3.6 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	Yamaha YM2413/OPLL
the YM2413, otherwise known as OPLL, is a cost-reduced FM synthesis sound chip, based on the Yamaha YM3812 (OPL2). thought OPL was downgraded enough? :p
OPLL also spawned a few derivative chips, the best known of these is:
- the famous Konami VRC7. used in the Japan-only video game Lagrange Point, it was another cost reduction on top of the OPLL! this time just 6 channels...
- Yamaha YM2423, same chip as YM2413, just a different patch set
- Yamaha YMF281, ditto
technical specifications
the YM2413 is equipped with the following features:
- 
9 channels of 2 operator FM synthesis 
- 
A drum/percussion mode, replacing the last 3 voices with 5 rhythm channels, with drum mode tones hard-defined in the chip itself, like FM instruments. Only pitch might be altered. - Drum mode works like following: FM channel 7 is for Kick Drum, which is a normal FM channel but routed through mxier twice for 2x volume, like all drum sounds. FM channel 8 splits to Snare Drum and Hi-Hat. Snare Drum is the carrier and it works with a special 1 bit noise generator combined with a square wave, all possible by overriding phase-generator with some different synthesis method. Hi-Hat is the modulator and it works with the noise generator and also the special synthesis. CH9 splits to Top-Cymbal and Tom-Tom, Top-Cymbal is the carrier and only has the special synthesis, while Tom-Tom is basically a 1op wave.
- Special syntheis mentioned already is: 5 square waves are gathered from 4x, 64x and 128x the pitch of channel 8 and 16x and 64x the pitch of channel 9 and they go through a process where 2 HH bits OR'd together, then 1 HH and 1 TC bit OR'd, then the two TC bits OR'd together, and those 3 results get XOR'd.
 
- 
1 user-definable patch (this patch can be changed throughout the course of the song) 
- 
15 pre-defined patches which can all be used at the same time 
- 
Support for ADSR on both the modulator and the carrier 
- 
Sine and half-sine based FM synthesis 
- 
9 octave note control 
- 
4096 different frequencies for channels 
- 
16 unique volume levels (NOTE: Volume 0 is NOT silent.) 
- 
Modulator and carrier key scaling 
- 
Built-in hardware vibrato support 
effects
- 11xx: set feedback of channel.
- 12xx: set operator 1 level.
- 13xx: set operator 2 level.
- 16xy: set multiplier of operator.- xis the operator (1 or 2).
- yis the multiplier.
 
- 18xx: toggle drums mode.- 0 disables it and 1 enables it.
- only in drums chip.
 
- 19xx: set attack of all operators.
- 1Axx: set attack of operator 1.
- 1Bxx: set attack of operator 2.
- 50xy: set AM of operator.- xis the operator (1-2). a value of 0 means "all operators".
- ydetermines whether AM is on.
 
- 51xy: set SL of operator.- xis the operator (1-2). a value of 0 means "all operators".
- yis the value.
 
- 52xy: set RR of operator.- xis the operator (1-2). a value of 0 means "all operators".
- yis the value.
 
- 53xy: set VIB of operator.- xis the operator (1-2). a value of 0 means "all operators".
- ydetermines whether VIB is on.
 
- 54xy: set KSL of operator.- xis the operator (1-2). a value of 0 means "all operators".
- yis the value.
 
- 55xy: set EGT of operator.- xis the operator (1-2). a value of 0 means "all operators".
- ydetermines whether EGT is on.
 
- 56xx: set DR of all operators.
- 57xx: set DR of operator 1.
- 58xx: set DR of operator 2.
- 5Bxy: set KSR of operator.- xis the operator (1-2). a value of 0 means "all operators".
- ydetermines whether KSR is on.
 
