606 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			606 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // dear imgui: Renderer + Platform Backend for Allegro 5
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| // (Info: Allegro 5 is a cross-platform general purpose library for handling windows, inputs, graphics, etc.)
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| 
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| // Implemented features:
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| //  [X] Renderer: User texture binding. Use 'ALLEGRO_BITMAP*' as ImTextureID. Read the FAQ about ImTextureID!
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| //  [X] Platform: Keyboard support. Since 1.87 we are using the io.AddKeyEvent() function. Pass ImGuiKey values to all key functions e.g. ImGui::IsKeyPressed(ImGuiKey_Space). [Legacy ALLEGRO_KEY_* values will also be supported unless IMGUI_DISABLE_OBSOLETE_KEYIO is set]
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| //  [X] Platform: Clipboard support (from Allegro 5.1.12)
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| //  [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
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| // Issues:
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| //  [ ] Renderer: The renderer is suboptimal as we need to convert vertices manually.
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| //  [ ] Platform: Missing gamepad support.
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| 
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| // You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
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| // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
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| // If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp.
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| // Read online: https://github.com/ocornut/imgui/tree/master/docs
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| 
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| // CHANGELOG
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| // (minor and older changes stripped away, please see git history for details)
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| //  2022-11-30: Renderer: Restoring using al_draw_indexed_prim() when Allegro version is >= 5.2.5.
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| //  2022-10-11: Using 'nullptr' instead of 'NULL' as per our switch to C++11.
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| //  2022-09-26: Inputs: Renamed ImGuiKey_ModXXX introduced in 1.87 to ImGuiMod_XXX (old names still supported).
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| //  2022-01-26: Inputs: replaced short-lived io.AddKeyModsEvent() (added two weeks ago) with io.AddKeyEvent() using ImGuiKey_ModXXX flags. Sorry for the confusion.
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| //  2022-01-17: Inputs: calling new io.AddMousePosEvent(), io.AddMouseButtonEvent(), io.AddMouseWheelEvent() API (1.87+).
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| //  2022-01-17: Inputs: always calling io.AddKeyModsEvent() next and before key event (not in NewFrame) to fix input queue with very low framerates.
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| //  2022-01-10: Inputs: calling new io.AddKeyEvent(), io.AddKeyModsEvent() + io.SetKeyEventNativeData() API (1.87+). Support for full ImGuiKey range.
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| //  2021-12-08: Renderer: Fixed mishandling of the the ImDrawCmd::IdxOffset field! This is an old bug but it never had an effect until some internal rendering changes in 1.86.
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| //  2021-08-17: Calling io.AddFocusEvent() on ALLEGRO_EVENT_DISPLAY_SWITCH_OUT/ALLEGRO_EVENT_DISPLAY_SWITCH_IN events.
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| //  2021-06-29: Reorganized backend to pull data from a single structure to facilitate usage with multiple-contexts (all g_XXXX access changed to bd->XXXX).
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| //  2021-05-19: Renderer: Replaced direct access to ImDrawCmd::TextureId with a call to ImDrawCmd::GetTexID(). (will become a requirement)
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| //  2021-02-18: Change blending equation to preserve alpha in output buffer.
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| //  2020-08-10: Inputs: Fixed horizontal mouse wheel direction.
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| //  2019-12-05: Inputs: Added support for ImGuiMouseCursor_NotAllowed mouse cursor.
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| //  2019-07-21: Inputs: Added mapping for ImGuiKey_KeyPadEnter.
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| //  2019-05-11: Inputs: Don't filter character value from ALLEGRO_EVENT_KEY_CHAR before calling AddInputCharacter().
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| //  2019-04-30: Renderer: Added support for special ImDrawCallback_ResetRenderState callback to reset render state.
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| //  2018-11-30: Platform: Added touchscreen support.
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| //  2018-11-30: Misc: Setting up io.BackendPlatformName/io.BackendRendererName so they can be displayed in the About Window.
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| //  2018-06-13: Platform: Added clipboard support (from Allegro 5.1.12).
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| //  2018-06-13: Renderer: Use draw_data->DisplayPos and draw_data->DisplaySize to setup projection matrix and clipping rectangle.
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| //  2018-06-13: Renderer: Stopped using al_draw_indexed_prim() as it is buggy in Allegro's DX9 backend.
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| //  2018-06-13: Renderer: Backup/restore transform and clipping rectangle.
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| //  2018-06-11: Misc: Setup io.BackendFlags ImGuiBackendFlags_HasMouseCursors flag + honor ImGuiConfigFlags_NoMouseCursorChange flag.
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| //  2018-04-18: Misc: Renamed file from imgui_impl_a5.cpp to imgui_impl_allegro5.cpp.
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| //  2018-04-18: Misc: Added support for 32-bit vertex indices to avoid conversion at runtime. Added imconfig_allegro5.h to enforce 32-bit indices when included from imgui.h.
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| //  2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplAllegro5_RenderDrawData() in the .h file so you can call it yourself.
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| //  2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
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| //  2018-02-06: Inputs: Added mapping for ImGuiKey_Space.
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| 
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| #include <stdint.h>     // uint64_t
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| #include <cstring>      // memcpy
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| #include "imgui.h"
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| #include "imgui_impl_allegro5.h"
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| 
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| // Allegro
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| #include <allegro5/allegro.h>
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| #include <allegro5/allegro_primitives.h>
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| #ifdef _WIN32
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| #include <allegro5/allegro_windows.h>
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| #endif
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| #define ALLEGRO_HAS_CLIPBOARD           (ALLEGRO_VERSION_INT >= ((5 << 24) | (1 << 16) | (12 << 8))) // Clipboard only supported from Allegro 5.1.12
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| #define ALLEGRO_HAS_DRAW_INDEXED_PRIM   (ALLEGRO_VERSION_INT >= ((5 << 24) | (2 << 16) | ( 5 << 8))) // DX9 implementation of al_draw_indexed_prim() got fixed in Allegro 5.2.5
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| 
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| // Visual Studio warnings
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| #ifdef _MSC_VER
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| #pragma warning (disable: 4127) // condition expression is constant
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| #endif
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| 
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| struct ImDrawVertAllegro
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| {
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|     ImVec2          pos;
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|     ImVec2          uv;
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|     ALLEGRO_COLOR   col;
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| };
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| 
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| // FIXME-OPT: Unfortunately Allegro doesn't support 32-bit packed colors so we have to convert them to 4 float as well..
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| // FIXME-OPT: Consider inlining al_map_rgba()?
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| // see https://github.com/liballeg/allegro5/blob/master/src/pixels.c#L554
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| // and https://github.com/liballeg/allegro5/blob/master/include/allegro5/internal/aintern_pixels.h
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| #define DRAW_VERT_IMGUI_TO_ALLEGRO(DST, SRC)  { (DST)->pos = (SRC)->pos; (DST)->uv = (SRC)->uv; unsigned char* c = (unsigned char*)&(SRC)->col; (DST)->col = al_map_rgba(c[0], c[1], c[2], c[3]); }
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| 
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| // Allegro Data
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| struct ImGui_ImplAllegro5_Data
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| {
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|     ALLEGRO_DISPLAY*            Display;
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|     ALLEGRO_BITMAP*             Texture;
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|     double                      Time;
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|     ALLEGRO_MOUSE_CURSOR*       MouseCursorInvisible;
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|     ALLEGRO_VERTEX_DECL*        VertexDecl;
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|     char*                       ClipboardTextData;
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| 
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|     ImVector<ImDrawVertAllegro> BufVertices;
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|     ImVector<int>               BufIndices;
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| 
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|     ImGui_ImplAllegro5_Data()   { memset((void*)this, 0, sizeof(*this)); }
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| };
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| 
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| // Backend data stored in io.BackendPlatformUserData to allow support for multiple Dear ImGui contexts
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| // It is STRONGLY preferred that you use docking branch with multi-viewports (== single Dear ImGui context + multiple windows) instead of multiple Dear ImGui contexts.
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| // FIXME: multi-context support is not well tested and probably dysfunctional in this backend.
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| static ImGui_ImplAllegro5_Data* ImGui_ImplAllegro5_GetBackendData()     { return ImGui::GetCurrentContext() ? (ImGui_ImplAllegro5_Data*)ImGui::GetIO().BackendPlatformUserData : nullptr; }
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| 
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| static void ImGui_ImplAllegro5_SetupRenderState(ImDrawData* draw_data)
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| {
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|     // Setup blending
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|     al_set_separate_blender(ALLEGRO_ADD, ALLEGRO_ALPHA, ALLEGRO_INVERSE_ALPHA, ALLEGRO_ADD, ALLEGRO_ONE, ALLEGRO_INVERSE_ALPHA);
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| 
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|     // Setup orthographic projection matrix
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|     // Our visible imgui space lies from draw_data->DisplayPos (top left) to draw_data->DisplayPos+data_data->DisplaySize (bottom right).
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|     {
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|         float L = draw_data->DisplayPos.x;
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|         float R = draw_data->DisplayPos.x + draw_data->DisplaySize.x;
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|         float T = draw_data->DisplayPos.y;
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|         float B = draw_data->DisplayPos.y + draw_data->DisplaySize.y;
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|         ALLEGRO_TRANSFORM transform;
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|         al_identity_transform(&transform);
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|         al_use_transform(&transform);
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|         al_orthographic_transform(&transform, L, T, 1.0f, R, B, -1.0f);
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|         al_use_projection_transform(&transform);
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|     }
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| }
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| 
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| // Render function.
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| void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data)
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| {
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|     // Avoid rendering when minimized
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|     if (draw_data->DisplaySize.x <= 0.0f || draw_data->DisplaySize.y <= 0.0f)
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|         return;
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| 
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|     // Backup Allegro state that will be modified
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|     ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
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|     ALLEGRO_TRANSFORM last_transform = *al_get_current_transform();
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|     ALLEGRO_TRANSFORM last_projection_transform = *al_get_current_projection_transform();
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|     int last_clip_x, last_clip_y, last_clip_w, last_clip_h;
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|     al_get_clipping_rectangle(&last_clip_x, &last_clip_y, &last_clip_w, &last_clip_h);
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|     int last_blender_op, last_blender_src, last_blender_dst;
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|     al_get_blender(&last_blender_op, &last_blender_src, &last_blender_dst);
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| 
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|     // Setup desired render state
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|     ImGui_ImplAllegro5_SetupRenderState(draw_data);
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| 
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|     // Render command lists
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|     for (int n = 0; n < draw_data->CmdListsCount; n++)
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|     {
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|         const ImDrawList* cmd_list = draw_data->CmdLists[n];
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| 
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|         ImVector<ImDrawVertAllegro>& vertices = bd->BufVertices;
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| #if ALLEGRO_HAS_DRAW_INDEXED_PRIM
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|         vertices.resize(cmd_list->VtxBuffer.Size);
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|         for (int i = 0; i < cmd_list->VtxBuffer.Size; i++)
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|         {
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|             const ImDrawVert* src_v = &cmd_list->VtxBuffer[i];
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|             ImDrawVertAllegro* dst_v = &vertices[i];
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|             DRAW_VERT_IMGUI_TO_ALLEGRO(dst_v, src_v);
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|         }
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|         const int* indices = nullptr;
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|         if (sizeof(ImDrawIdx) == 2)
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|         {
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|             // FIXME-OPT: Allegro doesn't support 16-bit indices.
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|             // You can '#define ImDrawIdx int' in imconfig.h to request Dear ImGui to output 32-bit indices.
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|             // Otherwise, we convert them from 16-bit to 32-bit at runtime here, which works perfectly but is a little wasteful.
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|             bd->BufIndices.resize(cmd_list->IdxBuffer.Size);
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|             for (int i = 0; i < cmd_list->IdxBuffer.Size; ++i)
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|                 bd->BufIndices[i] = (int)cmd_list->IdxBuffer.Data[i];
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|             indices = bd->BufIndices.Data;
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|         }
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|         else if (sizeof(ImDrawIdx) == 4)
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|         {
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|             indices = (const int*)cmd_list->IdxBuffer.Data;
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|         }
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| #else
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|         // Allegro's implementation of al_draw_indexed_prim() for DX9 was broken until 5.2.5. Unindex buffers ourselves while converting vertex format.
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|         vertices.resize(cmd_list->IdxBuffer.Size);
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|         for (int i = 0; i < cmd_list->IdxBuffer.Size; i++)
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|         {
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|             const ImDrawVert* src_v = &cmd_list->VtxBuffer[cmd_list->IdxBuffer[i]];
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|             ImDrawVertAllegro* dst_v = &vertices[i];
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|             DRAW_VERT_IMGUI_TO_ALLEGRO(dst_v, src_v);
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|         }
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| #endif
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| 
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|         // Render command lists
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|         ImVec2 clip_off = draw_data->DisplayPos;
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|         for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
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|         {
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|             const ImDrawCmd* pcmd = &cmd_list->CmdBuffer[cmd_i];
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|             if (pcmd->UserCallback)
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|             {
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|                 // User callback, registered via ImDrawList::AddCallback()
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|                 // (ImDrawCallback_ResetRenderState is a special callback value used by the user to request the renderer to reset render state.)
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|                 if (pcmd->UserCallback == ImDrawCallback_ResetRenderState)
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|                     ImGui_ImplAllegro5_SetupRenderState(draw_data);
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|                 else
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|                     pcmd->UserCallback(cmd_list, pcmd);
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|             }
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|             else
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|             {
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|                 // Project scissor/clipping rectangles into framebuffer space
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|                 ImVec2 clip_min(pcmd->ClipRect.x - clip_off.x, pcmd->ClipRect.y - clip_off.y);
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|                 ImVec2 clip_max(pcmd->ClipRect.z - clip_off.x, pcmd->ClipRect.w - clip_off.y);
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|                 if (clip_max.x <= clip_min.x || clip_max.y <= clip_min.y)
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|                     continue;
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| 
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|                 // Apply scissor/clipping rectangle, Draw
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|                 ALLEGRO_BITMAP* texture = (ALLEGRO_BITMAP*)pcmd->GetTexID();
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|                 al_set_clipping_rectangle(clip_min.x, clip_min.y, clip_max.x - clip_min.x, clip_max.y - clip_min.y);
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| #if ALLEGRO_HAS_DRAW_INDEXED_PRIM
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|                 al_draw_indexed_prim(&vertices[0], bd->VertexDecl, texture, &indices[pcmd->IdxOffset], pcmd->ElemCount, ALLEGRO_PRIM_TRIANGLE_LIST);
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| #else
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|                 al_draw_prim(&vertices[0], bd->VertexDecl, texture, pcmd->IdxOffset, pcmd->IdxOffset + pcmd->ElemCount, ALLEGRO_PRIM_TRIANGLE_LIST);
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| #endif
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|             }
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|         }
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|     }
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| 
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|     // Restore modified Allegro state
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|     al_set_blender(last_blender_op, last_blender_src, last_blender_dst);
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|     al_set_clipping_rectangle(last_clip_x, last_clip_y, last_clip_w, last_clip_h);
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|     al_use_transform(&last_transform);
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|     al_use_projection_transform(&last_projection_transform);
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| }
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| 
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| bool ImGui_ImplAllegro5_CreateDeviceObjects()
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| {
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|     // Build texture atlas
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|     ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
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|     ImGuiIO& io = ImGui::GetIO();
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|     unsigned char* pixels;
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|     int width, height;
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|     io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height);
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| 
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|     // Create texture
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|     // (Bilinear sampling is required by default. Set 'io.Fonts->Flags |= ImFontAtlasFlags_NoBakedLines' or 'style.AntiAliasedLinesUseTex = false' to allow point/nearest sampling)
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|     int flags = al_get_new_bitmap_flags();
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|     int fmt = al_get_new_bitmap_format();
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|     al_set_new_bitmap_flags(ALLEGRO_MEMORY_BITMAP | ALLEGRO_MIN_LINEAR | ALLEGRO_MAG_LINEAR);
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|     al_set_new_bitmap_format(ALLEGRO_PIXEL_FORMAT_ABGR_8888_LE);
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|     ALLEGRO_BITMAP* img = al_create_bitmap(width, height);
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|     al_set_new_bitmap_flags(flags);
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|     al_set_new_bitmap_format(fmt);
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|     if (!img)
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|         return false;
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| 
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|     ALLEGRO_LOCKED_REGION* locked_img = al_lock_bitmap(img, al_get_bitmap_format(img), ALLEGRO_LOCK_WRITEONLY);
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|     if (!locked_img)
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|     {
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|         al_destroy_bitmap(img);
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|         return false;
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|     }
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|     memcpy(locked_img->data, pixels, sizeof(int) * width * height);
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|     al_unlock_bitmap(img);
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| 
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|     // Convert software texture to hardware texture.
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|     ALLEGRO_BITMAP* cloned_img = al_clone_bitmap(img);
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|     al_destroy_bitmap(img);
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|     if (!cloned_img)
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|         return false;
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| 
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|     // Store our identifier
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|     io.Fonts->SetTexID((ImTextureID)(intptr_t)cloned_img);
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|     bd->Texture = cloned_img;
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| 
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|     // Create an invisible mouse cursor
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|     // Because al_hide_mouse_cursor() seems to mess up with the actual inputs..
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|     ALLEGRO_BITMAP* mouse_cursor = al_create_bitmap(8, 8);
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|     bd->MouseCursorInvisible = al_create_mouse_cursor(mouse_cursor, 0, 0);
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|     al_destroy_bitmap(mouse_cursor);
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| 
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|     return true;
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| }
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| 
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| void ImGui_ImplAllegro5_InvalidateDeviceObjects()
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| {
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|     ImGuiIO& io = ImGui::GetIO();
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|     ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
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|     if (bd->Texture)
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|     {
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|         io.Fonts->SetTexID(0);
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|         al_destroy_bitmap(bd->Texture);
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|         bd->Texture = nullptr;
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|     }
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|     if (bd->MouseCursorInvisible)
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|     {
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|         al_destroy_mouse_cursor(bd->MouseCursorInvisible);
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|         bd->MouseCursorInvisible = nullptr;
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|     }
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| }
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| 
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| #if ALLEGRO_HAS_CLIPBOARD
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| static const char* ImGui_ImplAllegro5_GetClipboardText(void*)
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| {
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|     ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
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|     if (bd->ClipboardTextData)
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|         al_free(bd->ClipboardTextData);
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|     bd->ClipboardTextData = al_get_clipboard_text(bd->Display);
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|     return bd->ClipboardTextData;
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| }
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| 
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| static void ImGui_ImplAllegro5_SetClipboardText(void*, const char* text)
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| {
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|     ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
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|     al_set_clipboard_text(bd->Display, text);
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| }
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| #endif
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| 
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| static ImGuiKey ImGui_ImplAllegro5_KeyCodeToImGuiKey(int key_code)
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| {
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|     switch (key_code)
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|     {
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|         case ALLEGRO_KEY_TAB: return ImGuiKey_Tab;
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|         case ALLEGRO_KEY_LEFT: return ImGuiKey_LeftArrow;
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|         case ALLEGRO_KEY_RIGHT: return ImGuiKey_RightArrow;
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|         case ALLEGRO_KEY_UP: return ImGuiKey_UpArrow;
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|         case ALLEGRO_KEY_DOWN: return ImGuiKey_DownArrow;
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|         case ALLEGRO_KEY_PGUP: return ImGuiKey_PageUp;
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|         case ALLEGRO_KEY_PGDN: return ImGuiKey_PageDown;
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|         case ALLEGRO_KEY_HOME: return ImGuiKey_Home;
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|         case ALLEGRO_KEY_END: return ImGuiKey_End;
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|         case ALLEGRO_KEY_INSERT: return ImGuiKey_Insert;
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|         case ALLEGRO_KEY_DELETE: return ImGuiKey_Delete;
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|         case ALLEGRO_KEY_BACKSPACE: return ImGuiKey_Backspace;
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|         case ALLEGRO_KEY_SPACE: return ImGuiKey_Space;
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|         case ALLEGRO_KEY_ENTER: return ImGuiKey_Enter;
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|         case ALLEGRO_KEY_ESCAPE: return ImGuiKey_Escape;
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|         case ALLEGRO_KEY_QUOTE: return ImGuiKey_Apostrophe;
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|         case ALLEGRO_KEY_COMMA: return ImGuiKey_Comma;
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|         case ALLEGRO_KEY_MINUS: return ImGuiKey_Minus;
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|         case ALLEGRO_KEY_FULLSTOP: return ImGuiKey_Period;
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|         case ALLEGRO_KEY_SLASH: return ImGuiKey_Slash;
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|         case ALLEGRO_KEY_SEMICOLON: return ImGuiKey_Semicolon;
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|         case ALLEGRO_KEY_EQUALS: return ImGuiKey_Equal;
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|         case ALLEGRO_KEY_OPENBRACE: return ImGuiKey_LeftBracket;
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|         case ALLEGRO_KEY_BACKSLASH: return ImGuiKey_Backslash;
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|         case ALLEGRO_KEY_CLOSEBRACE: return ImGuiKey_RightBracket;
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|         case ALLEGRO_KEY_TILDE: return ImGuiKey_GraveAccent;
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|         case ALLEGRO_KEY_CAPSLOCK: return ImGuiKey_CapsLock;
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|         case ALLEGRO_KEY_SCROLLLOCK: return ImGuiKey_ScrollLock;
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|         case ALLEGRO_KEY_NUMLOCK: return ImGuiKey_NumLock;
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|         case ALLEGRO_KEY_PRINTSCREEN: return ImGuiKey_PrintScreen;
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|         case ALLEGRO_KEY_PAUSE: return ImGuiKey_Pause;
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|         case ALLEGRO_KEY_PAD_0: return ImGuiKey_Keypad0;
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|         case ALLEGRO_KEY_PAD_1: return ImGuiKey_Keypad1;
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|         case ALLEGRO_KEY_PAD_2: return ImGuiKey_Keypad2;
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|         case ALLEGRO_KEY_PAD_3: return ImGuiKey_Keypad3;
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|         case ALLEGRO_KEY_PAD_4: return ImGuiKey_Keypad4;
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|         case ALLEGRO_KEY_PAD_5: return ImGuiKey_Keypad5;
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|         case ALLEGRO_KEY_PAD_6: return ImGuiKey_Keypad6;
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|         case ALLEGRO_KEY_PAD_7: return ImGuiKey_Keypad7;
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|         case ALLEGRO_KEY_PAD_8: return ImGuiKey_Keypad8;
 | |
|         case ALLEGRO_KEY_PAD_9: return ImGuiKey_Keypad9;
 | |
|         case ALLEGRO_KEY_PAD_DELETE: return ImGuiKey_KeypadDecimal;
 | |
|         case ALLEGRO_KEY_PAD_SLASH: return ImGuiKey_KeypadDivide;
 | |
|         case ALLEGRO_KEY_PAD_ASTERISK: return ImGuiKey_KeypadMultiply;
 | |
|         case ALLEGRO_KEY_PAD_MINUS: return ImGuiKey_KeypadSubtract;
 | |
|         case ALLEGRO_KEY_PAD_PLUS: return ImGuiKey_KeypadAdd;
 | |
|         case ALLEGRO_KEY_PAD_ENTER: return ImGuiKey_KeypadEnter;
 | |
|         case ALLEGRO_KEY_PAD_EQUALS: return ImGuiKey_KeypadEqual;
 | |
|         case ALLEGRO_KEY_LCTRL: return ImGuiKey_LeftCtrl;
 | |
|         case ALLEGRO_KEY_LSHIFT: return ImGuiKey_LeftShift;
 | |
|         case ALLEGRO_KEY_ALT: return ImGuiKey_LeftAlt;
 | |
|         case ALLEGRO_KEY_LWIN: return ImGuiKey_LeftSuper;
 | |
|         case ALLEGRO_KEY_RCTRL: return ImGuiKey_RightCtrl;
 | |
|         case ALLEGRO_KEY_RSHIFT: return ImGuiKey_RightShift;
 | |
|         case ALLEGRO_KEY_ALTGR: return ImGuiKey_RightAlt;
 | |
|         case ALLEGRO_KEY_RWIN: return ImGuiKey_RightSuper;
 | |
|         case ALLEGRO_KEY_MENU: return ImGuiKey_Menu;
 | |
|         case ALLEGRO_KEY_0: return ImGuiKey_0;
 | |
|         case ALLEGRO_KEY_1: return ImGuiKey_1;
 | |
|         case ALLEGRO_KEY_2: return ImGuiKey_2;
 | |
|         case ALLEGRO_KEY_3: return ImGuiKey_3;
 | |
|         case ALLEGRO_KEY_4: return ImGuiKey_4;
 | |
|         case ALLEGRO_KEY_5: return ImGuiKey_5;
 | |
|         case ALLEGRO_KEY_6: return ImGuiKey_6;
 | |
|         case ALLEGRO_KEY_7: return ImGuiKey_7;
 | |
|         case ALLEGRO_KEY_8: return ImGuiKey_8;
 | |
|         case ALLEGRO_KEY_9: return ImGuiKey_9;
 | |
|         case ALLEGRO_KEY_A: return ImGuiKey_A;
 | |
|         case ALLEGRO_KEY_B: return ImGuiKey_B;
 | |
|         case ALLEGRO_KEY_C: return ImGuiKey_C;
 | |
|         case ALLEGRO_KEY_D: return ImGuiKey_D;
 | |
|         case ALLEGRO_KEY_E: return ImGuiKey_E;
 | |
|         case ALLEGRO_KEY_F: return ImGuiKey_F;
 | |
|         case ALLEGRO_KEY_G: return ImGuiKey_G;
 | |
|         case ALLEGRO_KEY_H: return ImGuiKey_H;
 | |
|         case ALLEGRO_KEY_I: return ImGuiKey_I;
 | |
|         case ALLEGRO_KEY_J: return ImGuiKey_J;
 | |
|         case ALLEGRO_KEY_K: return ImGuiKey_K;
 | |
|         case ALLEGRO_KEY_L: return ImGuiKey_L;
 | |
|         case ALLEGRO_KEY_M: return ImGuiKey_M;
 | |
|         case ALLEGRO_KEY_N: return ImGuiKey_N;
 | |
|         case ALLEGRO_KEY_O: return ImGuiKey_O;
 | |
|         case ALLEGRO_KEY_P: return ImGuiKey_P;
 | |
|         case ALLEGRO_KEY_Q: return ImGuiKey_Q;
 | |
|         case ALLEGRO_KEY_R: return ImGuiKey_R;
 | |
|         case ALLEGRO_KEY_S: return ImGuiKey_S;
 | |
|         case ALLEGRO_KEY_T: return ImGuiKey_T;
 | |
|         case ALLEGRO_KEY_U: return ImGuiKey_U;
 | |
|         case ALLEGRO_KEY_V: return ImGuiKey_V;
 | |
|         case ALLEGRO_KEY_W: return ImGuiKey_W;
 | |
|         case ALLEGRO_KEY_X: return ImGuiKey_X;
 | |
|         case ALLEGRO_KEY_Y: return ImGuiKey_Y;
 | |
|         case ALLEGRO_KEY_Z: return ImGuiKey_Z;
 | |
|         case ALLEGRO_KEY_F1: return ImGuiKey_F1;
 | |
|         case ALLEGRO_KEY_F2: return ImGuiKey_F2;
 | |
|         case ALLEGRO_KEY_F3: return ImGuiKey_F3;
 | |
|         case ALLEGRO_KEY_F4: return ImGuiKey_F4;
 | |
|         case ALLEGRO_KEY_F5: return ImGuiKey_F5;
 | |
|         case ALLEGRO_KEY_F6: return ImGuiKey_F6;
 | |
|         case ALLEGRO_KEY_F7: return ImGuiKey_F7;
 | |
|         case ALLEGRO_KEY_F8: return ImGuiKey_F8;
 | |
|         case ALLEGRO_KEY_F9: return ImGuiKey_F9;
 | |
|         case ALLEGRO_KEY_F10: return ImGuiKey_F10;
 | |
|         case ALLEGRO_KEY_F11: return ImGuiKey_F11;
 | |
|         case ALLEGRO_KEY_F12: return ImGuiKey_F12;
 | |
|         default: return ImGuiKey_None;
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display)
 | |
| {
 | |
|     ImGuiIO& io = ImGui::GetIO();
 | |
|     IM_ASSERT(io.BackendPlatformUserData == nullptr && "Already initialized a platform backend!");
 | |
| 
 | |
|     // Setup backend capabilities flags
 | |
|     ImGui_ImplAllegro5_Data* bd = IM_NEW(ImGui_ImplAllegro5_Data)();
 | |
|     io.BackendPlatformUserData = (void*)bd;
 | |
|     io.BackendPlatformName = io.BackendRendererName = "imgui_impl_allegro5";
 | |
|     io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors;       // We can honor GetMouseCursor() values (optional)
 | |
| 
 | |
|     bd->Display = display;
 | |
| 
 | |
|     // Create custom vertex declaration.
 | |
|     // Unfortunately Allegro doesn't support 32-bit packed colors so we have to convert them to 4 floats.
 | |
|     // We still use a custom declaration to use 'ALLEGRO_PRIM_TEX_COORD' instead of 'ALLEGRO_PRIM_TEX_COORD_PIXEL' else we can't do a reliable conversion.
 | |
|     ALLEGRO_VERTEX_ELEMENT elems[] =
 | |
|     {
 | |
|         { ALLEGRO_PRIM_POSITION, ALLEGRO_PRIM_FLOAT_2, IM_OFFSETOF(ImDrawVertAllegro, pos) },
 | |
|         { ALLEGRO_PRIM_TEX_COORD, ALLEGRO_PRIM_FLOAT_2, IM_OFFSETOF(ImDrawVertAllegro, uv) },
 | |
|         { ALLEGRO_PRIM_COLOR_ATTR, 0, IM_OFFSETOF(ImDrawVertAllegro, col) },
 | |
|         { 0, 0, 0 }
 | |
|     };
 | |
|     bd->VertexDecl = al_create_vertex_decl(elems, sizeof(ImDrawVertAllegro));
 | |
| 
 | |
| #if ALLEGRO_HAS_CLIPBOARD
 | |
|     io.SetClipboardTextFn = ImGui_ImplAllegro5_SetClipboardText;
 | |
|     io.GetClipboardTextFn = ImGui_ImplAllegro5_GetClipboardText;
 | |
|     io.ClipboardUserData = nullptr;
 | |
| #endif
 | |
| 
 | |
|     return true;
 | |
| }
 | |
| 
 | |
| void ImGui_ImplAllegro5_Shutdown()
 | |
| {
 | |
|     ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
 | |
|     IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?");
 | |
|     ImGuiIO& io = ImGui::GetIO();
 | |
| 
 | |
|     ImGui_ImplAllegro5_InvalidateDeviceObjects();
 | |
|     if (bd->VertexDecl)
 | |
|         al_destroy_vertex_decl(bd->VertexDecl);
 | |
|     if (bd->ClipboardTextData)
 | |
|         al_free(bd->ClipboardTextData);
 | |
| 
 | |
|     io.BackendPlatformName = io.BackendRendererName = nullptr;
 | |
|     io.BackendPlatformUserData = nullptr;
 | |
|     io.BackendFlags &= ~ImGuiBackendFlags_HasMouseCursors;
 | |
|     IM_DELETE(bd);
 | |
| }
 | |
| 
 | |
| // ev->keyboard.modifiers seems always zero so using that...
 | |
| static void ImGui_ImplAllegro5_UpdateKeyModifiers()
 | |
| {
 | |
|     ImGuiIO& io = ImGui::GetIO();
 | |
|     ALLEGRO_KEYBOARD_STATE keys;
 | |
|     al_get_keyboard_state(&keys);
 | |
|     io.AddKeyEvent(ImGuiMod_Ctrl, al_key_down(&keys, ALLEGRO_KEY_LCTRL) || al_key_down(&keys, ALLEGRO_KEY_RCTRL));
 | |
|     io.AddKeyEvent(ImGuiMod_Shift, al_key_down(&keys, ALLEGRO_KEY_LSHIFT) || al_key_down(&keys, ALLEGRO_KEY_RSHIFT));
 | |
|     io.AddKeyEvent(ImGuiMod_Alt, al_key_down(&keys, ALLEGRO_KEY_ALT) || al_key_down(&keys, ALLEGRO_KEY_ALTGR));
 | |
|     io.AddKeyEvent(ImGuiMod_Super, al_key_down(&keys, ALLEGRO_KEY_LWIN) || al_key_down(&keys, ALLEGRO_KEY_RWIN));
 | |
| }
 | |
| 
 | |
| // You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to tell if dear imgui wants to use your inputs.
 | |
| // - When io.WantCaptureMouse is true, do not dispatch mouse input data to your main application, or clear/overwrite your copy of the mouse data.
 | |
| // - When io.WantCaptureKeyboard is true, do not dispatch keyboard input data to your main application, or clear/overwrite your copy of the keyboard data.
 | |
| // Generally you may always pass all inputs to dear imgui, and hide them from your application based on those two flags.
 | |
| bool ImGui_ImplAllegro5_ProcessEvent(ALLEGRO_EVENT* ev)
 | |
| {
 | |
|     ImGuiIO& io = ImGui::GetIO();
 | |
|     ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
 | |
| 
 | |
|     switch (ev->type)
 | |
|     {
 | |
|     case ALLEGRO_EVENT_MOUSE_AXES:
 | |
|         if (ev->mouse.display == bd->Display)
 | |
|         {
 | |
|             io.AddMousePosEvent(ev->mouse.x, ev->mouse.y);
 | |
|             io.AddMouseWheelEvent(-ev->mouse.dw, ev->mouse.dz);
 | |
|         }
 | |
|         return true;
 | |
|     case ALLEGRO_EVENT_MOUSE_BUTTON_DOWN:
 | |
|     case ALLEGRO_EVENT_MOUSE_BUTTON_UP:
 | |
|         if (ev->mouse.display == bd->Display && ev->mouse.button > 0 && ev->mouse.button <= 5)
 | |
|             io.AddMouseButtonEvent(ev->mouse.button - 1, ev->type == ALLEGRO_EVENT_MOUSE_BUTTON_DOWN);
 | |
|         return true;
 | |
|     case ALLEGRO_EVENT_TOUCH_MOVE:
 | |
|         if (ev->touch.display == bd->Display)
 | |
|             io.AddMousePosEvent(ev->touch.x, ev->touch.y);
 | |
|         return true;
 | |
|     case ALLEGRO_EVENT_TOUCH_BEGIN:
 | |
|     case ALLEGRO_EVENT_TOUCH_END:
 | |
|     case ALLEGRO_EVENT_TOUCH_CANCEL:
 | |
|         if (ev->touch.display == bd->Display && ev->touch.primary)
 | |
|             io.AddMouseButtonEvent(0, ev->type == ALLEGRO_EVENT_TOUCH_BEGIN);
 | |
|         return true;
 | |
|     case ALLEGRO_EVENT_MOUSE_LEAVE_DISPLAY:
 | |
|         if (ev->mouse.display == bd->Display)
 | |
|             io.AddMousePosEvent(-FLT_MAX, -FLT_MAX);
 | |
|         return true;
 | |
|     case ALLEGRO_EVENT_KEY_CHAR:
 | |
|         if (ev->keyboard.display == bd->Display)
 | |
|             if (ev->keyboard.unichar != 0)
 | |
|                 io.AddInputCharacter((unsigned int)ev->keyboard.unichar);
 | |
|         return true;
 | |
|     case ALLEGRO_EVENT_KEY_DOWN:
 | |
|     case ALLEGRO_EVENT_KEY_UP:
 | |
|         if (ev->keyboard.display == bd->Display)
 | |
|         {
 | |
|             ImGui_ImplAllegro5_UpdateKeyModifiers();
 | |
|             ImGuiKey key = ImGui_ImplAllegro5_KeyCodeToImGuiKey(ev->keyboard.keycode);
 | |
|             io.AddKeyEvent(key, (ev->type == ALLEGRO_EVENT_KEY_DOWN));
 | |
|             io.SetKeyEventNativeData(key, ev->keyboard.keycode, -1); // To support legacy indexing (<1.87 user code)
 | |
|         }
 | |
|         return true;
 | |
|     case ALLEGRO_EVENT_DISPLAY_SWITCH_OUT:
 | |
|         if (ev->display.source == bd->Display)
 | |
|             io.AddFocusEvent(false);
 | |
|         return true;
 | |
|     case ALLEGRO_EVENT_DISPLAY_SWITCH_IN:
 | |
|         if (ev->display.source == bd->Display)
 | |
|         {
 | |
|             io.AddFocusEvent(true);
 | |
| #if defined(ALLEGRO_UNSTABLE)
 | |
|             al_clear_keyboard_state(bd->Display);
 | |
| #endif
 | |
|         }
 | |
|         return true;
 | |
|     }
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| static void ImGui_ImplAllegro5_UpdateMouseCursor()
 | |
| {
 | |
|     ImGuiIO& io = ImGui::GetIO();
 | |
|     if (io.ConfigFlags & ImGuiConfigFlags_NoMouseCursorChange)
 | |
|         return;
 | |
| 
 | |
|     ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
 | |
|     ImGuiMouseCursor imgui_cursor = ImGui::GetMouseCursor();
 | |
|     if (io.MouseDrawCursor || imgui_cursor == ImGuiMouseCursor_None)
 | |
|     {
 | |
|         // Hide OS mouse cursor if imgui is drawing it or if it wants no cursor
 | |
|         al_set_mouse_cursor(bd->Display, bd->MouseCursorInvisible);
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         ALLEGRO_SYSTEM_MOUSE_CURSOR cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_DEFAULT;
 | |
|         switch (imgui_cursor)
 | |
|         {
 | |
|         case ImGuiMouseCursor_TextInput:    cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_EDIT; break;
 | |
|         case ImGuiMouseCursor_ResizeAll:    cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_MOVE; break;
 | |
|         case ImGuiMouseCursor_ResizeNS:     cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_N; break;
 | |
|         case ImGuiMouseCursor_ResizeEW:     cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_E; break;
 | |
|         case ImGuiMouseCursor_ResizeNESW:   cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_NE; break;
 | |
|         case ImGuiMouseCursor_ResizeNWSE:   cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_RESIZE_NW; break;
 | |
|         case ImGuiMouseCursor_NotAllowed:   cursor_id = ALLEGRO_SYSTEM_MOUSE_CURSOR_UNAVAILABLE; break;
 | |
|         }
 | |
|         al_set_system_mouse_cursor(bd->Display, cursor_id);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void ImGui_ImplAllegro5_NewFrame()
 | |
| {
 | |
|     ImGui_ImplAllegro5_Data* bd = ImGui_ImplAllegro5_GetBackendData();
 | |
|     IM_ASSERT(bd != nullptr && "Did you call ImGui_ImplAllegro5_Init()?");
 | |
| 
 | |
|     if (!bd->Texture)
 | |
|         ImGui_ImplAllegro5_CreateDeviceObjects();
 | |
| 
 | |
|     ImGuiIO& io = ImGui::GetIO();
 | |
| 
 | |
|     // Setup display size (every frame to accommodate for window resizing)
 | |
|     int w, h;
 | |
|     w = al_get_display_width(bd->Display);
 | |
|     h = al_get_display_height(bd->Display);
 | |
|     io.DisplaySize = ImVec2((float)w, (float)h);
 | |
| 
 | |
|     // Setup time step
 | |
|     double current_time = al_get_time();
 | |
|     io.DeltaTime = bd->Time > 0.0 ? (float)(current_time - bd->Time) : (float)(1.0f / 60.0f);
 | |
|     bd->Time = current_time;
 | |
| 
 | |
|     // Setup mouse cursor shape
 | |
|     ImGui_ImplAllegro5_UpdateMouseCursor();
 | |
| }
 | 
