furnace/src/engine/platform/sound/ted-sound.h
2023-07-23 04:42:38 -05:00

82 lines
2.5 KiB
C

/*
* ted-sound.h
*
* Written by
* Andreas Boose <viceteam@t-online.de>
* Marco van den Heuvel <blackystardust68@yahoo.com>
*
* This file is part of VICE, the Versatile Commodore Emulator.
* See README for copyright notice.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA.
*
*/
#ifndef VICE_TEDSOUND_H
#define VICE_TEDSOUND_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
struct plus4_sound_s {
/* Voice 0 collect number of cycles elapsed */
uint32_t voice0_accu;
/* Voice 0 toggle sign and reload accu if accu reached 0 */
uint32_t voice0_reload;
/* Voice 0 sign of the square wave */
int16_t voice0_sign;
uint8_t voice0_output_enabled;
/* Voice 1 collect number of cycles elapsed */
uint32_t voice1_accu;
/* Voice 1 toggle sign and reload accu if accu reached 0 */
uint32_t voice1_reload;
/* Voice 1 sign of the square wave */
int16_t voice1_sign;
uint8_t voice1_output_enabled;
/* Volume multiplier */
int16_t volume;
/* 8 cycles units per sample */
uint32_t speed;
uint32_t sample_position_integer;
uint32_t sample_position_remainder;
uint32_t sample_length_integer;
uint32_t sample_length_remainder;
/* Digital output? */
uint8_t digital;
/* Noise generator active? */
uint8_t noise;
uint8_t noise_shift_register;
/* Registers */
uint8_t plus4_sound_data[5];
};
int ted_sound_machine_init(struct plus4_sound_s* snd, int speed, int cycles_per_sec);
int ted_sound_machine_calculate_samples(struct plus4_sound_s* snd, int16_t *pbuf, int nr, int sound_chip_channels);
void ted_sound_machine_store(struct plus4_sound_s* snd, uint16_t addr, uint8_t val);
uint8_t ted_sound_machine_read(struct plus4_sound_s* snd, uint16_t addr);
void ted_sound_reset(struct plus4_sound_s* snd);
#ifdef __cplusplus
};
#endif
#endif