From 07b037349b2419736359f25e114e5798e17bb327 Mon Sep 17 00:00:00 2001 From: tildearrow Date: Wed, 27 Dec 2023 14:49:35 -0500 Subject: [PATCH] fix text export crash --- src/engine/fileOps.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine/fileOps.cpp b/src/engine/fileOps.cpp index cb6f4fa90..1dd9d89d4 100644 --- a/src/engine/fileOps.cpp +++ b/src/engine/fileOps.cpp @@ -6492,7 +6492,7 @@ SafeWriter* DivEngine::saveText(bool separatePatterns) { if (ins->type==DIV_INS_GB) { w->writeText("- Game Boy parameters:\n"); w->writeText(fmt::sprintf(" - volume: %d\n",ins->gb.envVol)); - w->writeText(fmt::sprintf(" - direction: %d\n",gbEnvDir[ins->gb.envDir?1:0])); + w->writeText(fmt::sprintf(" - direction: %s\n",gbEnvDir[ins->gb.envDir?1:0])); w->writeText(fmt::sprintf(" - length: %d\n",ins->gb.envLen)); w->writeText(fmt::sprintf(" - sound length: %d\n",ins->gb.soundLen)); w->writeText(fmt::sprintf(" - use software envelope: %s\n",trueFalse[ins->gb.softEnv?1:0]));