Commit graph

97 commits

Author SHA1 Message Date
tildearrow b3d60e512c update Dear ImGui to 1.89.9
this is part of an upgrade process to the latest version of Dear ImGui
it will take a while as I am stepping through individual versions due
to the heavy modifications we've made for Furnace
2025-08-09 20:45:33 -05:00
tildearrow 17df140cc9 don't abort if a glyph fails to pack 2025-03-22 16:09:16 -05:00
tildearrow faa84fd464 set the max font tex height to 16384
fixes a crash on macOS
2025-03-22 12:38:18 -05:00
Dalia 64db1c5e83 GUI: scrolltext should ignore invisible substring 2024-12-18 15:50:14 -05:00
tildearrow 39a5408e4e GUI: always scroll scrolltexts on mobile 2024-11-10 04:56:41 -05:00
tildearrow e7375fd733 GUI: implement scrolltext
issue #1961
applied on Checkbox
2024-11-10 04:14:39 -05:00
tildearrow 3449dfdea2 IGFD: fix text hiding after hash 2024-07-14 02:21:35 -05:00
tildearrow 72cd745824 patch ImGui so it supports square textures
in the font atlas
2024-07-05 18:00:02 -05:00
tildearrow 5f16edd0df cherry-pick ImGui code
from LTVA1/furnace

localization work
2024-05-27 17:31:20 -05:00
tildearrow 4135123a30 fix modal fade-in
issue #1901
2024-05-19 04:32:40 -05:00
tildearrow b6ed27f394 blind coding moment 2024-05-16 12:57:47 -05:00
tildearrow 9d6d7a82fe finally, finally fix VIA
dumb drivers that claim to support 32-bit index but does not

thanks wbcbz7 for diagnosis
2024-05-16 12:47:39 -05:00
tildearrow 7413a15369 WIPE! 2024-05-16 03:02:45 -05:00
tildearrow 5a0ddbc212 DirectX 9 backend, part 3 2024-05-13 16:38:09 -05:00
tildearrow 056545d899 DirectX 9 backend, part 2
it compiles
2024-05-12 17:23:57 -05:00
tildearrow 7f765fc0a4 try fixing leak 2024-04-17 01:58:11 -05:00
tildearrow 622eff327d Merge branch 'master' into metal 2024-04-15 17:39:36 -05:00
tildearrow e7cedffde2 fix FreeType font advance when hinting is off 2024-04-15 16:42:37 -05:00
tildearrow 1e147ec4e5 Metal backend, part 6 2024-04-14 18:46:34 -05:00
tildearrow b7e909d1d8 GUI: hide the dock space background 2024-04-08 22:53:55 -05:00
tildearrow 8b4581e5e6 use Alpha8 texture in OpenGL 1.1
no shaders anyway so we can save memory
2024-04-08 18:24:42 -05:00
tildearrow 44973de675 compress fonts using zlib
- smaller
- better
- ugly big-endian workaround no longer necessary
2024-04-07 16:08:38 -05:00
tildearrow c201e02411 WAHAHAHAHAHA
OpenGL 1 backend!!!!!!!!!!!!!!!!1111
TODO: test on old machine
2024-04-07 02:39:31 -05:00
tildearrow 19ed900ef3 release v0.6.2
also contains preset search fix and NDS mem fix
2024-04-01 00:50:41 -05:00
tildearrow 90c628612e prepare for 0.6.2 2024-03-31 23:35:59 -05:00
tildearrow 6754ccb9ec 32-bit ImDrawIdx on mobile
issue #1538
2023-10-20 17:00:08 -05:00
tildearrow 80c9795773 more FreeType work 2023-10-16 06:14:44 -05:00
tildearrow b379125587 GUI: experimental FreeType font renderer
disabled by default until I feel happy
2023-10-15 20:15:33 -05:00
tildearrow 6f9e3e0058 GUI: channel pair hints, part 4
now with flooring
2023-10-08 20:19:56 -05:00
tildearrow cad63d8351 is this faster? 2023-09-20 00:24:55 -05:00
tildearrow 6ac4529f3b possibly fix HiDPI input problem on macOS/Wayland
issue #1425
2023-08-30 05:21:33 -05:00
tildearrow 5da54a7678 update ImGui to 1.89.8
commit f8704cd085c4347f835c21dc12a3951924143872
with Furnace patches
2023-08-30 00:42:51 -05:00
tildearrow 628ddc91ca fix void pointer 2023-08-28 05:09:48 -05:00
tildearrow bbeb3df9f6 Merge branch 'master' into force-critical-input-trickle 2023-08-12 21:52:12 -05:00
tildearrow f2af2fbe76 GUI: fix crash on big endian
I hope
issue #649
2023-08-12 00:16:06 -05:00
tildearrow cc60dcf534 GUI: enable 32-bit ImDrawIdx 2023-08-10 01:06:23 -05:00
tildearrow 1fa92c63d0 Merge branch 'master' into force-critical-input-trickle 2023-07-27 00:39:29 -05:00
tildearrow afe703faf2 Merge branch 'force-critical-input-trickle' of https://github.com/bbbradsmith/furnace into force-critical-input-trickle 2023-07-27 00:39:20 -05:00
tildearrow cb825ca938 GUI: add ImGuiTableFlags_NoScrollWithMouse 2023-07-22 05:27:46 -05:00
bbbradsmith edb48d47be only force trickle text if interacting with mouse button or key events 2023-07-12 04:06:03 -04:00
tildearrow 09a3da50eb Merge branch 'master' into force-critical-input-trickle 2023-07-12 00:04:03 -05:00
tildearrow b7b4177251 why 2023-07-10 15:47:20 -05:00
tildearrow 9662653aac let's fix 2023-07-10 15:44:50 -05:00
tildearrow f45df351a8 let's debug GL problem 2023-07-10 15:28:09 -05:00
tildearrow 7d8a61d6dc don't use IMGUI_USER_CONFIG
apparently a specific build of GCC 11.2.0 has a bug which prevents using
defines in #include
2023-07-10 14:27:24 -05:00
tildearrow 6dbc33dc2a renderGL: fix unusable when font tex fails to load 2023-07-09 03:29:32 -05:00
tildearrow e2540bf789 renderDX11: fix crash when font tex fails to load
issue #1217
2023-07-09 03:18:23 -05:00
tildearrow 8be2f0adc8 renderDX11: don't wrap textures 2023-07-08 15:17:31 -05:00
bbbradsmith 0444588cca ImGui trickle is critical for MouseButton, Key and Text events, otherwise fast (but sparse) inputs can be lost. This should not cause performance problems for high-poll-rate mouse devices. 2023-07-06 18:54:35 -04:00
tildearrow ad8082a921 GUI: DirectX 11 render backend, part 4
ready to merge?
2023-06-13 03:12:12 -05:00