tildearrow
288441617b
C219: more updates
2023-08-27 23:04:40 -05:00
tildearrow
26f6f22ef5
C219: more updates
...
to-do:
- VGM export
- presets
- noise/invert toggles
2023-08-27 20:05:08 -05:00
tildearrow
859182bb08
C219: initial work
2023-08-27 18:46:59 -05:00
tildearrow
80961354f7
prepare for C219
2023-08-27 18:46:59 -05:00
tildearrow
17a88fda70
C140: update emulator
...
with the one from C219 branch
2023-08-27 15:52:54 -05:00
tildearrow
f53bc88242
ES5506: make chan osc louder
2023-08-27 03:26:32 -05:00
tildearrow
dee7a1820d
OPZ: fix ALG/FB macro keying off
2023-08-27 00:35:56 -05:00
tildearrow
55d7a5e9bc
K007232: oscBuf was too fast
2023-08-25 04:18:22 -05:00
tildearrow
d36b43415f
fix getPan() on VERA and MSM6258
2023-08-24 03:39:05 -05:00
tildearrow
d240066df8
fix issue #1371
2023-08-24 03:25:38 -05:00
tildearrow
31335b95c9
finish it
2023-08-24 03:05:25 -05:00
tildearrow
c9cbf133d6
Eknous please HELP ME
2023-08-23 17:25:05 -05:00
tildearrow
251893c5f8
Lynx: fix sample mode switching glitch
...
issue #1372
2023-08-22 00:25:23 -05:00
tildearrow
54934dcfc9
dev167 - fix TL macro
...
previously, 127 mapped to TL 0
but now 127 maps to TL 127
yeah, the graph will look inverted I know...
2023-08-21 23:57:07 -05:00
tildearrow
33d932f548
PCM DAC: fix osc buf
...
issue #1393
2023-08-21 04:30:49 -05:00
tildearrow
e3eea680d5
ExtCh: panning macro
...
issue #1382
2023-08-19 23:52:13 -05:00
tildearrow
f3167d2fc9
C140: fix possible overflow
2023-08-19 23:39:27 -05:00
tildearrow
993c5904e2
C140: fix possible crash
2023-08-19 23:30:35 -05:00
tildearrow
b384367aa8
Namco 163: fix compiler error
2023-08-19 04:38:13 -05:00
tildearrow
ffe8b5ed9c
ExtCh: fix forceIns after 1800
2023-08-19 02:54:19 -05:00
tildearrow
6d5b313973
now the other OPNs
2023-08-18 04:10:16 -05:00
tildearrow
f2dd169e3d
Game Boy: fix soft env volume after note off
2023-08-17 18:28:48 -05:00
tildearrow
0aabfe52d8
YM2612: fix ExtCh muting
...
issue #1366
2023-08-17 16:37:27 -05:00
tildearrow
741d350fe2
possible fix to #1356
2023-08-14 16:28:43 -05:00
tildearrow
cd0c8cfca9
C140: fix chan osc
2023-08-12 17:28:54 -05:00
tildearrow
987ca3ad11
C140: VGM volume
2023-08-12 17:08:01 -05:00
tildearrow
fc16164dbd
Merge pull request #1342 from tildearrow/c140
...
Chicken ice cream
2023-08-12 16:29:49 -05:00
tildearrow
1e580d6936
C140: comment
2023-08-12 04:12:22 -05:00
tildearrow
984a3b7450
YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2023-08-12 04:07:14 -05:00
tildearrow
f12d601234
C140: fix key off
2023-08-12 03:45:08 -05:00
tildearrow
320d965f78
fix µ-law encoding
2023-08-12 03:42:10 -05:00
tildearrow
06243c9d9d
asdfasdf
2023-08-12 02:53:05 -05:00
tildearrow
94cb733c60
fix build error
...
hopefully
2023-08-12 02:52:50 -05:00
tildearrow
27e454e7aa
C140: help µ-law ISN'T WORKING
2023-08-12 01:54:12 -05:00
tildearrow
5f2cfd4854
AY: don't use bit arrays
...
issue #649
2023-08-11 23:58:44 -05:00
tildearrow
b58fe36356
Merge branch 'master' into ymf289b
2023-08-11 22:25:39 -05:00
tildearrow
fe8f94b2b2
OPN/2/A/B: fix ExtCh muting on 18xx
2023-08-11 16:35:18 -05:00
tildearrow
6324a2a952
OPN/2/A/B: fix ExtCh instrument
...
issue #1053
2023-08-11 16:14:06 -05:00
cam900
0311d712b1
Fix audPos
2023-08-10 22:16:19 +09:00
cam900
e0ca653462
I forgot
2023-08-10 22:13:13 +09:00
cam900
139ef4be29
Remove unused variable
2023-08-10 20:42:57 +09:00
cam900
4d7d610f8c
C140 fixes and optimizations
...
Minor optimization
Move output shift function to dispatch
Fix loop
Fix pan scaling if using INS_AMIGA
correct about
2023-08-10 20:24:10 +09:00
tildearrow
d5776e02bb
OPLL: add option to apply fixed frequency to all d
...
issue #289
2023-08-10 00:15:44 -05:00
tildearrow
805c3ba7ac
OPLL: more fixes
...
issue #289
2023-08-09 23:32:29 -05:00
tildearrow
e46fa7d88e
OPLL: remove some debug messages
2023-08-09 23:22:43 -05:00
tildearrow
c6857b56f2
OPLL: now add a partial fix to issue #289
...
does not fulfill "apply pitch to all channels" suggestion yet though
2023-08-09 23:22:08 -05:00
tildearrow
dd0d6b940a
OPLL: drums mode work 4
2023-08-09 23:16:53 -05:00
tildearrow
21d1dfefa1
many changes
2023-08-09 22:00:03 -05:00
tildearrow
7bb59e77cc
OPLL: drums mode work 3
2023-08-09 18:02:51 -05:00
tildearrow
d5324e8897
OPLL: drums mode work 2
2023-08-09 17:53:48 -05:00
tildearrow
3de0ee4e25
OPLL: drums mode work
2023-08-09 17:29:42 -05:00
cam900
72d04777c0
Less silent output
2023-08-09 20:38:17 +09:00
cam900
46b83833e1
Less louder output
2023-08-09 20:36:59 +09:00
cam900
1e2cd8282a
Change Mulaw algorithm
2023-08-09 20:33:42 +09:00
cam900
14c5d94499
C140 Part 2
2023-08-09 20:30:00 +09:00
cam900
c34233cf4f
Prepare for C140
2023-08-08 21:27:12 +09:00
tildearrow
9d410dfe9c
add isVolGlobal to DivDispatch
...
do not key release on pendingNotes if so
issue #1325
2023-08-07 18:05:31 -05:00
tildearrow
4d476c0588
YM2612: fix direct stream
2023-08-04 17:48:34 -05:00
tildearrow
77e708dc57
YM2612: better DAC write scheduling
...
issue #1300
2023-08-04 17:36:36 -05:00
tildearrow
2060f8e9eb
OPN: fix ExtCh alg/fb/fms/ams/lfo macros
2023-08-04 03:33:45 -05:00
tildearrow
3837fe59fb
SN: fix key off
2023-08-03 01:10:25 -05:00
tildearrow
23daabf5b9
Game Boy: remove debug message
2023-08-03 00:45:03 -05:00
tildearrow
747b5d19bd
NES: whoops!
...
issue #1313
2023-08-03 00:40:53 -05:00
tildearrow
537f90c3f1
fix again
2023-08-02 14:58:10 -05:00
tildearrow
cf80eca19f
FIX build
2023-08-02 01:27:29 -05:00
tildearrow
f1b560cce9
PC speaker: fix cut freq
...
issue #1307
2023-08-01 16:00:13 -05:00
cam900
71b76e3e88
Fix K053260 sample offset
2023-07-31 20:06:07 +09:00
tildearrow
4c13fe08d2
YM2612: prioritize urgentWrite() on hard reset
2023-07-30 14:53:26 -05:00
tildearrow
954d91d073
OPLL: asdfasfd
2023-07-30 02:20:19 -05:00
tildearrow
1325664d25
SNES: fix possible sample corruption
...
when toggling echo
2023-07-29 17:12:46 -05:00
tildearrow
423f2f5069
OPN/A/B: implement 30xx on ExtCh
...
issue #1113
2023-07-29 16:05:34 -05:00
tildearrow
233431c2cc
YM2612: implement 30xx on ExtCh
2023-07-29 14:17:04 -05:00
tildearrow
a7e9218562
Namco WSG: fix custom clock
2023-07-28 04:27:53 -05:00
cam900
8ad7a5bf7d
Remove global rendersamples
2023-07-27 21:10:45 +09:00
tildearrow
b41d8fe208
TIA: fix custom clock
...
but it changes pitch of everything
2023-07-27 02:20:22 -05:00
tildearrow
501d8da7af
NES: optimize NSFplay
2023-07-27 01:24:18 -05:00
tildearrow
1511b66015
MSM6258: fix missing type/outbits init
2023-07-26 19:33:49 -05:00
tildearrow
677f7fe682
ES5506: some cleanup
...
and fix sample map... ugh
issue #1282
2023-07-26 19:16:57 -05:00
cam900
e0dc22a6f1
Remove unnecessary functions
2023-07-26 19:39:13 +09:00
cam900
a3d54ca933
Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010_bank
2023-07-26 19:28:39 +09:00
tildearrow
a3a004477d
Game Boy: fix hw seq in low latency mode
2023-07-25 01:51:22 -05:00
tildearrow
d12c061393
PET: fix not working
2023-07-25 01:26:41 -05:00
tildearrow
4161dcd786
fix crash when exporting audio (per chip)
...
also fix two misc issues in ES5506 and Sound Unit
2023-07-24 22:34:39 -05:00
tildearrow
c702922144
OPLL: how am I going to do this
2023-07-23 22:36:27 -05:00
tildearrow
90264bb63e
MSM5232: fix chan osc
...
issue #1269
2023-07-23 16:40:45 -05:00
tildearrow
e52e2da68b
dev165 - Namco 163: do not scale pitch by default
2023-07-23 15:57:25 -05:00
tildearrow
20418bb490
add TED to Furnace
...
#855 #873
2023-07-23 04:42:38 -05:00
cam900
3bafd4f6c0
update via PR comments
2023-07-23 17:39:38 +09:00
tildearrow
0d2b7427a6
MSM6258: only one output
2023-07-22 17:32:16 -05:00
tildearrow
2abe76d000
Amiga: fix custom clock
2023-07-22 01:42:05 -05:00
cam900
0889a8fe92
Merge branch 'master' of https://github.com/tildearrow/furnace into ymf289b
2023-07-22 10:39:28 +09:00
tildearrow
ad88ce46ab
dev164 - Namco 163: improvements, part 4
...
- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
2023-07-21 19:54:35 -05:00
tildearrow
7cc166beb0
Namco 163: improvements, part 2
2023-07-20 18:23:58 -05:00
tildearrow
b087b28325
remove Namco 163 name setting
2023-07-20 16:50:19 -05:00
tildearrow
08bd036193
Namco 163: improvements, part 1
2023-07-19 21:27:48 -05:00
tildearrow
d779b4c516
Namco 163: get rid of wave load
...
part of some serious work... the global wave load feature will be improved
2023-07-19 14:29:38 -05:00
tildearrow
b42614189f
Namco 163: dang
2023-07-19 01:43:41 -05:00
tildearrow
01c33260bc
this commit sucks
2023-07-19 00:16:44 -05:00
tildearrow
63a50745ac
Namco 163: #1250 , part 1
2023-07-18 19:29:02 -05:00
cam900
1873a2a708
Merge branch 'master' of https://github.com/tildearrow/furnace into x1_010_bank
2023-07-18 20:17:28 +09:00
tildearrow
ec9a3180b2
Merge pull request #1047 from tildearrow/k053260
...
Add K053260 support
2023-07-17 15:10:07 -05:00
tildearrow
e07f9cd3f4
does not work
2023-07-15 20:29:49 -05:00
tildearrow
9c97291e9c
MSM6258: don't use auto
2023-07-13 16:03:47 -05:00
cam900
7148f99b88
Merge branches 'master' and 'k053260' of https://github.com/tildearrow/furnace into k053260
2023-07-13 20:15:40 +09:00
tildearrow
708c363635
FixedQueue, part 2
2023-07-13 04:09:20 -05:00
tildearrow
99be9cb337
FixedQueue, part 1
2023-07-12 19:54:37 -05:00
tildearrow
dbd200c279
prepare to use FixedQueue
...
avoiding allocations in real-time code
2023-07-12 19:43:15 -05:00
cam900
3adacff028
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-12 20:11:13 +09:00
tildearrow
90b76d20e3
C64: fix reSIDfp muting
2023-07-12 06:04:37 -05:00
tildearrow
6ce45593cf
C64: per-chan osc filters and volume
2023-07-11 18:11:48 -05:00
tildearrow
e8130caa52
C64: fix dSID multi-chip
2023-07-11 17:21:51 -05:00
cam900
7aaa52297e
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-10 19:56:29 +09:00
tildearrow
ecb9f6fbeb
PV-1000: fix chan osc
2023-07-09 19:32:24 -05:00
tildearrow
cf2c63caf7
YM2612: implement 9xxx, part 2
...
VGM export
2023-07-09 17:41:24 -05:00
tildearrow
0c5e58fa3e
YM2612: implement 9xxx, part 1
...
does not work on VGM export yet
2023-07-09 15:12:45 -05:00
tildearrow
0b2de3b933
YM2612: fix DAC mute not respecting queue, part 2
2023-07-09 14:17:52 -05:00
tildearrow
e2540bf789
renderDX11: fix crash when font tex fails to load
...
issue #1217
2023-07-09 03:18:23 -05:00
MooingLemur
73ea490fdb
ZSM export: fix two bugs w/ looped sample export
2023-07-09 01:56:26 -05:00
cam900
2a4e7267aa
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-09 13:11:53 +09:00
tildearrow
3765294cd3
TODO: implement 30xx on ExtCh for pre7
2023-07-08 18:06:19 -05:00
tildearrow
9d0a95e228
Game Boy: fix zombie mode on first note
2023-07-08 17:08:08 -05:00
tildearrow
2786b307e3
YM2612: fix DAC mute not respecting queue limits
2023-07-08 16:19:50 -05:00
tildearrow
34502f218c
WonderSwan: fix custom clock setting
...
issue #1211
2023-07-08 14:40:35 -05:00
tildearrow
c1ff3c38aa
Game Boy: fix memory leak
2023-07-08 14:40:14 -05:00
tildearrow
d8381a21ea
SegaPCM: fix volume not being reset after macro
2023-07-08 03:02:55 -05:00
cam900
e38c50bbb1
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-08 16:57:17 +09:00
MooingLemur
d722cc33d4
ZSM export: support for looped samples, fix error dispatching ZSM sync events
2023-07-07 14:56:59 -05:00
cam900
79a082c5d2
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-07 20:41:52 +09:00
tildearrow
aececf352f
Game Boy: fix 10xx turning wave channel on
...
when it's off
2023-07-07 02:25:32 -05:00
tildearrow
f841025ce6
Game Boy: fix wave corruption
...
this time for real
thanks jvsTSX
2023-07-07 02:21:13 -05:00
cam900
ac8db58cbf
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-06 20:00:20 +09:00
tildearrow
3d79827d55
Merge pull request #1199 from mooinglemur/20230705-zsmsync
...
VERA, ZSM Export: Add EExx event as synchronization message, add sync message support in ZSM export
2023-07-06 03:41:06 -05:00
tildearrow
61335fb09b
C64: fix overlord
...
after more than one year
2023-07-06 02:20:22 -05:00
tildearrow
2dde6159a1
C64: fix dSID filters
2023-07-06 02:12:34 -05:00
tildearrow
7375d2e6fb
C64: faster startup
2023-07-05 20:31:31 -05:00
tildearrow
073bc8d8b5
C64: faster
2023-07-05 20:12:08 -05:00
tildearrow
9d5e544695
C64: fix memory corruption
2023-07-05 19:36:40 -05:00
tildearrow
bcd5bfdb42
C64: dSID core, part 2
2023-07-05 17:37:25 -05:00
MooingLemur
a8a02b9ebb
Changed EFxx to EExx at request of tildearrow
2023-07-05 15:29:11 -07:00
tildearrow
621616ae25
C64: dSID core, part 1
2023-07-05 17:09:02 -05:00
MooingLemur
fba48149a5
VERA, ZSM Export: Add EFxx event as synchronization message, add sync message support in ZSM export
2023-07-05 15:07:44 -07:00
tildearrow
56b786f55e
asd;klfj
2023-07-05 02:32:01 -05:00
tildearrow
23b65c61ce
C64: fix reSIDfp envelope reset being inconsistent
2023-07-04 01:34:39 -05:00
tildearrow
f1b30c01a4
dev160 - C64: add key priority system
...
and options to change hard reset envelope
issue #1115
2023-07-04 00:23:28 -05:00
tildearrow
7e6ffd7e12
fix wave synth ignoring wave set in wave macro
...
when wave did not change
issue #1194
2023-07-03 22:49:59 -05:00
mooinglemur
93097b40e5
ZSM export: Update format, implement PCM export support ( #1191 )
...
* ZSM export: suppress the extra tick before the loop
* ZSM: initial PCM export support
* Docs: update zsm-format.md with PCM format
* applied requested style changes from PR
2023-07-03 22:24:49 -05:00
tildearrow
b0c683fee5
Game Boy: fix wave corruption I think
2023-07-03 04:06:42 -05:00
tildearrow
8d21948431
Game Boy: fix custom clock
2023-07-02 00:39:50 -05:00
tildearrow
72ed5deeb1
VERA: fix custom clock
2023-07-02 00:26:57 -05:00
tildearrow
69e3515757
SegaPCM: real limit is 2MB
2023-06-30 06:09:42 -05:00