133 lines
3.4 KiB
C++
133 lines
3.4 KiB
C++
/************************************************************************
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Project : C++ debugging class
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File version : 0.4
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BSD License post 1999 :
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Copyright (c) 2001, Steve Lhomme
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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- Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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- The name of the author may not be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT
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OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
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IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
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OF SUCH DAMAGE.
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************************************************************************/
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#if !defined(_DBG_H__INCLUDED_)
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#define _DBG_H__INCLUDED_
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#include <windows.h>
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static const int MAX_PREFIX_LENGTH = 128;
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#if !defined(NDEBUG)
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// define the working debugging class
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class ADbg
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{
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public:
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ADbg(int level = 0);
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virtual ~ADbg();
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/// \todo make an inline function to test the level first and the process
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int OutPut(int level, const char * format,...) const;
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int OutPut(const char * format,...) const;
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inline int setLevel(const int level) {
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return my_level = level;
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}
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inline bool setIncludeTime(const bool included = true) {
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return my_time_included = included;
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}
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bool setDebugFile(const char * NewFilename);
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bool unsetDebugFile();
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inline bool setUseFile(const bool usefile = true) {
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return my_use_file = usefile;
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}
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inline const char * setPrefix(const char * string) {
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return strncpy(prefix, string, MAX_PREFIX_LENGTH);
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}
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private:
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int my_level;
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bool my_time_included;
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bool my_use_file;
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bool my_debug_output;
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int _OutPut(const char * format,va_list params) const;
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char prefix[MAX_PREFIX_LENGTH];
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HANDLE hFile;
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};
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#else // !defined(NDEBUG)
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// define a class that does nothing (no output)
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class ADbg
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{
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public:
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ADbg(int level = 0){}
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virtual ~ADbg() {}
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inline int OutPut(int level, const char * format,...) const {
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return 0;
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}
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inline int OutPut(const char * format,...) const {
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return 0;
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}
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inline int setLevel(const int level) {
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return level;
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}
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inline bool setIncludeTime(const bool included = true) {
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return true;
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}
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inline bool setDebugFile(const char * NewFilename) {
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return true;
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}
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inline bool unsetDebugFile() {
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return true;
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}
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inline bool setUseFile(const bool usefile = true) {
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return true;
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}
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inline const char * setPrefix(const char * string) {
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return string;
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}
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};
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#endif // !defined(NDEBUG)
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#endif // !defined(_DBG_H__INCLUDED_)
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