fix text export crash

This commit is contained in:
tildearrow 2023-12-27 14:49:35 -05:00
parent 8eed9ff940
commit 07b037349b

View file

@ -6492,7 +6492,7 @@ SafeWriter* DivEngine::saveText(bool separatePatterns) {
if (ins->type==DIV_INS_GB) {
w->writeText("- Game Boy parameters:\n");
w->writeText(fmt::sprintf(" - volume: %d\n",ins->gb.envVol));
w->writeText(fmt::sprintf(" - direction: %d\n",gbEnvDir[ins->gb.envDir?1:0]));
w->writeText(fmt::sprintf(" - direction: %s\n",gbEnvDir[ins->gb.envDir?1:0]));
w->writeText(fmt::sprintf(" - length: %d\n",ins->gb.envLen));
w->writeText(fmt::sprintf(" - sound length: %d\n",ins->gb.soundLen));
w->writeText(fmt::sprintf(" - use software envelope: %s\n",trueFalse[ins->gb.softEnv?1:0]));