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content/blog/blog-aerations.md
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content/blog/blog-aerations.md
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---js
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const title = "Aerations - Hacking Furnace to do stuff";
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const description = "Some ramblings about timers";
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const date = "2025-09-17";
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const tags = ["atari st", "timer fx", "timers", "demoscene"];
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const draft = true;
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---
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[comment]: # (god the depresso is getting to me i'm going to write something to soothe the nerves, but well this is a hidden comment you're not supposed to see this in the final post - 09/17/2025 @ 8:57 pm)
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back in July this year, we released "Aerations" at the Sommarhack 2025 demoparty. with it, we
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demonstrated the ability to compose Atari ST music, with classic timer effects like PWM and
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SyncBuzzer, and the ability to export it under a format usable on real hardware (thanks Natt!)
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developing the tech required for it was a real pain in the arse... it turns out that the ST is
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janky, and therefore also has janky audio, and we needed to emulate this jankness in the tracker
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# timer effects: what? how?
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generally speaking, a timer is a mechanism that lets an action be done at a preset time. on
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computers, it lets the CPU do things periodically, and if it is able to interrupt the CPU, allows
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actions to be executed automatically at regular, periodic intervals.
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on every Atari ST ever made is a chip called the *MC68901: Multi-Function Peripheral (MFP)*,
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and this chip provides an USART, an interrupt controller, and most notably, 4 timers. these
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timers are at the heart of *timer effects* (hereby called *timer FX*).
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what is *timer FX*? on the Atari ST, it means any effect that messes with the YM2149 sound registers.
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this means it can be used to write to a register at regular intervals, producing
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audible effects (like frequency modulation, amplitude modulation, etc...). although there are a
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variety of effects that can be done with this, for Aerations in particular, we only used 2:
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- PWM (Pulse Width Modulation)
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- SyncBuzzer
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## pulse width modulation
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PWM is amplitude modulating the YM square generator output with the timer.
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the timer generates a square wave by switching between minimum amplitude and maximum amplitude at the timer
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period, and the resulting wave which is not always in phase with the square output of the YM, and
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when this wave is applied to the YM output by amplitude modulation, the 2 waves being out-of-phase will cause
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one wave to "shadow" the other (this happens when the square edge of either source is 0).
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the following ASCII diagram shows this:
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```
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+------+ +------+ +------+ +------+
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| | | | | | | | [Timer-generated square]
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---+ +------+ +------+ +------+ +---
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+------+ +------+ +------+ +------+
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| | | | | | | [YM2149 square generator]
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+------+ +------+ +------+ +------+
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+---+ +---+ +---+ +---+
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| | | | | | | | [Amplitude modulated, YM+timer]
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---+ +---------+ +---------+ +---------+ +------+
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```
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of course, you will not always get a stable pulse wave, since the timer has a different clock and a frequency
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that is not always equivalent to the YM2149 frequency. since both frequencies are not equivalent, they will go
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out of phase, causing phasing, and thus causing pulse width modulation because the part of the square wave it
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shadows is constantly changing.
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since it works by amplitude modulation, the minimum and maximum amplitude can be any value one desires, allowing
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for less of the YM square wave to be shadowed, making for a very subtle undertone in the instrument (wow this
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sentence sucks).
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[comment]: # (ughhhh i have an exam tomorrow - 09/19/2025 @ 7:13 pm)
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in most drivers, this is implemented as 2 timer handlers, and these are alternated between every time the timer
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causes an interrupt. timer handler A will change the vector to timer handler B, and timer handler B will change
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the vector back to timer handler A. in theory, this could be extended to an arbitrary length, and this is actually
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how you can make wavetables. however, we do not use this in the song and the effective frequency of the timer-
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generated waveform gets lower every time you add more steps to the waveform.
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## SyncBuzzer
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SyncBuzzer is rather simple in contrast to PWM described above. the YM2149 (and its descendant, the AY-3-8910)
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have a peculiar behaviour, where if you write any value to register $0D (envelope shape register), it causes the
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envelope to reset from the beginning, and the phase is also reset.
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it is simpler, because we only need one timer handler to just reset the envelope by writing the current envelope
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shape to it again. this on its own isn't particularly exciting, so you need to run your timers at a different
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frequency from the envelope (or vice versa) in order to get a buzzy tone from the envelope.
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the bass in Aerations is actually SyncBuzzer, but the timer is running at a different frequency, which is a multiple
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of the current bass frequency.
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