184 lines
4.8 KiB
C++
184 lines
4.8 KiB
C++
/**
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2024 tildearrow and contributors
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "renderSoftware.h"
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#include "imgui_sw.hpp"
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#include "../../ta-log.h"
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class FurnaceSoftwareTexture: public FurnaceGUITexture {
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public:
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SWTexture* tex;
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FurnaceSoftwareTexture():
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tex(NULL) {}
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};
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ImTextureID FurnaceGUIRenderSoftware::getTextureID(FurnaceGUITexture* which) {
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FurnaceSoftwareTexture* t=(FurnaceSoftwareTexture*)which;
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return t->tex;
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}
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bool FurnaceGUIRenderSoftware::lockTexture(FurnaceGUITexture* which, void** data, int* pitch) {
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FurnaceSoftwareTexture* t=(FurnaceSoftwareTexture*)which;
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if (!t->tex->managed) return false;
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*data=t->tex->pixels;
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*pitch=t->tex->width*(t->tex->isAlpha?1:4);
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return true;
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}
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bool FurnaceGUIRenderSoftware::unlockTexture(FurnaceGUITexture* which) {
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return true;
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}
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bool FurnaceGUIRenderSoftware::updateTexture(FurnaceGUITexture* which, void* data, int pitch) {
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FurnaceSoftwareTexture* t=(FurnaceSoftwareTexture*)which;
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if (!t->tex->managed) return false;
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memcpy(t->tex->pixels,data,pitch*t->tex->height);
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return true;
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}
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FurnaceGUITexture* FurnaceGUIRenderSoftware::createTexture(bool dynamic, int width, int height, bool interpolate) {
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FurnaceSoftwareTexture* ret=new FurnaceSoftwareTexture;
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ret->tex=new SWTexture(width,height);
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return ret;
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}
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bool FurnaceGUIRenderSoftware::destroyTexture(FurnaceGUITexture* which) {
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FurnaceSoftwareTexture* t=(FurnaceSoftwareTexture*)which;
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delete t->tex;
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delete t;
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return true;
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}
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void FurnaceGUIRenderSoftware::setTextureBlendMode(FurnaceGUITexture* which, FurnaceGUIBlendMode mode) {
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// TODO
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}
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void FurnaceGUIRenderSoftware::setBlendMode(FurnaceGUIBlendMode mode) {
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// TODO
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}
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void FurnaceGUIRenderSoftware::clear(ImVec4 color) {
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SDL_Surface* surf=SDL_GetWindowSurface(sdlWin);
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if (!surf) return;
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ImU32 clearToWhat=ImGui::ColorConvertFloat4ToU32(color);
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clearToWhat=(clearToWhat&0xff00ff00)|((clearToWhat&0xff)<<16)|((clearToWhat&0xff0000)>>16);
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bool mustLock=SDL_MUSTLOCK(surf);
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if (mustLock) {
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if (SDL_LockSurface(surf)!=0) return;
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}
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unsigned int* pixels=(unsigned int*)surf->pixels;
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for (size_t total=surf->w*surf->h; total; total--) {
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*(pixels++)=clearToWhat;
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}
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if (mustLock) {
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SDL_UnlockSurface(surf);
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}
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}
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bool FurnaceGUIRenderSoftware::newFrame() {
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return ImGui_ImplSW_NewFrame();
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}
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bool FurnaceGUIRenderSoftware::canVSync() {
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return false;
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}
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void FurnaceGUIRenderSoftware::createFontsTexture() {
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ImGui_ImplSW_CreateFontsTexture();
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}
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void FurnaceGUIRenderSoftware::destroyFontsTexture() {
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ImGui_ImplSW_DestroyFontsTexture();
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}
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void FurnaceGUIRenderSoftware::renderGUI() {
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ImGui_ImplSW_RenderDrawData(ImGui::GetDrawData());
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}
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void FurnaceGUIRenderSoftware::wipe(float alpha) {
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// TODO
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}
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void FurnaceGUIRenderSoftware::present() {
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SDL_UpdateWindowSurface(sdlWin);
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}
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bool FurnaceGUIRenderSoftware::getOutputSize(int& w, int& h) {
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SDL_Surface* surf=SDL_GetWindowSurface(sdlWin);
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if (surf==NULL) return false;
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w=surf->w;
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h=surf->h;
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return true;
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}
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int FurnaceGUIRenderSoftware::getWindowFlags() {
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return 0;
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}
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int FurnaceGUIRenderSoftware::getMaxTextureWidth() {
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return 16384;
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}
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int FurnaceGUIRenderSoftware::getMaxTextureHeight() {
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return 16384;
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}
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const char* FurnaceGUIRenderSoftware::getBackendName() {
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return "Software";
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}
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const char* FurnaceGUIRenderSoftware::getVendorName() {
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return "emilk, JesusKrists and tildearrow";
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}
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const char* FurnaceGUIRenderSoftware::getDeviceName() {
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return "imgui_sw Software Renderer";
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}
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const char* FurnaceGUIRenderSoftware::getAPIVersion() {
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return "N/A";
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}
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void FurnaceGUIRenderSoftware::setSwapInterval(int swapInterval) {
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}
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void FurnaceGUIRenderSoftware::preInit(const DivConfig& conf) {
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}
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bool FurnaceGUIRenderSoftware::init(SDL_Window* win, int swapInterval) {
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sdlWin=win;
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return true;
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}
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void FurnaceGUIRenderSoftware::initGUI(SDL_Window* win) {
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// hack
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ImGui_ImplSDL2_InitForMetal(win);
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ImGui_ImplSW_Init(win);
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}
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void FurnaceGUIRenderSoftware::quitGUI() {
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ImGui_ImplSW_Shutdown();
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}
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bool FurnaceGUIRenderSoftware::quit() {
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return true;
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}
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