tildearrow
|
c690c681c5
|
renderGL: settings to change stencil and buffer si
|
2024-05-20 03:15:43 -05:00 |
|
tildearrow
|
a4cba0f05c
|
handle other texture formats
|
2024-05-15 04:08:50 -05:00 |
|
tildearrow
|
394d5d6583
|
prepare to handle other texture formats
required for DirectX 9...
|
2024-05-15 02:48:18 -05:00 |
|
tildearrow
|
4247faa97c
|
fix possible crash when texture size is 0
|
2024-05-14 15:06:06 -05:00 |
|
tildearrow
|
ae386f6269
|
GUI: add render preInit settings
|
2024-05-07 13:44:16 -05:00 |
|
tildearrow
|
484f6570aa
|
GUI: vendor/device name for render backends
|
2024-04-08 03:02:08 -05:00 |
|
tildearrow
|
a793f286c5
|
renderGL1: more texture fixes
|
2024-04-07 02:58:57 -05:00 |
|
tildearrow
|
20e7c4633d
|
oh yeah, fix textures
TODO: test on real system to make sure it actually works as intended
|
2024-04-07 02:42:39 -05:00 |
|
tildearrow
|
c201e02411
|
WAHAHAHAHAHA
OpenGL 1 backend!!!!!!!!!!!!!!!!1111
TODO: test on old machine
|
2024-04-07 02:39:31 -05:00 |
|