furnace/src/engine/platform/x1_010.h
Laurens Holst 7f0074511c Move renderSamples() to DivDispatch implementations.
To prevent rendering samples for systems that are not in use.

Additionally, it gives the systems more flexibility to render the samples
according to their specific configuration.
2022-05-01 23:23:38 +02:00

158 lines
4.8 KiB
C++

/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2022 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef _X1_010_H
#define _X1_010_H
#include "../dispatch.h"
#include "../engine.h"
#include "../macroInt.h"
#include "../waveSynth.h"
#include "sound/x1_010/x1_010.hpp"
class DivX1_010Interface: public x1_010_mem_intf {
public:
unsigned char* memory;
int sampleBank;
virtual u8 read_byte(u32 address) override {
if (memory==NULL) return 0;
return memory[address & 0xfffff];
}
DivX1_010Interface(): memory(NULL), sampleBank(0) {}
};
class DivPlatformX1_010: public DivDispatch {
struct Channel {
struct Envelope {
struct EnvFlag {
unsigned char envEnable : 1;
unsigned char envOneshot : 1;
unsigned char envSplit : 1;
unsigned char envHinvR : 1;
unsigned char envVinvR : 1;
unsigned char envHinvL : 1;
unsigned char envVinvL : 1;
void reset() {
envEnable=0;
envOneshot=0;
envSplit=0;
envHinvR=0;
envVinvR=0;
envHinvL=0;
envVinvL=0;
}
EnvFlag():
envEnable(0),
envOneshot(0),
envSplit(0),
envHinvR(0),
envVinvR(0),
envHinvL(0),
envVinvL(0) {}
};
int shape, period, slide, slidefrac;
EnvFlag flag;
void reset() {
shape=-1;
period=0;
flag.reset();
}
Envelope():
shape(-1),
period(0),
slide(0),
slidefrac(0) {}
};
int freq, baseFreq, pitch, pitch2, note;
int wave, sample, ins;
unsigned char pan, autoEnvNum, autoEnvDen;
bool active, insChanged, envChanged, freqChanged, keyOn, keyOff, inPorta, furnacePCM, pcm;
int vol, outVol, lvol, rvol;
unsigned char waveBank;
Envelope env;
DivMacroInt std;
DivWaveSynth ws;
void reset() {
freq = baseFreq = pitch = pitch2 = note = 0;
wave = sample = ins = -1;
pan = 255;
autoEnvNum = autoEnvDen = 0;
active = false;
insChanged = envChanged = freqChanged = true;
keyOn = keyOff = inPorta = furnacePCM = pcm = false;
vol = outVol = lvol = rvol = 15;
waveBank = 0;
}
void macroInit(DivInstrument* which) {
std.init(which);
pitch2=0;
}
Channel():
freq(0), baseFreq(0), pitch(0), pitch2(0), note(0),
wave(-1), sample(-1), ins(-1),
pan(255), autoEnvNum(0), autoEnvDen(0),
active(false), insChanged(true), envChanged(true), freqChanged(false), keyOn(false), keyOff(false), inPorta(false), furnacePCM(false), pcm(false),
vol(15), outVol(15), lvol(15), rvol(15),
waveBank(0) {}
};
Channel chan[16];
DivDispatchOscBuffer* oscBuf[16];
bool isMuted[16];
bool stereo=false;
unsigned char* sampleMem;
size_t sampleMemLen;
unsigned char sampleBank;
DivX1_010Interface intf;
x1_010_core* x1_010;
unsigned char regPool[0x2000];
double NoteX1_010(int ch, int note);
void updateWave(int ch);
void updateEnvelope(int ch);
friend void putDispatchChan(void*,int,int);
public:
void acquire(short* bufL, short* bufR, size_t start, size_t len);
int dispatch(DivCommand c);
void* getChanState(int chan);
DivDispatchOscBuffer* getOscBuffer(int chan);
unsigned char* getRegisterPool();
int getRegisterPoolSize();
void reset();
void forceIns();
void tick(bool sysTick=true);
void muteChannel(int ch, bool mute);
bool isStereo();
bool keyOffAffectsArp(int ch);
void setFlags(unsigned int flags);
void notifyWaveChange(int wave);
void notifyInsDeletion(void* ins);
void poke(unsigned int addr, unsigned short val);
void poke(std::vector<DivRegWrite>& wlist);
const void* getSampleMem(int index = 0);
size_t getSampleMemCapacity(int index = 0);
size_t getSampleMemUsage(int index = 0);
void renderSamples();
const char** getRegisterSheet();
const char* getEffectName(unsigned char effect);
int init(DivEngine* parent, int channels, int sugRate, unsigned int flags);
void quit();
~DivPlatformX1_010();
};
#endif