init files
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35
loader/samples/benchmark/make-tex-graph-spindle-code.lua
Executable file
35
loader/samples/benchmark/make-tex-graph-spindle-code.lua
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#! /usr/bin/env lua
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local lines = {}
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for line in io.stdin:lines() do
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lines[#lines + 1] = line
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end
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local loader_cpu
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for k, v in pairs(lines) do
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if k % 2 == 1 then
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loader_cpu = v:match("^%S+%s*(%x+)")
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else
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local f1l,f2l,f3l,f4l,f5l,f6l,f7l,f8l, f1h,f2h,f3h,f4h,f5h,f6h,f7h,f8h = v:match("^%S+%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)")
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loader_cpu = tonumber("0x"..loader_cpu)
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local frames = {}
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frames[1] = tonumber("0x"..f1l) + (256 * tonumber("0x"..f1h))
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frames[2] = tonumber("0x"..f2l) + (256 * tonumber("0x"..f2h))
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frames[3] = tonumber("0x"..f3l) + (256 * tonumber("0x"..f3h))
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frames[4] = tonumber("0x"..f4l) + (256 * tonumber("0x"..f4h))
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frames[5] = tonumber("0x"..f5l) + (256 * tonumber("0x"..f5h))
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frames[6] = tonumber("0x"..f6l) + (256 * tonumber("0x"..f6h))
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frames[7] = tonumber("0x"..f7l) + (256 * tonumber("0x"..f7h))
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frames[8] = tonumber("0x"..f8l) + (256 * tonumber("0x"..f8h))
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table.sort(frames)
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throughput = 0x4000 * 50 / ((frames[4] + frames[5]) / 2);
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print(("(%d, %.f)"):format(loader_cpu, throughput))
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end
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end
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