furnace/src/engine/platform/abstract.cpp
2022-02-03 18:38:57 -05:00

102 lines
1.6 KiB
C++

#include "../dispatch.h"
void DivDispatch::acquire(short* bufL, short* bufR, size_t start, size_t len) {
}
void DivDispatch::tick() {
}
void* DivDispatch::getChanState(int chan) {
return NULL;
}
void* DivDispatch::getState() {
return NULL;
}
void DivDispatch::setState(void* state) {
}
void DivDispatch::muteChannel(int ch, bool mute) {
}
int DivDispatch::dispatch(DivCommand c) {
return 1;
}
void DivDispatch::reset() {
}
bool DivDispatch::isStereo() {
return false;
}
bool DivDispatch::keyOffAffectsArp(int ch) {
return false;
}
bool DivDispatch::keyOffAffectsPorta(int ch) {
return false;
}
int DivDispatch::getPortaFloor(int ch) {
return 0x00;
}
const char* DivDispatch::getEffectName(unsigned char effect) {
return NULL;
}
void DivDispatch::setFlags(unsigned int flags) {
}
void DivDispatch::setSkipRegisterWrites(bool value) {
skipRegisterWrites=value;
}
void DivDispatch::notifyInsChange(int ins) {
}
void DivDispatch::notifyWaveChange(int ins) {
}
void DivDispatch::notifyInsDeletion(void* ins) {
}
void DivDispatch::forceIns() {
}
void DivDispatch::toggleRegisterDump(bool enable) {
dumpWrites=enable;
}
std::vector<DivRegWrite>& DivDispatch::getRegisterWrites() {
return regWrites;
}
void DivDispatch::poke(unsigned int addr, unsigned short val) {
}
void DivDispatch::poke(std::vector<DivRegWrite>& wlist) {
}
const char** DivDispatch::getRegisterSheet() {
return NULL;
}
int DivDispatch::init(DivEngine* p, int channels, int sugRate, unsigned int flags) {
return 0;
}
void DivDispatch::quit() {
}
DivDispatch::~DivDispatch() {
}