furnace/src/engine/platform/saa.h
2022-02-03 18:38:57 -05:00

72 lines
2 KiB
C++

#ifndef _SAA_H
#define _SAA_H
#include "../dispatch.h"
#include "../macroInt.h"
#include <queue>
#include "sound/saa1099.h"
class DivPlatformSAA1099: public DivDispatch {
protected:
struct Channel {
unsigned char freqH, freqL;
int freq, baseFreq, pitch, note;
unsigned char ins, psgMode;
signed char konCycles;
bool active, insChanged, freqChanged, keyOn, keyOff, portaPause, inPorta;
int vol, outVol;
unsigned char pan;
DivMacroInt std;
Channel(): freqH(0), freqL(0), freq(0), baseFreq(0), pitch(0), note(0), ins(-1), psgMode(1), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), portaPause(false), inPorta(false), vol(0), outVol(15), pan(255) {}
};
Channel chan[6];
bool isMuted[6];
struct QueuedWrite {
unsigned short addr;
unsigned char val;
bool addrOrVal;
QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v), addrOrVal(false) {}
};
std::queue<QueuedWrite> writes;
saa1099_device saa;
unsigned char lastBusy;
bool dacMode;
int dacPeriod;
int dacRate;
int dacPos;
int dacSample;
unsigned char sampleBank;
int delay;
bool extMode;
short oldWrites[16];
short pendingWrites[16];
short* saaBuf[2];
size_t saaBufLen;
unsigned char saaEnv[2];
unsigned char saaNoise[2];
friend void putDispatchChan(void*,int,int);
public:
void acquire(short* bufL, short* bufR, size_t start, size_t len);
int dispatch(DivCommand c);
void* getChanState(int chan);
void reset();
void forceIns();
void tick();
void muteChannel(int ch, bool mute);
void setFlags(unsigned int flags);
bool isStereo();
int getPortaFloor(int ch);
bool keyOffAffectsArp(int ch);
void notifyInsDeletion(void* ins);
void poke(unsigned int addr, unsigned short val);
void poke(std::vector<DivRegWrite>& wlist);
const char** getRegisterSheet();
int init(DivEngine* parent, int channels, int sugRate, unsigned int flags);
void quit();
};
#endif