1595 lines
		
	
	
		
			78 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1595 lines
		
	
	
		
			78 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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MIT License
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Copyright (c) 2019-2021 Stephane Cuillerdier (aka aiekick)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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/*
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-----------------------------------------------------------------------------------------------------------------
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-----------------------------------------------------------------------------------------------------------------
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github repo : https://github.com/aiekick/ImGuiFileDialog
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-----------------------------------------------------------------------------------------------------------------
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## Description :
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-----------------------------------------------------------------------------------------------------------------
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this File Dialog is build on top of DearImGui
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(On windows, need te lib Dirent : https://github.com/tronkko/dirent, use the branch 1.23 for avoid any issues)
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Complete readme here : https://github.com/aiekick/ImGuiFileDialog/blob/master/README.md)
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this filedialog was created principally for have custom pane with widgets accrdoing to file extention.
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it was not possible with native filedialog
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An example of the File Dialog integrated within the ImGui Demo App
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-----------------------------------------------------------------------------------------------------------------
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## Features :
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-----------------------------------------------------------------------------------------------------------------
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- Separate system for call and display
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  - can be many func calls with different params for one display func by ex
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- Can use custom pane via function binding
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  - this pane can block the validation of the dialog
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  - can also display different things according to current filter and User Datas
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- Support of Filter Custom Coloring / Icons / text
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- Multi Selection (ctrl/shift + click) :
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  - 0 => infinite
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  - 1 => one file (default)
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  - n => n files
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- Compatible with MacOs, Linux, Win
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  - On Win version you can list Drives
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- Support of Modal/Standard dialog type
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- Support both Mode : File Chooser or Directory Chooser
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- Support filter collection / Custom filter name
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- Support files Exploring with keys : Up / Down / Enter (open dir) / Backspace (come back)
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- Support files Exploring by input char (case insensitive)
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- Support bookmark creation/edition/call for directory (can have custom name corresponding to a path)
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- Support input path edition by right click on a path button
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- Support of a 'Confirm to Overwrite" dialog if File Exist
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-----------------------------------------------------------------------------------------------------------------
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## NameSpace / SingleTon
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-----------------------------------------------------------------------------------------------------------------
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Use the Namespace IGFD (for avoid conflict with variables, struct and class names)
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you can display only one dialog at a time, this class is a simgleton and must be called like that :
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ImGuiFileDialog::Instance()->method_of_your_choice()
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-----------------------------------------------------------------------------------------------------------------
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## Simple Dialog :
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-----------------------------------------------------------------------------------------------------------------
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Example code :
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void drawGui()
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{
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  // open Dialog Simple
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  if (ImGui::Button("Open File Dialog"))
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	ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".cpp,.h,.hpp", ".");
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  // display
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  if (ImGuiFileDialog::Instance()->FileDialog("ChooseFileDlgKey"))
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  {
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	// action if OK
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	if (ImGuiFileDialog::Instance()->IsOk == true)
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	{
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	  std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
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	  std::string filePath = ImGuiFileDialog::Instance()->GetCurrentPath();
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	  // action
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	}
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	// close
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	ImGuiFileDialog::Instance()->CloseDialog("ChooseFileDlgKey");
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  }
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}
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-----------------------------------------------------------------------------------------------------------------
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## Directory Chooser :
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-----------------------------------------------------------------------------------------------------------------
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For have only a directory chooser, you just need to specify a filter null :
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Example code :
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ImGuiFileDialog::Instance()->OpenDialog("ChooseDirDlgKey", "Choose a Directory", 0, ".");
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In this mode you can select any directory with one click, and open directory with double click
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-----------------------------------------------------------------------------------------------------------------
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## Dialog with Custom Pane :
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-----------------------------------------------------------------------------------------------------------------
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Example code :
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static bool canValidateDialog = false;
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inline void InfosPane(std::string& vFilter, IGFD::UserDatas vUserDatas, bool *vCantContinue) // if vCantContinue is false, the user cant validate the dialog
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{
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	ImGui::TextColored(ImVec4(0, 1, 1, 1), "Infos Pane");
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	ImGui::Text("Selected Filter : %s", vFilter.c_str());
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	if (vUserDatas)
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		ImGui::Text("UserDatas : %s", vUserDatas);
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	ImGui::Checkbox("if not checked you cant validate the dialog", &canValidateDialog);
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	if (vCantContinue)
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		*vCantContinue = canValidateDialog;
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}
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void drawGui()
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{
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  // open Dialog with Pane
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  if (ImGui::Button("Open File Dialog with a custom pane"))
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	ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".cpp,.h,.hpp",
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			".", "", std::bind(&InfosPane, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3), 350, 1, IGFD::UserDatas("InfosPane"));
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  // display and action if ok
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  if (ImGuiFileDialog::Instance()->FileDialog("ChooseFileDlgKey"))
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  {
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	if (ImGuiFileDialog::Instance()->IsOk == true)
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	{
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		std::string filePathName = ImGuiFileDialog::Instance()->GetFilePathName();
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		std::string filePath = ImGuiFileDialog::Instance()->GetCurrentPath();
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		std::string filter = ImGuiFileDialog::Instance()->GetCurrentFilter();
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		// here convert from string because a string was passed as a userDatas, but it can be what you want
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		std::string userDatas;
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		if (ImGuiFileDialog::Instance()->GetUserDatas())
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			userDatas = std::string((const char*)ImGuiFileDialog::Instance()->GetUserDatas());
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		auto selection = ImGuiFileDialog::Instance()->GetSelection(); // multiselection
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		// action
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	}
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	// close
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	ImGuiFileDialog::Instance()->CloseDialog("ChooseFileDlgKey");
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  }
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}
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-----------------------------------------------------------------------------------------------------------------
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## File Style
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-----------------------------------------------------------------------------------------------------------------
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You can define style for files/dirs/links in many ways :
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the style can be colors, icons and fonts
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the general form is :
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ImGuiFileDialog::Instance()->SetFileStyle(styleType, criteria, color, icon, font);
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styleType can be thoses :
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IGFD_FileStyle_None						// define none style
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IGFD_FileStyleByTypeFile				// define style for all files
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IGFD_FileStyleByTypeDir					// define style for all dir
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IGFD_FileStyleByTypeLink				// define style for all link
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IGFD_FileStyleByExtention				// define style by extention, for files or links
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IGFD_FileStyleByFullName				// define style for particular file/dir/link full name (filename + extention)
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IGFD_FileStyleByContainedInFullName		// define style for file/dir/link when criteria is contained in full name
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samples :
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define style by file extention
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".png", ImVec4(0.0f, 1.0f, 1.0f, 0.9f), ICON_IGFD_FILE_PIC, font1);
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByExtention, ".gif", ImVec4(0.0f, 1.0f, 0.5f, 0.9f), "[GIF]");
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define style for all directories
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir, "", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FOLDER);
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can be for a specific directory
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir, ".git", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FOLDER);
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define style for all files
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile, "", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FILE);
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can be for a specific file
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile, ".git", ImVec4(0.5f, 1.0f, 0.9f, 0.9f), ICON_IGFD_FILE);
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define style for all links
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeLink, "", ImVec4(0.5f, 1.0f, 0.9f, 0.9f));
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can be for a specific link
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeLink, "Readme.md", ImVec4(0.5f, 1.0f, 0.9f, 0.9f));
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define style for any files/dirs/links by fullname
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByFullName, "doc", ImVec4(0.9f, 0.2f, 0.0f, 0.9f), ICON_IGFD_FILE_PIC);
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define style for any dirs by file who are containing this string
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeDir | IGFD_FileStyleByContainedInFullName, ".git", ImVec4(0.9f, 0.2f, 0.0f, 0.9f), ICON_IGFD_BOOKMARK);
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define style for any files by file who are containing this string
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ImGuiFileDialog::Instance()->SetFileStyle(IGFD_FileStyleByTypeFile | IGFD_FileStyleByContainedInFullName, ".git", ImVec4(0.5f, 0.8f, 0.5f, 0.9f), ICON_IGFD_SAVE);
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-----------------------------------------------------------------------------------------------------------------
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## Filter Collections
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-----------------------------------------------------------------------------------------------------------------
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you can define a custom filter name who correspond to a group of filter
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you must use this syntax : custom_name1{filter1,filter2,filter3},custom_name2{filter1,filter2},filter1
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when you will select custom_name1, the gorup of filter 1 to 3 will be applied
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the reserved char are {}, you cant use them for define filter name.
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Example code :
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const char *filters = "Source files (*.cpp *.h *.hpp){.cpp,.h,.hpp},Image files (*.png *.gif *.jpg *.jpeg){.png,.gif,.jpg,.jpeg},.md";
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", ICON_IMFDLG_FOLDER_OPEN " Choose a File", filters, ".");
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## Multi Selection
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You can define in OpenDialog/OpenModal call the count file you wan to select :
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- 0 => infinite
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- 1 => one file only (default)
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- n => n files only
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See the define at the end of these funcs after path.
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Example code :
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".*,.cpp,.h,.hpp", ".");
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose 1 File", ".*,.cpp,.h,.hpp", ".", 1);
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose 5 File", ".*,.cpp,.h,.hpp", ".", 5);
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose many File", ".*,.cpp,.h,.hpp", ".", 0);
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey", "Choose File", ".png,.jpg",
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   ".", "", std::bind(&InfosPane, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3), 350, 1, "SaveFile"); // 1 file
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-----------------------------------------------------------------------------------------------------------------
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## File Dialog Constraints
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-----------------------------------------------------------------------------------------------------------------
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you can define min/max size of the dialog when you display It
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by ex :
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* MaxSize is the full display size
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* MinSize in the half display size.
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Example code :
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ImVec2 maxSize = ImVec2((float)display_w, (float)display_h);
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ImVec2 minSize = maxSize * 0.5f;
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ImGuiFileDialog::Instance()->FileDialog("ChooseFileDlgKey", ImGuiWindowFlags_NoCollapse, minSize, maxSize);
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-----------------------------------------------------------------------------------------------------------------
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## Detail View Mode
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-----------------------------------------------------------------------------------------------------------------
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You can have tables display like that.
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- uncomment "#define USE_IMGUI_TABLES" in you custom config file (CustomImGuiFileDialogConfig.h in this example)
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-----------------------------------------------------------------------------------------------------------------
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## Exploring by keys
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-----------------------------------------------------------------------------------------------------------------
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you can activate this feature by uncomment : "#define USE_EXPLORATION_BY_KEYS"
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in you custom config file (CustomImGuiFileDialogConfig.h in this example)
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you can also uncomment the next lines for define your keys :
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* IGFD_KEY_UP => Up key for explore to the top
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* IGFD_KEY_DOWN => Down key for explore to the bottom
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* IGFD_KEY_ENTER => Enter key for open directory
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* IGFD_KEY_BACKSPACE => BackSpace for comming back to the last directory
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you can also explore a file list by use the current key char.
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as you see the current item is flashed (by default for 1 sec)
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you can define the flashing life time by yourself with the function
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Example code :
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ImGuiFileDialog::Instance()->SetFlashingAttenuationInSeconds(1.0f);
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-----------------------------------------------------------------------------------------------------------------
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## Bookmarks
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-----------------------------------------------------------------------------------------------------------------
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you can create/edit/call path bookmarks and load/save them in file
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you can activate it by uncomment : "#define USE_BOOKMARK"
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in you custom config file (CustomImGuiFileDialogConfig.h in this example)
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you can also uncomment the next lines for customize it :
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Example code :
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#define bookmarkPaneWith 150.0f => width of the bookmark pane
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#define IMGUI_TOGGLE_BUTTON ToggleButton => customize the Toggled button (button stamp must be : (const char* label, bool *toggle)
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#define bookmarksButtonString "Bookmark" => the text in the toggle button
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#define bookmarksButtonHelpString "Bookmark" => the helper text when mouse over the button
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#define addBookmarkButtonString "+" => the button for add a bookmark
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#define removeBookmarkButtonString "-" => the button for remove the selected bookmark
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* you can select each bookmark for edit the displayed name corresponding to a path
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* you must double click on the label for apply the bookmark
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you can also serialize/deserialize bookmarks by ex for load/save from/to file : (check the app sample by ex)
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Example code :
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Load => ImGuiFileDialog::Instance()->DeserializeBookmarks(bookmarString);
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Save => std::string bookmarkString = ImGuiFileDialog::Instance()->SerializeBookmarks();
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-----------------------------------------------------------------------------------------------------------------
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## Path Edition :
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-----------------------------------------------------------------------------------------------------------------
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if you click right on one of any path button, you can input or modify the path pointed by this button.
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then press the validate key (Enter by default with GLFW) for validate the new path
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or press the escape key (Escape by default with GLFW) for quit the input path edition
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see in this gif doc/inputPathEdition.gif :
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1) button edition with mouse button right and escape key for quit the edition
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2) focus the input and press validation for set path
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-----------------------------------------------------------------------------------------------------------------
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## Confirm to OverWrite Dialog :
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-----------------------------------------------------------------------------------------------------------------
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If you want avoid OverWrite your files after confirmation,
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you can show a Dialog for confirm or cancel the OverWrite operation.
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You just need to define the flag ImGuiFileDialogFlags_ConfirmOverwrite
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in your call to OpenDialog/OpenModal
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By default this flag is not set, since there is no pre-defined way to
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define if a dialog will be for Open or Save behavior. (and its wanted :) )
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Example code For Standard Dialog :
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Example code :
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ImGuiFileDialog::Instance()->OpenDialog("ChooseFileDlgKey",
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	ICON_IGFD_SAVE " Choose a File", filters,
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	".", "", 1, nullptr, ImGuiFileDialogFlags_ConfirmOverwrite);
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Example code For Modal Dialog :
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Example code :
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ImGuiFileDialog::Instance()->OpenModal("ChooseFileDlgKey",
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	ICON_IGFD_SAVE " Choose a File", filters,
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	".", "", 1, nullptr, ImGuiFileDialogFlags_ConfirmOverwrite);
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This dialog will only verify the file in the file field.
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So Not to be used with GetSelection()
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The Confirm dialog will be a forced Modal Dialog, not moveable, displayed
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in the center of the current FileDialog.
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As usual you can customize the dialog,
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in you custom config file (CustomImGuiFileDialogConfig.h in this example)
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you can  uncomment the next lines for customize it :
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Example code :
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#define OverWriteDialogTitleString "The file Already Exist !"
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#define OverWriteDialogMessageString "Would you like to OverWrite it ?"
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#define OverWriteDialogConfirmButtonString "Confirm"
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#define OverWriteDialogCancelButtonString "Cancel"
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-----------------------------------------------------------------------------------------------------------------
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## Flags :
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-----------------------------------------------------------------------------------------------------------------
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flag must be specified in OpenDialog or OpenModal
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* ImGuiFileDialogFlags_ConfirmOverwrite 	=> show confirm to overwrite dialog
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* ImGuiFileDialogFlags_DontShowHiddenFiles 	=> dont show hidden file (file starting with a .)
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-----------------------------------------------------------------------------------------------------------------
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## Open / Save dialog Behavior :
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-----------------------------------------------------------------------------------------------------------------
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There is no way to distinguish the "open dialog" behavior than "save dialog" behavior.
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So you msut adapt the return according to your need :
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if you want open file(s) or directory(s), you must use : GetSelection() method. you will obtain a std::map<FileName, FilePathName> of the selection
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if you want create a file, you must use : GetFilePathName()/GetCurrentFileName()
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the return method's and comments :
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						|
Example code :
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std::map<std::string, std::string> GetSelection(); // Open File behavior : will return selection via a map<FileName, FilePathName>
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						|
std::string GetFilePathName();                     // Create File behavior : will always return the content of the field with current filter extention and current path
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						|
std::string GetCurrentFileName();                  // Create File behavior : will always return the content of the field with current filter extention
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						|
std::string GetCurrentPath();                      // will return current path
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						|
std::string GetCurrentFilter();                    // get selected filter
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						|
UserDatas GetUserDatas();                          // get user datas send with Open Dialog
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-----------------------------------------------------------------------------------------------------------------
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## Thumbnails Display
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						|
-----------------------------------------------------------------------------------------------------------------
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You can now, display thumbnails of pictures.
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The file resize use stb/image so the following files extentions are supported :
 | 
						|
(.png, .bmp, .tga, .jpg, .jpeg, .gif, .psd, .pic, .ppm, .pgm)
 | 
						|
only tested with .png, .bmp, .tga, .jpg, .jpeg and .gif by the way
 | 
						|
 | 
						|
Corresponding to your backend (ex : OpenGl) you need to define two callbacks :
 | 
						|
* the first is a callback who will be called by ImGuiFileDialog for create the backend texture
 | 
						|
* the second is a callback who will be called by ImGuiFileDialog for destroy the backend texture
 | 
						|
 | 
						|
After that you need to call the function who is responsible to create / destroy the textures.
 | 
						|
this function must be called in your GPU Rendering zone for avoid destroying of used texture.
 | 
						|
if you do that at the same place of your imgui code, some backend can crash your app, by ex with vulkan.
 | 
						|
 | 
						|
ex, for opengl :
 | 
						|
 | 
						|
Example code :
 | 
						|
// Create thumbnails texture
 | 
						|
ImGuiFileDialog::Instance()->SetCreateThumbnailCallback([](IGFD_Thumbnail_Info *vThumbnail_Info) -> void
 | 
						|
{
 | 
						|
	if (vThumbnail_Info &&
 | 
						|
		vThumbnail_Info->isReadyToUpload &&
 | 
						|
		vThumbnail_Info->textureFileDatas)
 | 
						|
	{
 | 
						|
		GLuint textureId = 0;
 | 
						|
		glGenTextures(1, &textureId);
 | 
						|
		vThumbnail_Info->textureID = (void*)textureId;
 | 
						|
 | 
						|
		glBindTexture(GL_TEXTURE_2D, textureId);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | 
						|
		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
 | 
						|
			(GLsizei)vThumbnail_Info->textureWidth, (GLsizei)vThumbnail_Info->textureHeight,
 | 
						|
			0, GL_RGBA, GL_UNSIGNED_BYTE, vThumbnail_Info->textureFileDatas);
 | 
						|
		glFinish();
 | 
						|
		glBindTexture(GL_TEXTURE_2D, 0);
 | 
						|
 | 
						|
		delete[] vThumbnail_Info->textureFileDatas;
 | 
						|
		vThumbnail_Info->textureFileDatas = nullptr;
 | 
						|
 | 
						|
		vThumbnail_Info->isReadyToUpload = false;
 | 
						|
		vThumbnail_Info->isReadyToDisplay = true;
 | 
						|
	}
 | 
						|
});
 | 
						|
 | 
						|
Example code :
 | 
						|
// Destroy thumbnails texture
 | 
						|
ImGuiFileDialog::Instance()->SetDestroyThumbnailCallback([](IGFD_Thumbnail_Info* vThumbnail_Info)
 | 
						|
{
 | 
						|
	if (vThumbnail_Info)
 | 
						|
	{
 | 
						|
		GLuint texID = (GLuint)vThumbnail_Info->textureID;
 | 
						|
		glDeleteTextures(1, &texID);
 | 
						|
		glFinish();
 | 
						|
	}
 | 
						|
});
 | 
						|
 | 
						|
Example code :
 | 
						|
// GPU Rendering Zone // To call for Create/ Destroy Textures
 | 
						|
ImGuiFileDialog::Instance()->ManageGPUThumbnails();
 | 
						|
 | 
						|
-----------------------------------------------------------------------------------------------------------------
 | 
						|
## C API
 | 
						|
-----------------------------------------------------------------------------------------------------------------
 | 
						|
 | 
						|
A C API is available let you include ImGuiFileDialog in your C project.
 | 
						|
btw, ImGuiFileDialog depend of ImGui and dirent (for windows)
 | 
						|
 | 
						|
Sample code with cimgui :
 | 
						|
 | 
						|
// create ImGuiFileDialog
 | 
						|
ImGuiFileDialog *cfileDialog = IGFD_Create();
 | 
						|
 | 
						|
// open dialog
 | 
						|
if (igButton("Open File", buttonSize))
 | 
						|
{
 | 
						|
	IGFD_OpenDialog(cfiledialog,
 | 
						|
		"filedlg",                              // dialog key (make it possible to have different treatment reagrding the dialog key
 | 
						|
		"Open a File",                          // dialog title
 | 
						|
		"c files(*.c *.h){.c,.h}",              // dialog filter syntax : simple => .h,.c,.pp, etc and collections : text1{filter0,filter1,filter2}, text2{filter0,filter1,filter2}, etc..
 | 
						|
		".",                                    // base directory for files scan
 | 
						|
		"",                                     // base filename
 | 
						|
		0,                                      // a fucntion for display a right pane if you want
 | 
						|
		0.0f,                                   // base width of the pane
 | 
						|
		0,                                      // count selection : 0 infinite, 1 one file (default), n (n files)
 | 
						|
		"User data !",                          // some user datas
 | 
						|
		ImGuiFileDialogFlags_ConfirmOverwrite); // ImGuiFileDialogFlags
 | 
						|
}
 | 
						|
 | 
						|
ImGuiIO* ioptr = igGetIO();
 | 
						|
ImVec2 maxSize;
 | 
						|
maxSize.x = ioptr->DisplaySize.x * 0.8f;
 | 
						|
maxSize.y = ioptr->DisplaySize.y * 0.8f;
 | 
						|
ImVec2 minSize;
 | 
						|
minSize.x = maxSize.x * 0.25f;
 | 
						|
minSize.y = maxSize.y * 0.25f;
 | 
						|
 | 
						|
// display dialog
 | 
						|
if (IGFD_DisplayDialog(cfiledialog, "filedlg", ImGuiWindowFlags_NoCollapse, minSize, maxSize))
 | 
						|
{
 | 
						|
	if (IGFD_IsOk(cfiledialog)) // result ok
 | 
						|
	{
 | 
						|
		char* cfilePathName = IGFD_GetFilePathName(cfiledialog);
 | 
						|
		printf("GetFilePathName : %s\n", cfilePathName);
 | 
						|
		char* cfilePath = IGFD_GetCurrentPath(cfiledialog);
 | 
						|
		printf("GetCurrentPath : %s\n", cfilePath);
 | 
						|
		char* cfilter = IGFD_GetCurrentFilter(cfiledialog);
 | 
						|
		printf("GetCurrentFilter : %s\n", cfilter);
 | 
						|
		// here convert from string because a string was passed as a userDatas, but it can be what you want
 | 
						|
		void* cdatas = IGFD_GetUserDatas(cfiledialog);
 | 
						|
		if (cdatas)
 | 
						|
			printf("GetUserDatas : %s\n", (const char*)cdatas);
 | 
						|
		struct IGFD_Selection csel = IGFD_GetSelection(cfiledialog); // multi selection
 | 
						|
		printf("Selection :\n");
 | 
						|
		for (int i = 0; i < (int)csel.count; i++)
 | 
						|
		{
 | 
						|
			printf("(%i) FileName %s => path %s\n", i, csel.table[i].fileName, csel.table[i].filePathName);
 | 
						|
		}
 | 
						|
		// action
 | 
						|
 | 
						|
		// destroy
 | 
						|
		if (cfilePathName) free(cfilePathName);
 | 
						|
		if (cfilePath) free(cfilePath);
 | 
						|
		if (cfilter) free(cfilter);
 | 
						|
 | 
						|
		IGFD_Selection_DestroyContent(&csel);
 | 
						|
	}
 | 
						|
	IGFD_CloseDialog(cfiledialog);
 | 
						|
}
 | 
						|
 | 
						|
// destroy ImGuiFileDialog
 | 
						|
IGFD_Destroy(cfiledialog);
 | 
						|
 | 
						|
-----------------------------------------------------------------------------------------------------------------
 | 
						|
## Std::filesystem (c++17) can be used instead of dirent.h
 | 
						|
-----------------------------------------------------------------------------------------------------------------
 | 
						|
 | 
						|
you just need to uncomment that in the config file
 | 
						|
 | 
						|
#define USE_STD_FILESYSTEM
 | 
						|
 | 
						|
in this mode dirent is not more required
 | 
						|
 | 
						|
-----------------------------------------------------------------------------------------------------------------
 | 
						|
## How to Integrate ImGuiFileDialog in your project
 | 
						|
-----------------------------------------------------------------------------------------------------------------
 | 
						|
 | 
						|
### ImGuiFileDialog require :
 | 
						|
 | 
						|
* dirent v1.23 (only when USE_STD_FILESYSTEM is not defined) (https://github.com/tronkko/dirent/tree/v1.23) lib, only for windows. Successfully tested with version v1.23 only
 | 
						|
* Dear ImGui (https://github.com/ocornut/imgui/tree/master) (with/without tables widgets)
 | 
						|
 | 
						|
### Customize ImGuiFileDialog :
 | 
						|
 | 
						|
You just need to write your own config file by override the file : ImGuiFileDialog/ImGuiFileDialogConfig.h
 | 
						|
like i do here with CustomImGuiFileDialogConfig.h
 | 
						|
 | 
						|
After that, for let ImGuiFileDialog your own custom file,
 | 
						|
you must define the preprocessor directive CUSTOM_IMGUIFILEDIALOG_CONFIG with the path of you custom config file.
 | 
						|
This path must be relative to the directory where you put ImGuiFileDialog module.
 | 
						|
 | 
						|
-----------------------------------------------------------------------------------------------------------------
 | 
						|
-----------------------------------------------------------------------------------------------------------------
 | 
						|
 | 
						|
Thats all.
 | 
						|
 | 
						|
You can check by example in this repo with the file CustomImGuiFileDialogConfig.h :
 | 
						|
- this trick was used for have custom icon font instead of labels for buttons or messages titles
 | 
						|
- you can also use your custom imgui button, the button call stamp must be same by the way :)
 | 
						|
 | 
						|
The Custom Icon Font (in CustomFont.cpp and CustomFont.h) was made with ImGuiFontStudio (https://github.com/aiekick/ImGuiFontStudio) i wrote for that :)
 | 
						|
ImGuiFontStudio is using also ImGuiFileDialog.
 | 
						|
 | 
						|
-----------------------------------------------------------------------------------------------------------------
 | 
						|
-----------------------------------------------------------------------------------------------------------------
 | 
						|
*/
 | 
						|
 | 
						|
#ifndef IMGUIFILEDIALOG_H
 | 
						|
#define IMGUIFILEDIALOG_H
 | 
						|
 | 
						|
#define IMGUIFILEDIALOG_VERSION "v0.6.4"
 | 
						|
 | 
						|
#ifndef CUSTOM_IMGUIFILEDIALOG_CONFIG
 | 
						|
#include "ImGuiFileDialogConfig.h"
 | 
						|
#else // CUSTOM_IMGUIFILEDIALOG_CONFIG
 | 
						|
#include CUSTOM_IMGUIFILEDIALOG_CONFIG
 | 
						|
#endif // CUSTOM_IMGUIFILEDIALOG_CONFIG
 | 
						|
 | 
						|
// file style enum for file display (color, icon, font)
 | 
						|
typedef int IGFD_FileStyleFlags; // -> enum IGFD_FileStyleFlags_
 | 
						|
enum IGFD_FileStyleFlags_ // by evaluation / priority order
 | 
						|
{
 | 
						|
	IGFD_FileStyle_None = 0,						// define none style
 | 
						|
	IGFD_FileStyleByTypeFile = (1 << 0),				// define style for all files
 | 
						|
	IGFD_FileStyleByTypeDir = (1 << 1),					// define style for all dir
 | 
						|
	IGFD_FileStyleByTypeLink = (1 << 2),				// define style for all link
 | 
						|
	IGFD_FileStyleByExtention = (1 << 3),			// define style by extention, for files or links
 | 
						|
	IGFD_FileStyleByFullName = (1 << 4),			// define style for particular file/dir/link full name (filename + extention)
 | 
						|
	IGFD_FileStyleByContainedInFullName = (1 << 5),	// define style for file/dir/link when criteria is contained in full name
 | 
						|
};
 | 
						|
 | 
						|
typedef int ImGuiFileDialogFlags; // -> enum ImGuiFileDialogFlags_
 | 
						|
enum ImGuiFileDialogFlags_
 | 
						|
{
 | 
						|
	ImGuiFileDialogFlags_None = 0,
 | 
						|
	ImGuiFileDialogFlags_ConfirmOverwrite = (1 << 0),							// show confirm to overwrite dialog
 | 
						|
	ImGuiFileDialogFlags_DontShowHiddenFiles = (1 << 1),						// dont show hidden file (file starting with a .)
 | 
						|
	ImGuiFileDialogFlags_DisableCreateDirectoryButton = (1 << 2),				// disable the create directory button
 | 
						|
	ImGuiFileDialogFlags_HideColumnType = (1 << 3),								// hide column file type
 | 
						|
	ImGuiFileDialogFlags_HideColumnSize = (1 << 4),								// hide column file size
 | 
						|
	ImGuiFileDialogFlags_HideColumnDate = (1 << 5),								// hide column file date
 | 
						|
#ifdef USE_THUMBNAILS
 | 
						|
	ImGuiFileDialogFlags_DisableThumbnailMode = (1 << 6),						// disable the thumbnail mode
 | 
						|
#endif
 | 
						|
	ImGuiFileDialogFlags_Default = ImGuiFileDialogFlags_ConfirmOverwrite
 | 
						|
};
 | 
						|
 | 
						|
#ifdef USE_THUMBNAILS
 | 
						|
struct IGFD_Thumbnail_Info
 | 
						|
{
 | 
						|
	int isReadyToDisplay = 0;				// ready to be rendered, so texture created
 | 
						|
	int isReadyToUpload = 0;				// ready to upload to gpu
 | 
						|
	int isLoadingOrLoaded = 0;				// was sent to laoding or loaded
 | 
						|
	void* textureID = 0;					// 2d texture id (void* is like ImtextureID type) (GL, DX, VK, Etc..)
 | 
						|
 	unsigned char* textureFileDatas = 0;	// file texture datas, will be rested to null after gpu upload
 | 
						|
	int textureWidth = 0;					// width of the texture to upload
 | 
						|
	int textureHeight = 0;					// height of the texture to upload
 | 
						|
	int textureChannels = 0;				// count channels of the texture to upload
 | 
						|
	void* userDatas = 0;					// user datas
 | 
						|
};
 | 
						|
#endif // USE_THUMBNAILS
 | 
						|
 | 
						|
#ifdef __cplusplus
 | 
						|
 | 
						|
#include <imgui.h>
 | 
						|
 | 
						|
#include <cfloat>
 | 
						|
#include <utility>
 | 
						|
#include <fstream>
 | 
						|
#include <vector>
 | 
						|
#include <memory>
 | 
						|
#include <string>
 | 
						|
#include <set>
 | 
						|
#include <map>
 | 
						|
#include <unordered_map>
 | 
						|
#include <functional>
 | 
						|
#include <string>
 | 
						|
#include <vector>
 | 
						|
#include <list>
 | 
						|
#include <thread>
 | 
						|
#include <mutex>
 | 
						|
 | 
						|
namespace IGFD
 | 
						|
{
 | 
						|
#ifndef MAX_FILE_DIALOG_NAME_BUFFER 
 | 
						|
#define MAX_FILE_DIALOG_NAME_BUFFER 1024
 | 
						|
#endif // MAX_FILE_DIALOG_NAME_BUFFER
 | 
						|
 | 
						|
#ifndef MAX_PATH_BUFFER_SIZE
 | 
						|
#define MAX_PATH_BUFFER_SIZE 1024
 | 
						|
#endif // MAX_PATH_BUFFER_SIZE
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	class FileDialogInternal;
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	class SearchManager
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		std::string puSearchTag;
 | 
						|
		char puSearchBuffer[MAX_FILE_DIALOG_NAME_BUFFER] = "";
 | 
						|
		bool puSearchInputIsActive = false;
 | 
						|
 | 
						|
	public:
 | 
						|
		void Clear();																							// clear datas
 | 
						|
		void DrawSearchBar(FileDialogInternal& vFileDialogInternal);											// draw the search bar
 | 
						|
	};
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	class Utils
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		struct PathStruct
 | 
						|
		{
 | 
						|
			std::string path;
 | 
						|
			std::string name;
 | 
						|
			std::string ext;
 | 
						|
			bool isOk = false;
 | 
						|
		};
 | 
						|
 | 
						|
	public:
 | 
						|
		static bool Splitter(bool split_vertically, float thickness, float* size1, float* size2, float min_size1, float min_size2, float splitter_long_axis_size = -1.0f);
 | 
						|
		static bool ReplaceString(std::string& str, const std::string& oldStr, const std::string& newStr);
 | 
						|
		static bool IsDirectoryExist(const std::string& name);
 | 
						|
		static bool CreateDirectoryIfNotExist(const std::string& name);
 | 
						|
		static PathStruct ParsePathFileName(const std::string& vPathFileName);
 | 
						|
		static void AppendToBuffer(char* vBuffer, size_t vBufferLen, const std::string& vStr);
 | 
						|
		static void ResetBuffer(char* vBuffer);
 | 
						|
		static void SetBuffer(char* vBuffer, size_t vBufferLen, const std::string& vStr);
 | 
						|
#ifdef WIN32
 | 
						|
		static bool WReplaceString(std::wstring& str, const std::wstring& oldStr, const std::wstring& newStr);
 | 
						|
		static std::vector<std::wstring> WSplitStringToVector(const std::wstring& text, char delimiter, bool pushEmpty);
 | 
						|
		static std::string wstring_to_string(const std::wstring& wstr);
 | 
						|
		static std::wstring string_to_wstring(const std::string& mbstr);
 | 
						|
#endif
 | 
						|
		static std::vector<std::string> SplitStringToVector(const std::string& text, char delimiter, bool pushEmpty);
 | 
						|
		static std::vector<std::string> GetDrivesList();
 | 
						|
	};
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	class FileStyle
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		ImVec4 color = ImVec4(0, 0, 0, 0);
 | 
						|
		std::string icon;
 | 
						|
		ImFont* font = nullptr;
 | 
						|
		IGFD_FileStyleFlags flags = 0;
 | 
						|
 | 
						|
	public:
 | 
						|
		FileStyle();
 | 
						|
		FileStyle(const FileStyle& vStyle);
 | 
						|
		FileStyle(const ImVec4& vColor, const std::string& vIcon = "", ImFont* vFont = nullptr);
 | 
						|
	};
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	class FileInfos;
 | 
						|
	class FilterManager
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		class FilterInfos
 | 
						|
		{
 | 
						|
		public:
 | 
						|
			std::string filter;
 | 
						|
			std::set<std::string> collectionfilters;
 | 
						|
 | 
						|
		public:
 | 
						|
			void clear();																					// clear the datas
 | 
						|
			bool empty() const;																				// is filter empty
 | 
						|
			bool exist(const std::string& vFilter) const;													// is filter exist
 | 
						|
		};
 | 
						|
 | 
						|
	private:
 | 
						|
		std::vector<FilterInfos> prParsedFilters;
 | 
						|
		std::unordered_map<IGFD_FileStyleFlags, std::unordered_map<std::string, std::shared_ptr<FileStyle>>> prFilesStyle;		// file infos for file extention only
 | 
						|
		FilterInfos prSelectedFilter;
 | 
						|
 | 
						|
	public:
 | 
						|
		std::string puDLGFilters;
 | 
						|
		std::string puDLGdefaultExt;
 | 
						|
 | 
						|
	public:
 | 
						|
		void ParseFilters(const char* vFilters);															// Parse filter syntax, detect and parse filter collection
 | 
						|
		void SetSelectedFilterWithExt(const std::string& vFilter);											// Select filter
 | 
						|
		
 | 
						|
		bool prFillFileStyle(std::shared_ptr<FileInfos> vFileInfos)  const;									// fill with the good style
 | 
						|
		
 | 
						|
		void SetFileStyle(
 | 
						|
			const IGFD_FileStyleFlags& vFlags,
 | 
						|
			const char* vCriteria,
 | 
						|
			const FileStyle& vInfos);																		// Set FileStyle
 | 
						|
		void SetFileStyle(
 | 
						|
			const IGFD_FileStyleFlags& vFlags,
 | 
						|
			const char* vCriteria,
 | 
						|
			const ImVec4& vColor,
 | 
						|
			const std::string& vIcon,
 | 
						|
			ImFont* vFont);																					// link file style to Color and Icon and Font
 | 
						|
		bool GetFileStyle(
 | 
						|
			const IGFD_FileStyleFlags& vFlags,
 | 
						|
			const std::string& vCriteria,
 | 
						|
			ImVec4* vOutColor,
 | 
						|
			std::string* vOutIcon,
 | 
						|
			ImFont** vOutFont);																				// Get Color and Icon for Filter
 | 
						|
		void ClearFilesStyle();																				// clear prFileStyle
 | 
						|
 | 
						|
		bool IsCoveredByFilters(const std::string& vTag) const;													// check if current file extention (vTag) is covered by current filter
 | 
						|
		bool DrawFilterComboBox(FileDialogInternal& vFileDialogInternal);										// draw the filter combobox
 | 
						|
		FilterInfos GetSelectedFilter();																	// get the current selected filter
 | 
						|
		std::string ReplaceExtentionWithCurrentFilter(const std::string& vFile) const;							// replace the extention of the current file by the selected filter
 | 
						|
		void SetDefaultFilterIfNotDefined();																	// define the first filter if no filter is selected
 | 
						|
	};
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	class FileInfos
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		char fileType = ' ';								// dirent fileType (f:file, d:directory, l:link)				
 | 
						|
		std::string filePath;								// path of the file
 | 
						|
		std::string fileNameExt;							// filename of the file (file name + extention) (but no path)
 | 
						|
		std::string fileNameExt_optimized;					// optimized for search => insensitivecase
 | 
						|
		std::string fileExt;								// extention of the file
 | 
						|
		size_t fileSize = 0;								// for sorting operations
 | 
						|
		std::string formatedFileSize;						// file size formated (10 o, 10 ko, 10 mo, 10 go)
 | 
						|
		std::string fileModifDate;							// file user defined format of the date (data + time by default)
 | 
						|
		std::shared_ptr<FileStyle> fileStyle = nullptr;		// style of the file
 | 
						|
#ifdef USE_THUMBNAILS
 | 
						|
		IGFD_Thumbnail_Info thumbnailInfo;		// structre for the display for image file tetxure
 | 
						|
#endif // USE_THUMBNAILS
 | 
						|
 | 
						|
	public:
 | 
						|
		bool IsTagFound(const std::string& vTag) const;
 | 
						|
	};
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	class FileManager
 | 
						|
	{
 | 
						|
	public: // types
 | 
						|
		enum class SortingFieldEnum		// sorting for filetering of the file lsit
 | 
						|
		{
 | 
						|
			FIELD_NONE = 0,				// no sorting preference, result indetermined haha..
 | 
						|
			FIELD_FILENAME,				// sorted by filename
 | 
						|
			FIELD_TYPE,					// sorted by filetype
 | 
						|
			FIELD_SIZE,					// sorted by filesize (formated file size)
 | 
						|
			FIELD_DATE,					// sorted by filedate
 | 
						|
#ifdef USE_THUMBNAILS
 | 
						|
			FIELD_THUMBNAILS,			// sorted by thumbnails (comparaison by width then by height)
 | 
						|
#endif // USE_THUMBNAILS
 | 
						|
		};
 | 
						|
 | 
						|
	private:
 | 
						|
		std::string prCurrentPath;											// current path (to be decomposed in prCurrentPathDecomposition
 | 
						|
		std::vector<std::string> prCurrentPathDecomposition;				// part words
 | 
						|
		std::vector<std::shared_ptr<FileInfos>> prFileList;					// base container
 | 
						|
		std::vector<std::shared_ptr<FileInfos>> prFilteredFileList;			// filtered container (search, sorting, etc..)
 | 
						|
		std::string prLastSelectedFileName;									// for shift multi selection
 | 
						|
		std::set<std::string> prSelectedFileNames;							// the user selection of FilePathNames
 | 
						|
		bool prCreateDirectoryMode = false;									// for create directory widget
 | 
						|
 | 
						|
	public:
 | 
						|
		char puVariadicBuffer[MAX_FILE_DIALOG_NAME_BUFFER] = "";			// called by prSelectableItem
 | 
						|
		bool puInputPathActivated = false;									// show input for path edition
 | 
						|
		bool puDrivesClicked = false;										// event when a drive button is clicked
 | 
						|
		bool puPathClicked = false;											// event when a path button was clicked
 | 
						|
		char puInputPathBuffer[MAX_PATH_BUFFER_SIZE] = "";					// input path buffer for imgui widget input text (displayed in palce of composer)
 | 
						|
		char puFileNameBuffer[MAX_FILE_DIALOG_NAME_BUFFER] = "";			// file name buffer in footer for imgui widget input text
 | 
						|
		char puDirectoryNameBuffer[MAX_FILE_DIALOG_NAME_BUFFER] = "";		// directory name buffer in footer for imgui widget input text (when is directory mode)
 | 
						|
		std::string puHeaderFileName;										// detail view name of column file
 | 
						|
		std::string puHeaderFileType;										// detail view name of column type
 | 
						|
		std::string puHeaderFileSize;										// detail view name of column size
 | 
						|
		std::string puHeaderFileDate;										// detail view name of column date + time
 | 
						|
#ifdef USE_THUMBNAILS
 | 
						|
		std::string puHeaderFileThumbnails;									// detail view name of column thumbnails
 | 
						|
		bool puSortingDirection[5] = { true, true, true, true, true };		// detail view // true => Descending, false => Ascending
 | 
						|
#else
 | 
						|
		bool puSortingDirection[4];			// detail view // true => Descending, false => Ascending
 | 
						|
#endif
 | 
						|
		SortingFieldEnum puSortingField = SortingFieldEnum::FIELD_FILENAME;	// detail view sorting column
 | 
						|
		bool puShowDrives = false;											// drives are shown (only on os windows)
 | 
						|
 | 
						|
		std::string puDLGpath;												// base path set by user when OpenDialog/OpenModal was called
 | 
						|
		std::string puDLGDefaultFileName;									// base default file path name set by user when OpenDialog/OpenModal was called
 | 
						|
		size_t puDLGcountSelectionMax = 1U; // 0 for infinite				// base max selection count set by user when OpenDialog/OpenModal was called
 | 
						|
		bool puDLGDirectoryMode = false;									// is directory mode (defiend like : puDLGDirectoryMode = (filters.empty()))
 | 
						|
 | 
						|
		std::string puFsRoot;
 | 
						|
 | 
						|
	private:
 | 
						|
		static std::string prRoundNumber(double vvalue, int n);											// custom rounding number
 | 
						|
		static std::string prFormatFileSize(size_t vByteSize);											// format file size field
 | 
						|
		static std::string prOptimizeFilenameForSearchOperations(const std::string& vFileNameExt);		// turn all text in lower case for search facilitie
 | 
						|
		static void prCompleteFileInfos(const std::shared_ptr<FileInfos>& FileInfos);					// set time and date infos of a file (detail view mode)
 | 
						|
		void prRemoveFileNameInSelection(const std::string& vFileName);									// selection : remove a file name
 | 
						|
		void prAddFileNameInSelection(const std::string& vFileName, bool vSetLastSelectionFileName);	// selection : add a file name
 | 
						|
		void AddFile(const FileDialogInternal& vFileDialogInternal, 
 | 
						|
			const std::string& vPath, const std::string& vFileName, const char& vFileType);				// add file called by scandir
 | 
						|
 | 
						|
	public:
 | 
						|
		FileManager();
 | 
						|
		bool IsComposerEmpty();
 | 
						|
		size_t GetComposerSize();
 | 
						|
		bool IsFileListEmpty();
 | 
						|
		bool IsFilteredListEmpty();
 | 
						|
		size_t GetFullFileListSize();
 | 
						|
		std::shared_ptr<FileInfos> GetFullFileAt(size_t vIdx);
 | 
						|
		size_t GetFilteredListSize();
 | 
						|
		std::shared_ptr<FileInfos> GetFilteredFileAt(size_t vIdx);
 | 
						|
		bool IsFileNameSelected(const std::string& vFileName);
 | 
						|
		std::string GetBack();
 | 
						|
		void ClearComposer();
 | 
						|
		void ClearFileLists();																			// clear file list, will destroy thumbnail textures
 | 
						|
		void ClearAll();
 | 
						|
		void ApplyFilteringOnFileList(const FileDialogInternal& vFileDialogInternal);
 | 
						|
		void OpenCurrentPath(const FileDialogInternal& vFileDialogInternal);							// set the path of the dialog, will launch the directory scan for populate the file listview
 | 
						|
		void SortFields(const FileDialogInternal& vFileDialogInternal, 
 | 
						|
			const SortingFieldEnum& vSortingField, const bool vCanChangeOrder);						// will sort a column
 | 
						|
		bool GetDrives();																				// list drives on windows platform
 | 
						|
		bool CreateDir(const std::string& vPath);														// create a directory on the file system
 | 
						|
		void ComposeNewPath(std::vector<std::string>::iterator vIter);									// compose a path from the compose path widget
 | 
						|
		bool SetPathOnParentDirectoryIfAny();															// compose paht on parent directory
 | 
						|
		std::string GetCurrentPath();																	// get the current path
 | 
						|
		void SetCurrentPath(const std::string& vCurrentPath);											// set the current path
 | 
						|
		static bool IsFileExist(const std::string& vFile);
 | 
						|
		void SetDefaultFileName(const std::string& vFileName);
 | 
						|
		bool SelectDirectory(const std::shared_ptr<FileInfos>& vInfos);										// enter directory
 | 
						|
		void SelectFileName(const FileDialogInternal& vFileDialogInternal, 
 | 
						|
			const std::shared_ptr<FileInfos>& vInfos);															// select filename
 | 
						|
		
 | 
						|
		//depend of dirent.h
 | 
						|
		void SetCurrentDir(const std::string& vPath);													// define current directory for scan
 | 
						|
		void ScanDir(const FileDialogInternal& vFileDialogInternal, const std::string& vPath);			// scan the directory for retrieve the file list
 | 
						|
 | 
						|
	public:
 | 
						|
		std::string GetResultingPath();
 | 
						|
		std::string GetResultingFileName(FileDialogInternal& vFileDialogInternal);
 | 
						|
		std::string GetResultingFilePathName(FileDialogInternal& vFileDialogInternal);
 | 
						|
		std::map<std::string, std::string> GetResultingSelection();
 | 
						|
 | 
						|
	public:
 | 
						|
		void DrawDirectoryCreation(const FileDialogInternal& vFileDialogInternal);						// draw directory creation widget
 | 
						|
		void DrawPathComposer(const FileDialogInternal& vFileDialogInternal);							// draw path composer widget
 | 
						|
	};
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
#ifdef USE_THUMBNAILS
 | 
						|
	typedef std::function<void(IGFD_Thumbnail_Info*)> CreateThumbnailFun;	// texture 2d creation function binding
 | 
						|
	typedef std::function<void(IGFD_Thumbnail_Info*)> DestroyThumbnailFun;	// texture 2d destroy function binding
 | 
						|
#endif
 | 
						|
	class ThumbnailFeature
 | 
						|
	{
 | 
						|
	protected:
 | 
						|
		ThumbnailFeature();
 | 
						|
		~ThumbnailFeature();
 | 
						|
 | 
						|
		void NewThumbnailFrame(FileDialogInternal& vFileDialogInternal);
 | 
						|
		void EndThumbnailFrame(FileDialogInternal& vFileDialogInternal);
 | 
						|
		void QuitThumbnailFrame(FileDialogInternal& vFileDialogInternal);
 | 
						|
 | 
						|
#ifdef USE_THUMBNAILS
 | 
						|
	protected:
 | 
						|
		enum class DisplayModeEnum
 | 
						|
		{
 | 
						|
			FILE_LIST = 0,
 | 
						|
			THUMBNAILS_LIST,
 | 
						|
			THUMBNAILS_GRID
 | 
						|
		};
 | 
						|
 | 
						|
	private:
 | 
						|
		uint32_t prCountFiles = 0U;
 | 
						|
		bool prIsWorking = false;
 | 
						|
		std::shared_ptr<std::thread> prThumbnailGenerationThread = nullptr;
 | 
						|
		std::list<std::shared_ptr<FileInfos>> prThumbnailFileDatasToGet;	// base container
 | 
						|
		std::mutex prThumbnailFileDatasToGetMutex;
 | 
						|
		std::list<std::shared_ptr<FileInfos>> prThumbnailToCreate;			// base container
 | 
						|
		std::mutex prThumbnailToCreateMutex;
 | 
						|
		std::list<IGFD_Thumbnail_Info> prThumbnailToDestroy;				// base container
 | 
						|
		std::mutex prThumbnailToDestroyMutex;
 | 
						|
 | 
						|
		CreateThumbnailFun prCreateThumbnailFun = nullptr;
 | 
						|
		DestroyThumbnailFun prDestroyThumbnailFun = nullptr;
 | 
						|
 | 
						|
	protected:
 | 
						|
		DisplayModeEnum prDisplayMode = DisplayModeEnum::FILE_LIST;
 | 
						|
 | 
						|
	protected:
 | 
						|
		// will be call in cpu zone (imgui computations, will call a texture file retrieval thread)
 | 
						|
		void prStartThumbnailFileDatasExtraction();								// start the thread who will get byte buffer from image files
 | 
						|
		bool prStopThumbnailFileDatasExtraction();								// stop the thread who will get byte buffer from image files
 | 
						|
		void prThreadThumbnailFileDatasExtractionFunc();						// the thread who will get byte buffer from image files
 | 
						|
		void prDrawThumbnailGenerationProgress();								// a little progressbar who will display the texture gen status
 | 
						|
		void prAddThumbnailToLoad(const std::shared_ptr<FileInfos>& vFileInfos);		// add texture to load in the thread
 | 
						|
		void prAddThumbnailToCreate(const std::shared_ptr<FileInfos>& vFileInfos);
 | 
						|
		void prAddThumbnailToDestroy(const IGFD_Thumbnail_Info& vIGFD_Thumbnail_Info);
 | 
						|
		void prDrawDisplayModeToolBar();										// draw display mode toolbar (file list, thumbnails list, small thumbnails grid, big thumbnails grid)
 | 
						|
		void prClearThumbnails(FileDialogInternal& vFileDialogInternal);
 | 
						|
 | 
						|
	public:
 | 
						|
		void SetCreateThumbnailCallback(const CreateThumbnailFun& vCreateThumbnailFun);
 | 
						|
		void SetDestroyThumbnailCallback(const DestroyThumbnailFun& vCreateThumbnailFun);
 | 
						|
		
 | 
						|
		// must be call in gpu zone (rendering, possibly one rendering thread)
 | 
						|
		void ManageGPUThumbnails();	// in gpu rendering zone, whill create or destroy texture
 | 
						|
#endif
 | 
						|
	};
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	class BookMarkFeature
 | 
						|
	{
 | 
						|
	protected:
 | 
						|
		BookMarkFeature();
 | 
						|
 | 
						|
#ifdef USE_BOOKMARK
 | 
						|
	private:
 | 
						|
		struct BookmarkStruct
 | 
						|
		{
 | 
						|
			std::string name;			// name of the bookmark
 | 
						|
			
 | 
						|
			// todo: the path could be relative, better if the app is movedn but bookmarked path can be outside of the app
 | 
						|
			std::string path;			// absolute path of the bookmarked directory 
 | 
						|
		};
 | 
						|
 | 
						|
	private:
 | 
						|
		ImGuiListClipper prBookmarkClipper;
 | 
						|
		std::vector<BookmarkStruct> prBookmarks;
 | 
						|
		char prBookmarkEditBuffer[MAX_FILE_DIALOG_NAME_BUFFER] = "";
 | 
						|
 | 
						|
	protected:
 | 
						|
		float prBookmarkWidth = 200.0f;
 | 
						|
		bool prBookmarkPaneShown = false;
 | 
						|
		
 | 
						|
	protected:
 | 
						|
		void prDrawBookmarkButton();															// draw bookmark button
 | 
						|
		bool prDrawBookmarkPane(FileDialogInternal& vFileDialogInternal, const ImVec2& vSize);	// draw bookmark Pane
 | 
						|
 | 
						|
	public:
 | 
						|
		std::string SerializeBookmarks();							// serialize bookmarks : return bookmark buffer to save in a file
 | 
						|
		void DeserializeBookmarks(									// deserialize bookmarks : load bookmark buffer to load in the dialog (saved from previous use with SerializeBookmarks())
 | 
						|
			const std::string& vBookmarks);							// bookmark buffer to load
 | 
						|
#endif // USE_BOOKMARK
 | 
						|
	};
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	// file localization by input chat // widget flashing
 | 
						|
	class KeyExplorerFeature
 | 
						|
	{
 | 
						|
	protected:
 | 
						|
		KeyExplorerFeature();
 | 
						|
 | 
						|
#ifdef USE_EXPLORATION_BY_KEYS
 | 
						|
	private:
 | 
						|
		size_t prFlashedItem = 0;																// flash when select by char
 | 
						|
		float prFlashAlpha = 0.0f;																// flash when select by char
 | 
						|
		float prFlashAlphaAttenInSecs = 1.0f;													// fps display dependant
 | 
						|
		size_t prLocateFileByInputChar_lastFileIdx = 0;
 | 
						|
		ImWchar prLocateFileByInputChar_lastChar = 0;
 | 
						|
		int prLocateFileByInputChar_InputQueueCharactersSize = 0;
 | 
						|
		bool prLocateFileByInputChar_lastFound = false;
 | 
						|
 | 
						|
	protected:
 | 
						|
		void prLocateByInputKey(FileDialogInternal& vFileDialogInternal);						// select a file line in listview according to char key
 | 
						|
		bool prLocateItem_Loop(FileDialogInternal& vFileDialogInternal, ImWchar vC);			// restrat for start of list view if not found a corresponding file
 | 
						|
		void prExploreWithkeys(FileDialogInternal& vFileDialogInternal, ImGuiID vListViewID);	// select file/directory line in listview accroding to up/down enter/backspace keys
 | 
						|
		static bool prFlashableSelectable(																// custom flashing selectable widgets, for flash the selected line in a short time
 | 
						|
			const char* label, bool selected = false, ImGuiSelectableFlags flags = 0,
 | 
						|
			bool vFlashing = false, const ImVec2& size = ImVec2(0, 0));
 | 
						|
		void prStartFlashItem(size_t vIdx);														// define than an item must be flashed
 | 
						|
		bool prBeginFlashItem(size_t vIdx);														// start the flashing of a line in lsit view
 | 
						|
		static void prEndFlashItem();																	// end the fleshing accrdoin to var prFlashAlphaAttenInSecs
 | 
						|
 | 
						|
	public:
 | 
						|
		void SetFlashingAttenuationInSeconds(													// set the flashing time of the line in file list when use exploration keys
 | 
						|
			float vAttenValue);																	// set the attenuation (from flashed to not flashed) in seconds
 | 
						|
#endif // USE_EXPLORATION_BY_KEYS
 | 
						|
	};
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	typedef void* UserDatas;
 | 
						|
	typedef std::function<void(const char*, UserDatas, bool*)> PaneFun;							// side pane function binding
 | 
						|
	class FileDialogInternal
 | 
						|
	{
 | 
						|
	public:
 | 
						|
		FileManager puFileManager;
 | 
						|
		FilterManager puFilterManager;
 | 
						|
		SearchManager puSearchManager;
 | 
						|
 | 
						|
	public:
 | 
						|
		std::string puName;
 | 
						|
		bool puShowDialog = false;
 | 
						|
		ImVec2 puDialogCenterPos = ImVec2(0, 0);												// center pos for display the confirm overwrite dialog
 | 
						|
		int puLastImGuiFrameCount = 0;															// to be sure than only one dialog displayed per frame
 | 
						|
		float puFooterHeight = 0.0f;
 | 
						|
		bool puCanWeContinue = true;															// events
 | 
						|
		bool puOkResultToConfirm = false;														// to confim if ok for OverWrite
 | 
						|
		bool puIsOk = false;
 | 
						|
		bool puFileInputIsActive = false;														// when input text for file or directory is active
 | 
						|
		bool puFileListViewIsActive = false;													// when list view is active
 | 
						|
		std::string puDLGkey;
 | 
						|
		std::string puDLGtitle;
 | 
						|
		ImGuiFileDialogFlags puDLGflags = ImGuiFileDialogFlags_None;
 | 
						|
		UserDatas puDLGuserDatas = nullptr;
 | 
						|
		PaneFun puDLGoptionsPane = nullptr;
 | 
						|
		float puDLGoptionsPaneWidth = 0.0f;
 | 
						|
		bool puDLGmodal = false;
 | 
						|
		bool puNeedToExitDialog = false;
 | 
						|
 | 
						|
		bool puUseCustomLocale = false;
 | 
						|
		int puLocaleCategory = LC_ALL;	// locale category to use
 | 
						|
		std::string puLocaleBegin; // the locale who will be applied at start of the display dialog
 | 
						|
		std::string puLocaleEnd; // the locale who will be applaied at end of the display dialog
 | 
						|
 | 
						|
	public:
 | 
						|
		void NewFrame();			// new frame, so maybe neded to do somethings, like reset events
 | 
						|
		void EndFrame();			// end frame, so maybe neded to do somethings fater all
 | 
						|
		void ResetForNewDialog();	// reset what is needed to reset for the openging of a new dialog
 | 
						|
	};
 | 
						|
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
	///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
	class FileDialog : 
 | 
						|
		public BookMarkFeature, 
 | 
						|
		public KeyExplorerFeature, 
 | 
						|
		public ThumbnailFeature
 | 
						|
	{
 | 
						|
	private:
 | 
						|
		FileDialogInternal prFileDialogInternal;
 | 
						|
		ImGuiListClipper prFileListClipper;
 | 
						|
 | 
						|
	public:
 | 
						|
		bool puAnyWindowsHovered = false;							// not remember why haha :) todo : to check if we can remove
 | 
						|
 | 
						|
	public:
 | 
						|
		static FileDialog* Instance()								// Singleton for easier accces form anywhere but only one dialog at a time
 | 
						|
		{
 | 
						|
			static FileDialog _instance;
 | 
						|
			return &_instance;
 | 
						|
		}
 | 
						|
 | 
						|
	public:
 | 
						|
		FileDialog();												// ImGuiFileDialog Constructor. can be used for have many dialog at same tiem (not possible with singleton)
 | 
						|
		virtual ~FileDialog();										// ImGuiFileDialog Destructor
 | 
						|
 | 
						|
		// standard dialog
 | 
						|
		void OpenDialog(											// open simple dialog (path and fileName can be specified)
 | 
						|
			const std::string& vKey,								// key dialog
 | 
						|
			const std::string& vTitle,								// title
 | 
						|
			const char* vFilters,									// filters
 | 
						|
			const std::string& vPath,								// path
 | 
						|
			const std::string& vFileName,							// defaut file name
 | 
						|
			const int& vCountSelectionMax = 1,						// count selection max
 | 
						|
			UserDatas vUserDatas = nullptr,							// user datas (can be retrieved in pane)
 | 
						|
			ImGuiFileDialogFlags vFlags = 0);						// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
		void OpenDialog(											// open simple dialog (path and filename are obtained from filePathName)
 | 
						|
			const std::string& vKey,								// key dialog
 | 
						|
			const std::string& vTitle,								// title
 | 
						|
			const char* vFilters,									// filters
 | 
						|
			const std::string& vFilePathName,						// file path name (will be decompsoed in path and fileName)
 | 
						|
			const int& vCountSelectionMax = 1,						// count selection max
 | 
						|
			UserDatas vUserDatas = nullptr,							// user datas (can be retrieved in pane)
 | 
						|
			ImGuiFileDialogFlags vFlags = 0);						// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
		// with pane
 | 
						|
		void OpenDialog(											// open dialog with custom right pane (path and fileName can be specified)
 | 
						|
			const std::string& vKey,								// key dialog
 | 
						|
			const std::string& vTitle,								// title
 | 
						|
			const char* vFilters,									// filters
 | 
						|
			const std::string& vPath,								// path
 | 
						|
			const std::string& vFileName,							// defaut file name
 | 
						|
			const PaneFun& vSidePane,								// side pane
 | 
						|
			const float& vSidePaneWidth = 250.0f,					// side pane width
 | 
						|
			const int& vCountSelectionMax = 1,						// count selection max
 | 
						|
			UserDatas vUserDatas = nullptr,							// user datas (can be retrieved in pane)
 | 
						|
			ImGuiFileDialogFlags vFlags = 0);						// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
		void OpenDialog(											// open dialog with custom right pane (path and filename are obtained from filePathName)
 | 
						|
			const std::string& vKey,								// key dialog
 | 
						|
			const std::string& vTitle,								// title
 | 
						|
			const char* vFilters,									// filters
 | 
						|
			const std::string& vFilePathName,						// file path name (will be decompsoed in path and fileName)
 | 
						|
			const PaneFun& vSidePane,								// side pane
 | 
						|
			const float& vSidePaneWidth = 250.0f,					// side pane width
 | 
						|
			const int& vCountSelectionMax = 1,						// count selection max
 | 
						|
			UserDatas vUserDatas = nullptr,							// user datas (can be retrieved in pane)
 | 
						|
			ImGuiFileDialogFlags vFlags = 0);						// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
		// modal dialog
 | 
						|
		void OpenModal(												// open simple modal (path and fileName can be specified)
 | 
						|
			const std::string& vKey,								// key dialog
 | 
						|
			const std::string& vTitle,								// title
 | 
						|
			const char* vFilters,									// filters
 | 
						|
			const std::string& vPath,								// path
 | 
						|
			const std::string& vFileName,							// defaut file name
 | 
						|
			const int& vCountSelectionMax = 1,						// count selection max
 | 
						|
			UserDatas vUserDatas = nullptr,							// user datas (can be retrieved in pane)
 | 
						|
			ImGuiFileDialogFlags vFlags = 0);						// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
		void OpenModal(												// open simple modal (path and fielname are obtained from filePathName)
 | 
						|
			const std::string& vKey,								// key dialog
 | 
						|
			const std::string& vTitle,								// title
 | 
						|
			const char* vFilters,									// filters
 | 
						|
			const std::string& vFilePathName,						// file path name (will be decompsoed in path and fileName)
 | 
						|
			const int& vCountSelectionMax = 1,						// count selection max
 | 
						|
			UserDatas vUserDatas = nullptr,							// user datas (can be retrieved in pane)
 | 
						|
			ImGuiFileDialogFlags vFlags = 0);						// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
		// with pane
 | 
						|
		void OpenModal(												// open modal with custom right pane (path and filename are obtained from filePathName)
 | 
						|
			const std::string& vKey,								// key dialog
 | 
						|
			const std::string& vTitle,								// title
 | 
						|
			const char* vFilters,									// filters
 | 
						|
			const std::string& vPath,								// path
 | 
						|
			const std::string& vFileName,							// defaut file name
 | 
						|
			const PaneFun& vSidePane,								// side pane
 | 
						|
			const float& vSidePaneWidth = 250.0f,					// side pane width
 | 
						|
			const int& vCountSelectionMax = 1,						// count selection max
 | 
						|
			UserDatas vUserDatas = nullptr,							// user datas (can be retrieved in pane)
 | 
						|
			ImGuiFileDialogFlags vFlags = 0);						// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
		void OpenModal(												// open modal with custom right pane (path and fielname are obtained from filePathName)
 | 
						|
			const std::string& vKey,								// key dialog
 | 
						|
			const std::string& vTitle,								// title
 | 
						|
			const char* vFilters,									// filters
 | 
						|
			const std::string& vFilePathName,						// file path name (will be decompsoed in path and fileName)
 | 
						|
			const PaneFun& vSidePane,								// side pane
 | 
						|
			const float& vSidePaneWidth = 250.0f,					// side pane width
 | 
						|
			const int& vCountSelectionMax = 1,						// count selection max
 | 
						|
			UserDatas vUserDatas = nullptr,							// user datas (can be retrieved in pane)
 | 
						|
			ImGuiFileDialogFlags vFlags = 0);						// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
		// Display / Close dialog form
 | 
						|
		bool Display(												// Display the dialog. return true if a result was obtained (Ok or not)
 | 
						|
			const std::string& vKey,								// key dialog to display (if not the same key as defined by OpenDialog/Modal => no opening)
 | 
						|
			ImGuiWindowFlags vFlags = ImGuiWindowFlags_NoCollapse,	// ImGuiWindowFlags
 | 
						|
			ImVec2 vMinSize = ImVec2(0, 0),							// mininmal size contraint for the ImGuiWindow
 | 
						|
			ImVec2 vMaxSize = ImVec2(FLT_MAX, FLT_MAX));			// maximal size contraint for the ImGuiWindow
 | 
						|
		void Close();												// close dialog
 | 
						|
 | 
						|
		// queries
 | 
						|
		bool WasOpenedThisFrame(const std::string& vKey) const;		// say if the dialog key was already opened this frame
 | 
						|
		bool WasOpenedThisFrame() const;							// say if the dialog was already opened this frame
 | 
						|
		bool IsOpened(const std::string& vKey) const;				// say if the key is opened
 | 
						|
		bool IsOpened() const;										// say if the dialog is opened somewhere
 | 
						|
		std::string GetOpenedKey() const;							// return the dialog key who is opened, return nothing if not opened
 | 
						|
 | 
						|
		// get result
 | 
						|
		bool IsOk() const;											// true => Dialog Closed with Ok result / false : Dialog closed with cancel result
 | 
						|
		std::map<std::string, std::string> GetSelection();			// Open File behavior : will return selection via a map<FileName, FilePathName>
 | 
						|
		std::string GetFilePathName();								// Save File behavior : will always return the content of the field with current filter extention and current path
 | 
						|
		std::string GetCurrentFileName();							// Save File behavior : will always return the content of the field with current filter extention
 | 
						|
		std::string GetCurrentPath();								// will return current path
 | 
						|
		std::string GetCurrentFilter();								// will return selected filter
 | 
						|
		UserDatas GetUserDatas() const;								// will return user datas send with Open Dialog/Modal
 | 
						|
 | 
						|
		// file style by extentions
 | 
						|
		void SetFileStyle(											// SetExtention datas for have custom display of particular file type
 | 
						|
			const IGFD_FileStyleFlags& vFlags,						// file style
 | 
						|
			const char* vCriteria,									// extention filter to tune
 | 
						|
			const FileStyle& vInfos);								// Filter Extention Struct who contain Color and Icon/Text for the display of the file with extention filter
 | 
						|
		void SetFileStyle(											// SetExtention datas for have custom display of particular file type
 | 
						|
			const IGFD_FileStyleFlags& vFlags,							// file style
 | 
						|
			const char* vCriteria,									// extention filter to tune
 | 
						|
			const ImVec4& vColor,									// wanted color for the display of the file with extention filter
 | 
						|
			const std::string& vIcon = "",							// wanted text or icon of the file with extention filter
 | 
						|
			ImFont *vFont = nullptr);                               // wantes font
 | 
						|
		bool GetFileStyle(											// GetExtention datas. return true is extention exist
 | 
						|
			const IGFD_FileStyleFlags& vFlags,							// file style
 | 
						|
			const std::string& vCriteria,									// extention filter (same as used in SetExtentionInfos)
 | 
						|
			ImVec4* vOutColor,										// color to retrieve
 | 
						|
			std::string* vOutIcon = nullptr,						// icon or text to retrieve
 | 
						|
            ImFont** vOutFont = nullptr);                           // font to retreive
 | 
						|
		void ClearFilesStyle();										// clear extentions setttings
 | 
						|
 | 
						|
		void SetLocales(											// set locales to use before and after the dialog display
 | 
						|
			const int& vLocaleCategory,								// set local category
 | 
						|
			const std::string& vLocaleBegin,						// locale to use at begining of the dialog display
 | 
						|
			const std::string& vLocaleEnd);							// locale to use at the end of the dialog display
 | 
						|
 | 
						|
	protected:
 | 
						|
		void NewFrame();											// new frame just at begining of display
 | 
						|
		void EndFrame();											// end frame just at end of display
 | 
						|
		void QuitFrame();											// quit frame when qui quit the dialog
 | 
						|
 | 
						|
		// others
 | 
						|
		bool prConfirm_Or_OpenOverWriteFileDialog_IfNeeded(
 | 
						|
			bool vLastAction, ImGuiWindowFlags vFlags);				// treatment of the result, start the confirm to overwrite dialog if needed (if defined with flag)
 | 
						|
	
 | 
						|
	public:
 | 
						|
		// dialog parts
 | 
						|
		virtual void prDrawHeader();								// draw header part of the dialog (bookmark btn, dir creation, path composer, search bar)
 | 
						|
		virtual void prDrawContent();								// draw content part of the dialog (bookmark pane, file list, side pane)
 | 
						|
		virtual bool prDrawFooter();								// draw footer part of the dialog (file field, fitler combobox, ok/cancel btn's)
 | 
						|
 | 
						|
		// widgets components
 | 
						|
		virtual void prDrawSidePane(float vHeight);					// draw side pane
 | 
						|
		virtual bool prSelectableItem(int vidx, 
 | 
						|
			std::shared_ptr<FileInfos> vInfos, 
 | 
						|
			bool vSelected, const char* vFmt, ...);					// draw a custom selectable behavior item
 | 
						|
		virtual void prDrawFileListView(ImVec2 vSize);				// draw file list view (default mode)
 | 
						|
 | 
						|
#ifdef USE_THUMBNAILS
 | 
						|
		virtual void prDrawThumbnailsListView(ImVec2 vSize);		// draw file list view with small thumbnails on the same line
 | 
						|
		virtual void prDrawThumbnailsGridView(ImVec2 vSize);		// draw a grid of small thumbnails
 | 
						|
#endif
 | 
						|
 | 
						|
		// to be called only by these function and theirs overrides
 | 
						|
		// - prDrawFileListView
 | 
						|
		// - prDrawThumbnailsListView
 | 
						|
		// - prDrawThumbnailsGridView
 | 
						|
		void prBeginFileColorIconStyle(
 | 
						|
			std::shared_ptr<FileInfos> vFileInfos, 
 | 
						|
			bool& vOutShowColor, 
 | 
						|
			std::string& vOutStr, 
 | 
						|
			ImFont** vOutFont);										// begin style apply of filter with color an icon if any
 | 
						|
		void prEndFileColorIconStyle(
 | 
						|
			const bool& vShowColor,
 | 
						|
			ImFont* vFont);											// end style apply of filter
 | 
						|
	};
 | 
						|
}
 | 
						|
 | 
						|
typedef IGFD::UserDatas IGFDUserDatas;
 | 
						|
typedef IGFD::PaneFun IGFDPaneFun;
 | 
						|
typedef IGFD::FileDialog ImGuiFileDialog;
 | 
						|
#else // __cplusplus
 | 
						|
typedef struct ImGuiFileDialog ImGuiFileDialog;
 | 
						|
typedef struct IGFD_Selection_Pair IGFD_Selection_Pair;
 | 
						|
typedef struct IGFD_Selection IGFD_Selection;
 | 
						|
#endif // __cplusplus
 | 
						|
 | 
						|
// C Interface
 | 
						|
 | 
						|
#include <stdint.h>
 | 
						|
 | 
						|
#if defined _WIN32 || defined __CYGWIN__
 | 
						|
#ifdef IMGUIFILEDIALOG_NO_EXPORT
 | 
						|
#define API
 | 
						|
#else // IMGUIFILEDIALOG_NO_EXPORT
 | 
						|
#define API __declspec(dllexport)
 | 
						|
#endif // IMGUIFILEDIALOG_NO_EXPORT
 | 
						|
#else // defined _WIN32 || defined __CYGWIN__
 | 
						|
#ifdef __GNUC__
 | 
						|
#define API  __attribute__((__visibility__("default")))
 | 
						|
#else // __GNUC__
 | 
						|
#define API
 | 
						|
#endif // __GNUC__
 | 
						|
#endif // defined _WIN32 || defined __CYGWIN__
 | 
						|
 | 
						|
#ifdef __cplusplus
 | 
						|
#define IMGUIFILEDIALOG_API extern "C" API 
 | 
						|
#else // __cplusplus
 | 
						|
#define IMGUIFILEDIALOG_API
 | 
						|
#endif // __cplusplus
 | 
						|
 | 
						|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
///// C API ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
struct IGFD_Selection_Pair
 | 
						|
{
 | 
						|
	char* fileName;
 | 
						|
	char* filePathName;
 | 
						|
};
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API IGFD_Selection_Pair IGFD_Selection_Pair_Get();										// return an initialized IGFD_Selection_Pair			
 | 
						|
IMGUIFILEDIALOG_API void IGFD_Selection_Pair_DestroyContent(IGFD_Selection_Pair* vSelection_Pair);		// destroy the content of a IGFD_Selection_Pair
 | 
						|
 | 
						|
struct IGFD_Selection
 | 
						|
{
 | 
						|
	IGFD_Selection_Pair* table;	// 0
 | 
						|
	size_t count;						// 0U
 | 
						|
};
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API IGFD_Selection IGFD_Selection_Get();											// return an initialized IGFD_Selection
 | 
						|
IMGUIFILEDIALOG_API void IGFD_Selection_DestroyContent(IGFD_Selection* vSelection);					// destroy the content of a IGFD_Selection
 | 
						|
 | 
						|
// constructor / destructor
 | 
						|
IMGUIFILEDIALOG_API ImGuiFileDialog* IGFD_Create(void);												// create the filedialog context
 | 
						|
IMGUIFILEDIALOG_API void IGFD_Destroy(ImGuiFileDialog* vContext);									// destroy the filedialog context
 | 
						|
 | 
						|
typedef void (*IGFD_PaneFun)(const char*, void*, bool*);											// callback fucntion for display the pane
 | 
						|
 | 
						|
#ifdef USE_THUMBNAILS
 | 
						|
typedef void (*IGFD_CreateThumbnailFun)(IGFD_Thumbnail_Info*);										// callback function for create thumbnail texture
 | 
						|
typedef void (*IGFD_DestroyThumbnailFun)(IGFD_Thumbnail_Info*);										// callback fucntion for destroy thumbnail texture
 | 
						|
#endif // USE_THUMBNAILS
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_OpenDialog(					// open a standard dialog
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context
 | 
						|
	const char* vKey,										// key dialog
 | 
						|
	const char* vTitle,										// title
 | 
						|
	const char* vFilters,									// filters/filter collections. set it to null for directory mode 
 | 
						|
	const char* vPath,										// path
 | 
						|
	const char* vFileName,									// defaut file name
 | 
						|
	const int vCountSelectionMax,							// count selection max
 | 
						|
	void* vUserDatas,										// user datas (can be retrieved in pane)
 | 
						|
	ImGuiFileDialogFlags vFlags);							// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_OpenDialog2(					// open a standard dialog
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context
 | 
						|
	const char* vKey,										// key dialog
 | 
						|
	const char* vTitle,										// title
 | 
						|
	const char* vFilters,									// filters/filter collections. set it to null for directory mode 
 | 
						|
	const char* vFilePathName,								// defaut file path name (path and filename witl be extracted from it)
 | 
						|
	const int vCountSelectionMax,							// count selection max
 | 
						|
	void* vUserDatas,										// user datas (can be retrieved in pane)
 | 
						|
	ImGuiFileDialogFlags vFlags);							// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_OpenPaneDialog(				// open a standard dialog with pane
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context
 | 
						|
	const char* vKey,										// key dialog
 | 
						|
	const char* vTitle,										// title
 | 
						|
	const char* vFilters,									// filters/filter collections. set it to null for directory mode 
 | 
						|
	const char* vPath,										// path
 | 
						|
	const char* vFileName,									// defaut file name
 | 
						|
	const IGFD_PaneFun vSidePane,							// side pane
 | 
						|
	const float vSidePaneWidth,								// side pane base width
 | 
						|
	const int vCountSelectionMax,							// count selection max
 | 
						|
	void* vUserDatas,										// user datas (can be retrieved in pane)
 | 
						|
	ImGuiFileDialogFlags vFlags);							// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_OpenPaneDialog2(				// open a standard dialog with pane
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context
 | 
						|
	const char* vKey,										// key dialog
 | 
						|
	const char* vTitle,										// title
 | 
						|
	const char* vFilters,									// filters/filter collections. set it to null for directory mode 
 | 
						|
	const char* vFilePathName,								// defaut file name (path and filename witl be extracted from it)
 | 
						|
	const IGFD_PaneFun vSidePane,							// side pane
 | 
						|
	const float vSidePaneWidth,								// side pane base width
 | 
						|
	const int vCountSelectionMax,							// count selection max
 | 
						|
	void* vUserDatas,										// user datas (can be retrieved in pane)
 | 
						|
	ImGuiFileDialogFlags vFlags);							// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_OpenModal(					// open a modal dialog
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context
 | 
						|
	const char* vKey,										// key dialog
 | 
						|
	const char* vTitle,										// title
 | 
						|
	const char* vFilters,									// filters/filter collections. set it to null for directory mode 
 | 
						|
	const char* vPath,										// path
 | 
						|
	const char* vFileName,									// defaut file name
 | 
						|
	const int vCountSelectionMax,							// count selection max
 | 
						|
	void* vUserDatas,										// user datas (can be retrieved in pane)
 | 
						|
	ImGuiFileDialogFlags vFlags);							// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_OpenModal2(					// open a modal dialog
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context
 | 
						|
	const char* vKey,										// key dialog
 | 
						|
	const char* vTitle,										// title
 | 
						|
	const char* vFilters,									// filters/filter collections. set it to null for directory mode 
 | 
						|
	const char* vFilePathName,								// defaut file name (path and filename witl be extracted from it)
 | 
						|
	const int vCountSelectionMax,							// count selection max
 | 
						|
	void* vUserDatas,										// user datas (can be retrieved in pane)
 | 
						|
	ImGuiFileDialogFlags vFlags);							// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_OpenPaneModal(				// open a modal dialog with pane
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context
 | 
						|
	const char* vKey,										// key dialog
 | 
						|
	const char* vTitle,										// title
 | 
						|
	const char* vFilters,									// filters/filter collections. set it to null for directory mode 
 | 
						|
	const char* vPath,										// path
 | 
						|
	const char* vFileName,									// defaut file name
 | 
						|
	const IGFD_PaneFun vSidePane,							// side pane
 | 
						|
	const float vSidePaneWidth,								// side pane base width
 | 
						|
	const int vCountSelectionMax,							// count selection max
 | 
						|
	void* vUserDatas,										// user datas (can be retrieved in pane)
 | 
						|
	ImGuiFileDialogFlags vFlags);							// ImGuiFileDialogFlags 
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_OpenPaneModal2(				// open a modal dialog with pane
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context
 | 
						|
	const char* vKey,										// key dialog
 | 
						|
	const char* vTitle,										// title
 | 
						|
	const char* vFilters,									// filters/filter collections. set it to null for directory mode 
 | 
						|
	const char* vFilePathName,								// defaut file name (path and filename witl be extracted from it)
 | 
						|
	const IGFD_PaneFun vSidePane,							// side pane
 | 
						|
	const float vSidePaneWidth,								// side pane base width
 | 
						|
	const int vCountSelectionMax,							// count selection max
 | 
						|
	void* vUserDatas,										// user datas (can be retrieved in pane)
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	ImGuiFileDialogFlags vFlags);							// ImGuiFileDialogFlags 
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IMGUIFILEDIALOG_API bool IGFD_DisplayDialog(				// Display the dialog
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	ImGuiFileDialog* vContext,								// ImGuiFileDialog context
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	const char* vKey,										// key dialog to display (if not the same key as defined by OpenDialog/Modal => no opening)
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	ImGuiWindowFlags vFlags,								// ImGuiWindowFlags
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	ImVec2 vMinSize,										// mininmal size contraint for the ImGuiWindow
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	ImVec2 vMaxSize);										// maximal size contraint for the ImGuiWindow
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IMGUIFILEDIALOG_API void IGFD_CloseDialog(					// Close the dialog
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						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context			
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IMGUIFILEDIALOG_API bool IGFD_IsOk(							// true => Dialog Closed with Ok result / false : Dialog closed with cancel result
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						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context		
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IMGUIFILEDIALOG_API bool IGFD_WasKeyOpenedThisFrame(		// say if the dialog key was already opened this frame
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						|
	ImGuiFileDialog* vContext, 								// ImGuiFileDialog context		
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						|
	const char* vKey);
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						|
IMGUIFILEDIALOG_API bool IGFD_WasOpenedThisFrame(			// say if the dialog was already opened this frame
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						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context	
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IMGUIFILEDIALOG_API bool IGFD_IsKeyOpened(					// say if the dialog key is opened
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						|
	ImGuiFileDialog* vContext, 								// ImGuiFileDialog context		
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						|
	const char* vCurrentOpenedKey);							// the dialog key
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IMGUIFILEDIALOG_API bool IGFD_IsOpened(						// say if the dialog is opened somewhere	
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						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context		
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						|
IMGUIFILEDIALOG_API IGFD_Selection IGFD_GetSelection(		// Open File behavior : will return selection via a map<FileName, FilePathName>
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						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context		
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IMGUIFILEDIALOG_API char* IGFD_GetFilePathName(				// Save File behavior : will always return the content of the field with current filter extention and current path
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						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context				
 | 
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						|
IMGUIFILEDIALOG_API char* IGFD_GetCurrentFileName(			// Save File behavior : will always return the content of the field with current filter extention
 | 
						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context				
 | 
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						|
IMGUIFILEDIALOG_API char* IGFD_GetCurrentPath(				// will return current path
 | 
						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context					
 | 
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 | 
						|
IMGUIFILEDIALOG_API char* IGFD_GetCurrentFilter(			// will return selected filter
 | 
						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context						
 | 
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						|
IMGUIFILEDIALOG_API void* IGFD_GetUserDatas(				// will return user datas send with Open Dialog/Modal
 | 
						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context											
 | 
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 | 
						|
IMGUIFILEDIALOG_API void IGFD_SetFileStyle(					// SetExtention datas for have custom display of particular file type
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context 
 | 
						|
	IGFD_FileStyleFlags vFileStyleFlags,					// file style type
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						|
	const char* vFilter,									// extention filter to tune
 | 
						|
	ImVec4 vColor,											// wanted color for the display of the file with extention filter
 | 
						|
	const char* vIconText,									// wanted text or icon of the file with extention filter (can be sued with font icon)
 | 
						|
	ImFont* vFont);											// wanted font pointer
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_SetFileStyle2(				// SetExtention datas for have custom display of particular file type
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context 
 | 
						|
	IGFD_FileStyleFlags vFileStyleFlags,					// file style type
 | 
						|
	const char* vFilter,									// extention filter to tune
 | 
						|
	float vR, float vG, float vB, float vA,					// wanted color channels RGBA for the display of the file with extention filter
 | 
						|
	const char* vIconText,									// wanted text or icon of the file with extention filter (can be sued with font icon)
 | 
						|
	ImFont* vFont);											// wanted font pointer
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API bool IGFD_GetFileStyle(
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context 
 | 
						|
	IGFD_FileStyleFlags vFileStyleFlags,					// file style type
 | 
						|
	const char* vFilter,									// extention filter (same as used in SetExtentionInfos)
 | 
						|
	ImVec4* vOutColor,										// color to retrieve
 | 
						|
	char** vOutIconText,									// icon or text to retrieve
 | 
						|
	ImFont** vOutFont);										// font pointer to retrived
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_ClearFilesStyle(				// clear extentions setttings
 | 
						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void SetLocales(						// set locales to use before and after display
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context 
 | 
						|
	const int vCategory,									// set local category
 | 
						|
	const char* vBeginLocale,								// locale to use at begining of the dialog display
 | 
						|
	const char* vEndLocale);								// locale to set at end of the dialog display
 | 
						|
 | 
						|
#ifdef USE_EXPLORATION_BY_KEYS
 | 
						|
IMGUIFILEDIALOG_API void IGFD_SetFlashingAttenuationInSeconds(	// set the flashing time of the line in file list when use exploration keys
 | 
						|
	ImGuiFileDialog* vContext,									// ImGuiFileDialog context 
 | 
						|
	float vAttenValue);											// set the attenuation (from flashed to not flashed) in seconds
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef USE_BOOKMARK
 | 
						|
IMGUIFILEDIALOG_API char* IGFD_SerializeBookmarks(			// serialize bookmarks : return bookmark buffer to save in a file
 | 
						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void IGFD_DeserializeBookmarks(			// deserialize bookmarks : load bookmar buffer to load in the dialog (saved from previous use with SerializeBookmarks())
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context 
 | 
						|
	const char* vBookmarks);								// bookmark buffer to load 
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef USE_THUMBNAILS
 | 
						|
IMGUIFILEDIALOG_API void SetCreateThumbnailCallback(		// define the callback for create the thumbnails texture
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context 
 | 
						|
	IGFD_CreateThumbnailFun vCreateThumbnailFun);			// the callback for create the thumbnails texture
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void SetDestroyThumbnailCallback(		// define the callback for destroy the thumbnails texture
 | 
						|
	ImGuiFileDialog* vContext,								// ImGuiFileDialog context 
 | 
						|
	IGFD_DestroyThumbnailFun vDestroyThumbnailFun);			// the callback for destroy the thumbnails texture
 | 
						|
 | 
						|
IMGUIFILEDIALOG_API void ManageGPUThumbnails(				// must be call in gpu zone, possibly a thread, will call the callback for create / destroy the textures
 | 
						|
	ImGuiFileDialog* vContext);								// ImGuiFileDialog context 
 | 
						|
#endif // USE_THUMBNAILS
 | 
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 | 
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
						|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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 | 
						|
#endif // IMGUIFILEDIALOG_H
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