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		fdfbff3999
		
	
	
	
	
		
			
			There are also a couple tiny instances of formatting, like [sic] in the Namco 163 doc (yes, it is now correctly formatted) and a couple labels that needed bold.
		
			
				
	
	
		
			26 lines
		
	
	
		
			994 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			994 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Atari POKEY instrument editor
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| 
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| the instrument editor for POKEY consists of these macros:
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| 
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| - **Volume**: volume sequence.
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| - **Arpeggio**: pitch sequence.
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| - **AUDCTL**: audio control register sequence:
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|   - **poly9**: reduces size of LFSR. only on noise waveforms!
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|   - **high1**: runs channel 1 at 1.79MHz.
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|   - **high3**: runs channel 3 at 1.79MHz.
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|   - **16-bit 1+2**: enables 16-bit frequency mode by combining channels 1 and 2.
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|   - **16-bit 3+4**: enables 16-bit frequency mode by combining channels 3 and 4.
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|   - **filter 1+3**: applies a high-pass "filter" by combining channels 1 and 3.
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|   - **filter 2+4**: applies a high-pass "filter" by combining channels 2 and 4.
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|   - **15KHz**: runs channels at 15KHz.
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| - **Waveform**: wave selection sequence:
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|   - 0: harsh noise (poly5+17)
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|   - 1: square buzz (poly5)
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|   - 2: weird noise (poly4+5)
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|   - 3: square buzz (poly5)
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|   - 4: soft noise (poly17)
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|   - 5: square
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|   - 6: bass (poly4)
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|   - 7: buzz (poly4)
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| - **Pitch**: fine pitch.
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