stop documenting EFxx
it doesn't even work on linear pitch
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@ -110,8 +110,6 @@ const char* DivEngine::getEffectDesc(unsigned char effect, int chan, bool notNul
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return "EDxx: Note delay";
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case 0xee:
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return "EExx: Send external command";
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case 0xef:
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return "EFxx: Set global tuning (quirky!)";
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case 0xf0:
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return "F0xx: Set tick rate (bpm)";
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case 0xf1:
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