Add dialog text

This commit is contained in:
Natt Akuma 2025-11-29 14:32:14 +07:00
parent 1744e67286
commit da758df019

View file

@ -893,10 +893,14 @@ wait_frame_until:
lda #0
sta vbl
lda enable_music
bne :+
lda cur_frame
cmp #2
bcc :+
bcc :++
jsr sfx_play
jmp :++
: jsr update_dialog
:
dec bmp_delay
@ -1830,3 +1834,25 @@ txt_fade_out_offset:
lda timer_reached
beq :-
rts
update_dialog:
ldy #0
lda (text_ptr),y
bne :+
rts
:
; TODO
rts
dialog:.byte8
.byte 0, "are you ok?", 0
.byte 1, "... who are you?", 0
.byte 2, "thank goodness.\ni'm lilia from lance village.", 0
.byte 3, "having some kind of premonition,\ni came here to have a look.", 0
.byte 4, "suddenly,the area was enveloped\nby a light and you collapsed.", 0
.byte 5, "where am i?", 0
.byte 6, "this is the restaurant called y's.", 0
.byte 7, "there're monsters near.\nwe should go.", 0
.byte 8, "how about it,\ncan you stand up?", 0
.byte 9, "yeah,i'm alright.should we\ngo before the monsters come?", 0
.byte 10, "sure.", 0