moe-bius/oplplay/lxmplay/main.cpp

330 lines
9 KiB
C++

#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <conio.h>
#include <stdint.h>
#include <portaudio.h>
#include <math.h>
#include <vector>
#include <fstream>
#include "wavehead.h"
#include "opmplay.h"
#include "opl3.h"
#define WIN32_LEAN_AND_MEAN
#define WIN32_EXTRA_LEAN
#define NOMINMAX
#include <Windows.h>
const uint32_t SAMPLE_RATE = 44100;
enum {
CHANNELS = 2,
FRAMES_PER_BUFFER = 512,
};
PaStreamParameters outputParameters;
PaStream* stream;
// console stuff
struct {
HANDLE hStdout, hScreenBuffer;
COORD bufcoord, bufsize;
SMALL_RECT bufDestRect;
CHAR_INFO* buffer; // the main buffer to write to
} console;
struct opm_context_t {
// full context
opmplay_context_t opm;
opmplay_io_t io;
// delay count relative to sample rate
int32_t delay_count;
};
opm_context_t opmctx;
opl3_chip opl3;
// ------------------
// draw plain string
void drawstring(const char* str, unsigned long x, unsigned long y, unsigned char attr) {
CHAR_INFO* p = (CHAR_INFO*)console.buffer + (console.bufsize.X * y) + x;
while (*str != '\0') {
p->Char.AsciiChar = *str++;
p->Attributes = attr;
p++;
}
}
// draw string with attributes
// '\0' - end, '\xFF\xaa' - set attribute byte 'aa'
void drawastring(const char* str, unsigned long x, unsigned long y) {
CHAR_INFO* p = (CHAR_INFO*)console.buffer + (console.bufsize.X * y) + x;
unsigned short attr = 0x07;
while (*str != '\0') if (*str == '\xFF') {
attr = (*++str); str++;
}
else {
p->Char.AsciiChar = *str++;
p->Attributes = attr;
p++;
}
}
// printf
int tprintf(uint32_t x, uint32_t y, const char* format, ...) {
char buffer[1024]; // large enough
va_list arglist;
va_start(arglist, format);
int rtn = vsnprintf(buffer, sizeof(buffer), format, arglist);
drawastring(buffer, x, y);
va_end(arglist);
return rtn;
};
// -------------------
int console_open() {
// Get a handle to the STDOUT screen buffer to copy from and
// create a new screen buffer to copy to.
console.hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
console.hScreenBuffer = CreateConsoleScreenBuffer(
GENERIC_READ | // read/write access
GENERIC_WRITE,
FILE_SHARE_READ |
FILE_SHARE_WRITE, // shared
NULL, // default security attributes
CONSOLE_TEXTMODE_BUFFER, // must be TEXTMODE
NULL); // reserved; must be NULL
if (console.hStdout == INVALID_HANDLE_VALUE ||
console.hScreenBuffer == INVALID_HANDLE_VALUE)
{
printf("CreateConsoleScreenBuffer failed - (%d)\n", GetLastError());
return 1;
}
// resize
console.bufsize.X = 80;
console.bufsize.Y = 40;
SetConsoleScreenBufferSize(console.hScreenBuffer, console.bufsize);
// allocate console buffer
console.buffer = new CHAR_INFO[console.bufsize.X * console.bufsize.Y];
memset(console.buffer, 0, sizeof(CHAR_INFO) * console.bufsize.X * console.bufsize.Y);
// Make the new screen buffer the active screen buffer.
if (!SetConsoleActiveScreenBuffer(console.hScreenBuffer))
{
printf("SetConsoleActiveScreenBuffer failed - (%d)\n", GetLastError());
return 1;
}
return 0;
}
void console_update() {
console.bufDestRect.Top = 0;
console.bufDestRect.Left = 0;
console.bufDestRect.Bottom = console.bufsize.Y - 1;
console.bufDestRect.Right = console.bufsize.X - 1;
console.bufcoord.X = console.bufcoord.Y = 0;
WriteConsoleOutput(
console.hScreenBuffer, // screen buffer to write to
console.buffer, // buffer to copy from
console.bufsize, // col-row size of chiBuffer
console.bufcoord, // top left src cell in chiBuffer
&console.bufDestRect); // dest. screen buffer rectangle
}
void console_done() {
SetConsoleActiveScreenBuffer(console.hStdout);
}
// -------------------
// opl3 synth render
int synth_render(int16_t* buffer, uint32_t num_samples) {
int samples_to_render = num_samples;
while (samples_to_render > 0) {
if (samples_to_render < opmctx.delay_count) {
OPL3_GenerateStream(&opl3, buffer, samples_to_render);
opmctx.delay_count -= samples_to_render;
break;
}
else {
// calculate new delay
OPL3_GenerateStream(&opl3, buffer, opmctx.delay_count);
buffer += CHANNELS * opmctx.delay_count;
samples_to_render -= opmctx.delay_count;
// parse VGM stream
opmplay_tick(&opmctx.opm);
opmctx.delay_count = (44100.0 / ((double)0x1234DD / opmctx.opm.header.frame_rate));
}
}
return 0;
}
int pa_init() {
PaError err;
// init portaudio
err = Pa_Initialize();
if (err != paNoError) return 1;
outputParameters.device = Pa_GetDefaultOutputDevice(); /* default output device */
if (outputParameters.device == paNoDevice) {
fprintf(stderr, "Error: No default output device.\n");
return 1;
}
outputParameters.channelCount = CHANNELS;
outputParameters.sampleFormat = paInt16;
outputParameters.suggestedLatency = 0.04;
outputParameters.hostApiSpecificStreamInfo = NULL;
err = Pa_OpenStream(
&stream,
NULL, /* no input */
&outputParameters,
SAMPLE_RATE,
FRAMES_PER_BUFFER,
0, /* we won't output out of range samples so don't bother clipping them */
NULL, /* no callback, use blocking API */
NULL); /* no callback, so no callback userData */
if (err != paNoError) return 1;
err = Pa_StartStream(stream);
if (err != paNoError) return 1;
return 0;
}
int pa_write(void* data, int32_t count) {
PaError err;
err = Pa_WriteStream(stream, data, count);
return 0;
}
int pa_done() {
PaError err;
err = Pa_StopStream(stream);
if (err != paNoError) return 1;
// deinit portaudio
err = Pa_CloseStream(stream);
if (err != paNoError) return 1;
Pa_Terminate();
return 0;
}
int main(int argc, char* argv[])
{
bool render_to_wave = (argc >= 3);
OPL3_Reset(&opl3, SAMPLE_RATE);
if (!render_to_wave) pa_init();
console_open();
FILE* f = fopen(argv[1], "rb");
if (f == NULL) {
printf("error: unable to open file!\n");
return 1;
}
opmctx.io.type = OPMPLAY_IO_FILE;
opmctx.io.io = f;
int rtn;
if ((rtn = opmplay_init(&opmctx.opm, &opl3)) != OPMPLAY_ERR_OK) {
printf("unable to init OPMPlay (error = %d)\n", rtn);
return 1;
}
if ((rtn = opmplay_load_header(&opmctx.opm, &opmctx.io)) != OPMPLAY_ERR_OK) {
printf("unable to load OPM header (error = %d)\n", rtn);
return 1;
};
if ((rtn = opmplay_load_module(&opmctx.opm, &opmctx.io)) != OPMPLAY_ERR_OK) {
printf("unable to load OPM module (error = %d)\n", rtn);
return 1;
};
opmctx.delay_count = 0;
std::vector<int16_t> wavedata;
int ff_pos = 0, ff_counter = 0;
int16_t buf[FRAMES_PER_BUFFER * CHANNELS] = { 0 };
while (1) {
int rtn = synth_render(buf, FRAMES_PER_BUFFER);
if (render_to_wave) {
wavedata.insert(wavedata.end(), buf, buf + FRAMES_PER_BUFFER * CHANNELS);
}
else {
pa_write(buf, FRAMES_PER_BUFFER);
}
// update console
memset(console.buffer, 0, sizeof(CHAR_INFO) * console.bufsize.X * console.bufsize.Y);
console_update();
if (_kbhit()) {
_getch();
break;
}
}
// write wave file
if (render_to_wave) {
// create headers
RIFF_Header riffHeader;
memcpy(&riffHeader.id, "RIFF", sizeof(riffHeader.id));
memcpy(&riffHeader.fourcc, "WAVE", sizeof(riffHeader.fourcc));
riffHeader.size = sizeof(riffHeader.fourcc) + sizeof(fmt_Header) + sizeof(chunk_Header) + (wavedata.size() * sizeof(decltype(wavedata)::value_type));
fmt_Header fmtHeader;
memcpy(&fmtHeader.id, "fmt ", sizeof(fmtHeader.id));
fmtHeader.size = sizeof(fmtHeader) - 8;
fmtHeader.wFormatTag = 1; // plain uncompressed PCM
fmtHeader.nSamplesPerSec = SAMPLE_RATE;
fmtHeader.nBlockAlign = CHANNELS;
fmtHeader.nAvgBytesPerSec = SAMPLE_RATE * CHANNELS;
fmtHeader.nChannels = CHANNELS;
fmtHeader.wBitsPerSample = 8;
chunk_Header dataHeader;
memcpy(&dataHeader.id, "data", sizeof(dataHeader.id));
dataHeader.size = (wavedata.size() * sizeof(decltype(wavedata)::value_type));
// write wave file
FILE* outfile = fopen("out.wav", "wb");
fwrite(&riffHeader, sizeof(riffHeader), 1, outfile);
fwrite(&fmtHeader, sizeof(fmtHeader), 1, outfile);
fwrite(&dataHeader, sizeof(dataHeader), 1, outfile);
fwrite(wavedata.data(), (wavedata.size() * sizeof(decltype(wavedata)::value_type)), 1, outfile);
fclose(outfile);
} else
pa_done();
console_done();
return 0;
}