Prepare for pcm changed flag, 8 bit panning command
Reduce register spamming in volume update routine
Progress report:
* Emulation core update, Dispatch update:
* Volume is unsigned like original chip, for reduce overflow.
* Add multi-mode macro support for radio button
* 'master' of https://github.com/tildearrow/furnace:
dev90 - linear pitch macro option
dev89 - C64: add test/gate macro
YMU759: update system definition
more changes to autoNoteOn
SoundUnit: ring modulation
GUI: improve the maximize auto-detection a bit
GUI: possibly remember maximized state
NES: fix audio resolution being too low
update to-do list
SoundUnit: more stuff
SoundUnit: max cutoff 16383
effectRows -> effectCols
GUI: rename Amiga/Sample to Sample
This is not a sample properties table
Define the compact wave editor
Menu option, settings file
# Conflicts:
# src/gui/insEdit.cpp
* 'master' of https://github.com/tildearrow/furnace: (77 commits)
GUI: use pattern font for input latch
GUI: partially implement note input latch UI
GUI: transpose value does not transpose effect ID
GUI: prepare for note input latch UI
GUI: min ins selector width fix
GUI: separate operation masks
GUI: add missing FDS preset
GUI: prepare for separate operation mask
GUI: "none" instrument should not remove inscolumn
GUI: fix ins 0 being inserted on blank song
GUI: add a "none" option to instrument list
update to-do list
GUI: add "absorb" instrument input mode
use good default instrument when adding ins
better default instrument for OPL/OPLL
GUI: fix selection being visible in dummy row area
Further fix looped sample preview
GUI: fix about screen in power saving mode
VRC6: saw volume 63
GUI: add an effect list window
...
# Conflicts:
# src/engine/platform/amiga.cpp
# src/engine/vgmOps.cpp
# src/gui/dataList.cpp
# src/gui/guiConst.cpp
# src/gui/insEdit.cpp
# src/gui/sampleEdit.cpp
its 16 channel wavetable/PCM chip, with (optional) stereo support.
Its also has envelope, this feature has similar as AY PSG's one but its shape is also stored at RAM, and each nibble in envelope data is for each output: so i decided to added some feature for more stereo-ish envelope.
Split: Envelope shape will be splitted to Left and Right half for each output.
HInv, Vinv: Envelope shape will be Horizontally/Vertically mirrored the left one.
Max sample length is sample bank size of Seta 2 arcade hardware (currently not emulated yet, nor it doesn't support on VGM).
Chip id is temporary, it can be changed with to suggestions.