move presets under SNES

This commit is contained in:
Velmyncier 2024-04-15 12:44:45 -04:00 committed by tildearrow
parent dfcaff639c
commit 3a1e286293

View file

@ -140,19 +140,6 @@ void FurnaceGUI::initSystemPresets() {
CH(DIV_SYSTEM_GB, 1.0f, 0, "")
}
);
ENTRY(
"Super Game Boy", {
CH(DIV_SYSTEM_GB, 1.0f, 0, "customClock=4295455"),
CH(DIV_SYSTEM_SNES, 1.0f, 0, "")
},
"tickRate=61.44697015935724"
);
SUB_ENTRY(
"Super Game Boy 2", {
CH(DIV_SYSTEM_GB, 1.0f, 0, ""),
CH(DIV_SYSTEM_SNES, 1.0f, 0, "")
}
);
ENTRY(
"Game Boy Advance (no software mixing)", {
CH(DIV_SYSTEM_GB, 1.0f, 0, "chipType=3"),
@ -229,6 +216,19 @@ void FurnaceGUI::initSystemPresets() {
CH(DIV_SYSTEM_SNES, 1.0f, 0, "")
}
);
SUB_ENTRY(
"Super Game Boy", {
CH(DIV_SYSTEM_GB, 1.0f, 0, "customClock=4295455"),
CH(DIV_SYSTEM_SNES, 1.0f, 0, "")
},
"tickRate=61.44697015935724"
);
SUB_ENTRY(
"Super Game Boy 2", {
CH(DIV_SYSTEM_GB, 1.0f, 0, ""),
CH(DIV_SYSTEM_SNES, 1.0f, 0, "")
}
);
ENTRY(
"Mattel Intellivision", {
CH(DIV_SYSTEM_AY8910, 1.0f, 0, "chipType=3")