Commit graph

2095 commits

Author SHA1 Message Date
tildearrow 288441617b C219: more updates 2023-08-27 23:04:40 -05:00
tildearrow 26f6f22ef5 C219: more updates
to-do:
- VGM export
- presets
- noise/invert toggles
2023-08-27 20:05:08 -05:00
tildearrow 859182bb08 C219: initial work 2023-08-27 18:46:59 -05:00
tildearrow 80961354f7 prepare for C219 2023-08-27 18:46:59 -05:00
tildearrow 17a88fda70 C140: update emulator
with the one from C219 branch
2023-08-27 15:52:54 -05:00
tildearrow f53bc88242 ES5506: make chan osc louder 2023-08-27 03:26:32 -05:00
tildearrow dee7a1820d OPZ: fix ALG/FB macro keying off 2023-08-27 00:35:56 -05:00
tildearrow 55d7a5e9bc K007232: oscBuf was too fast 2023-08-25 04:18:22 -05:00
tildearrow d36b43415f fix getPan() on VERA and MSM6258 2023-08-24 03:39:05 -05:00
tildearrow d240066df8 fix issue #1371 2023-08-24 03:25:38 -05:00
tildearrow 31335b95c9 finish it 2023-08-24 03:05:25 -05:00
tildearrow c9cbf133d6 Eknous please HELP ME 2023-08-23 17:25:05 -05:00
tildearrow 251893c5f8 Lynx: fix sample mode switching glitch
issue #1372
2023-08-22 00:25:23 -05:00
tildearrow 54934dcfc9 dev167 - fix TL macro
previously, 127 mapped to TL 0
but now 127 maps to TL 127

yeah, the graph will look inverted I know...
2023-08-21 23:57:07 -05:00
tildearrow 33d932f548 PCM DAC: fix osc buf
issue #1393
2023-08-21 04:30:49 -05:00
tildearrow e3eea680d5 ExtCh: panning macro
issue #1382
2023-08-19 23:52:13 -05:00
tildearrow f3167d2fc9 C140: fix possible overflow 2023-08-19 23:39:27 -05:00
tildearrow 993c5904e2 C140: fix possible crash 2023-08-19 23:30:35 -05:00
tildearrow b384367aa8 Namco 163: fix compiler error 2023-08-19 04:38:13 -05:00
tildearrow ffe8b5ed9c ExtCh: fix forceIns after 1800 2023-08-19 02:54:19 -05:00
tildearrow 6d5b313973 now the other OPNs 2023-08-18 04:10:16 -05:00
tildearrow f2dd169e3d Game Boy: fix soft env volume after note off 2023-08-17 18:28:48 -05:00
tildearrow 0aabfe52d8 YM2612: fix ExtCh muting
issue #1366
2023-08-17 16:37:27 -05:00
tildearrow 741d350fe2 possible fix to #1356 2023-08-14 16:28:43 -05:00
tildearrow cd0c8cfca9 C140: fix chan osc 2023-08-12 17:28:54 -05:00
tildearrow 987ca3ad11 C140: VGM volume 2023-08-12 17:08:01 -05:00
tildearrow fc16164dbd
Merge pull request #1342 from tildearrow/c140
Chicken ice cream
2023-08-12 16:29:49 -05:00
tildearrow 1e580d6936 C140: comment 2023-08-12 04:12:22 -05:00
tildearrow 984a3b7450 YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 2023-08-12 04:07:14 -05:00
tildearrow f12d601234 C140: fix key off 2023-08-12 03:45:08 -05:00
tildearrow 320d965f78 fix µ-law encoding 2023-08-12 03:42:10 -05:00
tildearrow 06243c9d9d asdfasdf 2023-08-12 02:53:05 -05:00
tildearrow 94cb733c60 fix build error
hopefully
2023-08-12 02:52:50 -05:00
tildearrow 27e454e7aa C140: help µ-law ISN'T WORKING 2023-08-12 01:54:12 -05:00
tildearrow 5f2cfd4854 AY: don't use bit arrays
issue #649
2023-08-11 23:58:44 -05:00
tildearrow b58fe36356 Merge branch 'master' into ymf289b 2023-08-11 22:25:39 -05:00
tildearrow fe8f94b2b2 OPN/2/A/B: fix ExtCh muting on 18xx 2023-08-11 16:35:18 -05:00
tildearrow 6324a2a952 OPN/2/A/B: fix ExtCh instrument
issue #1053
2023-08-11 16:14:06 -05:00
cam900 0311d712b1 Fix audPos 2023-08-10 22:16:19 +09:00
cam900 e0ca653462 I forgot 2023-08-10 22:13:13 +09:00
cam900 139ef4be29 Remove unused variable 2023-08-10 20:42:57 +09:00
cam900 4d7d610f8c C140 fixes and optimizations
Minor optimization
Move output shift function to dispatch
Fix loop
Fix pan scaling if using INS_AMIGA
correct about
2023-08-10 20:24:10 +09:00
tildearrow d5776e02bb OPLL: add option to apply fixed frequency to all d
issue #289
2023-08-10 00:15:44 -05:00
tildearrow 805c3ba7ac OPLL: more fixes
issue #289
2023-08-09 23:32:29 -05:00
tildearrow e46fa7d88e OPLL: remove some debug messages 2023-08-09 23:22:43 -05:00
tildearrow c6857b56f2 OPLL: now add a partial fix to issue #289
does not fulfill "apply pitch to all channels" suggestion yet though
2023-08-09 23:22:08 -05:00
tildearrow dd0d6b940a OPLL: drums mode work 4 2023-08-09 23:16:53 -05:00
tildearrow 21d1dfefa1 many changes 2023-08-09 22:00:03 -05:00
tildearrow 7bb59e77cc OPLL: drums mode work 3 2023-08-09 18:02:51 -05:00
tildearrow d5324e8897 OPLL: drums mode work 2 2023-08-09 17:53:48 -05:00
tildearrow 3de0ee4e25 OPLL: drums mode work 2023-08-09 17:29:42 -05:00
cam900 72d04777c0 Less silent output 2023-08-09 20:38:17 +09:00
cam900 46b83833e1 Less louder output 2023-08-09 20:36:59 +09:00
cam900 1e2cd8282a Change Mulaw algorithm 2023-08-09 20:33:42 +09:00
cam900 14c5d94499 C140 Part 2 2023-08-09 20:30:00 +09:00
cam900 c34233cf4f Prepare for C140 2023-08-08 21:27:12 +09:00
tildearrow 9d410dfe9c add isVolGlobal to DivDispatch
do not key release on pendingNotes if so
issue #1325
2023-08-07 18:05:31 -05:00
tildearrow 4d476c0588 YM2612: fix direct stream 2023-08-04 17:48:34 -05:00
tildearrow 77e708dc57 YM2612: better DAC write scheduling
issue #1300
2023-08-04 17:36:36 -05:00
tildearrow 2060f8e9eb OPN: fix ExtCh alg/fb/fms/ams/lfo macros 2023-08-04 03:33:45 -05:00
tildearrow 3837fe59fb SN: fix key off 2023-08-03 01:10:25 -05:00
tildearrow 23daabf5b9 Game Boy: remove debug message 2023-08-03 00:45:03 -05:00
tildearrow 747b5d19bd NES: whoops!
issue #1313
2023-08-03 00:40:53 -05:00
tildearrow 537f90c3f1 fix again 2023-08-02 14:58:10 -05:00
tildearrow cf80eca19f FIX build 2023-08-02 01:27:29 -05:00
tildearrow f1b560cce9 PC speaker: fix cut freq
issue #1307
2023-08-01 16:00:13 -05:00
cam900 71b76e3e88 Fix K053260 sample offset 2023-07-31 20:06:07 +09:00
tildearrow 4c13fe08d2 YM2612: prioritize urgentWrite() on hard reset 2023-07-30 14:53:26 -05:00
tildearrow 954d91d073 OPLL: asdfasfd 2023-07-30 02:20:19 -05:00
tildearrow 1325664d25 SNES: fix possible sample corruption
when toggling echo
2023-07-29 17:12:46 -05:00
tildearrow 423f2f5069 OPN/A/B: implement 30xx on ExtCh
issue #1113
2023-07-29 16:05:34 -05:00
tildearrow 233431c2cc YM2612: implement 30xx on ExtCh 2023-07-29 14:17:04 -05:00
tildearrow a7e9218562 Namco WSG: fix custom clock 2023-07-28 04:27:53 -05:00
cam900 8ad7a5bf7d Remove global rendersamples 2023-07-27 21:10:45 +09:00
tildearrow b41d8fe208 TIA: fix custom clock
but it changes pitch of everything
2023-07-27 02:20:22 -05:00
tildearrow 501d8da7af NES: optimize NSFplay 2023-07-27 01:24:18 -05:00
tildearrow 1511b66015 MSM6258: fix missing type/outbits init 2023-07-26 19:33:49 -05:00
tildearrow 677f7fe682 ES5506: some cleanup
and fix sample map... ugh

issue #1282
2023-07-26 19:16:57 -05:00
cam900 e0dc22a6f1 Remove unnecessary functions 2023-07-26 19:39:13 +09:00
cam900 a3d54ca933 Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010_bank 2023-07-26 19:28:39 +09:00
tildearrow a3a004477d Game Boy: fix hw seq in low latency mode 2023-07-25 01:51:22 -05:00
tildearrow d12c061393 PET: fix not working 2023-07-25 01:26:41 -05:00
tildearrow 4161dcd786 fix crash when exporting audio (per chip)
also fix two misc issues in ES5506 and Sound Unit
2023-07-24 22:34:39 -05:00
tildearrow c702922144 OPLL: how am I going to do this 2023-07-23 22:36:27 -05:00
tildearrow 90264bb63e MSM5232: fix chan osc
issue #1269
2023-07-23 16:40:45 -05:00
tildearrow e52e2da68b dev165 - Namco 163: do not scale pitch by default 2023-07-23 15:57:25 -05:00
tildearrow 20418bb490 add TED to Furnace
#855 #873
2023-07-23 04:42:38 -05:00
cam900 3bafd4f6c0 update via PR comments 2023-07-23 17:39:38 +09:00
tildearrow 0d2b7427a6 MSM6258: only one output 2023-07-22 17:32:16 -05:00
tildearrow 2abe76d000 Amiga: fix custom clock 2023-07-22 01:42:05 -05:00
cam900 0889a8fe92 Merge branch 'master' of https://github.com/tildearrow/furnace into ymf289b 2023-07-22 10:39:28 +09:00
tildearrow ad88ce46ab dev164 - Namco 163: improvements, part 4
- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
2023-07-21 19:54:35 -05:00
tildearrow 7cc166beb0 Namco 163: improvements, part 2 2023-07-20 18:23:58 -05:00
tildearrow b087b28325 remove Namco 163 name setting 2023-07-20 16:50:19 -05:00
tildearrow 08bd036193 Namco 163: improvements, part 1 2023-07-19 21:27:48 -05:00
tildearrow d779b4c516 Namco 163: get rid of wave load
part of some serious work... the global wave load feature will be improved
2023-07-19 14:29:38 -05:00
tildearrow b42614189f Namco 163: dang 2023-07-19 01:43:41 -05:00
tildearrow 01c33260bc this commit sucks 2023-07-19 00:16:44 -05:00
tildearrow 63a50745ac Namco 163: #1250, part 1 2023-07-18 19:29:02 -05:00
cam900 1873a2a708 Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010_bank 2023-07-18 20:17:28 +09:00
tildearrow ec9a3180b2
Merge pull request #1047 from tildearrow/k053260
Add K053260 support
2023-07-17 15:10:07 -05:00
tildearrow e07f9cd3f4 does not work 2023-07-15 20:29:49 -05:00
tildearrow 9c97291e9c MSM6258: don't use auto 2023-07-13 16:03:47 -05:00
cam900 7148f99b88 Merge branches 'master' and 'k053260' of https://github.com/tildearrow/furnace into k053260 2023-07-13 20:15:40 +09:00
tildearrow 708c363635 FixedQueue, part 2 2023-07-13 04:09:20 -05:00
tildearrow 99be9cb337 FixedQueue, part 1 2023-07-12 19:54:37 -05:00
tildearrow dbd200c279 prepare to use FixedQueue
avoiding allocations in real-time code
2023-07-12 19:43:15 -05:00
cam900 3adacff028 Merge branch 'master' of https://github.com/tildearrow/furnace into k053260 2023-07-12 20:11:13 +09:00
tildearrow 90b76d20e3 C64: fix reSIDfp muting 2023-07-12 06:04:37 -05:00
tildearrow 6ce45593cf C64: per-chan osc filters and volume 2023-07-11 18:11:48 -05:00
tildearrow e8130caa52 C64: fix dSID multi-chip 2023-07-11 17:21:51 -05:00
cam900 7aaa52297e Merge branch 'master' of https://github.com/tildearrow/furnace into k053260 2023-07-10 19:56:29 +09:00
tildearrow ecb9f6fbeb PV-1000: fix chan osc 2023-07-09 19:32:24 -05:00
tildearrow cf2c63caf7 YM2612: implement 9xxx, part 2
VGM export
2023-07-09 17:41:24 -05:00
tildearrow 0c5e58fa3e YM2612: implement 9xxx, part 1
does not work on VGM export yet
2023-07-09 15:12:45 -05:00
tildearrow 0b2de3b933 YM2612: fix DAC mute not respecting queue, part 2 2023-07-09 14:17:52 -05:00
tildearrow e2540bf789 renderDX11: fix crash when font tex fails to load
issue #1217
2023-07-09 03:18:23 -05:00
MooingLemur 73ea490fdb ZSM export: fix two bugs w/ looped sample export 2023-07-09 01:56:26 -05:00
cam900 2a4e7267aa Merge branch 'master' of https://github.com/tildearrow/furnace into k053260 2023-07-09 13:11:53 +09:00
tildearrow 3765294cd3 TODO: implement 30xx on ExtCh for pre7 2023-07-08 18:06:19 -05:00
tildearrow 9d0a95e228 Game Boy: fix zombie mode on first note 2023-07-08 17:08:08 -05:00
tildearrow 2786b307e3 YM2612: fix DAC mute not respecting queue limits 2023-07-08 16:19:50 -05:00
tildearrow 34502f218c WonderSwan: fix custom clock setting
issue #1211
2023-07-08 14:40:35 -05:00
tildearrow c1ff3c38aa Game Boy: fix memory leak 2023-07-08 14:40:14 -05:00
tildearrow d8381a21ea SegaPCM: fix volume not being reset after macro 2023-07-08 03:02:55 -05:00
cam900 e38c50bbb1 Merge branch 'master' of https://github.com/tildearrow/furnace into k053260 2023-07-08 16:57:17 +09:00
MooingLemur d722cc33d4 ZSM export: support for looped samples, fix error dispatching ZSM sync events 2023-07-07 14:56:59 -05:00
cam900 79a082c5d2 Merge branch 'master' of https://github.com/tildearrow/furnace into k053260 2023-07-07 20:41:52 +09:00
tildearrow aececf352f Game Boy: fix 10xx turning wave channel on
when it's off
2023-07-07 02:25:32 -05:00
tildearrow f841025ce6 Game Boy: fix wave corruption
this time for real
thanks jvsTSX
2023-07-07 02:21:13 -05:00
cam900 ac8db58cbf Merge branch 'master' of https://github.com/tildearrow/furnace into k053260 2023-07-06 20:00:20 +09:00
tildearrow 3d79827d55
Merge pull request #1199 from mooinglemur/20230705-zsmsync
VERA, ZSM Export: Add EExx event as synchronization message, add sync message support in ZSM export
2023-07-06 03:41:06 -05:00
tildearrow 61335fb09b C64: fix overlord
after more than one year
2023-07-06 02:20:22 -05:00
tildearrow 2dde6159a1 C64: fix dSID filters 2023-07-06 02:12:34 -05:00
tildearrow 7375d2e6fb C64: faster startup 2023-07-05 20:31:31 -05:00
tildearrow 073bc8d8b5 C64: faster 2023-07-05 20:12:08 -05:00
tildearrow 9d5e544695 C64: fix memory corruption 2023-07-05 19:36:40 -05:00
tildearrow bcd5bfdb42 C64: dSID core, part 2 2023-07-05 17:37:25 -05:00
MooingLemur a8a02b9ebb Changed EFxx to EExx at request of tildearrow 2023-07-05 15:29:11 -07:00
tildearrow 621616ae25 C64: dSID core, part 1 2023-07-05 17:09:02 -05:00
MooingLemur fba48149a5 VERA, ZSM Export: Add EFxx event as synchronization message, add sync message support in ZSM export 2023-07-05 15:07:44 -07:00
tildearrow 56b786f55e asd;klfj 2023-07-05 02:32:01 -05:00
tildearrow 23b65c61ce C64: fix reSIDfp envelope reset being inconsistent 2023-07-04 01:34:39 -05:00
tildearrow f1b30c01a4 dev160 - C64: add key priority system
and options to change hard reset envelope

issue #1115
2023-07-04 00:23:28 -05:00
tildearrow 7e6ffd7e12 fix wave synth ignoring wave set in wave macro
when wave did not change

issue #1194
2023-07-03 22:49:59 -05:00
mooinglemur 93097b40e5
ZSM export: Update format, implement PCM export support (#1191)
* ZSM export: suppress the extra tick before the loop

* ZSM: initial PCM export support

* Docs: update zsm-format.md with PCM format

* applied requested style changes from PR
2023-07-03 22:24:49 -05:00
tildearrow b0c683fee5 Game Boy: fix wave corruption I think 2023-07-03 04:06:42 -05:00
tildearrow 8d21948431 Game Boy: fix custom clock 2023-07-02 00:39:50 -05:00
tildearrow 72ed5deeb1 VERA: fix custom clock 2023-07-02 00:26:57 -05:00
tildearrow 69e3515757 SegaPCM: real limit is 2MB 2023-06-30 06:09:42 -05:00