Namco 163: get rid of wave load
part of some serious work... the global wave load feature will be improved
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b42614189f
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d779b4c516
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@ -249,35 +249,6 @@ void DivPlatformN163::tick(bool sysTick) {
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}
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}
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}
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if (chan[i].std.ex3.had) {
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if (chan[i].loadWave!=chan[i].std.ex3.val) {
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chan[i].loadWave=chan[i].std.ex3.val;
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if (chan[i].loadMode&0x2) {
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updateWave(i,chan[i].loadWave,chan[i].loadPos,chan[i].loadLen&0xfc);
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}
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}
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}
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if (chan[i].std.alg.had) {
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if (chan[i].loadPos!=chan[i].std.alg.val) {
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chan[i].loadPos=chan[i].std.alg.val;
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}
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}
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if (chan[i].std.fb.had) {
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if (chan[i].loadLen!=(chan[i].std.fb.val&0xfc)) {
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chan[i].loadLen=chan[i].std.fb.val&0xfc;
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}
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}
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if (chan[i].std.fms.had) {
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if ((chan[i].loadMode&0x2)!=(chan[i].std.fms.val&0x2)) { // load when every waveform changes
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chan[i].loadMode=(chan[i].loadMode&~0x2)|(chan[i].std.fms.val&0x2);
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}
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if ((chan[i].loadMode&0x1)!=(chan[i].std.fms.val&0x1)) { // load now
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chan[i].loadMode=(chan[i].loadMode&~0x1)|(chan[i].std.fms.val&0x1);
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if (chan[i].loadMode&0x1) { // rising edge
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updateWave(i,chan[i].loadWave,chan[i].loadPos,chan[i].loadLen&0xfc);
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}
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}
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}
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if (chan[i].volumeChanged) {
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if (chan[i].active && !isMuted[i]) {
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chWriteMask(i,0x7,chan[i].resVol&0xf,0xf);
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@ -459,24 +430,6 @@ int DivPlatformN163::dispatch(DivCommand c) {
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chan[c.chan].waveChanged=true;
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}
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break;
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case DIV_CMD_N163_WAVE_LOAD:
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chan[c.chan].loadWave=c.value;
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if (chan[c.chan].loadMode&0x2) { // load when every waveform changes
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updateWave(c.chan,chan[c.chan].loadWave,chan[c.chan].loadPos,chan[c.chan].loadLen);
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}
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break;
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case DIV_CMD_N163_WAVE_LOADPOS:
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chan[c.chan].loadPos=c.value;
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break;
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case DIV_CMD_N163_WAVE_LOADLEN:
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chan[c.chan].loadLen=c.value&0xfc;
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break;
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case DIV_CMD_N163_WAVE_LOADMODE:
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chan[c.chan].loadMode=c.value&0x3;
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if (chan[c.chan].loadMode&0x1) { // load now
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updateWave(c.chan,chan[c.chan].loadWave,chan[c.chan].loadPos,chan[c.chan].loadLen);
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}
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break;
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case DIV_CMD_N163_GLOBAL_WAVE_LOAD:
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loadWave=c.value;
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if (loadMode&0x2) { // load when every waveform changes
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@ -31,8 +31,6 @@ class DivPlatformN163: public DivDispatch {
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short wave, wavePos, waveLen;
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short curWavePos, curWaveLen;
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unsigned char waveMode;
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short loadWave, loadPos, loadLen;
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unsigned char loadMode;
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bool volumeChanged;
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bool waveChanged, waveUpdated;
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DivWaveSynth ws;
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@ -45,10 +43,6 @@ class DivPlatformN163: public DivDispatch {
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curWavePos(0),
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curWaveLen(0),
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waveMode(0),
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loadWave(-1),
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loadPos(0),
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loadLen(0),
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loadMode(0),
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volumeChanged(false),
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waveChanged(false),
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waveUpdated(false) {}
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@ -1013,10 +1013,6 @@ void DivEngine::registerSystems() {
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{0x11, {DIV_CMD_N163_WAVE_POSITION, "11xx: Set waveform position in RAM (single nibble unit)"}},
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{0x12, {DIV_CMD_N163_WAVE_LENGTH, "12xx: Set waveform length in RAM (04 to FC, 4 nibble unit)"}},
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{0x13, {DIV_CMD_N163_WAVE_MODE, "130x: Change waveform update mode (0: off; bit 0: update now; bit 1: update when every waveform changes)"}},
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{0x14, {DIV_CMD_N163_WAVE_LOAD, "14xx: Select waveform for load to RAM"}},
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{0x15, {DIV_CMD_N163_WAVE_LOADPOS, "15xx: Set waveform position for load to RAM (single nibble unit)"}},
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{0x16, {DIV_CMD_N163_WAVE_LOADLEN, "16xx: Set waveform length for load to RAM (04 to FC, 4 nibble unit)"}},
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{0x17, {DIV_CMD_N163_WAVE_LOADMODE, "170x: Change waveform load mode (0: off; bit 0: load now; bit 1: load when every waveform changes)"}},
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{0x20, {DIV_CMD_N163_GLOBAL_WAVE_LOAD, "20xx: (Global) Select waveform for load to RAM"}},
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{0x21, {DIV_CMD_N163_GLOBAL_WAVE_LOADPOS, "21xx: (Global) Set waveform position for load to RAM (single nibble unit)"}},
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{0x22, {DIV_CMD_N163_GLOBAL_WAVE_LOADLEN, "22xx: (Global) Set waveform length for load to RAM (04 to FC, 4 nibble unit)"}},
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@ -5755,8 +5755,6 @@ void FurnaceGUI::drawInsEdit() {
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if (ex2Max>0) {
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if (ins->type==DIV_INS_C64) {
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macroList.push_back(FurnaceGUIMacroDesc("Resonance",&ins->std.ex2Macro,0,ex2Max,64,uiColors[GUI_COLOR_MACRO_OTHER]));
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/*} else if (ins->type==DIV_INS_N163) {
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macroList.push_back(FurnaceGUIMacroDesc("Wave Update",&ins->std.ex2Macro,0,ex2Max,64,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true,n163UpdateBits));*/
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} else if (ins->type==DIV_INS_FDS) {
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macroList.push_back(FurnaceGUIMacroDesc("Mod Speed",&ins->std.ex2Macro,0,ex2Max,160,uiColors[GUI_COLOR_MACRO_OTHER]));
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} else if (ins->type==DIV_INS_SU) {
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@ -5786,12 +5784,6 @@ void FurnaceGUI::drawInsEdit() {
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macroList.push_back(FurnaceGUIMacroDesc("Noise AND Mask",&ins->std.fbMacro,0,8,96,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
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macroList.push_back(FurnaceGUIMacroDesc("Noise OR Mask",&ins->std.fmsMacro,0,8,96,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
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}
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if (ins->type==DIV_INS_N163) {
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/*macroList.push_back(FurnaceGUIMacroDesc("WaveLoad Wave",&ins->std.ex3Macro,0,255,160,uiColors[GUI_COLOR_MACRO_OTHER]));
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macroList.push_back(FurnaceGUIMacroDesc("WaveLoad Pos",&ins->std.algMacro,0,255,160,uiColors[GUI_COLOR_MACRO_OTHER]));
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macroList.push_back(FurnaceGUIMacroDesc("WaveLoad Len",&ins->std.fbMacro,0,252,160,uiColors[GUI_COLOR_MACRO_OTHER]));
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macroList.push_back(FurnaceGUIMacroDesc("WaveLoad Trigger",&ins->std.fmsMacro,0,2,160,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true,n163UpdateBits));*/
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}
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if (ins->type==DIV_INS_FDS) {
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macroList.push_back(FurnaceGUIMacroDesc("Mod Position",&ins->std.ex3Macro,0,127,160,uiColors[GUI_COLOR_MACRO_OTHER]));
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}
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