tildearrow
387d9e0654
breaking the limit, part 2
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all dispatches adapted to 32768 samples.
sample limit unlocked.
testing is required.
2025-07-27 20:16:59 -05:00
tildearrow
dd7e1def3d
new chan osc work in progress
2025-03-01 05:05:50 -05:00
tildearrow
91ca79587b
SNES: oh I can't believe I did not commit this yet
2025-02-15 22:21:39 -05:00
tildearrow
9dee51851f
prepare for proper center rate
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the correct rate is 8372Hz rather than 8363Hz
sadly this will require a compat flag so I am not making this change
effective until 0.7
issue #2347
2025-02-06 02:14:21 -05:00
tildearrow
00ad4e4a46
update copyright year
2025-01-28 18:49:19 -05:00
Natt Akuma
ddb29874d7
SNES: Change base capacity to 0xf800 bytes instead of 0x10000
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This is to reflect both source address calculations in the engine code, which assume an echo buffer to end at 0xf800
2024-11-27 18:37:39 +07:00
tildearrow
47f36f99d9
Merge branch 'master' into SID3
2024-09-13 23:46:13 -05:00
tildearrow
2d172c59af
SNES: move volume changes
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make them happen after KOFF
2024-09-01 04:26:00 -05:00
tildearrow
11935fb525
dev220: SNES anti-click
2024-08-31 19:07:36 -05:00
tildearrow
42f7755479
SNES: prepare for anti-click
2024-08-31 04:38:21 -05:00
LTVA1
1fbbe29d14
Merge branch 'tildearrow:master' into SID3
2024-08-23 12:53:29 +03:00
LTVA1
3b6ddebc64
disable
2024-08-23 00:53:44 -05:00
LTVA1
9f9638931d
yeah
2024-08-23 00:53:44 -05:00
LTVA1
466adb5613
localize channel pair hints
2024-08-16 10:31:23 +03:00
LTVA1
7c324ec39d
naive channel pair refactor (dumb replace one pair with vector of pairs)
2024-08-14 20:01:16 +03:00
Natt Akuma
6a7e7ba571
SNES: fix sample offset not working at the end
2024-06-22 16:40:06 +07:00
tildearrow
0b7e26bf53
SNES: inject end of sample if not looping
2024-04-29 23:48:10 -05:00
tildearrow
2d48390eab
memory composition, part 2
2024-03-05 03:38:55 -05:00
tildearrow
7a41461883
memory composition, part 1
2024-03-04 19:50:15 -05:00
tildearrow
01c5e9a913
no NOT nice
2024-03-03 03:19:19 -05:00
tildearrow
35bca6e90c
fix sample issues - part 5 (final?)
2024-02-02 13:55:42 -05:00
tildearrow
94cce86180
fix sample issues, part 4
2024-02-02 02:43:48 -05:00
tildearrow
745d1d6c76
fix sample issues, part 3
2024-02-02 02:13:09 -05:00
tildearrow
b452641186
Merge branch 'macro-retrigger-effect-tildearow-version'
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with rewritten retrigger- erm... RESTART function
2024-01-17 14:48:47 -05:00
LTVA1
7f94cdc930
port macro retrigger to orig Furnace
2024-01-17 15:28:29 +03:00
tildearrow
88b42ddd58
update copyright year
2024-01-16 21:26:57 -05:00
tildearrow
f03996ebd2
move furIcons somewhere else
2023-10-28 19:07:40 -05:00
tildearrow
e121c40a23
piece of trash
2023-10-28 19:03:08 -05:00
tildearrow
1a448649b6
GUI: channel status, part 5
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now with custom icons
colors stolen from GEP
2023-10-28 02:39:44 -05:00
tildearrow
d8daeb1169
GUI: channel status, part 4
2023-10-27 18:08:37 -05:00
tildearrow
b08f1e656f
SNES: NOOOOOOOOOOOOO
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a typo ruined 0.6 :<
issue #1522
2023-10-11 01:16:57 -05:00
tildearrow
cb8ed42cd6
GUI: channel pair hints, part 5
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SNES freq mod
2023-10-09 04:28:08 -05:00
tildearrow
c9cbf133d6
Eknous please HELP ME
2023-08-23 17:25:05 -05:00
tildearrow
741d350fe2
possible fix to #1356
2023-08-14 16:28:43 -05:00
tildearrow
1325664d25
SNES: fix possible sample corruption
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when toggling echo
2023-07-29 17:12:46 -05:00
tildearrow
29dfeccfe7
change chan osc range - PLEASE READ
...
as of now the range is ~32768, either from -16384 to 16383, or 0 to 32767.
it previously was -32768 to 32767 (~65536).
this change was made to better suit chips that only output a positive value.
if you are working on a new chip, update your code and shift right by one if necessary.
2023-06-16 17:30:11 -05:00
tildearrow
0c0efaea50
make use of sample loop flag
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issue #1109
this MAY BREAK THINGS
if any problems, REVERT THIS ONE
2023-05-24 01:51:27 -05:00
tildearrow
bdcbab0921
prepare to fix MIDI clock
2023-05-09 05:05:53 -05:00
tildearrow
b037b07c30
SNES: add global volume control effects
2023-05-04 16:49:47 -05:00
tildearrow
99d2199db6
dev152 - sample map notes, part 1
2023-04-07 16:54:05 -05:00
tildearrow
62b9b98300
SNES: implement getSamplePos()
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but gotta fix one thing
2023-03-19 04:18:57 -05:00
tildearrow
76eb0ed097
SNES: consider echo buffer size
2023-01-24 04:13:01 -05:00
tildearrow
45faadd4c8
update copyright year
2023-01-19 19:18:40 -05:00
tildearrow
a29f36a5df
new dispatch, part 1
2023-01-03 01:09:46 -05:00
tildearrow
3e0dcbb0ae
aaaaaaaa
2023-01-02 04:53:37 -05:00
tildearrow
08d2f12dbd
prepare new dispatch
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will allow for more than 2 outputs
2023-01-01 19:46:08 -05:00
tildearrow
7fa5fecd38
possibly fix retrigger with sample map
2022-12-29 03:12:00 -05:00
tildearrow
0914359063
dev131 - SNES: add more sustain modes and D2
2022-12-24 18:03:57 -05:00
tildearrow
6f22ade69a
new arp strategy, part 1
2022-12-17 02:07:24 -05:00
tildearrow
3eb3d8a6f1
prepare for new arp strategy
2022-12-17 01:21:08 -05:00