init files

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AArt1256 2025-11-13 19:07:39 +03:00
commit 8197a022bd
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NAME = benchmark
BENCH ?= BITFIRE
LOADERCPU ?= 100
ALIGNED ?= 0
_PLATFORM_ = c64
export LOG
BUILDDIR = ../../build
DISKIMAGE = $(BUILDDIR)/$(NAME)-$(LOADERCPU)-$(_PLATFORM_).d64
default: $(DISKIMAGE)
run_bitfire:
make run BENCH=BITFIRE
run_spindle_code:
make run BENCH=SPINDLE_CODE
run_spindle_graphics:
make run BENCH=SPINDLE_GRAPHICS
perfbench_bitfire:
make perfbench BENCH=BITFIRE
perfbench_spindle_code:
make perfbench BENCH=SPINDLE_CODE
perfbench_spindle_graphics:
make perfbench BENCH=SPINDLE_GRAPHICS
perfbench: LOG=1
perfbench:
rm -f benchmark.log
make clean
make run LOADERCPU=100
make run LOADERCPU=90
make run LOADERCPU=80
make run LOADERCPU=70
make run LOADERCPU=60
make run LOADERCPU=50
make run LOADERCPU=40
make run LOADERCPU=30
make run LOADERCPU=20
make run LOADERCPU=10
$(MAKE_TEX) < benchmark.log
perftest: LOG=1
perftest:
rm -f benchmark.log
make clean
make run LOADERCPU=100
$(MAKE_TEX) < benchmark.log
ifeq "$(BENCH)" "BITFIRE"
MONCOMMANDS := benchmark-bitfire.mon
MAKE_TEX := ./make-tex-graph-bitfire.lua
else
MONCOMMANDS := benchmark-spindle.mon
ifeq "$(BENCH)" "SPINDLE_CODE"
MAKE_TEX := ./make-tex-graph-spindle-code.lua
else
MAKE_TEX := ./make-tex-graph-spindle-graphics.lua
endif
endif
ifeq "$(LOG)" "1"
VICE = x64sc +saveres -warp -minimized -autostartprgmode 1 +cart -debugcart -monlogname benchmark.log -moncommands $(MONCOMMANDS)
else
VICE = x64sc
endif
EMU = $(VICE) -drive8type 1541 -drive9type 0 -8
EMU71 = $(VICE) -drive8type 1571 -drive9type 0 -8
EMU81 = $(VICE) -drive8type 1581 -drive9type 0 -8
AS = cl65
AS_FLAGS = -Wa -I../../build -u __EXEHDR__
CC1541 = ../../tools/cc1541/cc1541 -v
#CC1541 = ../../tools/cc1541/repo4/cc1541/cc1541 -v
CC1541_SOURCE = ../../tools/cc1541
B2 = ../../tools/b2/b2.exe
B2_SOURCE = ../../tools/b2
BITNAX = ../../tools/bitnax-07a8c67/lz
DOYNAX_LZ = ../../tools/doynamite1.1/lz
EXO = ../../tools/exomizer-3.1/src/exomizer
EXO_SOURCE = ../../tools/exomizer-3.1/src
LC = ../../tools/wcrush/wcrush/wcrush
LCSPEED = 6
LC_SOURCE = ../../tools/wcrush
LZSA2 = ../../tools/lzsa/lzsa
LZSA2_SOURCE = ../../tools/lzsa
NC = ../../tools/nucrunch-1.0.1/target/release/nucrunch
NC_SOURCE = ../../tools/nucrunch-1.0.1
PU = ../../tools/pucrunch/pucrunch
PU_SOURCE = ../../tools/pucrunch
SUBSIZER = ../../tools/subsizer-0.7pre1/subsizer
SUBSIZER_SRC = ../../tools/subsizer-0.7pre1/src
TC = python ../../tools/tinycrunch_v1.2/tc_encode.py
TS_ENCODER = ../../tools/tscrunch/tscrunch.py
TS = python3 $(TS_ENCODER)
ZX0 = ../../tools/dali/dali
ZX0_SRC = ../../tools/dali
CONV = ../../tools/compressedfileconverter.pl
RM = rm -f
CP = cp
MV = mv
INTERMDIR = ../../build/intermediate
LOADER_SRC = ../../src
LOADER = $(BUILDDIR)/loader-$(_PLATFORM_).prg
RESOURCESDIR = ../resources
TEST = $(RESOURCESDIR)/test.prg
SOURCE = $(NAME).s
LOADERCFG = loaderconfig.inc
ASSEMBLE = $(INTERMDIR)/$(NAME)-$(LOADERCPU)-uncompressed-$(_PLATFORM_).prg
DISKIMAGE81 = $(BUILDDIR)/$(NAME)-$(_PLATFORM_).d81
EXTENSION_NONE := prg
EXTENSION_BITNAX := bnx
EXTENSION_BYTEBOOZER2 := b2
EXTENSION_DOYNAX_LZ := dnx
EXTENSION_EXOMIZER := exo
EXTENSION_LEVELCRUSH := lc
EXTENSION_LZSA2 := lzsa2
EXTENSION_NUCRUNCH := nc
EXTENSION_PUCRUNCH := pu
EXTENSION_SUBSIZER := ssz
EXTENSION_TINYCRUNCH := tc
EXTENSION_TSCRUNCH := ts
EXTENSION_ZX0 := zx0
COMPRESSOR := $(shell grep -m 1 'DECOMPRESSORS::' $(LOADERCFG) | sed 's/.*DECOMPRESSORS::\([^; ]*\).*/\1/')
COMPEXT := $(EXTENSION_$(COMPRESSOR))
BENCH_IDX_BITFIRE = 0
FILENAMES_BITFIRE = test a b c d e f g h i j k l m n o p q r
MINTRACKS_BITFIRE = 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
INTERLEAVES_BITFIRE = 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4
#INTERLEAVES_BITFIRE = -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4 -4
#INTERLEAVES_BITFIRE = -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -3 -3 -3 -3 -3
BENCH_IDX_SPINDLE_CODE = 1
FILENAMES_SPINDLE_CODE = test x0 x1 x2 x3 x4 x5 x6 x7
MINTRACKS_SPINDLE_CODE = 1 1 1 1 1 1 1 1 1
INTERLEAVES_SPINDLE_CODE = 4 4 4 4 4 4 4 4 4
BENCH_IDX_SPINDLE_GRAPHICS = 2
FILENAMES_SPINDLE_GRAPHICS = test y0 y1 y2 y3 y4 y5 y6 y7
MINTRACKS_SPINDLE_GRAPHICS = 1 1 1 1 1 1 1 1 1
INTERLEAVES_SPINDLE_GRAPHICS = 4 4 4 4 4 4 4 4 4
FILES = $(patsubst %, $(INTERMDIR)/%.$(COMPEXT), $(FILENAMES_$(BENCH)))
IMAGEFILES__ = $(foreach filename, $(FILENAMES_$(BENCH)),$(patsubst %,^-f^"%",$(filename).$(COMPEXT))$(patsubst %,^-w^$(INTERMDIR)/%.$(COMPEXT),$(filename)))
IMAGEFILES_ = $(subst "test.$(COMPEXT)","test", $(IMAGEFILES__))
IMAGEFILES = $(subst ^, ,$(join $(addprefix -r^,$(MINTRACKS_$(BENCH))),$(join $(addprefix ^-S^,$(INTERLEAVES_$(BENCH))),$(patsubst %,^%,$(IMAGEFILES_)))))
IMAGEFILES81 = $(subst ^, ,$(join $(addprefix -r^,$(MINTRACKS_$(BENCH))),$(patsubst %,^%,$(IMAGEFILES_))))
ifeq "$(COMPRESSOR)" "NONE"
$(DISKIMAGE): $(ASSEMBLE) $(FILES) $(CC1541)
$(RM) $@
$(CC1541) -n "normal is boring" -i plush -4 \
$(IMAGEFILES) \
-f test-loopfile -l test \
-f test-loopfile2 -l test \
$@
else
$(DISKIMAGE): $(ASSEMBLE) $(FILES) $(CC1541)
$(RM) $@
$(CC1541) -n "normal is boring" -i plush \
$(IMAGEFILES) \
-f test-loopfile -l test \
-S 4 -r 29 -e -f $(NAME) -w $< \
-g $(basename $@).g64 \
$@
endif
# -w $(RESOURCESDIR)/room_0031.prg \
# -w $(RESOURCESDIR)/0031.zx0.prg \
# -w $(RESOURCESDIR)/zb \
$(DISKIMAGE81): $(ASSEMBLE) $(FILES) $(CC1541)
$(RM) $@
$(CC1541) -n "normal is boring" -i plush \
-r 39 -f $(NAME) -w $< \
$(IMAGEFILES81) \
$@
$(ASSEMBLE): $(SOURCE) $(LOADER)
$(AS) $(AS_FLAGS) -C c64-asm.cfg -Wa -DPLATFORM=64 -Wa -DBENCHMARK=$(BENCH_IDX_$(BENCH)) -Wa -DLOADERCPU=$(LOADERCPU) -o $@ $<
$(LOADER): $(LOADERCFG)
make -C $(LOADER_SRC) EXTCONFIGPATH=../samples/$(NAME) PLATFORM=$(_PLATFORM_) PROJECT=$(NAME) INSTALL=0f00 RESIDENT=0a00 ZP=02 prg
run: $(DISKIMAGE)
ifeq "$(ALIGNED)" "0"
$(EMU) $(realpath $^) $(ASSEMBLE)
else
$(EMU) $(basename $(realpath $^)).g64 $(ASSEMBLE)
endif
run71 run70: $(DISKIMAGE)
$(EMU71) $(realpath $^) $(ASSEMBLE)
run81: $(DISKIMAGE81)
$(EMU81) $(realpath $^) $(ASSEMBLE)
clean:
-$(RM) *.o $(ASSEMBLE) $(DISKIMAGE) $(BUILDDIR)/loadersymbols-c64.prg $(BUILDDIR)/install-c64.prg $(BUILDDIR)/loader-c64.prg \
$(INTERMDIR)/test.prg \
$(INTERMDIR)/*.b2 $(INTERMDIR)/*.bnx $(INTERMDIR)/*.dnx $(INTERMDIR)/*.exo $(INTERMDIR)/*.lc $(INTERMDIR)/*.lzsa2 $(INTERMDIR)/*.nc $(INTERMDIR)/*.pu $(INTERMDIR)/*.ssz $(INTERMDIR)/*.tc $(INTERMDIR)/*.ts $(INTERMDIR)/*.zx0
$(CC1541): $(CC1541_SOURCE)/cc1541.c
$(MAKE) -C $(CC1541_SOURCE) cc1541
$(INTERMDIR)/%.prg: $(RESOURCESDIR)/%
$(CP) $^ $@
EXTENSIONS := prg bnx b2 dnx exo lc lzsa2 nc pu ssz tc ts zx0
define COPY
$(INTERMDIR)/x%.$(1): $(INTERMDIR)/x.$(1)
$(CP) $$^ $$@
$(INTERMDIR)/y%.$(1): $(INTERMDIR)/y.$(1)
$(CP) $$^ $$@
endef
$(foreach extension,$(EXTENSIONS),$(eval $(call COPY,$(extension))))
$(INTERMDIR)/%.b2: $(INTERMDIR)/%.prg $(B2)
$(B2) $<
$(MV) $<.b2 $@
$(INTERMDIR)/%.bnx: $(INTERMDIR)/%.prg $(BITNAX)
$(BITNAX) --bitfire -o $@ $<
$(INTERMDIR)/%.dnx: $(INTERMDIR)/%.prg $(DOYNAX_LZ)
$(DOYNAX_LZ) -o $@ $<
$(CONV) dnx $< $@ $@
$(INTERMDIR)/%.exo: $(INTERMDIR)/%.prg $(EXO)
$(EXO) mem -f $< -o $@
$(INTERMDIR)/%.lc: $(INTERMDIR)/%.prg $(LC)
$(LC) $(LCSPEED) $< $@
$(CONV) lc $< $@ $@
$(INTERMDIR)/%.lzsa2: $(INTERMDIR)/%.prg $(LZSA2)
$(LZSA2) -f 2 $< $@
$(INTERMDIR)/%.nc: $(INTERMDIR)/%.prg $(NC)
$(NC) $< --auto -o $@
$(INTERMDIR)/%.pu: $(INTERMDIR)/%.prg $(PU)
$(PU) -c0 -x 0 $< $@
$(INTERMDIR)/%.ssz: $(INTERMDIR)/%.prg $(SUBSIZER)
$(SUBSIZER) -m -f -o $@ $<
$(INTERMDIR)/%.tc: $(INTERMDIR)/%.prg
$(TC) --inPlace $< $@
$(INTERMDIR)/%.ts: $(INTERMDIR)/%.prg $(TS_ENCODER)
$(TS) -i $< $@
$(INTERMDIR)/%.zx0: $(INTERMDIR)/%.prg $(ZX0)
$(ZX0) -o $@ $<
$(BITNAX):
$(CC) $@.c -o $@
$(B2):
$(MAKE) -C $(B2_SOURCE)
$(DOYNAX_LZ):
$(CC) $@.c -o $@
$(EXO):
$(MAKE) -C $(EXO_SOURCE)
$(LC):
$(MAKE) -C $(LC_SOURCE)
$(LZSA2):
$(MAKE) -C $(LZSA2_SOURCE)
$(NC):
$(MAKE) -C $(NC_SOURCE)
$(PU):
$(MAKE) -C $(PU_SOURCE)
$(SUBSIZER):
$(MAKE) -C $(SUBSIZER_SRC)
$(TS):
$(BUILD_TS)
$(ZX0):
$(MAKE) -C $(ZX0_SRC)

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watch store d7fe
command 1 "log on;m fd ff;log off;x"

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watch store d7fe
command 1 "log on;m 0428 0428;m 0429 0438;log off;x"

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; all measurements are done with video frame granularity on PAL
.ifndef LOADERCPU
LOADERCPU = 100; per cent
.endif
OVERALL = (BENCHMARK = BITFIRE)
.enum
BITFIRE = 0; throughput is 185526 * 50 / <printed value> = X B/s
SPINDLE_CODE = 1; throughput is $4000 * 50 / <median of printed values> = X B/s
SPINDLE_GRAPHICS = 2; throughput is $4400 * 50 / <median of printed values> = X B/s
.endenum
VERIFY = 0
NONSEQUENTIAL = 0
FILECOUNT = $fc
LOADER_CPU = $fd
FRAMECOUNT = $fe
.include "loadersymbols-c64.inc"
.ifdef loadcompd
LOAD = loadcompd
.else
LOAD = loadraw
.endif
.org $080d
lda #$7f
sta $dc0d
jsr install
ldx #<test
ldy #>test
jsr LOAD
bcc :+
error: inc $d021
sta $d021
jmp error
: lda #$35
sta $01
lda numfiles
sta FILECOUNT
lda #LOADERCPU
sta LOADER_CPU
sta $0428
lda #0
ldx #38
: sta $0429,x
dex
bpl :-
.if LOADERCPU < 100
lda #<irq
sta $fffe
lda #>irq
sta $ffff
lda #$1b
sta $d011
lda #$33
sta $d012
lda #$01
sta $d01a
sta $d019
.endif
lda #<((312 * 63) - 1); PAL
sta $dc04
lda #>((312 * 63) - 1); PAL
sta $dc05
lda #$ff
sta $dc06
sta $dc07
.if OVERALL
.else
loadnext:
.endif
lda #$51
sta $dc0f
sta $dc0e
.if OVERALL
loadnext:
.endif
.if NONSEQUENTIAL
lda filenames
inc * - 2
sta filename
ldx #<filename
ldy #>filename
.else
ldx #<next
ldy #>next
.endif
jsr LOAD
.if LOADERCPU < 100
bcs error
.endif
.if OVERALL
.else
;lda #0
sta $dc0e
ldx #0
inc * - 1
sec
lda #$ff
sbc $dc06
sta $0429,x
lda #$ff
sbc $dc07
sta $0429 + 8,x
.endif
.if VERIFY
jsr checksum
.endif
dec FILECOUNT
bne loadnext
.if OVERALL
;lda #0
sta $dc0e
sec
lda #$ff
sbc $dc06
tay
lda #$ff
sbc $dc07
tax
tya
.else
clc
lda #0
tax
ldy numfiles
dey
: adc $0429,y
bcc :+
inx
clc
: dey
bpl :--
.endif
sta FRAMECOUNT + 0
stx FRAMECOUNT + 1
jsr prntfrmcnt
lda #0
sta $d7fe
sta $d7ff
done: inc $d020
jmp done
prntfrmcnt: ldx #1
ldy #0
jsr :+
dex
: lda FRAMECOUNT,x
pha
lsr
lsr
lsr
lsr
jsr :+
pla
and #$0f
: clc
adc #'0'
cmp #'9' + 1
bcc :+
sbc #'9'
: sta $0400,y
iny
rts
.if LOADERCPU < 100
irq: pha
txa
pha
tya
pha
lda $d020
pha
ldx #<(312 * (100 - LOADERCPU) / 100); PAL
ldy #>(312 * (100 - LOADERCPU) / 100); PAL
: lda $d012
: inc $d020
cmp $d012
beq :-
dex
bne :--
dey
bpl :--
pla
sta $d020
pla
tay
pla
tax
pla
inc $d019
rti
.endif
numfiles:
.if BENCHMARK = BITFIRE
.byte 18
.else
.byte 8
.endif
test: .asciiz "test"
.if NONSEQUENTIAL
filename: .asciiz " .tc"
filenames: .byte "abcdefghijklmnopqr"
.else
next = * - 1
.endif
.if VERIFY
OFFSET = 0; $e9
checksum: ldy #0
lda verify,y
sec
sbc #<OFFSET
sta checkloop + 1
lda verify + 1,y
sbc #>OFFSET
sta checkloop + 2
sec
lda verify + 2,y
sbc verify,y
tax
lda verify + 3,y
sbc verify + 1,y
tay
clc
txa
eor #$ff
adc #1
tax
tya
eor #$ff
adc #0
tay
clc
lda #0
checkloop: adc $ff00
inc checkloop + 1
bne :+
inc checkloop + 2
: inx
bne checkloop
iny
bne checkloop
ldy checksum + 1
ldx verify + 4,y
cmp verify + 4,y
bne chksumfail
tya
clc
adc #6
sta checksum + 1
rts
chksumfail: .byte 2
verify: .word $a800, $b4f2, $f4; a
.word $2800, $bf80, $24; b
.word $7400, $bd00, $af; c
.word $2f80, $4900, $8d; d
.word $2800, $6600, $9d; e
.word $2800, $4396, $69; f
.word $5c00, $62d5, $7e; g
.word $2800, $2d00, $e9; h
.word $2900, $4500, $50; i
.word $4800, $6358, $b0; j
.word $2800, $6200, $39; k
.word $6100, $7300, $45; l
.word $2800, $67a1, $9c; m
.word $b900, $bef7, $f8; n
.word $6600, $8000, $a3; o
.word $9000, $af00, $d4; p
.word $2800, $666b, $b8; q
.word $8000, $a800, $58; r
.endif; VERIFY
.res LOAD - *
.incbin "../../build/loader-c64.prg", 2
.res install - *
.incbin "../../build/install-c64.prg", 2

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; configuration
; set .defines to non-0 to enable the corresponding features
; see loader.inc for function calls and convenience macros
; parameters
.ifndef PLATFORM
PLATFORM = diskio::platform::COMMODORE_64; available are COMMODORE_64, COMMODORE_128 and COMMODORE_16
.endif
; parameter, this changes the host-side code only
DECOMPRESSOR = DECOMPRESSORS::TSCRUNCH; available are NONE, BITNAX (recommended for demos), BYTEBOOZER2, DOYNAX_LZ, EXOMIZER (not recommended for demos), LEVELCRUSH, LZSA2 (recommended for demos), NUCRUNCH, PUCRUNCH, SUBSIZER, TINYCRUNCH (recommended for demos), TSCRUNCH (strongly recommended for demos), ZX0 (strongly recommended for demos)
; features
; following settings are independent from the installed drive code, several host-side
; resident binaries with different features may be used with the same installed drive code
; basic features, different settings can be run with the same installed drive code, increase host-side code size
.define LOAD_COMPD_API 1 ; include the loadcompd routine to load and depack compressed files on the fly
; requires DECOMPRESSOR != DECOMPRESSORS::NONE
.define LOAD_RAW_API 0 ; include the loadraw routine to load files without decompressing
.define NTSC_COMPATIBILITY 0 ; C-64/128 only: be able to run on both PAL and NTSC machines, this slightly decreases loading speed on PAL,
; note that PAL vs. NTSC is not detected by the install routine, and no error is returned when running on an
; NTSC machine with the NTSC_COMPATIBILITY option disabled: detect, then select either of both incarnations
; of the resident portion (with and without NTSC support) for maximum speed with NTSC and PAL
.define PREFER_SPEED_OVER_SIZE 1 ; For TSCrunch or ZX0, use a bigger but potentially faster decompression routine
.define UNINSTALL_API 0 ; include an uninstallation routine
; extended features, different settings can be run with the same installed drive code, increase host-side code size
.define FILE_EXISTS_API 0 ; include the fileexists routine for simple multi-disk handling
.define LOAD_UNDER_D000_DFFF 0 ; C-64/128: enable loading (and decompression) to the RAM at $D000..$DFFF,
; note that this does not slow down loading when not loading to RAM at $D000..$DFFF,
; as there are two separate routines to load data (one regular, the other to RAM at $D000..$DFFF).
; the IRQ handlers will need to change $01 ($FF00 on C-128) to enable the I/O registers at $D000..$DFFF,
; so make sure the IRQ handlers restore the $01 status on C-64 to the value as when they are called.
; the IRQs must run via $FFFE/F, since the ROM is disabled when accessing the RAM at $D000-$DFFF
; this is not needed when only memdecompressing to $D000..$DFFF (simply set $01 to $30 on C-64 and jsr memdecomp in that case)
.define ALLOW_2_MHZ_ON_C128 0 ; C-64 only: allow 2 MHz usage on C-128 in C-64 mode,
; this does not increase raw loading speed but increases combined loading + decompression speed using loadcompd.
; the clock is temporarily switched to 1 MHz while loading,
; interrupt handlers changing the clock speed must restore it upon return to the mainline thread.
.define MEM_DECOMP_API 0 ; include a routine for memory decompression, that is, loading and decompression can be separated.
; C-64: decompression to $D000..$DFFF need not have LOAD_UNDER_D000_DFFF enabled,
; just enable 64 kB of RAM before jsr memdecomp.
; requires DECOMPRESSOR != DECOMPRESSORS::NONE
; this option does not implicitly turn on the LOAD_RAW_API
.define MEM_DECOMP_TO_API 0 ; if carry is set on decompression, the decompressor will use the address set in decdestlo/decdesthi as
; decompression destination address and ignore the file's decompression address.
; requires MEM_DECOMP_API != 0
.define LOAD_TO_API 0 ; if the carry flag is set on load, override load and decompression destination addresses.
; load raw files: use the address set in loadaddrlo/loadaddrhi as absolute loading address
; load compressed files: use relative loading address offset in loadaddroffslo/loadaddroffshi, it is added to the load/depack addresses
.define END_ADDRESS_API 0 ; during and after loading, the file's current and then final end address (address of last file byte + 1) is stored in
; endaddrlo and endaddrhi. for loading compressed files using loadcompd, the end address of the compressed data is stored.
; the file's loading address can be found in loadaddrlo/loadaddrhi during and after loading, so polling the current
; difference of endaddrlo/hi and loadaddrlo/hi can be used to implement progress displays.
.define LOAD_VIA_KERNAL_FALLBACK 0 ; loads via the KERNAL API if drive code installation was not successful
; (i.e., if it cannot installed due to an incompatible drive - possible if it is not
; a 1541, 1541-C, 1541-II, 1541U, 1570, 1571, 1571CR, 1581, or FD2000/4000),
; or true drive emulation being disabled.
; note that this does not necessarily mean slow or non-IRQ loading, as custom KERNALs like JiffyDOS or IDEDOS
; use the original KERNAL API as well.
; the IRQ handlers can be delayed for some rasterlines up to several frames due to KERNAL routines
; temporarily disabling IRQ (but that is unlikely for devices not using the serial bus).
; for the sake of compatibility, only disable this option if the space is really needed.
; C-64:
; Attention: KERNAL, BASIC, and possible cartridge ROMs are enabled, so IRQ handlers are not
; allowed in the ranges $8000..$BFFF and $D000..$FFFF.
; Attention: KERNAL routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via KERNAL vector ($0314) vs. non-KERNAL vector ($FFFE), both are possible -
; best have KERNAL and BASIC enabled before calling the loader, so only the KERNAL vector IRQ handler is
; needed (please note that the handler code is delayed a little when called via $0314 rather than $FFFE).
; C-128:
; Attention: System ROM is enabled, so IRQ handlers are not allowed in the range $C000..$FFFF.
; Attention: KERNAL routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via KERNAL vector ($0314) vs. non-KERNAL vector ($FFFE) - best have System ROM
; enabled before calling the loader, so only the KERNAL vector IRQ handler is needed (please note that
; the handler code is delayed a little when called via $0314 rather than $FFFE).
; C-64/128:
; Attention: KERNAL routines use CIA1 timer A ($DC04/5).
; Plus/4:
; Attention: The ROM space in the upper memory half is enabled, so IRQ handlers are not allowed
; in the range $8000..$FFFF.
; Attention: The ROM routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via ROM vector ($0314) vs. non-ROM vector ($FFFE) - best have ROM enabled
; before calling the loader, so only the ROM vector IRQ handler is needed (please note that
; the handler code is delayed a little when being called via $0314 rather than $FFFE).
; requires ONLY_1541_AND_COMPATIBLE = 0
.define CLOSE_FILE_API 0 ; include the closefile call to close an open file
; these options change drive-side code
.define DIRTRACK 18 ; actual directory track, this can be changed to have a shadow directory so that the
; normal directory does not list the files and can be used entirely for bootstrap and dir-art
.define DIRTRACK81 40 ; (i.e., the loader's directory can be relocated to hide it from the normal directory command).
; DIRTRACK must be 18 when LOAD_VIA_KERNAL_FALLBACK != 0
; DIRTRACK81 must be 40 when LOAD_VIA_KERNAL_FALLBACK != 0
.define FILENAME_MAXLENGTH 16 ; maximum length of filename, if a directory is capable of holding longer names, extra characters are ignored,
; to facilitate dir-art, set to, e.g., 2, then load files as "01*", "02*", etc.
; this reduces host-side install code
.define ONLY_1541_AND_COMPATIBLE 0 ; reduces host-side install code by omitting any native custom drive code for non-1541 compatible
; drives, treats any drive as 1541, using an incompatible drive will cause undefined behaviour

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#! /usr/bin/env lua
for line in io.stdin:lines() do
local loader_cpu, frames_lo, frames_hi = line:match("^%S+%s*(%x+)%s*(%x+)%s*(%x+)")
loader_cpu = tonumber("0x"..loader_cpu)
frames = tonumber("0x"..frames_lo) + (256 * tonumber("0x"..frames_hi))
throughput = 185526 * 50 / frames;
print(("(%d, %.f)"):format(loader_cpu, throughput))
end

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#! /usr/bin/env lua
local lines = {}
for line in io.stdin:lines() do
lines[#lines + 1] = line
end
local loader_cpu
for k, v in pairs(lines) do
if k % 2 == 1 then
loader_cpu = v:match("^%S+%s*(%x+)")
else
local f1l,f2l,f3l,f4l,f5l,f6l,f7l,f8l, f1h,f2h,f3h,f4h,f5h,f6h,f7h,f8h = v:match("^%S+%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)")
loader_cpu = tonumber("0x"..loader_cpu)
local frames = {}
frames[1] = tonumber("0x"..f1l) + (256 * tonumber("0x"..f1h))
frames[2] = tonumber("0x"..f2l) + (256 * tonumber("0x"..f2h))
frames[3] = tonumber("0x"..f3l) + (256 * tonumber("0x"..f3h))
frames[4] = tonumber("0x"..f4l) + (256 * tonumber("0x"..f4h))
frames[5] = tonumber("0x"..f5l) + (256 * tonumber("0x"..f5h))
frames[6] = tonumber("0x"..f6l) + (256 * tonumber("0x"..f6h))
frames[7] = tonumber("0x"..f7l) + (256 * tonumber("0x"..f7h))
frames[8] = tonumber("0x"..f8l) + (256 * tonumber("0x"..f8h))
table.sort(frames)
throughput = 0x4000 * 50 / ((frames[4] + frames[5]) / 2);
print(("(%d, %.f)"):format(loader_cpu, throughput))
end
end

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#! /usr/bin/env lua
local lines = {}
for line in io.stdin:lines() do
lines[#lines + 1] = line
end
local loader_cpu
for k, v in pairs(lines) do
if k % 2 == 1 then
loader_cpu = v:match("^%S+%s*(%x+)")
else
local f1l,f2l,f3l,f4l,f5l,f6l,f7l,f8l, f1h,f2h,f3h,f4h,f5h,f6h,f7h,f8h = v:match("^%S+%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)%s*(%x+)")
loader_cpu = tonumber("0x"..loader_cpu)
local frames = {}
frames[1] = tonumber("0x"..f1l) + (256 * tonumber("0x"..f1h))
frames[2] = tonumber("0x"..f2l) + (256 * tonumber("0x"..f2h))
frames[3] = tonumber("0x"..f3l) + (256 * tonumber("0x"..f3h))
frames[4] = tonumber("0x"..f4l) + (256 * tonumber("0x"..f4h))
frames[5] = tonumber("0x"..f5l) + (256 * tonumber("0x"..f5h))
frames[6] = tonumber("0x"..f6l) + (256 * tonumber("0x"..f6h))
frames[7] = tonumber("0x"..f7l) + (256 * tonumber("0x"..f7h))
frames[8] = tonumber("0x"..f8l) + (256 * tonumber("0x"..f8h))
table.sort(frames)
throughput = 0x4400 * 50 / ((frames[4] + frames[5]) / 2);
print(("(%d, %.f)"):format(loader_cpu, throughput))
end
end

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FEATURES {
STARTADDRESS: default = $0801;
}
SYMBOLS {
__LOADADDR__: type = import;
__EXEHDR__: type = import;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__HIMEM__: type = weak, value = $D000;
}
MEMORY {
ZP: file = "", define = yes, start = $0002, size = $001F;
ZP2: file = "", define = yes, start = $00FB, size = $0005;
LOADADDR: file = %O, start = %S - 2, size = $0002;
HEADER: file = %O, define = yes, start = %S, size = $000D;
MAIN: file = %O, define = yes, start = __HEADER_LAST__, size = __HIMEM__ - __HEADER_LAST__;
BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __STACKSIZE__ - __ONCE_RUN__;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
STARTUP: load = MAIN, type = ro;
LOWCODE: load = MAIN, type = ro, optional = yes;
CODE: load = MAIN, type = ro;
DISKIO_ZP: load = ZP, type = zp;
DISKIO: load = MAIN, type = ro;
DISKIO_INSTALL: load = MAIN, type = ro;
RODATA: load = MAIN, type = ro;
DATA: load = MAIN, type = rw;
INIT: load = MAIN, type = rw;
ONCE: load = MAIN, type = ro, define = yes;
BSS: load = BSS, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,
segment = RODATA;
CONDES: type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__,
segment = RODATA,
import = __CALLIRQ__;
}

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NAME = c-program
_PLATFORM_ = c64
EMU = x64sc
C1541 = c1541
PRINTF = printf
CAT = cat
BUILDDIR = ../../build
INTERMDIR = ../../build/intermediate
LOADERSRC = ../../src
LOADER = $(BUILDDIR)/loader-$(_PLATFORM_).lib
COMPILE = $(INTERMDIR)/$(NAME)-uncompressed-$(_PLATFORM_).prg
DISKIMAGE = $(BUILDDIR)/$(NAME)-$(_PLATFORM_).d64
RESOURCESDIR = ../resources
PIC1 = $(INTERMDIR)/pic1.prg
PIC2 = $(INTERMDIR)/pic2.prg
SOURCE = $(NAME).c
$(LOADER):
$(MAKE) -C $(LOADERSRC) EXTCONFIGPATH=../samples/cc65 lib
$(COMPILE): $(SOURCE) $(LOADER)
cl65 -t $(_PLATFORM_) -C ./Linkfile -o $@ $^
$(DISKIMAGE): $(COMPILE) $(PIC1) $(PIC2)
$(C1541) -format "normal is boring,+h" d64 $@
$(C1541) -attach $@ \
-write $(COMPILE) "$(NAME)" \
-write $(PIC1) "pic1" \
-write $(PIC2) "pic2"
$(INTERMDIR)/%.prg: $(RESOURCESDIR)/%.bin
$(PRINTF) '\000\140' | $(CAT) - $? > $@ # octal 140 = hex 60
run: $(DISKIMAGE)
$(EMU) $(realpath $^)
clean:
-$(RM) *.o $(PIC1) $(PIC2) $(COMPILE) $(DISKIMAGE) $(LOADER)

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#include <6502.h>
#include <c64.h>
#include <string.h>
static unsigned char irq_stack[64];
static void *COLOURS = (void *) 0x5c00;
static void *BITMAP = (void *) 0x6000;
static char status;
static void
install_loader(void)
{
asm("jsr install");
}
static int
load_file(const char *filename)
{
static char lo;
static char hi;
lo = (int) filename;
hi = ((int) filename) >> 8;
asm("ldx %v\n" /* lo */
"ldy %v\n" /* hi */
"jsr loadraw\n"
"bcs err\n"
"lda #0\n"
"err:\n"
"sta %v\n" /* status */
, lo, hi, status);
return status;
}
static unsigned char
handle_irq(void)
{
++VIC.bordercolor;
--VIC.bordercolor;
VIC.irr = 1;
return IRQ_HANDLED;
}
static void
init(void)
{
memset(COLOURS, 0xfb, 25 * 40);
memset(BITMAP, 0, 25 * 40 * 8);
CIA1.icr = 0x7f;
CIA2.pra = 2;
set_irq(&handle_irq, irq_stack, sizeof irq_stack);
VIC.ctrl1 = 0x3b;
VIC.addr = 0x78;
VIC.rasterline = 0x20;
VIC.irr = 1;
VIC.imr = 1;
}
static void
error(void)
{
do {
++VIC.bordercolor;
VIC.bordercolor = status;
} while (1);
}
void
main(void)
{
install_loader();
init();
do {
if (load_file("pic1") != 0) {
error();
}
++VIC.bordercolor;
if (load_file("pic2") != 0) {
error();
}
++VIC.bordercolor;
} while (1);
}

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; configuration
; set .defines to non-0 to enable the corresponding features
; see loader.inc for function calls and convenience macros
; parameters
.ifndef PLATFORM
PLATFORM = diskio::platform::COMMODORE_64; available are COMMODORE_64, COMMODORE_128 and COMMODORE_16
.endif
; parameter, this changes the host-side code only
DECOMPRESSOR = DECOMPRESSORS::NONE; available are NONE, BITNAX (recommended for demos), BYTEBOOZER2, DOYNAX_LZ, EXOMIZER (not recommended for demos), LEVELCRUSH, LZSA2 (recommended for demos), NUCRUNCH, PUCRUNCH, SUBSIZER, TINYCRUNCH (recommended for demos), TSCRUNCH (strongly recommended for demos), ZX0 (strongly recommended for demos)
; features
; following settings are independent from the installed drive code, several host-side
; resident binaries with different features may be used with the same installed drive code
; basic features, different settings can be run with the same installed drive code, increase host-side code size
.define LOAD_COMPD_API 0 ; include the loadcompd routine to load and depack compressed files on the fly
; requires DECOMPRESSOR != DECOMPRESSORS::NONE
.define LOAD_RAW_API 1 ; include the loadraw routine to load files without decompressing
.define NTSC_COMPATIBILITY 0 ; C-64/128 only: be able to run on both PAL and NTSC machines, this slightly decreases loading speed on PAL,
; note that PAL vs. NTSC is not detected by the install routine, and no error is returned when running on an
; NTSC machine with the NTSC_COMPATIBILITY option disabled: detect, then select either of both incarnations
; of the resident portion (with and without NTSC support) for maximum speed with NTSC and PAL
.define PREFER_SPEED_OVER_SIZE 0 ; For TSCrunch or ZX0, use a bigger but potentially faster decompression routine
.define UNINSTALL_API 0 ; include an uninstallation routine
; extended features, different settings can be run with the same installed drive code, increase host-side code size
.define FILE_EXISTS_API 0 ; include the fileexists routine for simple multi-disk handling
.define LOAD_UNDER_D000_DFFF 0 ; C-64/128: enable loading (and decompression) to the RAM at $D000..$DFFF,
; note that this does not slow down loading when not loading to RAM at $D000..$DFFF,
; as there are two separate routines to load data (one regular, the other to RAM at $D000..$DFFF).
; the IRQ handlers will need to change $01 ($FF00 on C-128) to enable the I/O registers at $D000..$DFFF,
; so make sure the IRQ handlers restore the $01 status on C-64 to the value as when they are called.
; the IRQs must run via $FFFE/F, since the ROM is disabled when accessing the RAM at $D000-$DFFF
; this is not needed when only memdecompressing to $D000..$DFFF (simply set $01 to $30 on C-64 and jsr memdecomp in that case)
.define ALLOW_2_MHZ_ON_C128 0 ; C-64 only: allow 2 MHz usage on C-128 in C-64 mode,
; this does not increase raw loading speed but increases combined loading + decompression speed using loadcompd.
; the clock is temporarily switched to 1 MHz while loading,
; interrupt handlers changing the clock speed must restore it upon return to the mainline thread.
.define MEM_DECOMP_API 0 ; include a routine for memory decompression, that is, loading and decompression can be separated.
; C-64: decompression to $D000..$DFFF need not have LOAD_UNDER_D000_DFFF enabled,
; just enable 64 kB of RAM before jsr memdecomp.
; requires DECOMPRESSOR != DECOMPRESSORS::NONE
; this option does not implicitly turn on the LOAD_RAW_API
.define MEM_DECOMP_TO_API 0 ; if carry is set on decompression, the decompressor will use the address set in decdestlo/decdesthi as
; decompression destination address and ignore the file's decompression address.
; requires MEM_DECOMP_API != 0
.define LOAD_TO_API 0 ; if the carry flag is set on load, override load and decompression destination addresses.
; load raw files: use the address set in loadaddrlo/loadaddrhi as absolute loading address
; load compressed files: use relative loading address offset in loadaddroffslo/loadaddroffshi, it is added to the load/depack addresses
.define END_ADDRESS_API 0 ; during and after loading, the file's current and then final end address (address of last file byte + 1) is stored in
; endaddrlo and endaddrhi. for loading compressed files using loadcompd, the end address of the compressed data is stored.
; the file's loading address can be found in loadaddrlo/loadaddrhi during and after loading, so polling the current
; difference of endaddrlo/hi and loadaddrlo/hi can be used to implement progress displays.
.define LOAD_VIA_KERNAL_FALLBACK 0 ; loads via the KERNAL API if drive code installation was not successful
; (i.e., if it cannot installed due to an incompatible drive - possible if it is not
; a 1541, 1541-C, 1541-II, 1541U, 1570, 1571, 1571CR, 1581, or FD2000/4000),
; or true drive emulation being disabled.
; note that this does not necessarily mean slow or non-IRQ loading, as custom KERNALs like JiffyDOS or IDEDOS
; use the original KERNAL API as well.
; the IRQ handlers can be delayed for some rasterlines up to several frames due to KERNAL routines
; temporarily disabling IRQ (but that is unlikely for devices not using the serial bus).
; for the sake of compatibility, only disable this option if the space is really needed.
; C-64:
; Attention: KERNAL, BASIC, and possible cartridge ROMs are enabled, so IRQ handlers are not
; allowed in the ranges $8000..$BFFF and $D000..$FFFF.
; Attention: KERNAL routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via KERNAL vector ($0314) vs. non-KERNAL vector ($FFFE), both are possible -
; best have KERNAL and BASIC enabled before calling the loader, so only the KERNAL vector IRQ handler is
; needed (please note that the handler code is delayed a little when called via $0314 rather than $FFFE).
; C-128:
; Attention: System ROM is enabled, so IRQ handlers are not allowed in the range $C000..$FFFF.
; Attention: KERNAL routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via KERNAL vector ($0314) vs. non-KERNAL vector ($FFFE) - best have System ROM
; enabled before calling the loader, so only the KERNAL vector IRQ handler is needed (please note that
; the handler code is delayed a little when called via $0314 rather than $FFFE).
; C-64/128:
; Attention: KERNAL routines use CIA1 timer A ($DC04/5).
; Plus/4:
; Attention: The ROM space in the upper memory half is enabled, so IRQ handlers are not allowed
; in the range $8000..$FFFF.
; Attention: The ROM routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via ROM vector ($0314) vs. non-ROM vector ($FFFE) - best have ROM enabled
; before calling the loader, so only the ROM vector IRQ handler is needed (please note that
; the handler code is delayed a little when being called via $0314 rather than $FFFE).
; requires ONLY_1541_AND_COMPATIBLE = 0
.define CLOSE_FILE_API 0 ; include the closefile call to close an open file
; these options change drive-side code
.define DIRTRACK 18 ; actual directory track, this can be changed to have a shadow directory so that the
; normal directory does not list the files and can be used entirely for bootstrap and dir-art
.define DIRTRACK81 40 ; (i.e., the loader's directory can be relocated to hide it from the normal directory command).
; DIRTRACK must be 18 when LOAD_VIA_KERNAL_FALLBACK != 0
; DIRTRACK81 must be 40 when LOAD_VIA_KERNAL_FALLBACK != 0
.define FILENAME_MAXLENGTH 16 ; maximum length of filename, if a directory is capable of holding longer names, extra characters are ignored,
; to facilitate dir-art, set to, e.g., 2, then load files as "01*", "02*", etc.
; this reduces host-side install code
.define ONLY_1541_AND_COMPATIBLE 1 ; reduces host-side install code by omitting any native custom drive code for non-1541 compatible
; drives, treats any drive as 1541, using an incompatible drive will cause undefined behaviour

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NAME = drivecode
_PLATFORM_ = c64
VICE = x64sc
EMU = $(VICE) -drive8type 1541 -drive9type 0 -autostart
EMU71 = $(VICE) -drive8type 1571 -drive9type 0 -autostart
EMU81 = $(VICE) -drive8type 1581 -drive9type 0 -autostart
AS = cl65
AS_FLAGS = -Wa -I../../build -Wa -I../../include -u __EXEHDR__
CC1541 = ../../tools/cc1541/cc1541 -v
CC1541_SOURCE = ../../tools/cc1541
PRINTF = printf
RM = rm -f
CP = cp
MV = mv
CAT = cat
BUILDDIR = ../../build
INTERMDIR = ../../build/intermediate
LOADER_SRC = ../../src
LOADER = $(BUILDDIR)/customdrivecode-$(_PLATFORM_).prg
RESOURCESDIR = ../resources
TEST = $(RESOURCESDIR)/test.prg
PIC1 = $(INTERMDIR)/pic1.prg
SOURCE = $(NAME).s
LOADERCFG = loaderconfig.inc
ASSEMBLE = $(INTERMDIR)/$(NAME)-uncompressed-$(_PLATFORM_).prg
DISKIMAGE = $(BUILDDIR)/$(NAME)-$(_PLATFORM_).d64
DISKIMAGE81 = $(BUILDDIR)/$(NAME)-$(_PLATFORM_).d81
$(DISKIMAGE) $(DISKIMAGE81): $(ASSEMBLE) $(PIC1) $(CC1541)
$(RM) $@
$(CC1541) -n "normal is boring" -i plush \
-f $(NAME) -w $< \
-f "pic1" -w $(PIC1) \
$@
$(ASSEMBLE): $(SOURCE) $(LOADER)
$(AS) $(AS_FLAGS) -C c64-asm.cfg -Wa -DPLATFORM=64 -o $@ $<
$(LOADER): $(LOADERCFG)
make -C $(LOADER_SRC) EXTCONFIGPATH=../samples/$(NAME) PLATFORM=$(_PLATFORM_) PROJECT=$(NAME) INSTALL=0d00 RESIDENT=0900 ZP=04 TRANSIENT=0a00 ZP=04 customdrivecode
$(INTERMDIR)/%.prg: $(RESOURCESDIR)/%.bin
$(PRINTF) '\000\140' | $(CAT) - $? > $@ # octal 140 = hex 60
run: $(DISKIMAGE)
$(EMU) $(realpath $^)
run71: $(DISKIMAGE)
$(EMU71) $(realpath $^)
run81: $(DISKIMAGE81)
$(EMU81) $(realpath $^)
clean:
-$(RM) *.o $(PIC1) $(ASSEMBLE) $(DISKIMAGE) $(BUILDDIR)/loadersymbols-c64.prg $(BUILDDIR)/install-c64.prg $(BUILDDIR)/loader-c64.prg $(BUILDDIR)/customdrivecode-c64.prg
$(CC1541): $(CC1541_SOURCE)/cc1541.c
$(MAKE) -C $(CC1541_SOURCE) cc1541

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.include "loadersymbols-c64.inc"
.include "loader.inc"
.org $080d
jsr install
loop: inc $d020
ldx #<swapparams
ldy #>swapparams
jsr swapdrvcod
inc $d020
wait: bit $dd00
bpl wait
inc $d020
jsr restoreldr
inc $d020
ldx #<filename
ldy #>filename
jsr loadraw
bcc loop
error: sta $d021
inc $d021
jmp error
swapparams: .word $8000; buffer
.word drvcoderun; entry
.word drvcoderun; to
.word drivecoded - drivecode; length
.word drivecode; from
filename: .byte "pic1", 0
drivecode:
.org $0200
drvcoderun: lda #$12; ATNA_OUT | DATA_OUT
sta $1800; busy
drvcodloop: lda #$08
eor $1c00
sta $1c00
lda #0
: dex
bne :-
: dey
bne :-
clc
adc #1
bne :--
lda #6
dec * - 1
bne drvcodloop
RETURNTOLOADER41
.org * - (drvcoderun - drivecode)
drivecoded:
.res loadraw - *
.incbin "../../build/loader-c64.prg", 2
.res swapdrvcod - *
.incbin "../../build/customdrivecode-c64.prg", 2
.res install - *
.incbin "../../build/install-c64.prg", 2

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; configuration
; set .defines to non-0 to enable the corresponding features
; see loader.inc for function calls and convenience macros
; parameters
.ifndef PLATFORM
PLATFORM = diskio::platform::COMMODORE_64; available are COMMODORE_64, COMMODORE_128 and COMMODORE_16
.endif
; parameter, this changes the host-side code only
DECOMPRESSOR = DECOMPRESSORS::NONE; available are NONE, BITNAX (recommended for demos), BYTEBOOZER2, DOYNAX_LZ, EXOMIZER (not recommended for demos), LEVELCRUSH, LZSA2 (recommended for demos), NUCRUNCH, PUCRUNCH, SUBSIZER, TINYCRUNCH (recommended for demos), TSCRUNCH (recommended for demos), ZX0 (strongly recommended for demos)
; features
; following settings are independent from the installed drive code, several host-side
; resident binaries with different features may be used with the same installed drive code
; basic features, different settings can be run with the same installed drive code, increase host-side code size
.define LOAD_COMPD_API 0 ; include the loadcompd routine to load and depack compressed files on the fly
; requires DECOMPRESSOR != DECOMPRESSORS::NONE
.define LOAD_RAW_API 1 ; include the loadraw routine to load files without decompressing
.define NTSC_COMPATIBILITY 0 ; C-64/128 only: be able to run on both PAL and NTSC machines, this slightly decreases loading speed on PAL,
; note that PAL vs. NTSC is not detected by the install routine, and no error is returned when running on an
; NTSC machine with the NTSC_COMPATIBILITY option disabled: detect, then select either of both incarnations
; of the resident portion (with and without NTSC support) for maximum speed with NTSC and PAL
.define PREFER_SPEED_OVER_SIZE 0 ; For TSCrunch or ZX0, use a bigger but potentially faster decompression routine
.define UNINSTALL_API 0 ; include an uninstallation routine
; extended features, different settings can be run with the same installed drive code, increase host-side code size
.define FILE_EXISTS_API 0 ; include the fileexists routine for simple multi-disk handling
.define LOAD_UNDER_D000_DFFF 0 ; C-64/128: enable loading (and decompression) to the RAM at $D000..$DFFF,
; note that this does not slow down loading when not loading to RAM at $D000..$DFFF,
; as there are two separate routines to load data (one regular, the other to RAM at $D000..$DFFF).
; the IRQ handlers will need to change $01 ($FF00 on C-128) to enable the I/O registers at $D000..$DFFF,
; so make sure the IRQ handlers restore the $01 status on C-64 to the value as when they are called.
; the IRQs must run via $FFFE/F, since the ROM is disabled when accessing the RAM at $D000-$DFFF
; this is not needed when only memdecompressing to $D000..$DFFF (simply set $01 to $30 on C-64 and jsr memdecomp in that case)
.define ALLOW_2_MHZ_ON_C128 0 ; C-64 only: allow 2 MHz usage on C-128 in C-64 mode,
; this does not increase raw loading speed but increases combined loading + decompression speed using loadcompd.
; the clock is temporarily switched to 1 MHz while loading,
; interrupt handlers changing the clock speed must restore it upon return to the mainline thread.
.define MEM_DECOMP_API 0 ; include a routine for memory decompression, that is, loading and decompression can be separated.
; C-64: decompression to $D000..$DFFF need not have LOAD_UNDER_D000_DFFF enabled,
; just enable 64 kB of RAM before jsr memdecomp.
; requires DECOMPRESSOR != DECOMPRESSORS::NONE
; this option does not implicitly turn on the LOAD_RAW_API
.define MEM_DECOMP_TO_API 0 ; if carry is set on decompression, the decompressor will use the address set in decdestlo/decdesthi as
; decompression destination address and ignore the file's decompression address.
; requires MEM_DECOMP_API != 0
.define LOAD_TO_API 0 ; if the carry flag is set on load, override load and decompression destination addresses.
; load raw files: use the address set in loadaddrlo/loadaddrhi as absolute loading address
; load compressed files: use relative loading address offset in loadaddroffslo/loadaddroffshi, it is added to the load/depack addresses
.define END_ADDRESS_API 0 ; during and after loading, the file's current and then final end address (address of last file byte + 1) is stored in
; endaddrlo and endaddrhi. for loading compressed files using loadcompd, the end address of the compressed data is stored.
; the file's loading address can be found in loadaddrlo/loadaddrhi during and after loading, so polling the current
; difference of endaddrlo/hi and loadaddrlo/hi can be used to implement progress displays.
.define LOAD_VIA_KERNAL_FALLBACK 0 ; loads via the KERNAL API if drive code installation was not successful
; (i.e., if it cannot installed due to an incompatible drive - possible if it is not
; a 1541, 1541-C, 1541-II, 1541U, 1570, 1571, 1571CR, 1581, or FD2000/4000),
; or true drive emulation being disabled.
; note that this does not necessarily mean slow or non-IRQ loading, as custom KERNALs like JiffyDOS or IDEDOS
; use the original KERNAL API as well.
; the IRQ handlers can be delayed for some rasterlines up to several frames due to KERNAL routines
; temporarily disabling IRQ (but that is unlikely for devices not using the serial bus).
; for the sake of compatibility, only disable this option if the space is really needed.
; C-64:
; Attention: KERNAL, BASIC, and possible cartridge ROMs are enabled, so IRQ handlers are not
; allowed in the ranges $8000..$BFFF and $D000..$FFFF.
; Attention: KERNAL routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via KERNAL vector ($0314) vs. non-KERNAL vector ($FFFE), both are possible -
; best have KERNAL and BASIC enabled before calling the loader, so only the KERNAL vector IRQ handler is
; needed (please note that the handler code is delayed a little when called via $0314 rather than $FFFE).
; C-128:
; Attention: System ROM is enabled, so IRQ handlers are not allowed in the range $C000..$FFFF.
; Attention: KERNAL routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via KERNAL vector ($0314) vs. non-KERNAL vector ($FFFE) - best have System ROM
; enabled before calling the loader, so only the KERNAL vector IRQ handler is needed (please note that
; the handler code is delayed a little when called via $0314 rather than $FFFE).
; C-64/128:
; Attention: KERNAL routines use CIA1 timer A ($DC04/5).
; Plus/4:
; Attention: The ROM space in the upper memory half is enabled, so IRQ handlers are not allowed
; in the range $8000..$FFFF.
; Attention: The ROM routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via ROM vector ($0314) vs. non-ROM vector ($FFFE) - best have ROM enabled
; before calling the loader, so only the ROM vector IRQ handler is needed (please note that
; the handler code is delayed a little when being called via $0314 rather than $FFFE).
; requires ONLY_1541_AND_COMPATIBLE = 0
.define CLOSE_FILE_API 0 ; include the closefile call to close an open file
; these options change drive-side code
.define DIRTRACK 18 ; actual directory track, this can be changed to have a shadow directory so that the
; normal directory does not list the files and can be used entirely for bootstrap and dir-art
.define DIRTRACK81 40 ; (i.e., the loader's directory can be relocated to hide it from the normal directory command).
; DIRTRACK must be 18 when LOAD_VIA_KERNAL_FALLBACK != 0
; DIRTRACK81 must be 40 when LOAD_VIA_KERNAL_FALLBACK != 0
.define FILENAME_MAXLENGTH 16 ; maximum length of filename, if a directory is capable of holding longer names, extra characters are ignored,
; to facilitate dir-art, set to, e.g., 2, then load files as "01*", "02*", etc.
; this reduces host-side install code
.define ONLY_1541_AND_COMPATIBLE 1 ; reduces host-side install code by omitting any native custom drive code for non-1541 compatible
; drives, treats any drive as 1541, using an incompatible drive will cause undefined behaviour

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ifeq ($(PLATFORM),)
_PLATFORM_ = c64
else ifeq ($(PLATFORM),c116)
_PLATFORM_ = c16
else ifeq ($(PLATFORM),plus4)
_PLATFORM_ = c16
else
_PLATFORM_ = $(PLATFORM)
endif
ifeq ($(NO_VICE),)
NO_VICE = 0
endif
ifneq ($(_PLATFORM_),c64)
ifneq ($(_PLATFORM_),c128)
ifneq ($(_PLATFORM_),c16)
$(error invalid platform $(_PLATFORM_) specified)
endif
endif
endif
ARCH = $(shell uname | tr "[a-z]" "[A-Z]" | tr -c -d "[A-Z]")
ifneq ($(findstring CYGWINNT,$(ARCH)),)
ifeq (CYGWINNT,$(ARCH))
ARCH = WIN32
else
ARCH = WIN64
endif
endif
ifneq ($(findstring DARWIN,$(ARCH)),)
ARCH = MACOSX
endif
ifeq ($(_PLATFORM_),c16)
ifneq ($(NO_VICE),0)
ifneq ($(findstring WIN,$(ARCH)),)
USE_PLUS4EMU = 0
USE_YAPE = 1
else
USE_PLUS4EMU = 1
USE_YAPE = 0
endif
else
USE_PLUS4EMU = 0
USE_YAPE = 0
endif
else
USE_PLUS4EMU = 0
USE_YAPE = 0
endif
ifeq ($(_PLATFORM_),c16)
ifeq ($(ARCH),MACOSX)
# MacOSX, these programs must be installed as applications
VICE = xplus4
PLUS4EMU = open /Applications/plus4emu.app --args
else
VICE = xplus4
PLUS4EMU = plus4emu
ifeq ($(ARCH),WIN64)
YAPE = YapeWin64
else
YAPE = Yape
endif
endif
else
ifeq ($(_PLATFORM_),c128)
VICE = x128
USE_VICE = 1
else
VICE = x64
USE_VICE = 1
endif
endif
ifeq ($(USE_VICE),1)
EMU = $(VICE) -drive8type 1541 -drive9type 0 -autostart
EMU71 = $(VICE) -drive8type 1571 -drive9type 0 -autostart
else
EMU = $(PLUS4EMU) -disk
endif
ECHO = echo
PRINTF = printf
AS = cl65
LD = ld65
C1541 = c1541
CC1541 = ../../tools/cc1541/cc1541
MKDIR = mkdir -p
RM = rm -f
ifeq ($(ARCH),MACOSX)
RMDIR = rmdir # XXX TODO xargs to remove .DS_Store
else
RMDIR = rmdir
endif
CAT = cat
.PHONY: default loader assemble diskimage run clean distclean wipe
.PHONY: tellarch
BUILDDIR = ../../build
INTERMDIR = ../../build/intermediate
LOADER_SRC = ../../src
LOADER = $(BUILDDIR)/loader-$(_PLATFORM_).prg
RESOURCESDIR = ../resources
NAME = minexample
SOURCE = $(NAME).s
LOADERCFG = loaderconfig.inc
ASSEMBLE = $(INTERMDIR)/$(NAME)-uncompressed-$(_PLATFORM_).prg
DISKIMAGE = $(BUILDDIR)/$(NAME)-$(_PLATFORM_).d64
AS_FLAGS = -Wa -I../../../shared -I ../../include -u __EXEHDR__
default: diskimage
tellarch:
@$(ECHO) $(ARCH)
loader: $(LOADER)
$(LOADER): $(LOADERCFG)
make -C $(LOADER_SRC) EXTCONFIGPATH=../samples/$(NAME) PLATFORM=$(_PLATFORM_) INSTALL=1800 RESIDENT=1700 ZP=02 prg
assemble: $(ASSEMBLE)
$(ASSEMBLE): $(SOURCE) $(LOADER) $(LOADERCFG)
$(MKDIR) $(BUILDDIR)
$(MKDIR) $(INTERMDIR)
ifeq ($(_PLATFORM_),c64)
$(AS) $(AS_FLAGS) -C c64-asm.cfg -Wa -DPLATFORM=64 -o $@ $<
else ifeq ($(_PLATFORM_),c128)
$(AS) $(AS_FLAGS) -t c128 -Wa -DPLATFORM=128 -o $@ $<
else
$(AS) $(AS_FLAGS) -t c16 -Wa -DPLATFORM=16 -o $@ $<
endif
diskimage: $(DISKIMAGE)
$(DISKIMAGE): $(ASSEMBLE)
$(RM) $@
$(CC1541) -n "ys2 intro" -i test \
-f $(NAME) -w $< \
-f "sid" -w sid.bin \
-f "badguy" -w badguy.zx0.prg \
$@
ifneq ($(USE_YAPE),0)
run: $(DISKIMAGE)
$(YAPE) "..\..\build\$^"
else
run: $(DISKIMAGE)
$(EMU) $(realpath $^)
run71: $(DISKIMAGE)
$(EMU71) $(realpath $^)
endif
$(INTERMDIR)/%.prg: $(RESOURCESDIR)/%.bin
$(PRINTF) '\000\140' | $(CAT) - $? > $@ # octal 140 = hex 60
clean:
-$(RM) *.o $(ASSEMBLE) $(DISKIMAGE)
-$(RM) -rf $(INTERMDIR)
-$(RM) $(BUILDDIR)/loader-c64.prg
-$(RM) $(BUILDDIR)/loader-c128.prg
-$(RM) $(BUILDDIR)/loader-c16.prg
-$(RMDIR) $(BUILDDIR)
distclean:
-$(MAKE) -C $(LOADER_SRC) clean
wipe: distclean clean

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import sys
f = list(open(sys.argv[1], "rb").read())[2:]
out = f[:(0x4711-0x2000)]
a = open(sys.argv[2],"r").read().split("\n")
a = [x for x in a if x != ""]
a = [x.split(",")[1] for x in a[:-1]]
frame = []
frame_dict = {}
cnt = 0
def append_frame(frame):
global cnt
if cnt < len(a):
filename_csv = a[cnt]
if filename_csv not in frame_dict:
frame_dict[filename_csv] = []
for d in frame:
if d not in frame_dict[filename_csv]:
frame_dict[filename_csv].append(d)
else:
print(cnt, len(a))
cnt += 1
ptr = 0x4711-0x2000
while ptr < len(f):
num_chars = f[ptr]
#print(ptr,len(f),num_chars)
ptr += 1
if num_chars == 0:
delay = f[ptr]
ptr += 1
append_frame(frame)
frame = []
continue
elif num_chars == 0xFF:
append_frame(frame)
break
bitmap = (f[ptr]|(f[ptr+1]<<8))+0x2000
ptr += 2
screen = (f[ptr]|(f[ptr+1]<<8))+0x400
cram = (f[ptr]|(f[ptr+1]<<8))+0xd800
ptr += 2
for i in range(num_chars):
frame.append([bitmap,f[ptr:ptr+8]])
ptr += 8
frame.append([screen,f[ptr]])
frame.append([cram,f[ptr+1]])
ptr += 2
bitmap += 8
screen += 1
cram += 1
out_pat_addr = len(out)
out.extend([0]*(len(a)*3))
frame_dict_offs = []
for i in frame_dict:
frame_dict_offs.append(len(out))
sort_dict = sorted([x for x in frame_dict[i]], key=lambda x : x[0])
print(sort_dict)
for j in sort_dict:
out.append(j[0]&0xff)
out.append(j[0]>>8&0xff)
if type(j[1]) == list:
out.extend(j[1])
else:
out.append(j[1])
#print(out)
print(hex(0x2000+len(out)))
f = open(sys.argv[3],"wb")
f.write(bytearray(out))
f.close()

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#!/bin/bash
export VICE_INITIAL_CWD="$(pwd)"
export PROGRAM="c1541"
"/Applications/vice-arm64-gtk3-3.9/VICE.app/Contents/Resources/script" "$@"

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zx02/zx02 badguys_new.bin badguy.zx0
printf "\x00\xe0" > badguy.zx0.prg
cat badguy.zx0 >> badguy.zx0.prg

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; configuration
; set .defines to non-0 to enable the corresponding features
; see loader.inc for function calls and convenience macros
; parameters
.ifndef PLATFORM
PLATFORM = diskio::platform::COMMODORE_64; available are COMMODORE_64, COMMODORE_128 and COMMODORE_16
.endif
; parameter, this changes the host-side code only
DECOMPRESSOR = DECOMPRESSORS::NONE; available are NONE, BITNAX (recommended for demos), BYTEBOOZER2, DOYNAX_LZ, EXOMIZER (not recommended for demos), LEVELCRUSH, LZSA2 (recommended for demos), NUCRUNCH, PUCRUNCH, SUBSIZER, TINYCRUNCH (recommended for demos), TSCRUNCH (strongly recommended for demos), ZX0 (strongly recommended for demos)
; features
; following settings are independent from the installed drive code, several host-side
; resident binaries with different features may be used with the same installed drive code
; basic features, different settings can be run with the same installed drive code, increase host-side code size
.define LOAD_COMPD_API 0 ; include the loadcompd routine to load and depack compressed files on the fly
; requires DECOMPRESSOR != DECOMPRESSORS::NONE
.define LOAD_RAW_API 1 ; include the loadraw routine to load files without decompressing
.define NTSC_COMPATIBILITY 0 ; C-64/128 only: be able to run on both PAL and NTSC machines, this slightly decreases loading speed on PAL,
; note that PAL vs. NTSC is not detected by the install routine, and no error is returned when running on an
; NTSC machine with the NTSC_COMPATIBILITY option disabled: detect, then select either of both incarnations
; of the resident portion (with and without NTSC support) for maximum speed with NTSC and PAL
.define PREFER_SPEED_OVER_SIZE 0 ; For TSCrunch or ZX0, use a bigger but potentially faster decompression routine
.define UNINSTALL_API 0 ; include an uninstallation routine
; extended features, different settings can be run with the same installed drive code, increase host-side code size
.define FILE_EXISTS_API 0 ; include the fileexists call for simple multi-disk handling
.define LOAD_UNDER_D000_DFFF 0 ; C-64/128: enable loading (and decompression) to the RAM at $D000..$DFFF,
; note that this does not slow down loading when not loading to RAM at $D000..$DFFF,
; as there are two separate routines to load data (one regular, the other to RAM at $D000..$DFFF).
; the IRQ handlers will need to change $01 ($FF00 on C-128) to enable the I/O registers at $D000..$DFFF,
; so make sure the IRQ handlers restore the $01 status on C-64 to the value as when they are called.
; the IRQs must run via $FFFE/F, since the ROM is disabled when accessing the RAM at $D000-$DFFF
; this is not needed when only memdecompressing to $D000..$DFFF (simply set $01 to $30 on C-64 and jsr memdecomp in that case)
.define ALLOW_2_MHZ_ON_C128 0 ; C-64 only: allow 2 MHz usage on C-128 in C-64 mode,
; this does not increase raw loading speed but increases combined loading + decompression speed using loadcompd.
; the clock is temporarily switched to 1 MHz while loading,
; interrupt handlers changing the clock speed must restore it upon return to the mainline thread.
.define MEM_DECOMP_API 0 ; include a routine for memory decompression, that is, loading and decompression can be separated.
; C-64: decompression to $D000..$DFFF need not have LOAD_UNDER_D000_DFFF enabled,
; just enable 64 kB of RAM before jsr memdecomp.
; requires DECOMPRESSOR != DECOMPRESSORS::NONE
; this option does not implicitly turn on the LOAD_RAW_API
.define MEM_DECOMP_TO_API 0 ; if carry is set on decompression, the decompressor will use the address set in decdestlo/decdesthi as
; decompression destination address and ignore the file's decompression address.
; requires MEM_DECOMP_API != 0
.define LOAD_TO_API 0 ; if the carry flag is set on load, override load and decompression destination addresses.
; load raw files: use the address set in loadaddrlo/loadaddrhi as absolute loading address
; load compressed files: use relative loading address offset in loadaddroffslo/loadaddroffshi, it is added to the load/depack addresses
.define END_ADDRESS_API 0 ; during and after loading, the file's current and then final end address (address of last file byte + 1) is stored in
; endaddrlo and endaddrhi. for loading compressed files using loadcompd, the end address of the compressed data is stored.
; the file's loading address can be found in loadaddrlo/loadaddrhi during and after loading, so polling the current
; difference of endaddrlo/hi and loadaddrlo/hi can be used to implement progress displays.
.define LOAD_VIA_KERNAL_FALLBACK 0 ; loads via the KERNAL API if drive code installation was not successful
; (i.e., if it cannot installed due to an incompatible drive - possible if it is not
; a 1541, 1541-C, 1541-II, 1541U, 1570, 1571, 1571CR, 1581, or FD2000/4000),
; or true drive emulation being disabled.
; note that this does not necessarily mean slow or non-IRQ loading, as custom KERNALs like JiffyDOS or IDEDOS
; use the original KERNAL API as well.
; the IRQ handlers can be delayed for some rasterlines up to several frames due to KERNAL routines
; temporarily disabling IRQ (but that is unlikely for devices not using the serial bus).
; for the sake of compatibility, only disable this option if the space is really needed.
; C-64:
; Attention: KERNAL, BASIC, and possible cartridge ROMs are enabled, so IRQ handlers are not
; allowed in the ranges $8000..$BFFF and $D000..$FFFF.
; Attention: KERNAL routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via KERNAL vector ($0314) vs. non-KERNAL vector ($FFFE), both are possible -
; best have KERNAL and BASIC enabled before calling the loader, so only the KERNAL vector IRQ handler is
; needed (please note that the handler code is delayed a little when called via $0314 rather than $FFFE).
; C-128:
; Attention: System ROM is enabled, so IRQ handlers are not allowed in the range $C000..$FFFF.
; Attention: KERNAL routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via KERNAL vector ($0314) vs. non-KERNAL vector ($FFFE) - best have System ROM
; enabled before calling the loader, so only the KERNAL vector IRQ handler is needed (please note that
; the handler code is delayed a little when called via $0314 rather than $FFFE).
; C-64/128:
; Attention: KERNAL routines use CIA1 timer A ($DC04/5).
; Plus/4:
; Attention: The ROM space in the upper memory half is enabled, so IRQ handlers are not allowed
; in the range $8000..$FFFF.
; Attention: The ROM routines may execute CLI, so make sure to have valid IRQ vectors and handlers,
; or disable all IRQ sources (not via SEI), also make sure to correctly handle the different
; IRQ conditions when called via ROM vector ($0314) vs. non-ROM vector ($FFFE) - best have ROM enabled
; before calling the loader, so only the ROM vector IRQ handler is needed (please note that
; the handler code is delayed a little when being called via $0314 rather than $FFFE).
; requires ONLY_1541_AND_COMPATIBLE = 0
.define CLOSE_FILE_API 0 ; include the closefile call to close an open file
; these options change drive-side code
.define DIRTRACK 18 ; actual directory track, this can be changed to have a shadow directory so that the
; normal directory does not list the files and can be used entirely for bootstrap and dir-art
.define DIRTRACK81 40 ; (i.e., the loader's directory can be relocated to hide it from the normal directory command).
; DIRTRACK must be 18 when LOAD_VIA_KERNAL_FALLBACK != 0
; DIRTRACK81 must be 40 when LOAD_VIA_KERNAL_FALLBACK != 0
.define FILENAME_MAXLENGTH 16 ; maximum length of filename, if a directory is capable of holding longer names, extra characters are ignored,
; to facilitate dir-art, set to, e.g., 2, then load files as "01*", "02*", etc.
; this reduces host-side install code
.define ONLY_1541_AND_COMPATIBLE 0 ; reduces host-side install code by omitting any native custom drive code for non-1541 compatible
; drives, treats any drive as 1541, using an incompatible drive will cause undefined behaviour

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.feature c_comments
.zeropage
.segment "CODE"
.org $080D
main:
sei
lda #$35
sta $01
lda #127
sta $dc0d
and $d011
sta $d011
lda $dc0d
lda $dd0d
lda #<irq
sta $fffe
lda #>irq
sta $ffff
lda #$0b
sta $d011
lda #$00
sta $d012
lda #0
sta $d01a
lda #$63; <(985248/100)
sta $dc04
lda #$26;>(985248/100)
sta $dc05
lda $dc0d
and #$81
sta $dc0d
lda #$40
sta $dc0c
lda #$81
sta $dc0d
lda #0
jsr $1000
cli
jmp *
irq_music:
pha
txa
pha
tya
pha
inc $d020
jsr $1003
dec $d020
pla
tay
pla
tax
pla
;rti
jmp $dc0c
.res $1000-*
.incbin "ys2_sid.sid", $7e+($1000-$ff6)

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.feature c_comments
.include "../../build/loadersymbols-c64.inc"
.ZEROPAGE
.org $10
bmp_delay: .res 1
bmp_addr: .res 2
bmp_ptr: .res 2
scr_ptr_lo: .res 1
scr_ptr: .res 2
cram_ptr: .res 2
chr_count: .res 1
vbl: .res 1
frame: .res 1
cur_frame: .res 1
frame_delay: .res 1
frame_until: .res 1
.segment "CODE"
ZP=$e0
offset = ZP+0
ZX0_src = ZP+2
ZX0_dst = ZP+4
bitr = ZP+6
pntr = ZP+7
.org $080d
jsr install
sei
lda #$35
sta $01
lda #0
sta ZX0_dst+0
ldx #<badguy
ldy #>badguy
jsr loadraw
lda #0
sta ZX0_src
lda #$e0
sta ZX0_src+1
lda #0
sta ZX0_dst
lda #$20
jsr zx02
lda #127
sta $dc0d
and $d011
sta $d011
lda $dc0d
lda $dd0d
lda #<irq_badguy
sta $fffe
lda #>irq_badguy
sta $ffff
lda #$1b
sta $d011
lda #$80
sta $d012
lda #1
sta $d01a
sta bmp_delay
jsr init_bmp
lda #0
sta vbl
cli
lda #7
sta frame_until
jsr wait_frame_until
lda #50*5
sta frame_delay
jsr wait_loop
lda #$0d
sta frame_until
jsr wait_frame_until
lda #50*5
sta frame_delay
jsr wait_loop
lda #50*5
sta frame_delay
jsr wait_loop
lda #26
sta frame_until
jsr wait_frame_until
jmp *
wait_loop:
loop2:
lda vbl
beq loop2
lda #0
sta vbl
jsr sfx_play
dec frame_delay
lda frame_delay
beq :+
jmp loop2
:
rts
wait_frame_until:
loop:
lda vbl
beq loop
lda #0
sta vbl
lda cur_frame
cmp #2
bcc :+
jsr sfx_play
:
dec bmp_delay
bpl :+
jsr update_bmp
:
lda cur_frame
cmp frame_until
beq :+
jmp loop
:
rts
init_bmp:
lda #$3b
sta $d011
lda #$19
sta $d018
lda #$d8
sta $d016
lda $4710
lsr
lsr
lsr
lsr
sta $d020
lda $4710
and #$0f
sta $d021
lda #0
sta cur_frame
sta bmp_delay
lda #$11
sta bmp_addr
lda #$47
sta bmp_addr+1
ldx #0
:
.repeat 4, I
lda $3f40+(I*250), x
sta $400+(I*250), x
lda $4328+(I*250), x
sta $d800+(I*250), x
.endrepeat
inx
cpx #250
bne :-
rts
inc_bmp_addr:
inc bmp_addr
bne :+
inc bmp_addr+1
:
rts
update_bmp:
ldy #0
sty scr_ptr
sty cram_ptr
lda (bmp_addr), y
jsr inc_bmp_addr
sta chr_count
cmp #0 ; tfw flags update in inc_bmp_addr
bne @skip_frame_end
lda (bmp_addr), y
jsr inc_bmp_addr
sta bmp_delay
inc cur_frame
lda cur_frame
cmp #2
bne :+
lda #0
jsr sfx_init
:
rts
@skip_frame_end:
lda (bmp_addr), y
sta bmp_ptr
iny
lda (bmp_addr), y
clc
adc #$20
sta bmp_ptr+1
iny
lda (bmp_addr), y
sta scr_ptr_lo
iny
lda (bmp_addr), y
clc
adc #$04
sta scr_ptr+1
clc
adc #$d8-$04
sta cram_ptr+1
ldy #0
lda bmp_addr
clc
adc #4
sta bmp_addr
bcc :+
inc bmp_addr+1
:
ldx #0
@loop:
ldy #0
lda (bmp_addr), y
sta (bmp_ptr), y
iny
lda (bmp_addr), y
sta (bmp_ptr), y
iny
lda (bmp_addr), y
sta (bmp_ptr), y
iny
lda (bmp_addr), y
sta (bmp_ptr), y
iny
lda (bmp_addr), y
sta (bmp_ptr), y
iny
lda (bmp_addr), y
sta (bmp_ptr), y
iny
lda (bmp_addr), y
sta (bmp_ptr), y
iny
lda (bmp_addr), y
sta (bmp_ptr), y
lda bmp_ptr
clc
adc #8
sta bmp_ptr
bcc :+
inc bmp_ptr+1
:
lda bmp_addr
clc
adc #8
sta bmp_addr
bcc :+
inc bmp_addr+1
:
ldy #0
lda (bmp_addr), y
ldy scr_ptr_lo
sta (scr_ptr), y
ldy #1
lda (bmp_addr), y
ldy scr_ptr_lo
sta (cram_ptr), y
inc scr_ptr_lo
bne :+
inc scr_ptr+1
inc cram_ptr+1
:
lda bmp_addr
clc
adc #2
sta bmp_addr
bcc :+
inc bmp_addr+1
:
dec chr_count
ldx chr_count
bne @loop
jmp update_bmp
irq_badguy:
pha
txa
pha
tya
pha
inc vbl
asl $d019
pla
tay
pla
tax
pla
rti
badguy: .byte "badguy",0
.include "sfx.asm"
.include "zx02.asm"
.res loadraw - *
.incbin "../../build/loader-c64.prg", 2
.res install - *
.incbin "../../build/install-c64.prg", 2

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# PNG2PRG 1.12 by burg
Png2prg converts a 320x200 image (png/gif/jpeg) to a c64 hires or
multicolor bitmap, charset, petscii, ecm or sprites prg. It will find the best
matching palette and background/bitpair-colors automatically, no need to modify
your source images or configure a palette.
Vice screenshots with default borders (384x272) are automatically cropped.
Vice's main screen offset is at x=32, y=35.
Quite a few people (and possibly tools too) use the incorrect 32,36 offset.
Use the -alt-offset or -ao flag to use 32,36 as offset.
Images in sprite dimensions will be converted to sprites.
The resulting .prg includes the 2-byte start address and optional displayer.
The displayers can optionally play a .sid tune.
This tool can be used in all buildchains on all common platforms.
## What Is New
Png2prg 1.12 introduces animation.csv support for custom delays per frame.
See 'Animation csv' below for details.
The -no-loop flag causes animations to only display once.
This release contains an important bugfix related to mixedcharsets,
where in some cases, png2prg would require more unique chars than necessary.
There were more issues with png2prg 1.10, which were hotfixed in 1.10.1.
It is best to delete any 1.10 version and upgrade to 1.12.
ECM conversion has been improved, now png2prg also searches for potential
char reduction by searching for invertable characters.
Trident added [devcontainer files](https://github.com/staD020/png2prg/commit/6cb6c48a2804fa5210cf704e0af4cff3313398fe) for setting up a Docker
development environment to compile png2prg directly from within VSCode.
See 'Changes for version 1.12' below for more features and details.
## What it is *not*
Png2prg is not a tool to wire fullcolor images. It needs input images to
already be compliant with c64 color and size restrictions.
In verbose mode (-v) it outputs locations of color clashes, if any.
If you do need to wire fullcolor images, check out Youth's [Retropixels](https://www.micheldebree.nl/retropixels/).
## Supported Graphics Modes
koala: multicolor bitmap (max 4 colors per char)
hires: singlecolor bitmap (max 2 colors per char)
mixedcharset: multicolor charset (max 4 colors per char (fixed bgcol, d022, d023))
mccharset: multicolor charset (max 4 colors)
sccharset: singlecolor charset (max 2 colors per char (fixed bgcol))
petscii: singlecolor rom charset (max 2 colors per char (fixed bgcol))
ecm: singlecolor charset (max 2 colors per char (4 fixed bgcolors), max 64 chars)
mcsprites: multicolor sprites (max 4 colors)
scsprites: singlecolor sprites (max 2 colors)
mcibitmap: 320x200 multicolor interlace bitmap (max 4 colors per char/frame)
Png2prg is mostly able to autodetect the correct graphics mode, but you can
also force a specific graphics mode with the -mode flag:
./png2prg -m koala image.png
## Koala or Hires Bitmap
Bitmap: $2000 - $3f3f
Screen: $3f40 - $4327
D020: $4328 (singlecolor only)
D800: $4328 - $470f (multicolor only)
D021: $4710 (multicolor only, low-nibble)
D020: $4710 (multicolor only, high-nibble)
## Multicolor Interlace Bitmap
You can supply one 320x200 multicolor image with max 4 colors per 8x8 pixel
char per frame of which at least 2 are shared (the D021 and D800 colors).
Or supply both frames in regular koala specs (-interlace flag required).
When making screenshots in vice, please disable the d016 pixel shift manually.
./png2prg -i testdata/madonna/frame_0.png testdata/madonna/frame_1.png
### Drazlace (shared screenram and colorram for both frames)
./png2prg testdata/madonna/cjam_pure_madonna.png
D800: $5800 - $5be7
Screen: $5c00 - $5fe7
Bitmap1: $6000 - $7f3f
D021: $7f40 (low-nibble)
D020: $7f40 (high-nibble)
D016Offset: $7f42
Bitmap2: $8000 - $9f3f
### Multicolor Interlace (shared colorram, true paint .mci format)
./png2prg -i -d016 1 testdata/mcinterlace/parriot?.png
Screen1: $9c00 - $9fe7
D021: $9fe8 (low-nibble)
D020: $9fe8 (high-nibble)
D016Offset: $9fe9
Bitmap1: $a000 - $bf3f
Bitmap2: $c000 - $df3f
Screen2: $e000 - $e3e7
D800: $e400 - $e7e7
## Singlecolor, PETSCII or ECM Charset (individual d800 colors)
By default charsets are packed, they only contain unique characters.
If you do not want charpacking, eg for a 1x1 charset, please use -no-pack.
With ECM -bitpair-colors can be used to force d021-d024 colors.
NB: individual d800 colors are not supported with -no-pack.
./png2prg -m sccharset testdata/hirescharset/ohno_logo.png
./png2prg -m petscii testdata/petscii/hein_hibiscus.png
./png2prg -m ecm testdata/ecm/xpardey.png
./png2prg -m ecm testdata/ecm/shampoo.png
./png2prg -m ecm -bpc 2,7,14,0 testdata/ecm/orion.png
Charset: $2000-$27ff (omitted for petscii)
Screen: $2800-$2be7
D800: $2c00-$2fe7
D020: $2fe8
D021: $2fe9
D022: $2fea (ecm only)
D023: $2feb (ecm only)
D024: $2fec (ecm only)
## Mixed Multi/Singlecolor Charset (individual d800 colors)
Png2prg tries to figure out the right -bitpair-colors and auto-corrects
where it can, but there still are edge-cases like the ones below.
If an impossible color is found, an error will be displayed.
Swap some -bpc colors around and retry.
There can also be cases where manual -bpc colors can influence char-count or
packed size.
You may want to add the -brute-force flag so most color options will be tried.
The best packed result wins, not necessarily the version with the least amount
of chars.
./png2prg -m mixedcharset testdata/mixedcharset/hein_neo.png
./png2prg -m mixedcharset testdata/mixedcharset/huntress.gif
./png2prg -m mixedcharset -bpc 3 testdata/mixedcharset/shine.png
./png2prg -m mixedcharset -bpc 0 testdata/mixedcharset/charsetcompo.png
Charset: $2000-$27ff
Screen: $2800-$2be7
D800: $2c00-$2fe7
D020: $2fe8
D021: $2fe9
D022: $2fea
D023: $2feb
## Single or Multicolor Sprites
If the source image size is a multiple of a 24x21 pixel sprite,
the image is considered to contain sprites.
The image will be converted from left to right, top to bottom.
./png2prg image.png
./png2prg -m scsprites image.png
./png2prg -m mcsprites image.png
Sprite 1: $2000-$203f
Sprite 2: $2040-$207f
...
## Bitpair Colors
By default, png2prg guesses bitpair colors by itself. In most cases you
don't need to configure anything. It will provide a mostly normalized image
which should yield good pack results, but your miles may vary.
To give you more control, you can force/prefer a specific bitpair
color-order. Use c64 colors, so 0 for black, 1 for white, 2 for red, etc.
The following example will force background color 0 for bitpair 00 and
prefer colors 6,14,3 for bitpairs 01,10,11:
./png2prg -bitpair-colors 0,6,14,3 image.png
It's also possible to explicitly skip certain bitpair preferences with -1:
./png2prg -bitpair-colors 0,-1,-1,3 image.png
## Animations
When multiple files are added, they are treated as animation frames.
You can also supply an animated .gif.
## Sprite Animation
Each frame will be concatenated in the output .prg.
## Bitmap Animation (only koala and hires)
Note that png2prg uses a rather simple generic diff approach, where small
changes frame by frame work well. Trying to change large areas at once
is not advised.
Use the -no-fade flag if you run out of memory.
The first image will be exported with all framedata appended.
Koala animation frames start at $4711, hires at $4329.
The frame files are following this format.
Each frame consists of 1 or more chunks. A chunk looks like this:
.byte $03 // number of chars in this chunk
// $00 marks end of frame
// $ff marks end of all frames
.word bitmap // bitmap address of this chunk (the high byte is <$20)
.word screen // screenram address (the high byte is <$04)
For each char in this chunk:
.byte 0,31,15,7,8,34,0,128 // pixels
.byte $64 // screenram colors
.byte $01 // colorram color (koala only)
... // next char(s)
... // next chunks
.byte 0 // end of frame
.byte 6 // wait for 6 frames
... // next frame(s)
.byte $ff // end of all frames
## PETSCII and Charset Animation
Only petscii and sccharset modes support different background and
bordercolors per frame.
All chars used in all frames must fit into a single 256 char charset.
Each frame consists of 1 or more chunks. A chunk looks like this:
.byte $xy // $y = bgcol, $x = bordercol (only for petscii/sccharset)
.byte $03 // number of chars in this chunk
// $00 marks end of frame
// $ff marks end of all frames
.word screen // screenram address (the high byte is <$04)
For each char in this chunk:
.byte $03 // character
.byte $01 // colorram color
... // next char(s)
... // next chunks
.byte 0 // end of frame
.byte 6 // wait for 6 frames
... // next frame(s)
.byte $ff // end of all frames
## Animation csv
Since version 1.12 animation.csv support has been added to give more
freedom to users wanting to create animation displayers.
It is now possible to use a custom frame-delay per frame.
The csv should contain rows of frame delay value and image, where the
delay can be any value from 0 till 255. The highest delay is a little
over 5 seconds on PAL systems.
If you want longer delays, just copy a row.
10,frame0.png
50,frame1.png
10,frame2.png
Examples can be found here: [Évoluer by The Sarge](https://github.com/staD020/png2prg/blob/master/testdata/evoluer/evoluer.csv) and [Rose by Sander](https://github.com/staD020/png2prg/blob/master/testdata/petscii/anim/rose.csv)
png2prg -d -o evoluer.prg -sid testdata/evoluer/Evoluer.sid testdata/evoluer/evoluer.csv
png2prg -d -o rose.prg testdata/petscii/anim/rose.csv
## Displayer
The -d or -display flag will link displayer code infront of the picture.
By default it will also crunch the resulting file with Antonio Savona's
[TSCrunch](https://github.com/tonysavon/TSCrunch/) with a couple of changes in my own [fork](https://github.com/staD020/TSCrunch/).
All displayers except for sprites support adding a .sid.
Multispeed sids are supported as long as the .sid initializes the CIA timers
correctly.
You can use sids located from $0e00-$1fff or $e000+ in the displayers.
More areas may be free depending on graphics type.
A memory usage map is shown on error and in -vv (very verbose) mode.
If needed, you can relocate most sids using lft's [sidreloc](http://www.linusakesson.net/software/sidreloc/index.php).
Zeropages $08-$0f are used in the animation displayers, while none are used
in hires/koala displayers, increasing sid compatibility.
## Brute Force Mode and Pack Optimization
By default png2prg 1.8 does a pretty good job at optimizing the resulting prg
for crunchers and packers. It is not enough to beat [SPOT 1.3](https://csdb.dk/release/?id=242492).
The optimization techniques used by png2prg are also responsible for cleaning
up the bitmap, making it ideal for animations and color effects.
### -brute-force (-bf)
Iterates are over many -bitpair-colors permutations automatically, packs
with the built in TSCrunch and selects the shortest.
./png2prg -bf image.png
The -brute-force mode can be used in combination with additional flags.
### -no-bitpair-counters (-nbc)
Disable counting of bitpairs per color to guess a bitpair for a color.
./png2prg -bf -nbc image.png
### -no-prev-char-colors (-npcc)
Disable lookback to previous char's charcolors to guess a bitpair for a color.
./png2prg -bf -npcc image.png
Since TSCrunch is optimized for speed, packing with Dali can give varying
results. This is also the reason for not including these options in the
brute force permutations automatically.
## Benchmark
The [koala otpimizing thread](https://csdb.dk/forums/?roomid=13&topicid=38311&showallposts=1) on csdb has gained some interest in the scene.
Since Sparta released [SPOT](https://csdb.dk/release/?id=242492) it has been the best optimizer available.
Png2prg 1.8 has improved optimization techniques but requires -brute-force
mode to beat SPOT 1.3. Manual flags can optimize even better in some cases.
All koalas are packed with [Dali 0.3.2](https://csdb.dk/release/?id=223584).
+---------+--------+----------+------------+--------+
| spot1.3 | p2p1.8 | p2p1.8bf | p2p1.8best | p2p1.6 |
+---------+--------+----------+------------+--------+
| 7332 | 7372 | 7332 | 7324 | 7546 | Untitled/Floris
| 5136 | 5190 | 5149 | bf | 5464 | Song of the Sunset/Mermaid
| 5968 | 5998 | 5963 | bf | 6155 | Short Circuit/Karen Davies
| 3618 | 3647 | 3616 | 3589 | 3830 | Portrait L+D/Sander
| 5094 | 5080 | 5083 | 5078 | 5320 | Weee/Mermaid
| 7497 | 7471 | 7458 | bf | 7612 | Deadlock/Robin Levy
| 8068 | 8097 | 8046 | 8038 | 8227 | Room with a view/Veto
| 7445 | 7490 | 7432 | bf | 7582 | Vangelis/Talent
| 6759 | 6739 | 6737 | bf | 6963 | Temple of Tears/Hend
| 7859 | 7848 | 7839 | 7821 | 7998 | Thanos/JonEgg
| 4859 | 4849 | 4782 | bf | 4983 | Solar-Sonar/Leon
| 5640 | 5671 | 5613 | bf | 5869 | Cisco Heat/Alan Grier
| 6243 | 6286 | 6228 | bf | 6430 | Daylight/Sulevi
| 2850 | 2884 | 2848 | bf | 3092 | Yie Ar Kung Fu/Steve Wahid
| 6727 | 6721 | 6730 | 6711 | 6901 | Lee/The Sarge
| 7837 | 7828 | 7798 | bf | 7960 | Parrot/Mirage
| 4559 | 4536 | 4494 | bf | 4821 | Dragon's Lair
| 4275 | 4324 | 4292 | 4284 | 4519 | Scorpion/SIR'88
| 5562 | 5558 | 5506 | bf | 5668 | Hatching/Joe
+---------+--------+----------+------------+--------+
| 113328 | 113589 | 112946 | 112853 | 116940 | Total
+---------+--------+----------+------------+--------+
- p2p1.8: default png2prg result w/o options
- p2p1.8bf: -brute-force mode
- p2p1.8best: hand-picked -bitpair-colors, or bruteforced with -npcc and/or -nbc flags
- p2p1.6: default png2prg 1.6 result w/o options
## Examples
This release contains examples with all assets included for you to test with.
Also included are the assets of [Évoluer](https://csdb.dk/release/?id=220170) by The Sarge and Flotsam.
A larger set of testdata can be found in the [github repo](https://github.com/staD020/png2prg/tree/master/testdata).
## Install from source
Png2prg was built on Linux, building on Mac should work out of the box.
For Windows, try out Windows Subsystem Linux (WSL), works pretty well.
However, natively building on Windows should be easy enough, look at
Compiling without Make below.
The compiled displayer prgs are included in the repo to ease building
and importing png2prg as a library. Java is only required to build
the displayers with KickAssembler (included in the repo).
But first [install Go 1.20 or higher](https://go.dev/dl/).
### Simple install
go install -v github.com/staD020/png2prg@master
### Compiling with Make (recommended)
git clone https://github.com/staD020/png2prg.git
cd png2prg
make -j
Build for all common targets:
make all -j
### Compiling without Make
go build ./cmd/png2prg
## Install and use as library
In your Go project's path, go get the library:
go get github.com/staD020/png2prg
In essence png2prg implements the [io.WriterTo](https://pkg.go.dev/io#WriterTo) interface.
Typical usage could look like below. A more complex example can be found
in the [source](https://github.com/staD020/png2prg/blob/master/cmd/png2prg/main.go) of the cli tool.
```go
import (
"fmt"
"io"
"github.com/staD020/png2prg"
)
func convertPNG(w io.Writer, png io.Reader) (int64, error) {
p, err := png2prg.New(png2prg.Options{}, png)
if err != nil {
return 0, fmt.Errorf("png2prg.New failed: %w", err)
}
return p.WriteTo(w)
}
```
## Changes for version 1.12
- Bugfix: Fix regression with handling mixedcharsets that was increasing
char usage count in some cases (thanks Shine).
- Feature: Press CBM key in petscii (animation) displayers to switch
charset case.
- Feature: Add -brute-force support to all charset modes.
- Feature: Improve ECM handling by searching for invertable characters to
reduce char usage.
- Feature: Add animation.csv support to allow for custom delays per frame.
- Feature: Add -no-loop support for animations (thanks jab).
- Feature: Add -no-fade support to other displayers (thanks Shine).
- Feature: Disable repeating color optimization for koala & hires anims.
This reduces animation size & runtime processing at the cost of initial
image optimization.
- Feature: Allow sids to use all memory below $0400 (thanks kbs).
- Feature: VSCode Docker build support for a devcontainer was added by
Trident (thanks!).
- Experimental: Add secondary+tertiary preferred bitpair colors with -bpc2
and -bpc3 (thanks Fungus).
## Changes for version 1.10.1
- Play NTSC .sid tunes at the right speed (thanks Acrouzet).
- Bugfix: palette detection must detect all hires colors, also on odd pixels.
- Bugfix: dont look at border area to determine hires pixels.
- Bugfix: fix -frame-delay for charset anim displayers.
## Changes for version 1.10
- Add gfxmode to .sym files and display in terminal output (thanks Spider-J).
- Add petscii animation support.
- Add background and bordercolor to each petscii or sccharset animation frame.
- Add -no-anim flag disable sc/mccharset animations and store frames as separate
screens.
- Add -no-fade flag for koala, hires, petscii and sccharset animation
displayers, this frees up a lot of RAM for animation data and sid.
- Code refactor, standardizing color and bitpair code, separated palettes in
palettes.yaml and more.
- Bugfix: repair -force-border-color.
- Bugfix: handle blank ECM images as well as ECM images using few bg colors
(thanks Brush).
- Typofix: fix simple install docs (thanks IcePic).
- Added another weird palette (thanks Fungus).
## Changes for version 1.8
- Improve crunchiness by re-using the previous char's bitpair-colors.
- Add -no-prev-char-colors flag to disable re-use of the previous char's
bitpair-colors, in some cases this optimization causes worse pack results.
- Add -brute-force mode to find bitpair color combinations with better
crunchiness. Burns some CPU for a couple seconds.
- Add -no-bitpair-counters flag to disable using bitpair counters per color
for color guessing.
- Added multi-frame support for mccharset, where all frames use the same
charset.
- Add support for any centered fullscreen image resolution bigger than
320x200 and other than 384x272.
- Add support for Marq's PETSCII tool .png resolution 352x232 (thanks jab).
- Bugfix: docs fixes related to installation from source (thanks jab).
- Bugfix: hide findECMColors log behind -verbose mode (thanks jab).
- Docs fix: add a bit more info for sprites (thanks fungus).
## Changes for version 1.6
- Added -mode mixedcharset for mixed multicolor/singlecolor and
individual d800 colors per char.
- Modified -mode sccharset to use individual d800 colors per char.
- Added -mode petscii.
- Added -mode ecm.
- Added -no-pack-empty to skip packing empty chars to filled chars to re-use
for different colors. Only for mixed and ecm charsets.
- Added -force-pack-empty for singlecolor and multicolor charset, may save
a char, but usually pack-ratio is worse due to increased d800 color usage.
- Improved auto-detection of graphics modes, including various charset modes.
- Added sid support to charset displayers.
- Added fullscreen fade in/out to charset displayers.
- Bug Fix: -force-border-color for singlecolor charset (thanks Raistlin).
- Bug Fix: do not write empty .prg file on error.
- Standardized d02x colors in output.prg for charset modes.
## Changes for version 1.4
- Support for even more far-out palette ranges (thanks Perplex).
- Now throws an error if the palette can't be detected properly, this should
never happen. Please let me know if you run into this error.
- Separated library and cli tool.
- Library supports the standard [io.Reader](https://pkg.go.dev/io#Reader) and [io.Writer](https://pkg.go.dev/io#Writer) interfaces.
- Patched [TSCrunch](https://github.com/staD020/TSCrunch/) further to increase crunch speed and use less memory.
- Added -parallel and -worker flags to treat each input file as standalone
and convert all files in parallel. Gifs with multiple frames are still
treated as animations.
- Stop relying on .gif filename extension, detect it.
- Add -alt-offset flag to force screenshot offset 32, 36), used by a few
graphicians. Though, please switch to the correct 32, 35.
- Add -symbols flag to write symbols to a .sym file.
- Interlace support for mcibitmap (drazlace and truepaint).
- Bugfix: allow blank images input (thanks Spider-J).
- Allow colors not present in the image as -bitpair-colors (thanks Map).
## Changes for version 1.2
- Added displayer for koala animations.
- Added displayer for hires animations.
- Added -frame-delay flag for animation displayers.
- Added -wait-seconds flag for animation displayers.
- Fixed bug in koala/hires displayers not allowing sids to overlap $c000-$c7ff.
- Expanding wildcards: using pic??.png or pic*.png now also works on Windows.
- Set bank via $dd00 in displayers.
## Changes for version 1.0
- Added fullscreen fade in/out to koala and hires displayers.
- Added optional .sid support for koala and hires displayers.
- Added optional crunching for all displayers using TSCrunch.
## Credits
Png2prg was created by Burglar, using the following third-party libraries:
[TSCrunch 1.3](https://github.com/tonysavon/TSCrunch/) by Antonio Savona for optional crunching when exporting
an image with a displayer.
[Colfade Doc](https://csdb.dk/release/?id=132276) by Veto for the color fade tables used in the displayers.
[Kick Assembler](http://www.theweb.dk/KickAssembler/) by Slammer to compile the displayers.
[Go](https://go.dev/) by The Go Authors is the programming language used to create png2prg.
### Thanks to
Apollyon, Spider-J, Brush, The Sarge, Fungus, Jab, Shine, Raistlin, Perplex,
Map, Youth, IcePic, Sander, Guinea Pig, Krill, Christopher Jam, Sparta,
Acrouzet, Trident, Worrior1 and Antonio Savona.
## Options
```
-alt-offset
use alternate screenshot offset with x,y = 32,36
-ao
alt-offset
-bf
brute-force
-bitpair-colors string
prefer these colors in 2bit space, eg 0,6,14,3
-bpc string
bitpair-colors
-bpc2 string
secondary bitpair colors eg 0,2,10,7
-bpc3 string
tertiary bitpair colors eg 0,11,12,15
-brute-force
brute force bitpair-colors
-cpuprofile file
write cpu profile to file
-d display
-d016 int
d016offset (default 1)
-d016offset int
number of pixels to shift with d016 when using interlace (default 1)
-display
include displayer
-force-border-color int
force border color (default -1)
-force-pack-empty
optimize packing empty chars (only for sccharset)
-fpe
force-pack-empty
-frame-delay int
frames to wait before displaying next animation frame (default 6)
-h help
-help
help
-i interlace
-interlace
when you supply 2 frames, specify -interlace to treat the images as such
-m string
mode
-memprofile file
write memory profile to file (only in -parallel mode)
-mode string
force graphics mode to koala, hires, mixedcharset, sccharset, mccharset (4col), scsprites or mcsprites
-na
no-anim
-nbc
no-bitpair-counters
-nc
no-crunch
-nf
no-fade
-ng
no-guess
-nl
no-loop
-no-anim
disable charset animations and store frames as separate screens
-no-bitpair-counters
do not use c64color bitpar counters optimization
-no-crunch
do not TSCrunch displayer
-no-fade
do not use fade in/out and free up a lot of memory
-no-guess
do not guess preferred bitpair-colors
-no-loop
play animations only once
-no-pack
do not pack chars (only for sc/mc charset)
-no-pack-empty
do not optimize packing empty chars (only for mc/mixed/ecm charset)
-no-prev-char-colors
do not look at the previous char's bitpair-colors, in some cases this optimization causes worse pack results
-np
no-pack
-npcc
no-prev-char-colors
-npe
no-pack-empty
-o string
out
-out string
specify outfile.prg, by default it changes extension to .prg
-p parallel
-parallel
run number of workers in parallel for fast conversion, treat each image as a standalone, not to be used for animations, unless an anim.csv is used
-q quiet
-quiet
quiet, only display errors
-sid string
include .sid in displayer (see -help for free memory locations)
-sym
symbols
-symbols
export symbols to .sym
-targetdir string
specify targetdir
-td string
targetdir
-trd
has side effect of enforcing screenram bitpair colors in level area
-v verbose
-verbose
verbose output
-vv
very verbose, show memory usage map in most cases and implies -verbose
-w int
workers (default 12)
-wait-seconds int
seconds to wait before animation starts
-workers int
number of concurrent workers in -parallel or -brute-force mode (default 12)
```

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