tildearrow
a3a004477d
Game Boy: fix hw seq in low latency mode
2023-07-25 01:51:22 -05:00
tildearrow
d12c061393
PET: fix not working
2023-07-25 01:26:41 -05:00
tildearrow
4161dcd786
fix crash when exporting audio (per chip)
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also fix two misc issues in ES5506 and Sound Unit
2023-07-24 22:34:39 -05:00
tildearrow
b519713222
don't use exceptions in maps
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succeeds #801
2023-07-24 17:39:09 -05:00
tildearrow
c702922144
OPLL: how am I going to do this
2023-07-23 22:36:27 -05:00
tildearrow
90264bb63e
MSM5232: fix chan osc
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issue #1269
2023-07-23 16:40:45 -05:00
tildearrow
e52e2da68b
dev165 - Namco 163: do not scale pitch by default
2023-07-23 15:57:25 -05:00
tildearrow
20418bb490
add TED to Furnace
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#855 #873
2023-07-23 04:42:38 -05:00
tildearrow
0d2b7427a6
MSM6258: only one output
2023-07-22 17:32:16 -05:00
tildearrow
2abe76d000
Amiga: fix custom clock
2023-07-22 01:42:05 -05:00
tildearrow
ad88ce46ab
dev164 - Namco 163: improvements, part 4
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- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
2023-07-21 19:54:35 -05:00
tildearrow
7cc166beb0
Namco 163: improvements, part 2
2023-07-20 18:23:58 -05:00
tildearrow
b087b28325
remove Namco 163 name setting
2023-07-20 16:50:19 -05:00
tildearrow
08bd036193
Namco 163: improvements, part 1
2023-07-19 21:27:48 -05:00
tildearrow
d779b4c516
Namco 163: get rid of wave load
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part of some serious work... the global wave load feature will be improved
2023-07-19 14:29:38 -05:00
tildearrow
b42614189f
Namco 163: dang
2023-07-19 01:43:41 -05:00
tildearrow
01c33260bc
this commit sucks
2023-07-19 00:16:44 -05:00
tildearrow
63a50745ac
Namco 163: #1250 , part 1
2023-07-18 19:29:02 -05:00
tildearrow
ec9a3180b2
Merge pull request #1047 from tildearrow/k053260
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Add K053260 support
2023-07-17 15:10:07 -05:00
tildearrow
e07f9cd3f4
does not work
2023-07-15 20:29:49 -05:00
tildearrow
c3d6d9c440
don't start engine on autoNoteOff
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it's unnecessary. issue #1187
2023-07-15 02:59:06 -05:00
tildearrow
d096d5eb3c
GUI: fix scrolling when stepping rows
2023-07-14 19:24:57 -05:00
tildearrow
9c97291e9c
MSM6258: don't use auto
2023-07-13 16:03:47 -05:00
cam900
7148f99b88
Merge branches 'master' and 'k053260' of https://github.com/tildearrow/furnace into k053260
2023-07-13 20:15:40 +09:00
tildearrow
e93f649bfb
FixedQueue, part 3
2023-07-13 04:23:01 -05:00
tildearrow
708c363635
FixedQueue, part 2
2023-07-13 04:09:20 -05:00
tildearrow
99be9cb337
FixedQueue, part 1
2023-07-12 19:54:37 -05:00
tildearrow
dbd200c279
prepare to use FixedQueue
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avoiding allocations in real-time code
2023-07-12 19:43:15 -05:00
cam900
3adacff028
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-12 20:11:13 +09:00
tildearrow
90b76d20e3
C64: fix reSIDfp muting
2023-07-12 06:04:37 -05:00
tildearrow
6ce45593cf
C64: per-chan osc filters and volume
2023-07-11 18:11:48 -05:00
tildearrow
e8130caa52
C64: fix dSID multi-chip
2023-07-11 17:21:51 -05:00
cam900
5e0fb78a90
Use allocated ID
2023-07-10 19:57:45 +09:00
cam900
7aaa52297e
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-10 19:56:29 +09:00
tildearrow
5a9de0f3e6
dev163 - GUI: add watermark to identify unstable
2023-07-09 20:34:44 -05:00
tildearrow
ecb9f6fbeb
PV-1000: fix chan osc
2023-07-09 19:32:24 -05:00
tildearrow
46ede984a7
VGM export: fix RF5C68 memory being wrong
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issue #1078
2023-07-09 18:46:24 -05:00
tildearrow
cf2c63caf7
YM2612: implement 9xxx, part 2
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VGM export
2023-07-09 17:41:24 -05:00
tildearrow
0c5e58fa3e
YM2612: implement 9xxx, part 1
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does not work on VGM export yet
2023-07-09 15:12:45 -05:00
tildearrow
0b2de3b933
YM2612: fix DAC mute not respecting queue, part 2
2023-07-09 14:17:52 -05:00
tildearrow
68f517eb04
release v0.6pre7 (hotfixes)
2023-07-09 03:40:45 -05:00
tildearrow
e2540bf789
renderDX11: fix crash when font tex fails to load
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issue #1217
2023-07-09 03:18:23 -05:00
MooingLemur
73ea490fdb
ZSM export: fix two bugs w/ looped sample export
2023-07-09 01:56:26 -05:00
cam900
2a4e7267aa
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-09 13:11:53 +09:00
tildearrow
a500dcda49
release v0.6pre6
2023-07-08 20:22:03 -05:00
tildearrow
3765294cd3
TODO: implement 30xx on ExtCh for pre7
2023-07-08 18:06:19 -05:00
tildearrow
9d0a95e228
Game Boy: fix zombie mode on first note
2023-07-08 17:08:08 -05:00
tildearrow
2786b307e3
YM2612: fix DAC mute not respecting queue limits
2023-07-08 16:19:50 -05:00
tildearrow
34502f218c
WonderSwan: fix custom clock setting
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issue #1211
2023-07-08 14:40:35 -05:00
tildearrow
c1ff3c38aa
Game Boy: fix memory leak
2023-07-08 14:40:14 -05:00
tildearrow
d8381a21ea
SegaPCM: fix volume not being reset after macro
2023-07-08 03:02:55 -05:00
cam900
e38c50bbb1
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-08 16:57:17 +09:00
MooingLemur
d722cc33d4
ZSM export: support for looped samples, fix error dispatching ZSM sync events
2023-07-07 14:56:59 -05:00
cam900
79a082c5d2
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-07 20:41:52 +09:00
tildearrow
aececf352f
Game Boy: fix 10xx turning wave channel on
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when it's off
2023-07-07 02:25:32 -05:00
tildearrow
f841025ce6
Game Boy: fix wave corruption
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this time for real
thanks jvsTSX
2023-07-07 02:21:13 -05:00
tildearrow
5c97f9981a
add option to change SDL audio driver
2023-07-06 21:14:25 -05:00
tildearrow
ce2661df66
audio issue debugging
2023-07-06 18:29:29 -05:00
cam900
ac8db58cbf
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-07-06 20:00:20 +09:00
tildearrow
3d79827d55
Merge pull request #1199 from mooinglemur/20230705-zsmsync
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VERA, ZSM Export: Add EExx event as synchronization message, add sync message support in ZSM export
2023-07-06 03:41:06 -05:00
tildearrow
61335fb09b
C64: fix overlord
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after more than one year
2023-07-06 02:20:22 -05:00
tildearrow
3b151a78a5
tiny playback optimization
2023-07-06 02:12:45 -05:00
tildearrow
2dde6159a1
C64: fix dSID filters
2023-07-06 02:12:34 -05:00
tildearrow
59e93892dd
fix MIDI clock/time using too much CPU
2023-07-05 23:55:50 -05:00
tildearrow
7375d2e6fb
C64: faster startup
2023-07-05 20:31:31 -05:00
tildearrow
073bc8d8b5
C64: faster
2023-07-05 20:12:08 -05:00
tildearrow
9d5e544695
C64: fix memory corruption
2023-07-05 19:36:40 -05:00
tildearrow
bcd5bfdb42
C64: dSID core, part 2
2023-07-05 17:37:25 -05:00
MooingLemur
a8a02b9ebb
Changed EFxx to EExx at request of tildearrow
2023-07-05 15:29:11 -07:00
tildearrow
621616ae25
C64: dSID core, part 1
2023-07-05 17:09:02 -05:00
MooingLemur
fba48149a5
VERA, ZSM Export: Add EFxx event as synchronization message, add sync message support in ZSM export
2023-07-05 15:07:44 -07:00
tildearrow
56b786f55e
asd;klfj
2023-07-05 02:32:01 -05:00
tildearrow
23b65c61ce
C64: fix reSIDfp envelope reset being inconsistent
2023-07-04 01:34:39 -05:00
tildearrow
f1b30c01a4
dev160 - C64: add key priority system
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and options to change hard reset envelope
issue #1115
2023-07-04 00:23:28 -05:00
tildearrow
7e6ffd7e12
fix wave synth ignoring wave set in wave macro
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when wave did not change
issue #1194
2023-07-03 22:49:59 -05:00
mooinglemur
93097b40e5
ZSM export: Update format, implement PCM export support ( #1191 )
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* ZSM export: suppress the extra tick before the loop
* ZSM: initial PCM export support
* Docs: update zsm-format.md with PCM format
* applied requested style changes from PR
2023-07-03 22:24:49 -05:00
tildearrow
b0c683fee5
Game Boy: fix wave corruption I think
2023-07-03 04:06:42 -05:00
tildearrow
d7d4038c51
use rate instead of compat rate when saving sample
2023-07-02 22:06:52 -05:00
tildearrow
8d21948431
Game Boy: fix custom clock
2023-07-02 00:39:50 -05:00
tildearrow
72ed5deeb1
VERA: fix custom clock
2023-07-02 00:26:57 -05:00
tildearrow
3f8430b0d6
add ability to duplicate sub-songs
2023-06-30 23:37:22 -05:00
tildearrow
69e3515757
SegaPCM: real limit is 2MB
2023-06-30 06:09:42 -05:00
cam900
8c4477c6dd
Fix offset
2023-06-26 20:00:29 +09:00
cam900
4efd3591d2
Add silence to avoid popping noise
2023-06-26 19:59:57 +09:00
cam900
7b49b4b8e0
Merge branches 'master' and 'k053260' of https://github.com/tildearrow/furnace into k053260
2023-06-26 19:47:25 +09:00
tildearrow
598e8ddf03
don't handle a buffer of size 0
2023-06-24 17:45:43 -05:00
tildearrow
ba0d6903f6
YM2612: add forceIns heuristics
2023-06-24 16:00:55 -05:00
tildearrow
06a2d10ba1
VGM export: cap streams to 44100Hz
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VGMPlay doesn't like higher frequencies
2023-06-22 16:45:31 -05:00
tildearrow
95b51e6307
VGM export: NES DPCM, part 3
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dual chip
2023-06-22 15:45:27 -05:00
tildearrow
b9514bb98e
VGM export: NES DPCM, part 2
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now it works
issue #1163
2023-06-22 15:40:50 -05:00
tildearrow
317aca0564
VGM export: NES DPCM, part 1
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still does not work
2023-06-22 15:20:48 -05:00
tildearrow
0bcd1b74ac
VGM export: prepare for NES DPCM
2023-06-22 04:55:12 -05:00
tildearrow
ef57ad531d
oh crap I did not commit
2023-06-22 03:24:39 -05:00
cam900
a413868fcb
Merge branch 'master' of https://github.com/tildearrow/furnace into k053260
2023-06-21 20:06:09 +09:00
tildearrow
c777d699d2
POKEY: implement two-tone mode effect
2023-06-20 14:43:20 -05:00
tildearrow
4521cbfb4f
asdf
2023-06-20 04:26:23 -05:00
tildearrow
6e61343ad8
playSub optimization
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MAY CAUSE REGRESSIONS but I don't know
2023-06-20 01:20:48 -05:00
tildearrow
443535a54c
fix possible hang in runMidiClock
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issue #1167
2023-06-20 01:08:51 -05:00
tildearrow
9851f5cc87
YM2612: fix a couple DAC chan osc problems
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issue #1168
2023-06-20 00:41:17 -05:00
tildearrow
c7da358376
fix .dmf PAL/NTSC thing
2023-06-20 00:29:47 -05:00