38 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Sega Genesis/Mega Drive
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| 
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| a video game console that showed itself as the first true rival to Nintendo's video game market near-monopoly in the US during the '80's.
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| 
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| this console is powered by two sound chips: the [Yamaha YM2612](ym2612.md) and [a derivative of the SN76489](sms.md).
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| 
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| # effects
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| 
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| - **`10xy`**: set LFO parameters.
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|   - `x` toggles the LFO.
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|   - `y` sets its speed.
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| - **`11xx`**: set feedback of channel.
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| - **`12xx`**: set operator 1 level.
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| - **`13xx`**: set operator 2 level.
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| - **`14xx`**: set operator 3 level.
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| - **`15xx`**: set operator 4 level.
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| - **`16xy`**: set multiplier of operator.
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|   - `x` is the operator (1-4).
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|   - `y` is the multiplier.
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| - **`17xx`**: enable PCM channel.
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|   - this only works on channel 6.
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|   - **this effect is there for compatibility reasons** - it is otherwise recommended to use Sample type instruments (which automatically enable PCM mode when used).
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| - **`18xx`**: toggle extended channel 3 mode.
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|   - 0 disables it and 1 enables it.
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|   - only in extended channel 3 chip.
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| - **`19xx`**: set attack of all operators.
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| - **`1Axx`**: set attack of operator 1.
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| - **`1Bxx`**: set attack of operator 2.
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| - **`1Cxx`**: set attack of operator 3.
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| - **`1Dxx`**: set attack of operator 4.
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| - **`20xy`**: set PSG noise mode.
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|   - `x` controls whether to inherit frequency from PSG channel 3.
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|     - 0: use one of 3 preset frequencies (C: A-2; C#: A-3; D: A-4).
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|     - 1: use frequency of PSG channel 3.
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|   - `y` controls whether to select noise or thin pulse.
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|     - 0: thin pulse.
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|     - 1: noise.
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