New page for the effect list, updates to chanOsc, and links to instrument types from every "system" page.
1.5 KiB
1.5 KiB
Philips SAA1099
this was used by the Game Blaster and SAM Coupé. it's pretty similar to the AY-3-8910, but has stereo sound, twice the channels and two envelopes, both of which are highly flexible. the envelopes work like this:
- an instrument with envelope settings is placed on channel 2 or channel 5
- an instrument that is used as an "envelope output" is placed on channel 3 or channel 6 (you may want to disable wave output on the output channel)
effects
10xy: set channel mode.xtoggles noise.ytoggles square.- this effect affects either the first 3 or last 3 channels, depending on where it is placed.
11xx: set noise frequency.- this effect affects either the first 3 or last 3 channels, depending on where it is placed.
12xx: setup envelope. this is a bitmask.- bit 7 toggles the envelope.
- bit 5 toggles whether to use a fixed frequency or lock to the frequency of channel 2 or 5.
- bit 4 sets the envelope resolution.
- bits 1 to 3 set the envelope shape:
000: always off001: always on010: down011: down loop (saw)100: up down101: up down loop (triangle)110: up then off111: up loop (reverse saw)
- bit 0 sets whether the right output will mirror the left one.
- this effect affects either the first 3 or last 3 channels, depending on where it is placed.
info
- this chip uses the SAA1099 instrument editor.