furnace/src/engine/platform
cam900 a9a249fd4c Merge branch 'master' of https://github.com/tildearrow/furnace into ay_divider
* 'master' of https://github.com/tildearrow/furnace: (24 commits)
  GUI: remove insLoadAlwaysReplace setting
  GUI: right click menu for open instrument
  GUI: add a threshold for macro right click
  OPZ: remove debug printf
  GUI: add macro right click menu
  GUI: prepare for macro right click menu
  update gitignore
  add something
  prepare for something
  did i fix macOS build?
  GUI: macro edit improvements
  GUI: now add ability to load VMEM
  Update sysDef.cpp
  GUI: add an option for it
  add preliminary TX81Z SysEx response
  OPL: drum volume
  OPL: implement hard reset
  GUI: add icon size setting
  GUI: macro UI refactor, part 4
  Fix WIN32 define timing in IGFD
  ...
2022-05-10 09:03:03 +09:00
..
sound Fix divider again, split tone and envelope clock divider 2022-05-07 23:00:22 +09:00
abstract.cpp Move renderSamples() to DivDispatch implementations. 2022-05-01 23:23:38 +02:00
amiga.cpp GUI: prepare for a per-channel oscilloscope? 2022-04-30 03:58:30 -05:00
amiga.h GUI: prepare for a per-channel oscilloscope? 2022-04-30 03:58:30 -05:00
arcade.cpp the final part of extra FM effects 2022-05-04 17:39:22 -05:00
arcade.h per-channel oscilloscope, part 4 2022-04-30 22:59:26 -05:00
ay.cpp Some AY-3-8910, AY8930 enhancements 2022-05-04 23:04:20 +09:00
ay.h Some AY-3-8910, AY8930 enhancements 2022-05-04 23:04:20 +09:00
ay8930.cpp Fix divider again, split tone and envelope clock divider 2022-05-07 23:00:22 +09:00
ay8930.h Some AY-3-8910, AY8930 enhancements 2022-05-04 23:04:20 +09:00
bubsyswsg.cpp per-channel oscilloscope, part 3 2022-04-30 18:33:12 -05:00
bubsyswsg.h per-channel oscilloscope, part 3 2022-04-30 18:33:12 -05:00
c64.cpp per-channel oscilloscope, part 3 2022-04-30 18:33:12 -05:00
c64.h per-channel oscilloscope, part 2 2022-04-30 14:36:12 -05:00
dummy.cpp GUI: prepare for a per-channel oscilloscope? 2022-04-30 03:58:30 -05:00
dummy.h GUI: prepare for a per-channel oscilloscope? 2022-04-30 03:58:30 -05:00
fds.cpp FDS: add NSFPlay core 2022-05-02 16:53:55 -05:00
fds.h FDS: add NSFPlay core 2022-05-02 16:53:55 -05:00
fmshared_OPM.h license clarification, part 3 2022-02-14 22:12:20 -05:00
fmshared_OPN.h license clarification, part 3 2022-02-14 22:12:20 -05:00
gb.cpp per-channel oscilloscope, part 3 2022-04-30 18:33:12 -05:00
gb.h per-channel oscilloscope, part 3 2022-04-30 18:33:12 -05:00
genesis.cpp the final part of extra FM effects 2022-05-04 17:39:22 -05:00
genesis.h per-channel oscilloscope, part 4 2022-04-30 22:59:26 -05:00
genesisext.cpp implement extra FM effects (OPN, OPM and OPZ) 2022-05-04 14:09:43 -05:00
genesisext.h per-channel oscilloscope, part 4 2022-04-30 22:59:26 -05:00
genesisshared.h nice troll 2022-03-27 13:38:28 -05:00
lynx.cpp per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
lynx.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
mmc5.cpp NES: fix duty effect not working at all 2022-05-04 22:04:18 -05:00
mmc5.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
n163.cpp per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
n163.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
nes.cpp NES: fix duty effect not working at all 2022-05-04 22:04:18 -05:00
nes.h NES: DPCM work! 2022-05-02 03:42:40 -05:00
opl.cpp OPL: drum volume 2022-05-07 21:58:17 -05:00
opl.h OPL: implement hard reset 2022-05-07 21:48:29 -05:00
opll.cpp OPLL: fix compatible drum mode 2022-05-04 17:43:06 -05:00
opll.h GUI: prepare for a per-channel oscilloscope? 2022-04-30 03:58:30 -05:00
pce.cpp per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
pce.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
pcspkr.cpp per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
pcspkr.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
pet.cpp per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
pet.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
qsound.cpp Move renderSamples() to DivDispatch implementations. 2022-05-01 23:23:38 +02:00
qsound.h Move renderSamples() to DivDispatch implementations. 2022-05-01 23:23:38 +02:00
saa.cpp per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
saa.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
segapcm.cpp GUI: prepare for a per-channel oscilloscope? 2022-04-30 03:58:30 -05:00
segapcm.h GUI: prepare for a per-channel oscilloscope? 2022-04-30 03:58:30 -05:00
sms.cpp per-channel oscilloscope, part 4 2022-04-30 22:59:26 -05:00
sms.h per-channel oscilloscope, part 4 2022-04-30 22:59:26 -05:00
su.cpp SoundUnit: fix PCM pitch 2022-05-02 15:07:59 -05:00
su.h SoundUnit: PCM support 2022-05-02 14:51:06 -05:00
swan.cpp per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
swan.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
tia.cpp per-channel oscilloscope, part 8 2022-05-01 04:01:25 -05:00
tia.h per-channel oscilloscope, part 8 2022-05-01 04:01:25 -05:00
tx81z.cpp OPZ: remove debug printf 2022-05-08 22:40:14 -05:00
tx81z.h per-channel oscilloscope, part 10 2022-05-02 00:22:34 -05:00
vera.cpp per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
vera.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
vic20.cpp per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
vic20.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
vrc6.cpp per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
vrc6.h per-channel oscilloscope, part 5 2022-05-01 02:40:03 -05:00
x1_010.cpp Move renderSamples() to DivDispatch implementations. 2022-05-01 23:23:38 +02:00
x1_010.h Move renderSamples() to DivDispatch implementations. 2022-05-01 23:23:38 +02:00
ym2610.cpp the final part of extra FM effects 2022-05-04 17:39:22 -05:00
ym2610.h Move renderSamples() to DivDispatch implementations. 2022-05-01 23:23:38 +02:00
ym2610b.cpp the final part of extra FM effects 2022-05-04 17:39:22 -05:00
ym2610b.h Move renderSamples() to DivDispatch implementations. 2022-05-01 23:23:38 +02:00
ym2610bext.cpp implement extra FM effects (OPN, OPM and OPZ) 2022-05-04 14:09:43 -05:00
ym2610bext.h per-channel oscilloscope, part 7 2022-05-01 03:47:04 -05:00
ym2610ext.cpp implement extra FM effects (OPN, OPM and OPZ) 2022-05-04 14:09:43 -05:00
ym2610ext.h per-channel oscilloscope, part 7 2022-05-01 03:47:04 -05:00
ym2610Interface.cpp Move renderSamples() to DivDispatch implementations. 2022-05-01 23:23:38 +02:00
ym2610shared.h allow detune 4 2022-03-07 22:28:20 -05:00