this is necessary in order to get Furnace to build using CMake 4.0. you should do: git submodule deinit extern/portaudio
		
			
				
	
	
		
			272 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			272 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/** @file patest_sync.c
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    @ingroup test_src
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    @brief Test time stamping and synchronization of audio and video.
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    A high latency is used so we can hear the difference in time.
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    Random durations are used so we know we are hearing the right beep
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    and not the one before or after.
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    Sequence of events:
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        -# Foreground requests a beep.
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        -# Background randomly schedules a beep.
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        -# Foreground waits for the beep to be heard based on PaUtil_GetTime().
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        -# Foreground outputs video (printf) in sync with audio.
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        -# Repeat.
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    @author Phil Burk  http://www.softsynth.com
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*/
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/*
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 * $Id$
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 *
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 * This program uses the PortAudio Portable Audio Library.
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 * For more information see: http://www.portaudio.com
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 * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files
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 * (the "Software"), to deal in the Software without restriction,
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 * including without limitation the rights to use, copy, modify, merge,
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 * publish, distribute, sublicense, and/or sell copies of the Software,
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 * and to permit persons to whom the Software is furnished to do so,
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 * subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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/*
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 * The text above constitutes the entire PortAudio license; however,
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 * the PortAudio community also makes the following non-binding requests:
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 *
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 * Any person wishing to distribute modifications to the Software is
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 * requested to send the modifications to the original developer so that
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 * they can be incorporated into the canonical version. It is also
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 * requested that these non-binding requests be included along with the
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 * license above.
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 */
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#include <stdio.h>
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#include <math.h>
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#include "portaudio.h"
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#include "pa_util.h"
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#define NUM_BEEPS           (6)
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#define SAMPLE_RATE         (44100)
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#define SAMPLE_PERIOD       (1.0/44100.0)
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#define FRAMES_PER_BUFFER   (256)
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#define BEEP_DURATION       (400)
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#define LATENCY_MSEC        (2000)
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#define SLEEP_MSEC          (10)
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#define TIMEOUT_MSEC        (15000)
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#define STATE_BKG_IDLE      (0)
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#define STATE_BKG_PENDING   (1)
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#define STATE_BKG_BEEPING   (2)
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typedef struct
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{
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    float        left_phase;
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    float        right_phase;
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    int          state;
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    volatile int requestBeep;  /* Set by foreground, cleared by background. */
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    PaTime       beepTime;
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    int          beepCount;
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    double       latency;    /* For debugging. */
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}
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paTestData;
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static unsigned long GenerateRandomNumber( void );
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/************************************************************/
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/* Calculate pseudo-random 32 bit number based on linear congruential method. */
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static unsigned long GenerateRandomNumber( void )
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{
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    static unsigned long randSeed = 99887766;  /* Change this for different random sequences. */
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    randSeed = (randSeed * 196314165) + 907633515;
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    return randSeed;
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}
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/* This routine will be called by the PortAudio engine when audio is needed.
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** It may called at interrupt level on some machines so don't do anything
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** that could mess up the system like calling malloc() or free().
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*/
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static int patestCallback( const void *inputBuffer, void *outputBuffer,
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                           unsigned long framesPerBuffer,
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                           const PaStreamCallbackTimeInfo *timeInfo,
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                           PaStreamCallbackFlags statusFlags, void *userData )
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{
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    /* Cast data passed through stream to our structure. */
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    paTestData *data = (paTestData*)userData;
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    float *out = (float*)outputBuffer;
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    unsigned int i;
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    (void) inputBuffer;
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    data->latency = timeInfo->outputBufferDacTime - timeInfo->currentTime;
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    for( i=0; i<framesPerBuffer; i++ )
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    {
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        switch( data->state )
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        {
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        case STATE_BKG_IDLE:
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            /* Schedule beep at some random time in the future. */
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            if( data->requestBeep )
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            {
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                int random = GenerateRandomNumber() >> 14;
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                data->beepTime = timeInfo->outputBufferDacTime + (( (double)(random + SAMPLE_RATE)) * SAMPLE_PERIOD );
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                data->state = STATE_BKG_PENDING;
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            }
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            *out++ = 0.0;  /* left */
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            *out++ = 0.0;  /* right */
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            break;
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        case STATE_BKG_PENDING:
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            if( (timeInfo->outputBufferDacTime + (i*SAMPLE_PERIOD)) >= data->beepTime )
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            {
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                data->state = STATE_BKG_BEEPING;
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                data->beepCount = BEEP_DURATION;
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                data->left_phase = data->right_phase = 0.0;
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            }
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            *out++ = 0.0;  /* left */
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            *out++ = 0.0;  /* right */
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            break;
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        case STATE_BKG_BEEPING:
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            if( data->beepCount <= 0 )
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            {
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                data->state = STATE_BKG_IDLE;
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                data->requestBeep = 0;
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                *out++ = 0.0;  /* left */
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                *out++ = 0.0;  /* right */
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            }
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            else
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            {
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                /* Play sawtooth wave. */
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                *out++ = data->left_phase;  /* left */
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                *out++ = data->right_phase;  /* right */
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                /* Generate simple sawtooth phaser that ranges between -1.0 and 1.0. */
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                data->left_phase += 0.01f;
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                /* When signal reaches top, drop back down. */
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                if( data->left_phase >= 1.0f ) data->left_phase -= 2.0f;
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                /* higher pitch so we can distinguish left and right. */
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                data->right_phase += 0.03f;
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                if( data->right_phase >= 1.0f ) data->right_phase -= 2.0f;
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            }
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            data->beepCount -= 1;
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            break;
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        default:
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            data->state = STATE_BKG_IDLE;
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            break;
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        }
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    }
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    return 0;
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}
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/*******************************************************************/
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int main(void);
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int main(void)
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{
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    PaStream *stream;
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    PaError    err;
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    paTestData DATA;
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    int        i, timeout;
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    PaTime     previousTime;
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    PaStreamParameters outputParameters;
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    printf("PortAudio Test: you should see BEEP at the same time you hear it.\n");
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    printf("Wait for a few seconds random delay between BEEPs.\n");
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    printf("BEEP %d times.\n", NUM_BEEPS );
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    /* Initialize our DATA for use by callback. */
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    DATA.left_phase = DATA.right_phase = 0.0;
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    DATA.state = STATE_BKG_IDLE;
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    DATA.requestBeep = 0;
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    /* Initialize library before making any other calls. */
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    err = Pa_Initialize();
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    if( err != paNoError ) goto error;
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    outputParameters.device = Pa_GetDefaultOutputDevice();
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    if (outputParameters.device == paNoDevice) {
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        fprintf(stderr,"Error: No default output device.\n");
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        goto error;
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    }
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    outputParameters.channelCount = 2;
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    outputParameters.hostApiSpecificStreamInfo = NULL;
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    outputParameters.sampleFormat = paFloat32;
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    outputParameters.suggestedLatency = (double)LATENCY_MSEC / 1000;
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    /* Open an audio I/O stream. */
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    err = Pa_OpenStream(
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            &stream,
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            NULL,                         /* no input */
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            &outputParameters,
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            SAMPLE_RATE,
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            FRAMES_PER_BUFFER,            /* frames per buffer */
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            paClipOff,      /* we won't output out of range samples so don't bother clipping them */
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            patestCallback,
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            &DATA );
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    if( err != paNoError ) goto error;
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    err = Pa_StartStream( stream );
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    if( err != paNoError ) goto error;
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    printf("started\n");
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    fflush(stdout);
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    previousTime = Pa_GetStreamTime( stream );
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    for( i=0; i<NUM_BEEPS; i++ )
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    {
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        /* Request a beep from background. */
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        DATA.requestBeep = 1;
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        /* Wait for background to acknowledge request. */
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        timeout = TIMEOUT_MSEC;
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        while( (DATA.requestBeep == 1) && (timeout-- > 0 ) ) Pa_Sleep(SLEEP_MSEC);
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        if( timeout <= 0 )
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        {
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            fprintf( stderr, "Timed out waiting for background to acknowledge request.\n" );
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            goto error;
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        }
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        printf("calc beep for %9.3f, latency = %6.3f\n", DATA.beepTime, DATA.latency );
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        fflush(stdout);
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        /* Wait for scheduled beep time. */
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        timeout =  TIMEOUT_MSEC + (10000/SLEEP_MSEC);
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        while( (Pa_GetStreamTime( stream ) < DATA.beepTime) && (timeout-- > 0 ) )
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        {
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            Pa_Sleep(SLEEP_MSEC);
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        }
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        if( timeout <= 0 )
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        {
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            fprintf( stderr, "Timed out waiting for time. Now = %9.3f, Beep for %9.3f.\n",
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                     PaUtil_GetTime(), DATA.beepTime );
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            goto error;
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        }
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        /* Beep should be sounding now so print synchronized BEEP. */
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        printf("hear \"BEEP\" at %9.3f, delta = %9.3f\n",
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               Pa_GetStreamTime( stream ), (DATA.beepTime - previousTime) );
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        fflush(stdout);
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        previousTime = DATA.beepTime;
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    }
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    err = Pa_StopStream( stream );
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    if( err != paNoError ) goto error;
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    err = Pa_CloseStream( stream );
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    if( err != paNoError ) goto error;
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    Pa_Terminate();
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    printf("Test finished.\n");
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    return err;
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error:
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    Pa_Terminate();
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    fprintf( stderr, "An error occurred while using the portaudio stream\n" );
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    fprintf( stderr, "Error number: %d\n", err );
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    fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
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    return err;
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}
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