tildearrow
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30cf8ff00b
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fix build without PortAudio or JACK
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2024-05-16 12:34:46 -05:00 |
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tildearrow
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7413a15369
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WIPE!
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2024-05-16 03:02:45 -05:00 |
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tildearrow
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05fe5270cd
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Merge branch 'dx9' of github.com:tildearrow/furnace into dx9
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2024-05-16 02:29:07 -05:00 |
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tildearrow
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02fd841f67
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handle device death
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2024-05-16 02:28:49 -05:00 |
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tildearrow
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aea1123389
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fix build
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2024-05-15 23:18:10 -05:00 |
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tildearrow
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f66d723251
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handle texture death
finally fixes resize
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2024-05-15 19:52:05 -05:00 |
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tildearrow
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d00cdabe6e
|
so we need to destroy textures
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2024-05-15 18:36:23 -05:00 |
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tildearrow
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8905a48361
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test build 8
is this the fix
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2024-05-15 17:22:48 -05:00 |
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tildearrow
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e6e49f63d0
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possibly fix resize...
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2024-05-15 14:35:35 -05:00 |
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tildearrow
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a4cba0f05c
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handle other texture formats
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2024-05-15 04:08:50 -05:00 |
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tildearrow
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f51ad1cf1f
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test build 6
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2024-05-15 02:55:23 -05:00 |
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tildearrow
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394d5d6583
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prepare to handle other texture formats
required for DirectX 9...
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2024-05-15 02:48:18 -05:00 |
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tildearrow
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540cbbd129
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no way
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2024-05-15 00:02:22 -05:00 |
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tildearrow
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71786d0f7c
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comment
|
2024-05-14 20:51:15 -05:00 |
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tildearrow
|
60181c3304
|
test build 5
square only handling
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2024-05-14 16:38:43 -05:00 |
|
tildearrow
|
11157825b2
|
test build 4
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2024-05-14 16:09:24 -05:00 |
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tildearrow
|
4247faa97c
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fix possible crash when texture size is 0
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2024-05-14 15:06:06 -05:00 |
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tildearrow
|
8cfd37b6f5
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test build 2
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2024-05-14 14:11:39 -05:00 |
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tildearrow
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850e00059a
|
DirectX 9 backend, part 10
KAD BGKBY EA HEATK SBEKE S KH
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2024-05-14 13:05:25 -05:00 |
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tildearrow
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0ef5b84234
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DirectX backend, part 9
finish textures and (hopefully) wipe
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2024-05-14 12:22:14 -05:00 |
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tildearrow
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d86d248ef3
|
DirectX 9 backend, part 8
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2024-05-14 02:40:16 -05:00 |
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tildearrow
|
cbf9e96067
|
DirectX 9 backend, part 7
resizing works
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2024-05-13 23:53:25 -05:00 |
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tildearrow
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106d129622
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DirectX 9 backend, part 6
mouse input works
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2024-05-13 17:00:25 -05:00 |
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tildearrow
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d0083b7124
|
DirectX 9 backend, part 5
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2024-05-13 16:42:03 -05:00 |
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tildearrow
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ba15db4292
|
DirectX 9 backend, part 4
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2024-05-13 16:39:55 -05:00 |
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tildearrow
|
5a0ddbc212
|
DirectX 9 backend, part 3
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2024-05-13 16:38:09 -05:00 |
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tildearrow
|
056545d899
|
DirectX 9 backend, part 2
it compiles
|
2024-05-12 17:23:57 -05:00 |
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tildearrow
|
39daeed27a
|
DirectX 9 backend, part 1
untested
|
2024-05-12 17:02:37 -05:00 |
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tildearrow
|
c9147b5152
|
Merge branch 'master' into dx9
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2024-05-12 12:43:03 -05:00 |
|
tildearrow
|
4ed781d5f6
|
GUI: drop non-pro audio outputs setting
|
2024-05-11 20:03:56 -05:00 |
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tildearrow
|
56a3cfe13d
|
audio export: more stuff
|
2024-05-11 14:25:53 -05:00 |
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tildearrow
|
68383869d3
|
audio export: fix channel count in per-chan export
|
2024-05-11 02:32:35 -05:00 |
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tildearrow
|
008fe4b6b8
|
improve audio export options - UNTESTED/UNFINISHED
|
2024-05-10 20:01:12 -05:00 |
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tildearrow
|
e5026e43aa
|
POP THE TREE
|
2024-05-07 13:46:31 -05:00 |
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tildearrow
|
ae386f6269
|
GUI: add render preInit settings
|
2024-05-07 13:44:16 -05:00 |
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tildearrow
|
542206bbb7
|
GUI: add action to move selected content
in pattern editor
TODO: CHECK FOR CVE
|
2024-05-06 23:24:57 -05:00 |
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tildearrow
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d16e940c4d
|
fall back to software if no matching GL pixel form
at available
|
2024-05-06 16:40:19 -05:00 |
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tildearrow
|
f994c7c5e3
|
GUI: insEdit refactor, part 3
prepare to split
|
2024-05-04 22:10:31 -05:00 |
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tildearrow
|
83007601f7
|
add option to build with console subsystem on Wind
|
2024-05-04 16:46:41 -05:00 |
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tildearrow
|
fb16897e76
|
GUI: insEdit refactor, part 2
all general macros are now part of a switch block
now it is cleaner than the previous mess
|
2024-05-04 13:34:29 -05:00 |
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tildearrow
|
be48cb5ccb
|
GUI: insEdit refactor, part 1
do not complain yet
|
2024-05-03 18:34:30 -05:00 |
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tildearrow
|
d2076c6bc3
|
GUI: add missing sample offset compat flag
|
2024-05-03 18:34:16 -05:00 |
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tildearrow
|
4f658e4119
|
prepare for DirectX 9 backend...
|
2024-05-02 15:54:01 -05:00 |
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tildearrow
|
5218825932
|
new demo song
|
2024-05-02 14:17:23 -05:00 |
|
tildearrow
|
f28dcec683
|
release v0.6.3
|
2024-05-01 20:00:07 -05:00 |
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tildearrow
|
36d9d31d2f
|
better defaults for Windows XP
|
2024-05-01 01:25:27 -05:00 |
|
tildearrow
|
f7d1cc74c9
|
GUI: reset note input when using "reset defaults"
keybinds
|
2024-04-30 03:30:42 -05:00 |
|
tildearrow
|
3d6f9b4723
|
implement sort orders
|
2024-04-29 18:13:44 -05:00 |
|
tildearrow
|
aa966a5466
|
AtomicSSG AY core
|
2024-04-29 15:21:58 -05:00 |
|
tildearrow
|
73957ad57d
|
PowerNoise: remove PAL option
why is it there
|
2024-04-29 01:56:07 -05:00 |
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tildearrow
|
360469795f
|
GUI: letter icons for SID2 and Bifurcator
|
2024-04-29 01:38:56 -05:00 |
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tildearrow
|
4679501f75
|
GUI: fix possible issue with apply filter
use rate instead of compat rate
really limit from and to
|
2024-04-27 23:32:46 -05:00 |
|
tildearrow
|
7f354705e3
|
GUI: finally add ability to change coarse editstep
|
2024-04-26 12:53:33 -05:00 |
|
tildearrow
|
e1d58d97cb
|
GUI: add note/value input repeat option
|
2024-04-25 22:16:08 -05:00 |
|
tildearrow
|
2fa4364638
|
oh it is a recent property....
|
2024-04-25 21:43:39 -05:00 |
|
tildearrow
|
94e9aee874
|
YM2608-LLE, part 1 - DOES NOT WORK
|
2024-04-25 20:25:34 -05:00 |
|
tildearrow
|
790502726f
|
prepare for YM2608-LLE
|
2024-04-25 19:54:57 -05:00 |
|
tildearrow
|
18334b2018
|
renderMetal: device/vendor name and API version
|
2024-04-25 18:39:39 -05:00 |
|
tildearrow
|
8e9b88ef99
|
AY: add missing 1.99MHz clock rate
|
2024-04-25 17:06:14 -05:00 |
|
tildearrow
|
930e5e9aaa
|
GUI: fix chip flags storage in user presets
|
2024-04-25 13:30:30 -05:00 |
|
tildearrow
|
b955b26af6
|
SID2: remove volume parameter
redundant since we have volume macro
|
2024-04-25 13:02:40 -05:00 |
|
tildearrow
|
0ad7863d78
|
GUI: options to import/export user presets
|
2024-04-25 12:55:59 -05:00 |
|
tildearrow
|
e7b0130e5c
|
GUI: fix FDxx/FExx colors
|
2024-04-25 12:17:51 -05:00 |
|
tildearrow
|
256f1d251a
|
GUI: add missing TED ins color setting
|
2024-04-24 22:59:27 -05:00 |
|
tildearrow
|
b8dd185463
|
GUI: update credits
|
2024-04-23 15:04:38 -05:00 |
|
tildearrow
|
5a39758fa3
|
Merge pull request #1846 from techmetx11/tfm-music-maker-import
Support for TFM Music Maker files
|
2024-04-23 14:55:57 -05:00 |
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tildearrow
|
d41eeb02be
|
oh my freaking fix build
|
2024-04-22 23:14:12 -05:00 |
|
tildearrow
|
9edbd57947
|
GUI: disable late render clear on Metal
fixes a crash
|
2024-04-22 14:11:01 -05:00 |
|
tildearrow
|
d5633e7484
|
dev199 - SID2: fix cut/res range
|
2024-04-22 06:21:13 -05:00 |
|
tildearrow
|
d96244080d
|
dev198 - Merge branch 'sid2'
|
2024-04-21 13:36:26 -05:00 |
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tildearrow
|
6d62f92f92
|
SID2, part 5
ready for upstream
differs from LTVA1/furnace a bit
|
2024-04-21 13:18:44 -05:00 |
|
tildearrow
|
50fa7fa012
|
SID2, part 4
|
2024-04-21 13:03:03 -05:00 |
|
tildearrow
|
71b8688e05
|
SID2, part 3
|
2024-04-21 12:59:19 -05:00 |
|
tildearrow
|
7fdc826f83
|
fix possible crash when changing colors
if chan osc threads >= 0
|
2024-04-21 12:47:25 -05:00 |
|
tildearrow
|
46d29d8a52
|
SID2, part 2
|
2024-04-21 12:38:59 -05:00 |
|
tildearrow
|
1850968def
|
SID2, part 1
thanks LTVA
|
2024-04-21 03:54:34 -05:00 |
|
tildearrow
|
a6357525d9
|
Merge pull request #1844 from akumanatt/bifurcator
Add Bifurcator support
|
2024-04-21 03:28:55 -05:00 |
|
Velmyncier
|
3b31bb5ee2
|
decapitalization
|
2024-04-20 21:49:57 -05:00 |
|
Velmyncier
|
fa5612d57b
|
correct some preset errors
|
2024-04-20 21:49:57 -05:00 |
|
tildearrow
|
ca9fbb6b3d
|
Merge branch 'metal'
finally
as ugly and terrible as it is
|
2024-04-17 17:59:32 -05:00 |
|
tildearrow
|
4281b899cf
|
GUI: fix duplicate entry in wave size selector
|
2024-04-17 17:35:41 -05:00 |
|
tildearrow
|
c3b30f89d5
|
GUI: Metal testing credits
|
2024-04-17 17:20:08 -05:00 |
|
tildearrow
|
346f6f119e
|
the final part of Metal
|
2024-04-17 17:03:46 -05:00 |
|
tildearrow
|
ddc9693a0c
|
LOL MEMORY LEAK IN THE MEMORY LEAK TESTER
|
2024-04-15 17:44:12 -05:00 |
|
tildearrow
|
622eff327d
|
Merge branch 'master' into metal
|
2024-04-15 17:39:36 -05:00 |
|
Velmyncier
|
3a1e286293
|
move presets under SNES
|
2024-04-15 17:00:12 -05:00 |
|
Velmyncier
|
dfcaff639c
|
Add Super Game Boy presets
|
2024-04-15 17:00:12 -05:00 |
|
tildearrow
|
de2d8eefff
|
untested garbage
|
2024-04-15 13:38:09 -05:00 |
|
tildearrow
|
83719ce6c9
|
texture debug
|
2024-04-15 13:33:59 -05:00 |
|
tildearrow
|
a9cc805fac
|
Metal backend, part 15
|
2024-04-15 12:46:47 -05:00 |
|
tildearrow
|
e1bb42fba9
|
Metal backend, part 14
|
2024-04-15 12:29:33 -05:00 |
|
tildearrow
|
d24c129e38
|
Metal backend, part 13
|
2024-04-15 04:37:41 -05:00 |
|
tildearrow
|
cc4ef12eca
|
update credits
|
2024-04-15 03:45:18 -05:00 |
|
tildearrow
|
be89a07c0f
|
Metal backend, part 12
update to-do list
|
2024-04-14 19:56:41 -05:00 |
|
tildearrow
|
ff2855e98b
|
Metal backend, part 11
|
2024-04-14 19:44:30 -05:00 |
|
tildearrow
|
a4fe96954b
|
Metal backend, part 10
|
2024-04-14 19:39:43 -05:00 |
|
tildearrow
|
53d71c798a
|
Metal backend, part 9
|
2024-04-14 19:30:54 -05:00 |
|
tildearrow
|
887b418eae
|
Metal backend, part 8
|
2024-04-14 19:21:53 -05:00 |
|
tildearrow
|
e180bb5ea0
|
Metal backend, part 7
|
2024-04-14 19:14:42 -05:00 |
|
tildearrow
|
1e147ec4e5
|
Metal backend, part 6
|
2024-04-14 18:46:34 -05:00 |
|