* 'master' of https://github.com/tildearrow/furnace: (58 commits) SMS: early Nuked-PSG modding SMS: add modified Nuked-PSG core build release and don't strip strip MinGW builds FDS: a bit more FDS: set a post-amp value FDS: fix NSFplay core low pass filter precision fix .dmf saving fix compilation on GCC 12 Fix multithreading on CI Lynx: why did I not commit this Lynx: more sample improvements Lynx: sample improvements Lynx: add sample support! GUI: fix wavetable list oversight WaveSynth: fix phase modulation - again GUI: fix possible wave editor crash WaveSynth: fix phase modulation Lynx: add phase reset macro fix another fucking IGFD crash bug ... # Conflicts: # src/gui/insEdit.cpp # src/gui/presets.cpp
29 lines
877 B
Markdown
29 lines
877 B
Markdown
# to-do for ES5506
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- envelope shape
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- reversed playing flag in instrument/macro/commands
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- transwave synthesizer (like ensoniq synths - 12 bit command and macro)
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# to-do for 0.6pre1
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- additional YM2612 features
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- CSM
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- DualPCM
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- reverse sample playback
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- ADPCM chips
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- Game Boy envelope macro/sequence
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- drag-and-drop ins/wave/sample loading
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- "set loop" in right click menu of sample editor
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- sample editor preview in selection
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- rewrite the system name detection function anyway
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- unified data view
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- volume commands should work on Game Boy
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- add another FM editor layout
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- try to find out why does VSlider not accept keyboard input
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- if macros have release, note off should release them
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- add ability to select a column by double clicking
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- add ability to move selection by dragging
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- Apply button in settings
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- find and replace
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- add mono/poly note preview button
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