tildearrow
19b3cdefd1
file types and sorting
...
coming soon: colors and icons
2025-09-26 05:14:29 -05:00
tildearrow
ebecfb1992
more work on the file picker
...
after this, file types
2025-09-25 20:49:40 -05:00
tildearrow
20ee4f4048
why am I working so slowly on this
2025-09-25 00:04:08 -05:00
tildearrow
a897bbcca3
fixed
2025-09-24 01:25:28 -05:00
tildearrow
4ad0f6bec7
why does this not work
2025-09-23 05:20:52 -05:00
tildearrow
aa713ed9c9
commit message? why? who cares
2025-09-23 01:31:49 -05:00
tildearrow
be3f7a9ec1
new file picker, part 2
...
working stat
2025-09-21 17:45:06 -05:00
tildearrow
6aca12184f
new file picker, part 1
...
prototype
2025-09-21 05:48:30 -05:00
tildearrow
134cdde1e5
Merge branch 'master' into newFilePicker
2025-09-20 21:49:13 -05:00
tildearrow
8dbd732db9
GUI: randomize notes + button to open pat menu on
...
mobile
2025-09-20 21:48:18 -05:00
Eknous-P
fe622a08b1
fix nolerp line plot leaving a stray vertical line
2025-09-20 20:05:12 +04:00
tildearrow
48b98157a8
Merge branch 'master' into newFilePicker
2025-09-20 02:35:28 -05:00
tildearrow
e357dd0372
FDS: mod effects should be post
...
issue #2691
2025-09-19 21:44:26 -05:00
tildearrow
d250437070
remove fly
2025-09-19 01:50:54 -05:00
tildearrow
e5bd1a63e8
i am freaking slacking off
2025-09-19 00:08:13 -05:00
tildearrow
0548e88f47
prepare for a new ImGui file picker
2025-09-18 05:11:56 -05:00
tildearrow
e583a49436
update Dear ImGui to 1.92.3 - comment wrap working
...
finally I can get rid of that silly text
so much drama over a freaking setting...
nobody got the reference
2025-09-17 19:09:03 -05:00
Eknous-P
c0da289d40
chip rack led setting
2025-09-17 15:25:26 +04:00
tildearrow
24fabdf8c4
use old advance calc formula
...
issue #2669
2025-09-17 02:58:52 -05:00
tildearrow
e8382247f1
GUI: chip manager redesign, part 5
...
this finishes the basics
2025-09-16 19:19:01 -05:00
tildearrow
22c5121a76
disable custom ellipsis char
2025-09-16 18:02:19 -05:00
tildearrow
27a555f129
GUI: chip manager redesign, part 4
...
this selectable is so ugly and uncentered
2025-09-16 16:42:23 -05:00
tildearrow
72b94b029a
GUI: chip manager redesign, part 3
2025-09-16 06:27:34 -05:00
tildearrow
d38b956030
GUI: chip manager redesign, part 2
2025-09-16 04:48:02 -05:00
tildearrow
70f512003e
OPN: fix wrong getGain in ExtCh
2025-09-16 03:05:27 -05:00
tildearrow
0f408310f1
GUI: chip manager redesign, part 1
2025-09-15 21:02:19 -05:00
tildearrow
f29d72c45c
GUI: prepare for a chip manager redesign
2025-09-15 18:28:24 -05:00
tildearrow
61821ed327
GUI: fix ModTable next to the mod table
2025-09-15 06:20:56 -05:00
tildearrow
05b4887f44
update format.md - MultiPCM
2025-09-14 20:41:22 -05:00
tildearrow
6b9313bf25
Merge pull request #2666 from tildearrow/hasSampleHeader
...
Add primary MultiPCM support
2025-09-14 17:00:03 -05:00
tildearrow
3a06e7b963
remove hasSampleInsHeader()
...
- it is only used by MultiPCM
- an alternative approach is in place
2025-09-14 14:21:31 -05:00
tildearrow
c1b7a06a37
MultiPCM: add renderInstruments()
...
call it on instrument addition/removal/modification,
reset and/or renderSamples
2025-09-14 05:25:44 -05:00
tildearrow
684bebf202
MultiPCM: fix muting on reset
2025-09-13 14:14:11 -05:00
tildearrow
de1ab67d4a
Merge branch 'master' into hasSampleHeader
2025-09-13 04:23:19 -05:00
tildearrow
84c1baa3f5
Merge pull request #2551 from tildearrow/getSampleMemOffset
...
Implement getSampleMemOffset
2025-09-13 04:17:00 -05:00
tildearrow
551da762ee
Merge branch 'master' into getSampleMemOffset
2025-09-13 04:13:27 -05:00
tildearrow
ef61241c39
replace Wandering.fur with original version
...
now that volume is fixed
2025-09-12 05:11:48 -05:00
tildearrow
d16bad802d
NDS: fix volume
...
it was twice as loud and global volume would clip
2025-09-12 05:10:17 -05:00
tildearrow
825039ec5a
Lynx: write duty on forceIns()
...
issue #2674
2025-09-10 23:51:08 -05:00
KungFuFurby
0549acc1d9
Correct a typo where the wrong effect ID was used for vibrato waveform
...
E4x is the correct ID, not E3x, for MOD and XM.
Additionally, updated the coding style for MOD to be more consistent with the
pre-existing code, namely by not using hex for the effect IDs being checked.
2025-09-10 00:18:45 -05:00
KungFuFurby
6252843ade
Add envelope enable/disable and high nibble sample offset for IT
...
Fine print:
- Enabling and disabling panning envelopes take up two effect columns instead of
one due to the macro being split into left and right sides.
2025-09-09 22:29:05 -05:00
KungFuFurby
0660e25f06
Add vibrato waveform import support for S3M, XM, MOD and IT
...
Fine print:
- OpenMPT hacks are not implemented here for MOD and XM for random waveform
- Retrigger/Continuous setting is not handled for MOD, XM and S3M
-- For S3M, I can't confirm if the setting even existed:
I'm pretty sure it got cut out of Impulse Tracker.
- Your waveform may sound different here than in the original player
If tremolo and panbrello waveforms are implemented in Furnace, then their
corresponding conversions can be implemented. For now, though, they can't make
the cut since there is no corresponding effect to change those waveforms from
the default setting.
2025-09-09 22:29:05 -05:00
KungFuFurby
3df67fb1b3
Add some commentary for special series of effects in S3M, XM and IT
2025-09-09 22:29:05 -05:00
tildearrow
7a7d381889
restore scroll text debug
2025-09-08 18:13:33 -05:00
tildearrow
17420d5d23
QSound: fix loop end being used as sample end
...
even if loop is disabled
2025-09-08 02:32:24 -05:00
tildearrow
7cf66b56ee
GUI: load fallback fonts in header font
...
issue #2400
2025-09-07 18:22:14 -05:00
tildearrow
fb35e6f993
GUI: add a compressed font cache
...
reduce memory usage by not loading the same font twice
2025-09-07 18:13:57 -05:00
tildearrow
c75f363453
XM import: actually consider pattern data size
...
issue #2681
2025-09-07 17:14:24 -05:00
freq-mod
9734c2ebaa
Correct comparison of Game.com to Nintendo Game Boy
2025-09-07 14:37:01 +02:00
tildearrow
3a66e0ceee
T6W28: actually fix the phase reset issue
...
issue #2665
2025-09-07 04:34:59 -05:00