PCE: kind of implement LFO
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5 changed files with 37 additions and 4 deletions
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@ -45,6 +45,9 @@ const char* cmdName[DIV_CMD_MAX]={
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"GB_SWEEP_TIME",
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"GB_SWEEP_DIR",
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"PCE_LFO_MODE",
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"PCE_LFO_SPEED",
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"ALWAYS_SET_VOLUME"
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};
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@ -117,6 +120,12 @@ bool DivEngine::perSystemEffect(int ch, unsigned char effect, unsigned char effe
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case 0x11: // noise mode
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dispatchCmd(DivCommand(DIV_CMD_STD_NOISE_MODE,ch,effectVal));
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break;
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case 0x12: // LFO mode
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dispatchCmd(DivCommand(DIV_CMD_PCE_LFO_MODE,ch,effectVal));
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break;
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case 0x13: // LFO speed
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dispatchCmd(DivCommand(DIV_CMD_PCE_LFO_SPEED,ch,effectVal));
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break;
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case 0x17: // PCM enable
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dispatchCmd(DivCommand(DIV_CMD_SAMPLE_MODE,ch,(effectVal>0)));
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break;
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