tildearrow
|
b58fe36356
|
Merge branch 'master' into ymf289b
|
2023-08-11 22:25:39 -05:00 |
|
tildearrow
|
fe8f94b2b2
|
OPN/2/A/B: fix ExtCh muting on 18xx
|
2023-08-11 16:35:18 -05:00 |
|
tildearrow
|
6324a2a952
|
OPN/2/A/B: fix ExtCh instrument
issue #1053
|
2023-08-11 16:14:06 -05:00 |
|
tildearrow
|
d5776e02bb
|
OPLL: add option to apply fixed frequency to all d
issue #289
|
2023-08-10 00:15:44 -05:00 |
|
tildearrow
|
805c3ba7ac
|
OPLL: more fixes
issue #289
|
2023-08-09 23:32:29 -05:00 |
|
tildearrow
|
e46fa7d88e
|
OPLL: remove some debug messages
|
2023-08-09 23:22:43 -05:00 |
|
tildearrow
|
c6857b56f2
|
OPLL: now add a partial fix to issue #289
does not fulfill "apply pitch to all channels" suggestion yet though
|
2023-08-09 23:22:08 -05:00 |
|
tildearrow
|
dd0d6b940a
|
OPLL: drums mode work 4
|
2023-08-09 23:16:53 -05:00 |
|
tildearrow
|
7bb59e77cc
|
OPLL: drums mode work 3
|
2023-08-09 18:02:51 -05:00 |
|
tildearrow
|
d5324e8897
|
OPLL: drums mode work 2
|
2023-08-09 17:53:48 -05:00 |
|
tildearrow
|
3de0ee4e25
|
OPLL: drums mode work
|
2023-08-09 17:29:42 -05:00 |
|
tildearrow
|
9d410dfe9c
|
add isVolGlobal to DivDispatch
do not key release on pendingNotes if so
issue #1325
|
2023-08-07 18:05:31 -05:00 |
|
tildearrow
|
4d476c0588
|
YM2612: fix direct stream
|
2023-08-04 17:48:34 -05:00 |
|
tildearrow
|
77e708dc57
|
YM2612: better DAC write scheduling
issue #1300
|
2023-08-04 17:36:36 -05:00 |
|
tildearrow
|
2060f8e9eb
|
OPN: fix ExtCh alg/fb/fms/ams/lfo macros
|
2023-08-04 03:33:45 -05:00 |
|
tildearrow
|
3837fe59fb
|
SN: fix key off
|
2023-08-03 01:10:25 -05:00 |
|
tildearrow
|
23daabf5b9
|
Game Boy: remove debug message
|
2023-08-03 00:45:03 -05:00 |
|
tildearrow
|
747b5d19bd
|
NES: whoops!
issue #1313
|
2023-08-03 00:40:53 -05:00 |
|
tildearrow
|
537f90c3f1
|
fix again
|
2023-08-02 14:58:10 -05:00 |
|
tildearrow
|
cf80eca19f
|
FIX build
|
2023-08-02 01:27:29 -05:00 |
|
tildearrow
|
f1b560cce9
|
PC speaker: fix cut freq
issue #1307
|
2023-08-01 16:00:13 -05:00 |
|
cam900
|
71b76e3e88
|
Fix K053260 sample offset
|
2023-07-31 20:06:07 +09:00 |
|
tildearrow
|
4c13fe08d2
|
YM2612: prioritize urgentWrite() on hard reset
|
2023-07-30 14:53:26 -05:00 |
|
tildearrow
|
954d91d073
|
OPLL: asdfasfd
|
2023-07-30 02:20:19 -05:00 |
|
tildearrow
|
1325664d25
|
SNES: fix possible sample corruption
when toggling echo
|
2023-07-29 17:12:46 -05:00 |
|
tildearrow
|
423f2f5069
|
OPN/A/B: implement 30xx on ExtCh
issue #1113
|
2023-07-29 16:05:34 -05:00 |
|
tildearrow
|
233431c2cc
|
YM2612: implement 30xx on ExtCh
|
2023-07-29 14:17:04 -05:00 |
|
tildearrow
|
a7e9218562
|
Namco WSG: fix custom clock
|
2023-07-28 04:27:53 -05:00 |
|
tildearrow
|
b41d8fe208
|
TIA: fix custom clock
but it changes pitch of everything
|
2023-07-27 02:20:22 -05:00 |
|
tildearrow
|
501d8da7af
|
NES: optimize NSFplay
|
2023-07-27 01:24:18 -05:00 |
|
tildearrow
|
1511b66015
|
MSM6258: fix missing type/outbits init
|
2023-07-26 19:33:49 -05:00 |
|
tildearrow
|
677f7fe682
|
ES5506: some cleanup
and fix sample map... ugh
issue #1282
|
2023-07-26 19:16:57 -05:00 |
|
tildearrow
|
a3a004477d
|
Game Boy: fix hw seq in low latency mode
|
2023-07-25 01:51:22 -05:00 |
|
tildearrow
|
d12c061393
|
PET: fix not working
|
2023-07-25 01:26:41 -05:00 |
|
tildearrow
|
4161dcd786
|
fix crash when exporting audio (per chip)
also fix two misc issues in ES5506 and Sound Unit
|
2023-07-24 22:34:39 -05:00 |
|
tildearrow
|
c702922144
|
OPLL: how am I going to do this
|
2023-07-23 22:36:27 -05:00 |
|
tildearrow
|
90264bb63e
|
MSM5232: fix chan osc
issue #1269
|
2023-07-23 16:40:45 -05:00 |
|
tildearrow
|
e52e2da68b
|
dev165 - Namco 163: do not scale pitch by default
|
2023-07-23 15:57:25 -05:00 |
|
tildearrow
|
20418bb490
|
add TED to Furnace
#855 #873
|
2023-07-23 04:42:38 -05:00 |
|
cam900
|
3bafd4f6c0
|
update via PR comments
|
2023-07-23 17:39:38 +09:00 |
|
tildearrow
|
0d2b7427a6
|
MSM6258: only one output
|
2023-07-22 17:32:16 -05:00 |
|
tildearrow
|
2abe76d000
|
Amiga: fix custom clock
|
2023-07-22 01:42:05 -05:00 |
|
cam900
|
0889a8fe92
|
Merge branch 'master' of https://github.com/tildearrow/furnace into ymf289b
|
2023-07-22 10:39:28 +09:00 |
|
tildearrow
|
ad88ce46ab
|
dev164 - Namco 163: improvements, part 4
- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
|
2023-07-21 19:54:35 -05:00 |
|
tildearrow
|
7cc166beb0
|
Namco 163: improvements, part 2
|
2023-07-20 18:23:58 -05:00 |
|
tildearrow
|
b087b28325
|
remove Namco 163 name setting
|
2023-07-20 16:50:19 -05:00 |
|
tildearrow
|
08bd036193
|
Namco 163: improvements, part 1
|
2023-07-19 21:27:48 -05:00 |
|
tildearrow
|
d779b4c516
|
Namco 163: get rid of wave load
part of some serious work... the global wave load feature will be improved
|
2023-07-19 14:29:38 -05:00 |
|
tildearrow
|
b42614189f
|
Namco 163: dang
|
2023-07-19 01:43:41 -05:00 |
|
tildearrow
|
01c33260bc
|
this commit sucks
|
2023-07-19 00:16:44 -05:00 |
|