define the following before every inclusion of `backward.hpp` (don't
 | 
						|
forget to update `backward.cpp` as well):
 | 
						|
 | 
						|
	#define BACKWARD_HAS_BFD 1
 | 
						|
 | 
						|
#### libdw from the [elfutils](https://fedorahosted.org/elfutils/)
 | 
						|
 | 
						|
	apt-get install libdw-dev (or equivalent)
 | 
						|
 | 
						|
And do not forget to link with the lib and inform Backward to use it:
 | 
						|
 | 
						|
	#define BACKWARD_HAS_DW 1
 | 
						|
 | 
						|
Of course you can simply add the define (`-DBACKWARD_HAS_...=1`) and the
 | 
						|
linkage details in your build system and even auto-detect which library is
 | 
						|
installed, it's up to you.
 | 
						|
 | 
						|
#### [libdwarf](https://sourceforge.net/projects/libdwarf/) and [libelf](http://www.mr511.de/software/english.html)
 | 
						|
 | 
						|
	apt-get install libdwarf-dev (or equivalent)
 | 
						|
 | 
						|
And do not forget to link with the lib and inform Backward to use it:
 | 
						|
 | 
						|
	#define BACKWARD_HAS_DWARF 1
 | 
						|
 | 
						|
There are several alternative implementations of libdwarf and libelf that
 | 
						|
are API compatible so it's possible, although it hasn't been tested, to
 | 
						|
replace the ones used when developing backward (in bold, below):
 | 
						|
 | 
						|
* **_libelf_** by [Michael "Tired" Riepe](http://www.mr511.de/software/english.html)
 | 
						|
* **_libdwarf_** by [David Anderson](https://www.prevanders.net/dwarf.html)
 | 
						|
* libelf from [elfutils](https://fedorahosted.org/elfutils/)
 | 
						|
* libelf and libdwarf from FreeBSD's [ELF Tool Chain](https://sourceforge.net/p/elftoolchain/wiki/Home/) project
 | 
						|
 | 
						|
 | 
						|
Of course you can simply add the define (`-DBACKWARD_HAS_...=1`) and the
 | 
						|
linkage details in your build system and even auto-detect which library is
 | 
						|
installed, it's up to you.
 | 
						|
 | 
						|
That's it, you are all set, you should be getting nice stack traces like the
 | 
						|
one at the beginning of this document.
 | 
						|
 | 
						|
## API
 | 
						|
 | 
						|
If you don't want to limit yourself to the defaults offered by `backward.cpp`,
 | 
						|
and you want to take some random stack traces for whatever reason and pretty
 | 
						|
print them the way you love or you decide to send them all to your buddies over
 | 
						|
the Internet, you will appreciate the simplicity of Backward's API.
 | 
						|
 | 
						|
### Stacktrace
 | 
						|
 | 
						|
The StackTrace class lets you take a "snapshot" of the current stack.
 | 
						|
You can use it like this:
 | 
						|
 | 
						|
```c++
 | 
						|
using namespace backward;
 | 
						|
StackTrace st; st.load_here(32);
 | 
						|
Printer p; p.print(st);
 | 
						|
```
 | 
						|
 | 
						|
The public methods are:
 | 
						|
 | 
						|
```c++
 | 
						|
class StackTrace { public:
 | 
						|
	// Take a snapshot of the current stack, with at most "trace_cnt_max"
 | 
						|
	// traces in it. The first trace is the most recent (ie the current
 | 
						|
	// frame). You can also provide a trace address to load_from() assuming
 | 
						|
	// the address is a valid stack frame (useful for signal handling traces).
 | 
						|
	// Both function return size().
 | 
						|
	size_t load_here(size_t trace_cnt_max)
 | 
						|
	size_t load_from(void* address, size_t trace_cnt_max)
 | 
						|
 | 
						|
	// The number of traces loaded. This can be less than "trace_cnt_max".
 | 
						|
	size_t size() const
 | 
						|
 | 
						|
	// A unique id for the thread in which the trace was taken. The value
 | 
						|
	// 0 means the stack trace comes from the main thread.
 | 
						|
	size_t thread_id() const
 | 
						|
 | 
						|
	// Retrieve a trace by index. 0 is the most recent trace, size()-1 is
 | 
						|
	// the oldest one.
 | 
						|
	Trace operator[](size_t trace_idx)
 | 
						|
};
 | 
						|
```
 | 
						|
 | 
						|
### TraceResolver
 | 
						|
 | 
						|
The `TraceResolver` does the heavy lifting, and intends to transform a simple
 | 
						|
`Trace` from its address into a fully detailed `ResolvedTrace` with the
 | 
						|
filename of the source, line numbers, inlined functions and so on.
 | 
						|
 | 
						|
You can use it like this:
 | 
						|
 | 
						|
```c++
 | 
						|
using namespace backward;
 | 
						|
StackTrace st; st.load_here(32);
 | 
						|
 | 
						|
TraceResolver tr; tr.load_stacktrace(st);
 | 
						|
for (size_t i = 0; i < st.size(); ++i) {
 | 
						|
	ResolvedTrace trace = tr.resolve(st[i]);
 | 
						|
	std::cout << "#" << i
 | 
						|
		<< " " << trace.object_filename
 | 
						|
		<< " " << trace.object_function
 | 
						|
		<< " [" << trace.addr << "]"
 | 
						|
	<< std::endl;
 | 
						|
}
 | 
						|
```
 | 
						|
 | 
						|
The public methods are:
 | 
						|
 | 
						|
```c++
 | 
						|
class TraceResolver { public:
 | 
						|
	// Pre-load whatever is necessary from the stack trace.
 | 
						|
	template <class ST>
 | 
						|
		void load_stacktrace(ST&)
 | 
						|
 | 
						|
	// Resolve a trace. It takes a ResolvedTrace, because a `Trace` is
 | 
						|
	// implicitly convertible to it.
 | 
						|
	ResolvedTrace resolve(ResolvedTrace t)
 | 
						|
};
 | 
						|
```
 | 
						|
 | 
						|
### SnippetFactory
 | 
						|
 | 
						|
The SnippetFactory is a simple helper class to automatically load and cache
 | 
						|
source files in order to extract code snippets.
 | 
						|
 | 
						|
```c++
 | 
						|
class SnippetFactory { public:
 | 
						|
	// A snippet is a list of line numbers and line contents.
 | 
						|
	typedef std::vector<std::pair<size_t, std::string> > lines_t;
 | 
						|
 | 
						|
	// Return a snippet starting at line_start with up to context_size lines.
 | 
						|
	lines_t get_snippet(const std::string& filename,
 | 
						|
			size_t line_start, size_t context_size)
 | 
						|
 | 
						|
	// Return a combined snippet from two different locations and combine them.
 | 
						|
	// context_size / 2 lines will be extracted from each location.
 | 
						|
	lines_t get_combined_snippet(
 | 
						|
			const std::string& filename_a, size_t line_a,
 | 
						|
			const std::string& filename_b, size_t line_b,
 | 
						|
			size_t context_size)
 | 
						|
 | 
						|
	// Tries to return a unified snippet if the two locations from the same
 | 
						|
	// file are close enough to fit inside one context_size, else returns
 | 
						|
	// the equivalent of get_combined_snippet().
 | 
						|
	lines_t get_coalesced_snippet(const std::string& filename,
 | 
						|
			size_t line_a, size_t line_b, size_t context_size)
 | 
						|
```
 | 
						|
 | 
						|
### Printer
 | 
						|
 | 
						|
A simpler way to pretty print a stack trace to the terminal. It will
 | 
						|
automatically resolve the traces for you:
 | 
						|
 | 
						|
```c++
 | 
						|
using namespace backward;
 | 
						|
StackTrace st; st.load_here(32);
 | 
						|
Printer p;
 | 
						|
p.object = true;
 | 
						|
p.color_mode = ColorMode::always;
 | 
						|
p.address = true;
 | 
						|
p.print(st, stderr);
 | 
						|
```
 | 
						|
 | 
						|
You can set a few options:
 | 
						|
 | 
						|
```c++
 | 
						|
class Printer { public:
 | 
						|
	// Print a little snippet of code if possible.
 | 
						|
	bool snippet = true;
 | 
						|
 | 
						|
	// Colorize the trace
 | 
						|
	//  - ColorMode::automatic: Activate colors if possible. For example, when using a TTY on linux.
 | 
						|
	//  - ColorMode::always: Always use colors.
 | 
						|
	//  - ColorMode::never: Never use colors.
 | 
						|
	bool color_mode = ColorMode::automatic;
 | 
						|
 | 
						|
	// Add the addresses of every source location to the trace.
 | 
						|
	bool address = false;
 | 
						|
 | 
						|
	// Even if there is a source location, also prints the object
 | 
						|
	// from where the trace came from.
 | 
						|
	bool object = false;
 | 
						|
 | 
						|
	// Resolve and print a stack trace to the given C FILE* object.
 | 
						|
	// On linux, if the FILE* object is attached to a TTY,
 | 
						|
	// color will be used if color_mode is set to automatic.
 | 
						|
	template <typename StackTrace>
 | 
						|
		FILE* print(StackTrace& st, FILE* fp = stderr);
 | 
						|
 | 
						|
	// Resolve and print a stack trace to the given std::ostream object.
 | 
						|
	// Color will only be used if color_mode is set to always. 
 | 
						|
	template <typename ST>
 | 
						|
		std::ostream& print(ST& st, std::ostream& os);
 | 
						|
```
 | 
						|
 | 
						|
 | 
						|
### SignalHandling
 | 
						|
 | 
						|
A simple helper class that registers for you the most common signals and other
 | 
						|
callbacks to segfault, hardware exception, un-handled exception etc.
 | 
						|
 | 
						|
`backward.cpp` simply uses it like that:
 | 
						|
 | 
						|
```c++
 | 
						|
backward::SignalHandling sh;
 | 
						|
```
 | 
						|
 | 
						|
Creating the object registers all the different signals and hooks. Destroying
 | 
						|
this object doesn't do anything. It exposes only one method:
 | 
						|
 | 
						|
```c++
 | 
						|
bool loaded() const // true if loaded with success
 | 
						|
```
 | 
						|
 | 
						|
### Trace object
 | 
						|
 | 
						|
To keep the memory footprint of a loaded `StackTrace` on the low-side, there a
 | 
						|
hierarchy of trace object, from a minimal `Trace `to a `ResolvedTrace`.
 | 
						|
 | 
						|
#### Simple trace
 | 
						|
 | 
						|
```c++
 | 
						|
struct Trace {
 | 
						|
	void*  addr; // address of the trace
 | 
						|
	size_t idx;  // its index (0 == most recent)
 | 
						|
};
 | 
						|
```
 | 
						|
 | 
						|
#### Resolved trace
 | 
						|
 | 
						|
A `ResolvedTrace` should contains a maximum of details about the location of
 | 
						|
the trace in the source code. Note that not all fields might be set.
 | 
						|
 | 
						|
```c++
 | 
						|
struct ResolvedTrace: public Trace {
 | 
						|
 | 
						|
	struct SourceLoc {
 | 
						|
		std::string function;
 | 
						|
		std::string filename;
 | 
						|
		size_t      line;
 | 
						|
		size_t      col;
 | 
						|
	};
 | 
						|
 | 
						|
	// In which binary object this trace is located.
 | 
						|
	std::string                    object_filename;
 | 
						|
 | 
						|
	// The function in the object that contains the trace. This is not the same
 | 
						|
	// as source.function which can be an function inlined in object_function.
 | 
						|
	std::string                    object_function;
 | 
						|
 | 
						|
	// The source location of this trace. It is possible for filename to be
 | 
						|
	// empty and for line/col to be invalid (value 0) if this information
 | 
						|
	// couldn't be deduced, for example if there is no debug information in the
 | 
						|
	// binary object.
 | 
						|
	SourceLoc                      source;
 | 
						|
 | 
						|
	// An optional list of "inliners". All of these sources locations where
 | 
						|
	// inlined in the source location of the trace (the attribute right above).
 | 
						|
	// This is especially useful when you compile with optimizations turned on.
 | 
						|
	typedef std::vector<SourceLoc> source_locs_t;
 | 
						|
	source_locs_t                  inliners;
 | 
						|
};
 | 
						|
```
 | 
						|
 | 
						|
## Contact and copyright
 | 
						|
 | 
						|
François-Xavier Bourlet <bombela@gmail.com>
 | 
						|
 | 
						|
Copyright 2013-2017 Google Inc. All Rights Reserved.
 | 
						|
MIT License.
 | 
						|
 | 
						|
### Disclaimer
 | 
						|
 | 
						|
Although this project is owned by Google Inc. this is not a Google supported or
 | 
						|
affiliated project.
 |