1.1 KiB
		
	
	
	
	
	
	
	
			
		
		
	
	
			1.1 KiB
		
	
	
	
	
	
	
	
Game Boy instrument editor
GB instrument editor consists of two tabs: one controlling envelope of sound channels and macro tab containing several macros.
Game Boy
- 
Use software envelope: switch to volume macro instead of envelope
 - 
Initialize envelope on every note: forces a volume reset on each new note
 - 
Volume: initial channel volume (range 0-15)
 - 
Length: envelope decay/attack duration (range 0-7)
 - 
Sound Length: cuts off sound after specified length, overriding the Length value
 - 
Up and Down radio buttons: Up makes the envelope an attack, down makes it decay. Note: For envelope attack to have any effect, start at a lower volume!
 - 
Hardware Sequence: (document this)
 
Macros
- Volume: volume sequence. Note: This only appears if "Use software envelope" is checked.
 - Arpeggio: pitch in half-steps
 - Duty/Noise: pulse wave duty cycle or noise mode sequence
 - Waveform: ch3 wavetable sequence
 - Panning: output for left and right channels
 - Pitch: fine pitch
 - Phase Reset: trigger restart of waveform